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tcg: Allow the debug_frame data structure to be constant
Adjust the FDE to point to the code_buffer after we've copied it to the image, rather than requiring that the backend set it prior. This allows the backend to use read-only storage for its data. Signed-off-by: Richard Henderson <rth@twiddle.net>
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parent
011209e19f
commit
2c90784abf
21
tcg/tcg.c
21
tcg/tcg.c
@ -86,8 +86,14 @@ typedef struct QEMU_PACKED {
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uintptr_t func_len;
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} DebugFrameFDEHeader;
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typedef struct QEMU_PACKED {
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DebugFrameCIE cie;
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DebugFrameFDEHeader fde;
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} DebugFrameHeader;
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static void tcg_register_jit_int(void *buf, size_t size,
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void *debug_frame, size_t debug_frame_size)
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const void *debug_frame,
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size_t debug_frame_size)
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__attribute__((unused));
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/* Forward declarations for functions declared and used in tcg-target.c. */
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@ -2777,7 +2783,8 @@ static int find_string(const char *strtab, const char *str)
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}
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static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
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void *debug_frame, size_t debug_frame_size)
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const void *debug_frame,
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size_t debug_frame_size)
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{
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struct __attribute__((packed)) DebugInfo {
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uint32_t len;
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@ -2915,10 +2922,10 @@ static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
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uintptr_t buf = (uintptr_t)buf_ptr;
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size_t img_size = sizeof(struct ElfImage) + debug_frame_size;
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DebugFrameHeader *dfh;
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img = g_malloc(img_size);
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*img = img_template;
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memcpy(img + 1, debug_frame, debug_frame_size);
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img->phdr.p_vaddr = buf;
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img->phdr.p_paddr = buf;
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@ -2946,6 +2953,11 @@ static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
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img->di.fn_low_pc = buf;
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img->di.fn_high_pc = buf + buf_size;
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dfh = (DebugFrameHeader *)(img + 1);
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memcpy(dfh, debug_frame, debug_frame_size);
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dfh->fde.func_start = buf;
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dfh->fde.func_len = buf_size;
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#ifdef DEBUG_JIT
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/* Enable this block to be able to debug the ELF image file creation.
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One can use readelf, objdump, or other inspection utilities. */
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@ -2973,7 +2985,8 @@ static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
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and implement the internal function we declared earlier. */
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static void tcg_register_jit_int(void *buf, size_t size,
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void *debug_frame, size_t debug_frame_size)
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const void *debug_frame,
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size_t debug_frame_size)
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{
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}
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