tcg: Allow the debug_frame data structure to be constant

Adjust the FDE to point to the code_buffer after we've copied it
to the image, rather than requiring that the backend set it prior.
This allows the backend to use read-only storage for its data.

Signed-off-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
Richard Henderson 2014-05-15 12:48:01 -07:00
parent 011209e19f
commit 2c90784abf

View File

@ -86,8 +86,14 @@ typedef struct QEMU_PACKED {
uintptr_t func_len;
} DebugFrameFDEHeader;
typedef struct QEMU_PACKED {
DebugFrameCIE cie;
DebugFrameFDEHeader fde;
} DebugFrameHeader;
static void tcg_register_jit_int(void *buf, size_t size,
void *debug_frame, size_t debug_frame_size)
const void *debug_frame,
size_t debug_frame_size)
__attribute__((unused));
/* Forward declarations for functions declared and used in tcg-target.c. */
@ -2777,7 +2783,8 @@ static int find_string(const char *strtab, const char *str)
}
static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
void *debug_frame, size_t debug_frame_size)
const void *debug_frame,
size_t debug_frame_size)
{
struct __attribute__((packed)) DebugInfo {
uint32_t len;
@ -2915,10 +2922,10 @@ static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
uintptr_t buf = (uintptr_t)buf_ptr;
size_t img_size = sizeof(struct ElfImage) + debug_frame_size;
DebugFrameHeader *dfh;
img = g_malloc(img_size);
*img = img_template;
memcpy(img + 1, debug_frame, debug_frame_size);
img->phdr.p_vaddr = buf;
img->phdr.p_paddr = buf;
@ -2946,6 +2953,11 @@ static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
img->di.fn_low_pc = buf;
img->di.fn_high_pc = buf + buf_size;
dfh = (DebugFrameHeader *)(img + 1);
memcpy(dfh, debug_frame, debug_frame_size);
dfh->fde.func_start = buf;
dfh->fde.func_len = buf_size;
#ifdef DEBUG_JIT
/* Enable this block to be able to debug the ELF image file creation.
One can use readelf, objdump, or other inspection utilities. */
@ -2973,7 +2985,8 @@ static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
and implement the internal function we declared earlier. */
static void tcg_register_jit_int(void *buf, size_t size,
void *debug_frame, size_t debug_frame_size)
const void *debug_frame,
size_t debug_frame_size)
{
}