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ui/console-gl: Add support for big endian display surfaces
This is required for running QEMU on big endian hosts (like PowerPC machines) that use RGB instead of BGR byte ordering. Ticket: https://bugs.launchpad.net/qemu/+bug/1581796 Signed-off-by: Thomas Huth <thuth@redhat.com> Message-id: 1465243261-26731-1-git-send-email-thuth@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -88,6 +88,11 @@ void surface_gl_create_texture(ConsoleGLState *gls,
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surface->glformat = GL_BGRA_EXT;
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surface->gltype = GL_UNSIGNED_BYTE;
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break;
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case PIXMAN_BE_x8r8g8b8:
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case PIXMAN_BE_a8r8g8b8:
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surface->glformat = GL_RGBA;
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surface->gltype = GL_UNSIGNED_BYTE;
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break;
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case PIXMAN_r5g6b5:
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surface->glformat = GL_RGB;
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surface->gltype = GL_UNSIGNED_SHORT_5_6_5;
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