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console: add graphic_console_set_hwops
Add a function to allow display emulations to switch the hwops function pointers. This is useful for devices which have two completely different operation modes. Typical case is the vga compatibility mode vs. native mode in qxl and the upcoming virtio-vga device. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -292,6 +292,9 @@ typedef struct GraphicHwOps {
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QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
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const GraphicHwOps *ops,
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void *opaque);
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void graphic_console_set_hwops(QemuConsole *con,
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const GraphicHwOps *hw_ops,
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void *opaque);
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void graphic_hw_update(QemuConsole *con);
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void graphic_hw_invalidate(QemuConsole *con);
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11
ui/console.c
11
ui/console.c
@ -1677,6 +1677,14 @@ DisplayState *init_displaystate(void)
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return display_state;
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}
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void graphic_console_set_hwops(QemuConsole *con,
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const GraphicHwOps *hw_ops,
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void *opaque)
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{
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con->hw_ops = hw_ops;
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con->hw = opaque;
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}
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QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
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const GraphicHwOps *hw_ops,
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void *opaque)
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@ -1691,8 +1699,7 @@ QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
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ds = get_alloc_displaystate();
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trace_console_gfx_new();
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s = new_console(ds, GRAPHIC_CONSOLE, head);
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s->hw_ops = hw_ops;
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s->hw = opaque;
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graphic_console_set_hwops(s, hw_ops, opaque);
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if (dev) {
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object_property_set_link(OBJECT(s), OBJECT(dev), "device",
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&error_abort);
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