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cpus: re-factor out handle_icount_deadline
In preparation for adding a MTTCG thread we re-factor out a bit of what will be common code to handle the QEMU_CLOCK_VIRTUAL expiration. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Richard Henderson <rth@twiddle.net> Message-Id: <20161027151030.20863-18-alex.bennee@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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19
cpus.c
19
cpus.c
@ -1076,6 +1076,18 @@ static int64_t tcg_get_icount_limit(void)
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}
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}
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static void handle_icount_deadline(void)
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{
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if (use_icount) {
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int64_t deadline =
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qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL);
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if (deadline == 0) {
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qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
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}
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}
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}
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static int tcg_cpu_exec(CPUState *cpu)
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{
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int ret;
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@ -1198,13 +1210,8 @@ static void *qemu_tcg_cpu_thread_fn(void *arg)
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/* Pairs with smp_wmb in qemu_cpu_kick. */
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atomic_mb_set(&exit_request, 0);
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if (use_icount) {
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int64_t deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL);
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handle_icount_deadline();
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if (deadline == 0) {
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qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
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}
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}
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qemu_tcg_wait_io_event(QTAILQ_FIRST(&cpus));
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deal_with_unplugged_cpus();
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}
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