throttle: Add support for burst periods

This patch adds support for burst periods to the throttling code.
With this feature the user can keep performing bursts as defined by
the LeakyBucket.max rate for a configurable period of time.

Signed-off-by: Alberto Garcia <berto@igalia.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
This commit is contained in:
Alberto Garcia 2016-02-18 12:27:01 +02:00 committed by Kevin Wolf
parent 1588ab5d0b
commit 100f8f2608
2 changed files with 97 additions and 19 deletions

View File

@ -2,7 +2,7 @@
* QEMU throttling infrastructure
*
* Copyright (C) Nodalink, EURL. 2013-2014
* Copyright (C) Igalia, S.L. 2015
* Copyright (C) Igalia, S.L. 2015-2016
*
* Authors:
* Benoît Canet <benoit.canet@nodalink.com>
@ -42,16 +42,47 @@ typedef enum {
} BucketType;
/*
* The max parameter of the leaky bucket throttling algorithm can be used to
* allow the guest to do bursts.
* The max value is a pool of I/O that the guest can use without being throttled
* at all. Throttling is triggered once this pool is empty.
* This module implements I/O limits using the leaky bucket
* algorithm. The code is independent of the I/O units, but it is
* currently used for bytes per second and operations per second.
*
* Three parameters can be set by the user:
*
* - avg: the desired I/O limits in units per second.
* - max: the limit during bursts, also in units per second.
* - burst_length: the maximum length of the burst period, in seconds.
*
* Here's how it works:
*
* - The bucket level (number of performed I/O units) is kept in
* bkt.level and leaks at a rate of bkt.avg units per second.
*
* - The size of the bucket is bkt.max * bkt.burst_length. Once the
* bucket is full no more I/O is performed until the bucket leaks
* again. This is what makes the I/O rate bkt.avg.
*
* - The bkt.avg rate does not apply until the bucket is full,
* allowing the user to do bursts until then. The I/O limit during
* bursts is bkt.max. To enforce this limit we keep an additional
* bucket in bkt.burst_length that leaks at a rate of bkt.max units
* per second.
*
* - Because of all of the above, the user can perform I/O at a
* maximum of bkt.max units per second for at most bkt.burst_length
* seconds in a row. After that the bucket will be full and the I/O
* rate will go down to bkt.avg.
*
* - Since the bucket always leaks at a rate of bkt.avg, this also
* determines how much the user needs to wait before being able to
* do bursts again.
*/
typedef struct LeakyBucket {
double avg; /* average goal in units per second */
double max; /* leaky bucket max burst in units */
double level; /* bucket level in units */
double burst_level; /* bucket level in units (for computing bursts) */
unsigned burst_length; /* max length of the burst period, in seconds */
} LeakyBucket;
/* The following structure is used to configure a ThrottleState

View File

@ -41,6 +41,14 @@ void throttle_leak_bucket(LeakyBucket *bkt, int64_t delta_ns)
/* make the bucket leak */
bkt->level = MAX(bkt->level - leak, 0);
/* if we allow bursts for more than one second we also need to
* keep track of bkt->burst_level so the bkt->max goal per second
* is attained */
if (bkt->burst_length > 1) {
leak = (bkt->max * (double) delta_ns) / NANOSECONDS_PER_SECOND;
bkt->burst_level = MAX(bkt->burst_level - leak, 0);
}
}
/* Calculate the time delta since last leak and make proportionals leaks
@ -91,13 +99,24 @@ int64_t throttle_compute_wait(LeakyBucket *bkt)
return 0;
}
extra = bkt->level - bkt->max;
if (extra <= 0) {
return 0;
/* If the bucket is full then we have to wait */
extra = bkt->level - bkt->max * bkt->burst_length;
if (extra > 0) {
return throttle_do_compute_wait(bkt->avg, extra);
}
return throttle_do_compute_wait(bkt->avg, extra);
/* If the bucket is not full yet we have to make sure that we
* fulfill the goal of bkt->max units per second. */
if (bkt->burst_length > 1) {
/* We use 1/10 of the max value to smooth the throttling.
* See throttle_fix_bucket() for more details. */
extra = bkt->burst_level - bkt->max / 10;
if (extra > 0) {
return throttle_do_compute_wait(bkt->max, extra);
}
}
return 0;
}
/* This function compute the time that must be waited while this IO
@ -177,7 +196,11 @@ void throttle_timers_attach_aio_context(ThrottleTimers *tt,
*/
void throttle_config_init(ThrottleConfig *cfg)
{
unsigned i;
memset(cfg, 0, sizeof(*cfg));
for (i = 0; i < BUCKETS_COUNT; i++) {
cfg->buckets[i].burst_length = 1;
}
}
/* To be called first on the ThrottleState */
@ -301,6 +324,16 @@ bool throttle_is_valid(ThrottleConfig *cfg, Error **errp)
return false;
}
if (!cfg->buckets[i].burst_length) {
error_setg(errp, "the burst length cannot be 0");
return false;
}
if (cfg->buckets[i].burst_length > 1 && !cfg->buckets[i].max) {
error_setg(errp, "burst length set without burst rate");
return false;
}
if (cfg->buckets[i].max && !cfg->buckets[i].avg) {
error_setg(errp, "bps_max/iops_max require corresponding"
" bps/iops values");
@ -317,7 +350,7 @@ static void throttle_fix_bucket(LeakyBucket *bkt)
double min;
/* zero bucket level */
bkt->level = 0;
bkt->level = bkt->burst_level = 0;
/* The following is done to cope with the Linux CFQ block scheduler
* which regroup reads and writes by block of 100ms in the guest.
@ -420,22 +453,36 @@ bool throttle_schedule_timer(ThrottleState *ts,
*/
void throttle_account(ThrottleState *ts, bool is_write, uint64_t size)
{
const BucketType bucket_types_size[2][2] = {
{ THROTTLE_BPS_TOTAL, THROTTLE_BPS_READ },
{ THROTTLE_BPS_TOTAL, THROTTLE_BPS_WRITE }
};
const BucketType bucket_types_units[2][2] = {
{ THROTTLE_OPS_TOTAL, THROTTLE_OPS_READ },
{ THROTTLE_OPS_TOTAL, THROTTLE_OPS_WRITE }
};
double units = 1.0;
unsigned i;
/* if cfg.op_size is defined and smaller than size we compute unit count */
if (ts->cfg.op_size && size > ts->cfg.op_size) {
units = (double) size / ts->cfg.op_size;
}
ts->cfg.buckets[THROTTLE_BPS_TOTAL].level += size;
ts->cfg.buckets[THROTTLE_OPS_TOTAL].level += units;
for (i = 0; i < 2; i++) {
LeakyBucket *bkt;
if (is_write) {
ts->cfg.buckets[THROTTLE_BPS_WRITE].level += size;
ts->cfg.buckets[THROTTLE_OPS_WRITE].level += units;
} else {
ts->cfg.buckets[THROTTLE_BPS_READ].level += size;
ts->cfg.buckets[THROTTLE_OPS_READ].level += units;
bkt = &ts->cfg.buckets[bucket_types_size[is_write][i]];
bkt->level += size;
if (bkt->burst_length > 1) {
bkt->burst_level += size;
}
bkt = &ts->cfg.buckets[bucket_types_units[is_write][i]];
bkt->level += units;
if (bkt->burst_length > 1) {
bkt->burst_level += units;
}
}
}