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tcg: Centralize updates to reg_to_temp
Create two new functions, set_temp_val_{reg,nonreg}. Assert that the reg_to_temp mapping is correct before any changes are made. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
parent
36f5539cfd
commit
098859f108
159
tcg/tcg.c
159
tcg/tcg.c
@ -3019,6 +3019,35 @@ static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
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ts->mem_allocated = 1;
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}
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/* Assign @reg to @ts, and update reg_to_temp[]. */
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static void set_temp_val_reg(TCGContext *s, TCGTemp *ts, TCGReg reg)
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{
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if (ts->val_type == TEMP_VAL_REG) {
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TCGReg old = ts->reg;
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tcg_debug_assert(s->reg_to_temp[old] == ts);
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if (old == reg) {
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return;
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}
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s->reg_to_temp[old] = NULL;
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}
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tcg_debug_assert(s->reg_to_temp[reg] == NULL);
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s->reg_to_temp[reg] = ts;
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ts->val_type = TEMP_VAL_REG;
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ts->reg = reg;
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}
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/* Assign a non-register value type to @ts, and update reg_to_temp[]. */
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static void set_temp_val_nonreg(TCGContext *s, TCGTemp *ts, TCGTempVal type)
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{
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tcg_debug_assert(type != TEMP_VAL_REG);
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if (ts->val_type == TEMP_VAL_REG) {
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TCGReg reg = ts->reg;
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tcg_debug_assert(s->reg_to_temp[reg] == ts);
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s->reg_to_temp[reg] = NULL;
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}
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ts->val_type = type;
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}
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static void temp_load(TCGContext *, TCGTemp *, TCGRegSet, TCGRegSet, TCGRegSet);
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/* Mark a temporary as free or dead. If 'free_or_dead' is negative,
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@ -3044,10 +3073,7 @@ static void temp_free_or_dead(TCGContext *s, TCGTemp *ts, int free_or_dead)
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default:
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g_assert_not_reached();
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}
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if (ts->val_type == TEMP_VAL_REG) {
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s->reg_to_temp[ts->reg] = NULL;
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}
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ts->val_type = new_type;
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set_temp_val_nonreg(s, ts, new_type);
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}
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/* Mark a temporary as dead. */
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@ -3227,9 +3253,7 @@ static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs,
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default:
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tcg_abort();
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}
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ts->reg = reg;
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ts->val_type = TEMP_VAL_REG;
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s->reg_to_temp[reg] = ts;
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set_temp_val_reg(s, ts, reg);
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}
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/* Save a temporary to memory. 'allocated_regs' is used in case a
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@ -3341,10 +3365,7 @@ static void tcg_reg_alloc_do_movi(TCGContext *s, TCGTemp *ots,
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tcg_debug_assert(!temp_readonly(ots));
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/* The movi is not explicitly generated here. */
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if (ots->val_type == TEMP_VAL_REG) {
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s->reg_to_temp[ots->reg] = NULL;
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}
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ots->val_type = TEMP_VAL_CONST;
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set_temp_val_nonreg(s, ots, TEMP_VAL_CONST);
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ots->val = val;
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ots->mem_coherent = 0;
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if (NEED_SYNC_ARG(0)) {
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@ -3363,6 +3384,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
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TCGRegSet allocated_regs, preferred_regs;
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TCGTemp *ts, *ots;
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TCGType otype, itype;
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TCGReg oreg, ireg;
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allocated_regs = s->reserved_regs;
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preferred_regs = op->output_pref[0];
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@ -3394,8 +3416,9 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
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temp_load(s, ts, tcg_target_available_regs[itype],
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allocated_regs, preferred_regs);
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}
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tcg_debug_assert(ts->val_type == TEMP_VAL_REG);
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ireg = ts->reg;
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if (IS_DEAD_ARG(0)) {
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/* mov to a non-saved dead register makes no sense (even with
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liveness analysis disabled). */
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@ -3403,52 +3426,53 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
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if (!ots->mem_allocated) {
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temp_allocate_frame(s, ots);
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}
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tcg_out_st(s, otype, ts->reg, ots->mem_base->reg, ots->mem_offset);
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tcg_out_st(s, otype, ireg, ots->mem_base->reg, ots->mem_offset);
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if (IS_DEAD_ARG(1)) {
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temp_dead(s, ts);
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}
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temp_dead(s, ots);
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return;
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}
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if (IS_DEAD_ARG(1) && ts->kind != TEMP_FIXED) {
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/*
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* The mov can be suppressed. Kill input first, so that it
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* is unlinked from reg_to_temp, then set the output to the
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* reg that we saved from the input.
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*/
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temp_dead(s, ts);
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oreg = ireg;
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} else {
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if (IS_DEAD_ARG(1) && ts->kind != TEMP_FIXED) {
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/* the mov can be suppressed */
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if (ots->val_type == TEMP_VAL_REG) {
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s->reg_to_temp[ots->reg] = NULL;
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}
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ots->reg = ts->reg;
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temp_dead(s, ts);
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if (ots->val_type == TEMP_VAL_REG) {
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oreg = ots->reg;
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} else {
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if (ots->val_type != TEMP_VAL_REG) {
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/* When allocating a new register, make sure to not spill the
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input one. */
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tcg_regset_set_reg(allocated_regs, ts->reg);
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ots->reg = tcg_reg_alloc(s, tcg_target_available_regs[otype],
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allocated_regs, preferred_regs,
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ots->indirect_base);
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}
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if (!tcg_out_mov(s, otype, ots->reg, ts->reg)) {
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/*
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* Cross register class move not supported.
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* Store the source register into the destination slot
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* and leave the destination temp as TEMP_VAL_MEM.
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*/
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assert(!temp_readonly(ots));
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if (!ts->mem_allocated) {
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temp_allocate_frame(s, ots);
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}
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tcg_out_st(s, ts->type, ts->reg,
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ots->mem_base->reg, ots->mem_offset);
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ots->mem_coherent = 1;
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temp_free_or_dead(s, ots, -1);
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return;
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}
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/* Make sure to not spill the input register during allocation. */
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oreg = tcg_reg_alloc(s, tcg_target_available_regs[otype],
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allocated_regs | ((TCGRegSet)1 << ireg),
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preferred_regs, ots->indirect_base);
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}
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ots->val_type = TEMP_VAL_REG;
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ots->mem_coherent = 0;
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s->reg_to_temp[ots->reg] = ots;
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if (NEED_SYNC_ARG(0)) {
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temp_sync(s, ots, allocated_regs, 0, 0);
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if (!tcg_out_mov(s, otype, oreg, ireg)) {
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/*
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* Cross register class move not supported.
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* Store the source register into the destination slot
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* and leave the destination temp as TEMP_VAL_MEM.
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*/
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assert(!temp_readonly(ots));
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if (!ts->mem_allocated) {
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temp_allocate_frame(s, ots);
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}
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tcg_out_st(s, ts->type, ireg, ots->mem_base->reg, ots->mem_offset);
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set_temp_val_nonreg(s, ts, TEMP_VAL_MEM);
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ots->mem_coherent = 1;
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return;
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}
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}
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set_temp_val_reg(s, ots, oreg);
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ots->mem_coherent = 0;
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if (NEED_SYNC_ARG(0)) {
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temp_sync(s, ots, allocated_regs, 0, 0);
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}
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}
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/*
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@ -3490,15 +3514,15 @@ static void tcg_reg_alloc_dup(TCGContext *s, const TCGOp *op)
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/* Allocate the output register now. */
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if (ots->val_type != TEMP_VAL_REG) {
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TCGRegSet allocated_regs = s->reserved_regs;
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TCGReg oreg;
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if (!IS_DEAD_ARG(1) && its->val_type == TEMP_VAL_REG) {
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/* Make sure to not spill the input register. */
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tcg_regset_set_reg(allocated_regs, its->reg);
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}
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ots->reg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
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op->output_pref[0], ots->indirect_base);
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ots->val_type = TEMP_VAL_REG;
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s->reg_to_temp[ots->reg] = ots;
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oreg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
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op->output_pref[0], ots->indirect_base);
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set_temp_val_reg(s, ots, oreg);
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}
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switch (its->val_type) {
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@ -3535,10 +3559,12 @@ static void tcg_reg_alloc_dup(TCGContext *s, const TCGOp *op)
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#else
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endian_fixup = 0;
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#endif
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/* Attempt to dup directly from the input memory slot. */
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if (tcg_out_dupm_vec(s, vtype, vece, ots->reg, its->mem_base->reg,
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its->mem_offset + endian_fixup)) {
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goto done;
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}
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/* Load the input into the destination vector register. */
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tcg_out_ld(s, itype, ots->reg, its->mem_base->reg, its->mem_offset);
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break;
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@ -3707,17 +3733,8 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
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op->output_pref[k], ts->indirect_base);
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}
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tcg_regset_set_reg(o_allocated_regs, reg);
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if (ts->val_type == TEMP_VAL_REG) {
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s->reg_to_temp[ts->reg] = NULL;
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}
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ts->val_type = TEMP_VAL_REG;
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ts->reg = reg;
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/*
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* Temp value is modified, so the value kept in memory is
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* potentially not the same.
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*/
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set_temp_val_reg(s, ts, reg);
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ts->mem_coherent = 0;
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s->reg_to_temp[reg] = ts;
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new_args[i] = reg;
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}
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}
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@ -3767,6 +3784,7 @@ static bool tcg_reg_alloc_dup2(TCGContext *s, const TCGOp *op)
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TCGRegSet allocated_regs = s->reserved_regs;
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TCGRegSet dup_out_regs =
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tcg_op_defs[INDEX_op_dup_vec].args_ct[0].regs;
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TCGReg oreg;
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/* Make sure to not spill the input registers. */
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if (!IS_DEAD_ARG(1) && itsl->val_type == TEMP_VAL_REG) {
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@ -3776,10 +3794,9 @@ static bool tcg_reg_alloc_dup2(TCGContext *s, const TCGOp *op)
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tcg_regset_set_reg(allocated_regs, itsh->reg);
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}
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ots->reg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
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op->output_pref[0], ots->indirect_base);
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ots->val_type = TEMP_VAL_REG;
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s->reg_to_temp[ots->reg] = ots;
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oreg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
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op->output_pref[0], ots->indirect_base);
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set_temp_val_reg(s, ots, oreg);
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}
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/* Promote dup2 of immediates to dupi_vec. */
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@ -3962,14 +3979,8 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op)
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tcg_debug_assert(!temp_readonly(ts));
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reg = tcg_target_call_oarg_regs[i];
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tcg_debug_assert(s->reg_to_temp[reg] == NULL);
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if (ts->val_type == TEMP_VAL_REG) {
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s->reg_to_temp[ts->reg] = NULL;
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}
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ts->val_type = TEMP_VAL_REG;
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ts->reg = reg;
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set_temp_val_reg(s, ts, reg);
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ts->mem_coherent = 0;
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s->reg_to_temp[reg] = ts;
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if (NEED_SYNC_ARG(i)) {
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temp_sync(s, ts, allocated_regs, 0, IS_DEAD_ARG(i));
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} else if (IS_DEAD_ARG(i)) {
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