ui/gtk-egl: make sure the right context is set as the current

Making the vc->gfx.ectx current before handling texture
associated with it

Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20211104065153.28897-2-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Dongwon Kim 2021-11-03 23:51:49 -07:00 committed by Gerd Hoffmann
parent 1ab2628fc6
commit 01eb4749f0

View File

@ -152,6 +152,7 @@ void gd_egl_refresh(DisplayChangeListener *dcl)
}
vc->gfx.gls = qemu_gl_init_shader();
if (vc->gfx.ds) {
surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
}
}
@ -178,6 +179,8 @@ void gd_egl_switch(DisplayChangeListener *dcl,
surface_height(vc->gfx.ds) == surface_height(surface)) {
resized = false;
}
eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
vc->gfx.esurface, vc->gfx.ectx);
surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
vc->gfx.ds = surface;
@ -237,6 +240,9 @@ void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
#ifdef CONFIG_GBM
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
vc->gfx.esurface, vc->gfx.ectx);
egl_dmabuf_import_texture(dmabuf);
if (!dmabuf->texture) {
return;