qemu/hw/vga.c

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/*
* QEMU VGA Emulator. An S3 86c968 is emulated
*
* Copyright (c) 2003 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <getopt.h>
#include <inttypes.h>
#include <unistd.h>
#include <sys/mman.h>
#include <fcntl.h>
#include <signal.h>
#include <time.h>
#include <sys/time.h>
#include <malloc.h>
#include <termios.h>
#include <sys/poll.h>
#include <errno.h>
#include <sys/wait.h>
#include <netinet/in.h>
#define NO_THUNK_TYPE_SIZE
#include "thunk.h"
#include "cpu.h"
#include "exec-all.h"
#include "vl.h"
//#define DEBUG_VGA
//#define DEBUG_VGA_MEM
//#define DEBUG_VGA_REG
//#define DEBUG_S3
#define CONFIG_S3VGA
#define MSR_COLOR_EMULATION 0x01
#define MSR_PAGE_SELECT 0x20
#define ST01_V_RETRACE 0x08
#define ST01_DISP_ENABLE 0x01
typedef struct VGAState {
uint8_t *vram_ptr;
unsigned long vram_offset;
unsigned int vram_size;
uint32_t latch;
uint8_t sr_index;
uint8_t sr[8];
uint8_t gr_index;
uint8_t gr[16];
uint8_t ar_index;
uint8_t ar[21];
int ar_flip_flop;
uint8_t cr_index;
uint8_t cr[256]; /* CRT registers */
uint8_t msr; /* Misc Output Register */
uint8_t fcr; /* Feature Control Register */
uint8_t st00; /* status 0 */
uint8_t st01; /* status 1 */
uint8_t dac_state;
uint8_t dac_sub_index;
uint8_t dac_read_index;
uint8_t dac_write_index;
uint8_t dac_cache[3]; /* used when writing */
uint8_t palette[768];
/* display refresh support */
DisplayState *ds;
uint32_t font_offsets[2];
int graphic_mode;
uint8_t shift_control;
uint8_t double_scan;
uint32_t line_offset;
uint32_t line_compare;
uint32_t start_addr;
uint8_t last_cw, last_ch;
uint32_t last_width, last_height;
uint8_t cursor_start, cursor_end;
uint32_t cursor_offset;
unsigned int (*rgb_to_pixel)(unsigned int r, unsigned int g, unsigned b);
/* tell for each page if it has been updated since the last time */
uint8_t vram_updated[VGA_RAM_SIZE / 4096];
uint32_t last_palette[256];
#define CH_ATTR_SIZE (160 * 100)
uint32_t last_ch_attr[CH_ATTR_SIZE]; /* XXX: make it dynamic */
} VGAState;
/* force some bits to zero */
static const uint8_t sr_mask[8] = {
(uint8_t)~0xfc,
(uint8_t)~0xc2,
(uint8_t)~0xf0,
(uint8_t)~0xc0,
(uint8_t)~0xf1,
(uint8_t)~0xff,
(uint8_t)~0xff,
(uint8_t)~0x00,
};
static const uint8_t gr_mask[16] = {
(uint8_t)~0xf0, /* 0x00 */
(uint8_t)~0xf0, /* 0x01 */
(uint8_t)~0xf0, /* 0x02 */
(uint8_t)~0xe0, /* 0x03 */
(uint8_t)~0xfc, /* 0x04 */
(uint8_t)~0x84, /* 0x05 */
(uint8_t)~0xf0, /* 0x06 */
(uint8_t)~0xf0, /* 0x07 */
(uint8_t)~0x00, /* 0x08 */
(uint8_t)~0xff, /* 0x09 */
(uint8_t)~0xff, /* 0x0a */
(uint8_t)~0xff, /* 0x0b */
(uint8_t)~0xff, /* 0x0c */
(uint8_t)~0xff, /* 0x0d */
(uint8_t)~0xff, /* 0x0e */
(uint8_t)~0xff, /* 0x0f */
};
#define cbswap_32(__x) \
((uint32_t)( \
(((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \
(((uint32_t)(__x) & (uint32_t)0x0000ff00UL) << 8) | \
(((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >> 8) | \
(((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))
#ifdef WORDS_BIGENDIAN
#define PAT(x) cbswap_32(x)
#else
#define PAT(x) (x)
#endif
#ifdef WORDS_BIGENDIAN
#define BIG 1
#else
#define BIG 0
#endif
#ifdef WORDS_BIGENDIAN
#define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff)
#else
#define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff)
#endif
static const uint32_t mask16[16] = {
PAT(0x00000000),
PAT(0x000000ff),
PAT(0x0000ff00),
PAT(0x0000ffff),
PAT(0x00ff0000),
PAT(0x00ff00ff),
PAT(0x00ffff00),
PAT(0x00ffffff),
PAT(0xff000000),
PAT(0xff0000ff),
PAT(0xff00ff00),
PAT(0xff00ffff),
PAT(0xffff0000),
PAT(0xffff00ff),
PAT(0xffffff00),
PAT(0xffffffff),
};
#undef PAT
#ifdef WORDS_BIGENDIAN
#define PAT(x) (x)
#else
#define PAT(x) cbswap_32(x)
#endif
static const uint32_t dmask16[16] = {
PAT(0x00000000),
PAT(0x000000ff),
PAT(0x0000ff00),
PAT(0x0000ffff),
PAT(0x00ff0000),
PAT(0x00ff00ff),
PAT(0x00ffff00),
PAT(0x00ffffff),
PAT(0xff000000),
PAT(0xff0000ff),
PAT(0xff00ff00),
PAT(0xff00ffff),
PAT(0xffff0000),
PAT(0xffff00ff),
PAT(0xffffff00),
PAT(0xffffffff),
};
static const uint32_t dmask4[4] = {
PAT(0x00000000),
PAT(0x0000ffff),
PAT(0xffff0000),
PAT(0xffffffff),
};
static uint32_t expand4[256];
static uint16_t expand2[256];
static uint8_t expand4to8[16];
VGAState vga_state;
int vga_io_memory;
static uint32_t vga_ioport_read(CPUState *env, uint32_t addr)
{
VGAState *s = &vga_state;
int val, index;
/* check port range access depending on color/monochrome mode */
if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
(addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION))) {
val = 0xff;
} else {
switch(addr) {
case 0x3c0:
if (s->ar_flip_flop == 0) {
val = s->ar_index;
} else {
val = 0;
}
break;
case 0x3c1:
index = s->ar_index & 0x1f;
if (index < 21)
val = s->ar[index];
else
val = 0;
break;
case 0x3c2:
val = s->st00;
break;
case 0x3c4:
val = s->sr_index;
break;
case 0x3c5:
val = s->sr[s->sr_index];
#ifdef DEBUG_VGA_REG
printf("vga: read SR%x = 0x%02x\n", s->sr_index, val);
#endif
break;
case 0x3c7:
val = s->dac_state;
break;
case 0x3c9:
val = s->palette[s->dac_read_index * 3 + s->dac_sub_index];
if (++s->dac_sub_index == 3) {
s->dac_sub_index = 0;
s->dac_read_index++;
}
break;
case 0x3ca:
val = s->fcr;
break;
case 0x3cc:
val = s->msr;
break;
case 0x3ce:
val = s->gr_index;
break;
case 0x3cf:
val = s->gr[s->gr_index];
#ifdef DEBUG_VGA_REG
printf("vga: read GR%x = 0x%02x\n", s->gr_index, val);
#endif
break;
case 0x3b4:
case 0x3d4:
val = s->cr_index;
break;
case 0x3b5:
case 0x3d5:
val = s->cr[s->cr_index];
#ifdef DEBUG_VGA_REG
printf("vga: read CR%x = 0x%02x\n", s->cr_index, val);
#endif
#ifdef DEBUG_S3
if (s->cr_index >= 0x20)
printf("S3: CR read index=0x%x val=0x%x\n",
s->cr_index, val);
#endif
break;
case 0x3ba:
case 0x3da:
/* just toggle to fool polling */
s->st01 ^= ST01_V_RETRACE | ST01_DISP_ENABLE;
val = s->st01;
s->ar_flip_flop = 0;
break;
default:
val = 0x00;
break;
}
}
#ifdef DEBUG_VGA
printf("VGA: read addr=0x%04x data=0x%02x\n", addr, val);
#endif
return val;
}
static void vga_ioport_write(CPUState *env, uint32_t addr, uint32_t val)
{
VGAState *s = &vga_state;
int index, v;
/* check port range access depending on color/monochrome mode */
if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
(addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION)))
return;
#ifdef DEBUG_VGA
printf("VGA: write addr=0x%04x data=0x%02x\n", addr, val);
#endif
switch(addr) {
case 0x3c0:
if (s->ar_flip_flop == 0) {
val &= 0x3f;
s->ar_index = val;
} else {
index = s->ar_index & 0x1f;
switch(index) {
case 0x00 ... 0x0f:
s->ar[index] = val & 0x3f;
break;
case 0x10:
s->ar[index] = val & ~0x10;
break;
case 0x11:
s->ar[index] = val;
break;
case 0x12:
s->ar[index] = val & ~0xc0;
break;
case 0x13:
s->ar[index] = val & ~0xf0;
break;
case 0x14:
s->ar[index] = val & ~0xf0;
break;
default:
break;
}
}
s->ar_flip_flop ^= 1;
break;
case 0x3c2:
s->msr = val & ~0x10;
break;
case 0x3c4:
s->sr_index = val & 7;
break;
case 0x3c5:
#ifdef DEBUG_VGA_REG
printf("vga: write SR%x = 0x%02x\n", s->sr_index, val);
#endif
s->sr[s->sr_index] = val & sr_mask[s->sr_index];
break;
case 0x3c7:
s->dac_read_index = val;
s->dac_sub_index = 0;
s->dac_state = 3;
break;
case 0x3c8:
s->dac_write_index = val;
s->dac_sub_index = 0;
s->dac_state = 0;
break;
case 0x3c9:
s->dac_cache[s->dac_sub_index] = val;
if (++s->dac_sub_index == 3) {
memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3);
s->dac_sub_index = 0;
s->dac_write_index++;
}
break;
case 0x3ce:
s->gr_index = val & 0x0f;
break;
case 0x3cf:
#ifdef DEBUG_VGA_REG
printf("vga: write GR%x = 0x%02x\n", s->gr_index, val);
#endif
s->gr[s->gr_index] = val & gr_mask[s->gr_index];
break;
case 0x3b4:
case 0x3d4:
s->cr_index = val;
break;
case 0x3b5:
case 0x3d5:
#ifdef DEBUG_VGA_REG
printf("vga: write CR%x = 0x%02x\n", s->cr_index, val);
#endif
/* handle CR0-7 protection */
if ((s->cr[11] & 0x80) && s->cr_index <= 7) {
/* can always write bit 4 of CR7 */
if (s->cr_index == 7)
s->cr[7] = (s->cr[7] & ~0x10) | (val & 0x10);
return;
}
switch(s->cr_index) {
case 0x01: /* horizontal display end */
case 0x07:
case 0x09:
case 0x0c:
case 0x0d:
case 0x12: /* veritcal display end */
s->cr[s->cr_index] = val;
break;
#ifdef CONFIG_S3VGA
/* S3 registers */
case 0x2d:
case 0x2e:
case 0x2f:
case 0x30:
/* chip ID, cannot write */
break;
case 0x31:
/* update start address */
s->cr[s->cr_index] = val;
v = (val >> 4) & 3;
s->cr[0x69] = (s->cr[69] & ~0x03) | v;
break;
case 0x51:
/* update start address */
s->cr[s->cr_index] = val;
v = val & 3;
s->cr[0x69] = (s->cr[69] & ~0x0c) | (v << 2);
break;
#endif
default:
s->cr[s->cr_index] = val;
break;
}
#ifdef DEBUG_S3
if (s->cr_index >= 0x20)
printf("S3: CR write index=0x%x val=0x%x\n",
s->cr_index, val);
#endif
break;
case 0x3ba:
case 0x3da:
s->fcr = val & 0x10;
break;
}
}
/* called for accesses between 0xa0000 and 0xc0000 */
static uint32_t vga_mem_readb(uint32_t addr)
{
VGAState *s = &vga_state;
int memory_map_mode, plane;
uint32_t ret;
/* convert to VGA memory offset */
memory_map_mode = (s->gr[6] >> 2) & 3;
switch(memory_map_mode) {
case 0:
addr -= 0xa0000;
break;
case 1:
addr -= 0xa0000;
if (addr >= 0x10000)
return 0xff;
break;
case 2:
addr -= 0xb0000;
if (addr >= 0x8000)
return 0xff;
break;
default:
case 3:
addr -= 0xb8000;
break;
}
if (s->sr[4] & 0x08) {
/* chain 4 mode : simplest access */
ret = s->vram_ptr[addr];
} else if (s->gr[5] & 0x10) {
/* odd/even mode (aka text mode mapping) */
plane = (s->gr[4] & 2) | (addr & 1);
ret = s->vram_ptr[((addr & ~1) << 1) | plane];
} else {
/* standard VGA latched access */
s->latch = ((uint32_t *)s->vram_ptr)[addr];
if (!(s->gr[5] & 0x08)) {
/* read mode 0 */
plane = s->gr[4];
ret = GET_PLANE(s->latch, plane);
} else {
/* read mode 1 */
ret = (s->latch ^ mask16[s->gr[2]]) & mask16[s->gr[7]];
ret |= ret >> 16;
ret |= ret >> 8;
ret = (~ret) & 0xff;
}
}
return ret;
}
static uint32_t vga_mem_readw(uint32_t addr)
{
uint32_t v;
v = vga_mem_readb(addr);
v |= vga_mem_readb(addr + 1) << 8;
return v;
}
static uint32_t vga_mem_readl(uint32_t addr)
{
uint32_t v;
v = vga_mem_readb(addr);
v |= vga_mem_readb(addr + 1) << 8;
v |= vga_mem_readb(addr + 2) << 16;
v |= vga_mem_readb(addr + 3) << 24;
return v;
}
/* called for accesses between 0xa0000 and 0xc0000 */
void vga_mem_writeb(uint32_t addr, uint32_t val)
{
VGAState *s = &vga_state;
int memory_map_mode, plane, write_mode, b, func_select;
uint32_t write_mask, bit_mask, set_mask;
#ifdef DEBUG_VGA_MEM
printf("vga: [0x%x] = 0x%02x\n", addr, val);
#endif
/* convert to VGA memory offset */
memory_map_mode = (s->gr[6] >> 2) & 3;
switch(memory_map_mode) {
case 0:
addr -= 0xa0000;
break;
case 1:
addr -= 0xa0000;
if (addr >= 0x10000)
return;
break;
case 2:
addr -= 0xb0000;
if (addr >= 0x8000)
return;
break;
default:
case 3:
addr -= 0xb8000;
break;
}
if (s->sr[4] & 0x08) {
/* chain 4 mode : simplest access */
plane = addr & 3;
if (s->sr[2] & (1 << plane)) {
s->vram_ptr[addr] = val;
#ifdef DEBUG_VGA_MEM
printf("vga: chain4: [0x%x]\n", addr);
#endif
s->vram_updated[addr >> 12] = 1;
}
} else if (s->gr[5] & 0x10) {
/* odd/even mode (aka text mode mapping) */
plane = (s->gr[4] & 2) | (addr & 1);
if (s->sr[2] & (1 << plane)) {
addr = ((addr & ~1) << 1) | plane;
s->vram_ptr[addr] = val;
#ifdef DEBUG_VGA_MEM
printf("vga: odd/even: [0x%x]\n", addr);
#endif
s->vram_updated[addr >> 12] = 1;
}
} else {
/* standard VGA latched access */
write_mode = s->gr[5] & 3;
switch(write_mode) {
default:
case 0:
/* rotate */
b = s->gr[3] & 7;
val = ((val >> b) | (val << (8 - b))) & 0xff;
val |= val << 8;
val |= val << 16;
/* apply set/reset mask */
set_mask = mask16[s->gr[1]];
val = (val & ~set_mask) | (mask16[s->gr[0]] & set_mask);
bit_mask = s->gr[8];
break;
case 1:
val = s->latch;
goto do_write;
case 2:
val = mask16[val & 0x0f];
bit_mask = s->gr[8];
break;
case 3:
/* rotate */
b = s->gr[3] & 7;
val = (val >> b) | (val << (8 - b));
bit_mask = s->gr[8] & val;
val = mask16[s->gr[0]];
break;
}
/* apply logical operation */
func_select = s->gr[3] >> 3;
switch(func_select) {
case 0:
default:
/* nothing to do */
break;
case 1:
/* and */
val &= s->latch;
break;
case 2:
/* or */
val |= s->latch;
break;
case 3:
/* xor */
val ^= s->latch;
break;
}
/* apply bit mask */
bit_mask |= bit_mask << 8;
bit_mask |= bit_mask << 16;
val = (val & bit_mask) | (s->latch & ~bit_mask);
do_write:
/* mask data according to sr[2] */
write_mask = mask16[s->sr[2]];
((uint32_t *)s->vram_ptr)[addr] =
(((uint32_t *)s->vram_ptr)[addr] & ~write_mask) |
(val & write_mask);
#ifdef DEBUG_VGA_MEM
printf("vga: latch: [0x%x] mask=0x%08x val=0x%08x\n",
addr * 4, write_mask, val);
#endif
s->vram_updated[addr >> 10] = 1;
}
}
void vga_mem_writew(uint32_t addr, uint32_t val)
{
vga_mem_writeb(addr, val & 0xff);
vga_mem_writeb(addr + 1, (val >> 8) & 0xff);
}
void vga_mem_writel(uint32_t addr, uint32_t val)
{
vga_mem_writeb(addr, val & 0xff);
vga_mem_writeb(addr + 1, (val >> 8) & 0xff);
vga_mem_writeb(addr + 2, (val >> 16) & 0xff);
vga_mem_writeb(addr + 3, (val >> 24) & 0xff);
}
typedef void vga_draw_glyph8_func(uint8_t *d, int linesize,
const uint8_t *font_ptr, int h,
uint32_t fgcol, uint32_t bgcol);
typedef void vga_draw_glyph9_func(uint8_t *d, int linesize,
const uint8_t *font_ptr, int h,
uint32_t fgcol, uint32_t bgcol, int dup9);
typedef void vga_draw_line_func(VGAState *s1, uint8_t *d,
const uint8_t *s, int width);
static inline unsigned int rgb_to_pixel8(unsigned int r, unsigned int g, unsigned b)
{
/* XXX: TODO */
return 0;
}
static inline unsigned int rgb_to_pixel15(unsigned int r, unsigned int g, unsigned b)
{
return ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);
}
static inline unsigned int rgb_to_pixel16(unsigned int r, unsigned int g, unsigned b)
{
return ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
}
static inline unsigned int rgb_to_pixel32(unsigned int r, unsigned int g, unsigned b)
{
return (r << 16) | (g << 8) | b;
}
#define DEPTH 8
#include "vga_template.h"
#define DEPTH 15
#include "vga_template.h"
#define DEPTH 16
#include "vga_template.h"
#define DEPTH 32
#include "vga_template.h"
static inline int c6_to_8(int v)
{
int b;
v &= 0x3f;
b = v & 1;
return (v << 2) | (b << 1) | b;
}
static unsigned int rgb_to_pixel8_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
col = rgb_to_pixel8(r, g, b);
col |= col << 8;
col |= col << 16;
return col;
}
static unsigned int rgb_to_pixel15_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
col = rgb_to_pixel15(r, g, b);
col |= col << 16;
return col;
}
static unsigned int rgb_to_pixel16_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
col = rgb_to_pixel16(r, g, b);
col |= col << 16;
return col;
}
static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
col = rgb_to_pixel32(r, g, b);
return col;
}
/* return true if the palette was modified */
static int update_palette16(VGAState *s)
{
int full_update, i;
uint32_t v, col, *palette;
full_update = 0;
palette = s->last_palette;
for(i = 0; i < 16; i++) {
v = s->ar[i];
if (s->ar[0x10] & 0x80)
v = ((s->ar[0x14] & 0xf) << 4) | (v & 0xf);
else
v = ((s->ar[0x14] & 0xc) << 4) | (v & 0x3f);
v = v * 3;
col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
c6_to_8(s->palette[v + 1]),
c6_to_8(s->palette[v + 2]));
if (col != palette[i]) {
full_update = 1;
palette[i] = col;
}
}
return full_update;
}
/* return true if the palette was modified */
static int update_palette256(VGAState *s)
{
int full_update, i;
uint32_t v, col, *palette;
full_update = 0;
palette = s->last_palette;
v = 0;
for(i = 0; i < 256; i++) {
col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
c6_to_8(s->palette[v + 1]),
c6_to_8(s->palette[v + 2]));
if (col != palette[i]) {
full_update = 1;
palette[i] = col;
}
v += 3;
}
return full_update;
}
/* update start_addr and line_offset. Return TRUE if modified */
static int update_basic_params(VGAState *s)
{
int full_update;
uint32_t start_addr, line_offset, line_compare, v;
full_update = 0;
/* compute line_offset in bytes */
line_offset = s->cr[0x13];
#ifdef CONFIG_S3VGA
v = (s->cr[0x51] >> 4) & 3; /* S3 extension */
if (v == 0)
v = (s->cr[0x43] >> 2) & 1; /* S3 extension */
line_offset |= (v << 8);
#endif
line_offset <<= 3;
/* starting address */
start_addr = s->cr[0x0d] | (s->cr[0x0c] << 8);
#ifdef CONFIG_S3VGA
start_addr |= (s->cr[0x69] & 0x1f) << 16; /* S3 extension */
#endif
/* line compare */
line_compare = s->cr[0x18] |
((s->cr[0x07] & 0x10) << 4) |
((s->cr[0x09] & 0x40) << 3);
if (line_offset != s->line_offset ||
start_addr != s->start_addr ||
line_compare != s->line_compare) {
s->line_offset = line_offset;
s->start_addr = start_addr;
s->line_compare = line_compare;
full_update = 1;
}
return full_update;
}
static inline int get_depth_index(int depth)
{
switch(depth) {
default:
case 8:
return 0;
case 15:
return 1;
case 16:
return 2;
case 32:
return 3;
}
}
static vga_draw_glyph8_func *vga_draw_glyph8_table[4] = {
vga_draw_glyph8_8,
vga_draw_glyph8_16,
vga_draw_glyph8_16,
vga_draw_glyph8_32,
};
static vga_draw_glyph8_func *vga_draw_glyph16_table[4] = {
vga_draw_glyph16_8,
vga_draw_glyph16_16,
vga_draw_glyph16_16,
vga_draw_glyph16_32,
};
static vga_draw_glyph9_func *vga_draw_glyph9_table[4] = {
vga_draw_glyph9_8,
vga_draw_glyph9_16,
vga_draw_glyph9_16,
vga_draw_glyph9_32,
};
static const uint8_t cursor_glyph[32 * 4] = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
};
/*
* Text mode update
* Missing:
* - double scan
* - double width
* - underline
* - flashing
*/
static void vga_draw_text(VGAState *s, int full_update)
{
int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr;
int cx_min, cx_max, linesize, x_incr;
uint32_t offset, fgcol, bgcol, v, cursor_offset;
uint8_t *d1, *d, *src, *s1, *dest, *cursor_ptr;
const uint8_t *font_ptr, *font_base[2];
int dup9, line_offset, depth_index;
uint32_t *palette;
uint32_t *ch_attr_ptr;
vga_draw_glyph8_func *vga_draw_glyph8;
vga_draw_glyph9_func *vga_draw_glyph9;
full_update |= update_palette16(s);
palette = s->last_palette;
/* compute font data address (in plane 2) */
v = s->sr[3];
offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2;
if (offset != s->font_offsets[0]) {
s->font_offsets[0] = offset;
full_update = 1;
}
font_base[0] = s->vram_ptr + offset;
offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2;
font_base[1] = s->vram_ptr + offset;
if (offset != s->font_offsets[1]) {
s->font_offsets[1] = offset;
full_update = 1;
}
full_update |= update_basic_params(s);
line_offset = s->line_offset;
s1 = s->vram_ptr + (s->start_addr * 4);
/* total width & height */
cheight = (s->cr[9] & 0x1f) + 1;
cw = 8;
if (s->sr[1] & 0x01)
cw = 9;
if (s->sr[1] & 0x08)
cw = 16; /* NOTE: no 18 pixel wide */
x_incr = cw * ((s->ds->depth + 7) >> 3);
width = (s->cr[0x01] + 1);
if (s->cr[0x06] == 100) {
/* ugly hack for CGA 160x100x16 - explain me the logic */
height = 100;
} else {
height = s->cr[0x12] |
((s->cr[0x07] & 0x02) << 7) |
((s->cr[0x07] & 0x40) << 3);
height = (height + 1) / cheight;
}
if (width != s->last_width || height != s->last_height ||
cw != s->last_cw || cw != s->last_cw) {
dpy_resize(s->ds, width * cw, height * cheight);
s->last_width = width;
s->last_height = height;
s->last_ch = cheight;
s->last_cw = cw;
full_update = 1;
}
cursor_offset = ((s->cr[0x0e] << 8) | s->cr[0x0f]) - s->start_addr;
if (cursor_offset != s->cursor_offset ||
s->cr[0xa] != s->cursor_start ||
s->cr[0xb] != s->cursor_end) {
/* if the cursor position changed, we update the old and new
chars */
if (s->cursor_offset < CH_ATTR_SIZE)
s->last_ch_attr[s->cursor_offset] = -1;
if (cursor_offset < CH_ATTR_SIZE)
s->last_ch_attr[cursor_offset] = -1;
s->cursor_offset = cursor_offset;
s->cursor_start = s->cr[0xa];
s->cursor_end = s->cr[0xb];
}
cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
depth_index = get_depth_index(s->ds->depth);
if (cw == 16)
vga_draw_glyph8 = vga_draw_glyph16_table[depth_index];
else
vga_draw_glyph8 = vga_draw_glyph8_table[depth_index];
vga_draw_glyph9 = vga_draw_glyph9_table[depth_index];
dest = s->ds->data;
linesize = s->ds->linesize;
ch_attr_ptr = s->last_ch_attr;
for(cy = 0; cy < height; cy++) {
d1 = dest;
src = s1;
cx_min = width;
cx_max = -1;
for(cx = 0; cx < width; cx++) {
ch_attr = *(uint16_t *)src;
if (full_update || ch_attr != *ch_attr_ptr) {
if (cx < cx_min)
cx_min = cx;
if (cx > cx_max)
cx_max = cx;
*ch_attr_ptr = ch_attr;
#ifdef WORDS_BIGENDIAN
ch = ch_attr >> 8;
cattr = ch_attr & 0xff;
#else
ch = ch_attr & 0xff;
cattr = ch_attr >> 8;
#endif
font_ptr = font_base[(cattr >> 3) & 1];
font_ptr += 32 * 4 * ch;
bgcol = palette[cattr >> 4];
fgcol = palette[cattr & 0x0f];
if (cw != 9) {
vga_draw_glyph8(d1, linesize,
font_ptr, cheight, fgcol, bgcol);
} else {
dup9 = 0;
if (ch >= 0xb0 && ch <= 0xdf && (s->ar[0x10] & 0x04))
dup9 = 1;
vga_draw_glyph9(d1, linesize,
font_ptr, cheight, fgcol, bgcol, dup9);
}
if (src == cursor_ptr &&
!(s->cr[0x0a] & 0x20)) {
int line_start, line_last, h;
/* draw the cursor */
line_start = s->cr[0x0a] & 0x1f;
line_last = s->cr[0x0b] & 0x1f;
/* XXX: check that */
if (line_last > cheight - 1)
line_last = cheight - 1;
if (line_last >= line_start && line_start < cheight) {
h = line_last - line_start + 1;
d = d1 + linesize * line_start;
if (cw != 9) {
vga_draw_glyph8(d, linesize,
cursor_glyph, h, fgcol, bgcol);
} else {
vga_draw_glyph9(d, linesize,
cursor_glyph, h, fgcol, bgcol, 1);
}
}
}
}
d1 += x_incr;
src += 4;
ch_attr_ptr++;
}
if (cx_max != -1) {
dpy_update(s->ds, cx_min * cw, cy * cheight,
(cx_max - cx_min + 1) * cw, cheight);
}
dest += linesize * cheight;
s1 += line_offset;
}
}
enum {
VGA_DRAW_LINE2,
VGA_DRAW_LINE2D2,
VGA_DRAW_LINE4,
VGA_DRAW_LINE4D2,
VGA_DRAW_LINE8D2,
VGA_DRAW_LINE8,
VGA_DRAW_LINE15,
VGA_DRAW_LINE16,
VGA_DRAW_LINE32,
VGA_DRAW_LINE_NB,
};
static vga_draw_line_func *vga_draw_line_table[4 * VGA_DRAW_LINE_NB] = {
vga_draw_line2_8,
vga_draw_line2_16,
vga_draw_line2_16,
vga_draw_line2_32,
vga_draw_line2d2_8,
vga_draw_line2d2_16,
vga_draw_line2d2_16,
vga_draw_line2d2_32,
vga_draw_line4_8,
vga_draw_line4_16,
vga_draw_line4_16,
vga_draw_line4_32,
vga_draw_line4d2_8,
vga_draw_line4d2_16,
vga_draw_line4d2_16,
vga_draw_line4d2_32,
vga_draw_line8d2_8,
vga_draw_line8d2_16,
vga_draw_line8d2_16,
vga_draw_line8d2_32,
vga_draw_line8_8,
vga_draw_line8_16,
vga_draw_line8_16,
vga_draw_line8_32,
vga_draw_line15_8,
vga_draw_line15_15,
vga_draw_line15_16,
vga_draw_line15_32,
vga_draw_line16_8,
vga_draw_line16_15,
vga_draw_line16_16,
vga_draw_line16_32,
vga_draw_line32_8,
vga_draw_line32_15,
vga_draw_line32_16,
vga_draw_line32_32,
};
/*
* graphic modes
* Missing:
* - double scan
* - double width
*/
static void vga_draw_graphic(VGAState *s, int full_update)
{
int y1, y, update, page_min, page_max, linesize, y_start, double_scan, mask;
int width, height, shift_control, line_offset, page0, page1, bwidth;
int disp_width, multi_scan, multi_run;
uint8_t *d;
uint32_t v, addr1, addr;
vga_draw_line_func *vga_draw_line;
full_update |= update_basic_params(s);
width = (s->cr[0x01] + 1) * 8;
height = s->cr[0x12] |
((s->cr[0x07] & 0x02) << 7) |
((s->cr[0x07] & 0x40) << 3);
height = (height + 1);
disp_width = width;
shift_control = (s->gr[0x05] >> 5) & 3;
double_scan = (s->cr[0x09] & 0x80);
if (shift_control > 1) {
multi_scan = (s->cr[0x09] & 0x1f);
} else {
multi_scan = 0;
}
multi_run = multi_scan;
if (shift_control != s->shift_control ||
double_scan != s->double_scan) {
full_update = 1;
s->shift_control = shift_control;
s->double_scan = double_scan;
}
if (shift_control == 0) {
full_update |= update_palette16(s);
if (s->sr[0x01] & 8) {
v = VGA_DRAW_LINE4D2;
disp_width <<= 1;
} else {
v = VGA_DRAW_LINE4;
}
} else if (shift_control == 1) {
full_update |= update_palette16(s);
if (s->sr[0x01] & 8) {
v = VGA_DRAW_LINE2D2;
disp_width <<= 1;
} else {
v = VGA_DRAW_LINE2;
}
} else {
full_update |= update_palette256(s);
v = VGA_DRAW_LINE8D2;
}
vga_draw_line = vga_draw_line_table[v * 4 + get_depth_index(s->ds->depth)];
if (disp_width != s->last_width ||
height != s->last_height) {
dpy_resize(s->ds, disp_width, height);
s->last_width = disp_width;
s->last_height = height;
full_update = 1;
}
line_offset = s->line_offset;
#if 0
printf("w=%d h=%d v=%d line_offset=%d double_scan=0x%02x cr[0x17]=0x%02x linecmp=%d sr[0x01]=%02x\n",
width, height, v, line_offset, s->cr[9], s->cr[0x17], s->line_compare, s->sr[0x01]);
#endif
addr1 = (s->start_addr * 4);
bwidth = width * 4;
y_start = -1;
page_min = 0x7fffffff;
page_max = -1;
d = s->ds->data;
linesize = s->ds->linesize;
y1 = 0;
for(y = 0; y < height; y++) {
addr = addr1;
if (!(s->cr[0x17] & 1)) {
int shift;
/* CGA compatibility handling */
shift = 14 + ((s->cr[0x17] >> 6) & 1);
addr = (addr & ~(1 << shift)) | ((y1 & 1) << shift);
}
if (!(s->cr[0x17] & 2)) {
addr = (addr & ~0x8000) | ((y1 & 2) << 14);
}
page0 = addr >> 12;
page1 = (addr + bwidth - 1) >> 12;
update = full_update | s->vram_updated[page0] | s->vram_updated[page1];
if ((page1 - page0) > 1) {
/* if wide line, can use another page */
update |= s->vram_updated[page0 + 1];
}
if (update) {
if (y_start < 0)
y_start = y;
if (page0 < page_min)
page_min = page0;
if (page1 > page_max)
page_max = page1;
vga_draw_line(s, d, s->vram_ptr + addr, width);
} else {
if (y_start >= 0) {
/* flush to display */
dpy_update(s->ds, 0, y_start,
disp_width, y - y_start);
y_start = -1;
}
}
if (!multi_run) {
if (!double_scan || (y & 1) != 0) {
if (y1 == s->line_compare) {
addr1 = 0;
} else {
mask = (s->cr[0x17] & 3) ^ 3;
if ((y1 & mask) == mask)
addr1 += line_offset;
}
y1++;
}
multi_run = multi_scan;
} else {
multi_run--;
y1++;
}
d += linesize;
}
if (y_start >= 0) {
/* flush to display */
dpy_update(s->ds, 0, y_start,
disp_width, y - y_start);
}
/* reset modified pages */
if (page_max != -1) {
memset(s->vram_updated + page_min, 0, page_max - page_min + 1);
}
}
/* draw text terminal (very limited, just for simple boot debug
messages) */
static int last_cursor_pos;
void vga_draw_dumb(VGAState *s)
{
int c, i, cursor_pos, eol;
cursor_pos = s->cr[0x0f] | (s->cr[0x0e] << 8);
eol = 0;
for(i = last_cursor_pos; i < cursor_pos; i++) {
/* XXX: should use vga RAM */
c = phys_ram_base[0xb8000 + (i) * 2];
if (c >= ' ') {
putchar(c);
eol = 0;
} else {
if (!eol)
putchar('\n');
eol = 1;
}
}
fflush(stdout);
last_cursor_pos = cursor_pos;
}
void vga_update_display(void)
{
VGAState *s = &vga_state;
int full_update, graphic_mode;
if (s->ds->depth == 0) {
vga_draw_dumb(s);
} else {
full_update = 0;
graphic_mode = s->gr[6] & 1;
if (graphic_mode != s->graphic_mode) {
s->graphic_mode = graphic_mode;
full_update = 1;
}
if (graphic_mode)
vga_draw_graphic(s, full_update);
else
vga_draw_text(s, full_update);
}
}
void vga_reset(VGAState *s)
{
memset(s, 0, sizeof(VGAState));
#ifdef CONFIG_S3VGA
/* chip ID for 8c968 */
s->cr[0x2d] = 0x88;
s->cr[0x2e] = 0xb0;
s->cr[0x2f] = 0x01; /* XXX: check revision code */
s->cr[0x30] = 0xe1;
#endif
s->graphic_mode = -1; /* force full update */
}
CPUReadMemoryFunc *vga_mem_read[3] = {
vga_mem_readb,
vga_mem_readw,
vga_mem_readl,
};
CPUWriteMemoryFunc *vga_mem_write[3] = {
vga_mem_writeb,
vga_mem_writew,
vga_mem_writel,
};
int vga_initialize(DisplayState *ds, uint8_t *vga_ram_base,
unsigned long vga_ram_offset, int vga_ram_size)
{
VGAState *s = &vga_state;
int i, j, v, b;
for(i = 0;i < 256; i++) {
v = 0;
for(j = 0; j < 8; j++) {
v |= ((i >> j) & 1) << (j * 4);
}
expand4[i] = v;
v = 0;
for(j = 0; j < 4; j++) {
v |= ((i >> (2 * j)) & 3) << (j * 4);
}
expand2[i] = v;
}
for(i = 0; i < 16; i++) {
v = 0;
for(j = 0; j < 4; j++) {
b = ((i >> j) & 1);
v |= b << (2 * j);
v |= b << (2 * j + 1);
}
expand4to8[i] = v;
}
vga_reset(s);
switch(ds->depth) {
case 8:
s->rgb_to_pixel = rgb_to_pixel8_dup;
break;
case 15:
s->rgb_to_pixel = rgb_to_pixel15_dup;
break;
default:
case 16:
s->rgb_to_pixel = rgb_to_pixel16_dup;
break;
case 32:
s->rgb_to_pixel = rgb_to_pixel32_dup;
break;
}
s->vram_ptr = vga_ram_base;
s->vram_offset = vga_ram_offset;
s->vram_size = vga_ram_size;
s->ds = ds;
register_ioport_write(0x3c0, 16, vga_ioport_write, 1);
register_ioport_write(0x3b4, 2, vga_ioport_write, 1);
register_ioport_write(0x3d4, 2, vga_ioport_write, 1);
register_ioport_write(0x3ba, 1, vga_ioport_write, 1);
register_ioport_write(0x3da, 1, vga_ioport_write, 1);
register_ioport_read(0x3c0, 16, vga_ioport_read, 1);
register_ioport_read(0x3b4, 2, vga_ioport_read, 1);
register_ioport_read(0x3d4, 2, vga_ioport_read, 1);
register_ioport_read(0x3ba, 1, vga_ioport_read, 1);
register_ioport_read(0x3da, 1, vga_ioport_read, 1);
vga_io_memory = cpu_register_io_memory(0, vga_mem_read, vga_mem_write);
#if defined (TARGET_I386)
cpu_register_physical_memory(0x000a0000, 0x20000, vga_io_memory);
#elif defined (TARGET_PPC)
cpu_register_physical_memory(0xf00a0000, 0x20000, vga_io_memory);
#endif
return 0;
}