qemu/util/throttle.c

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/*
* QEMU throttling infrastructure
*
* Copyright (C) Nodalink, EURL. 2013-2014
* Copyright (C) Igalia, S.L. 2015
*
* Authors:
* Benoît Canet <benoit.canet@nodalink.com>
* Alberto Garcia <berto@igalia.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 or
* (at your option) version 3 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#include "qemu/osdep.h"
2016-03-14 16:01:28 +08:00
#include "qapi/error.h"
#include "qemu/throttle.h"
#include "qemu/timer.h"
#include "block/aio.h"
/* This function make a bucket leak
*
* @bkt: the bucket to make leak
* @delta_ns: the time delta
*/
void throttle_leak_bucket(LeakyBucket *bkt, int64_t delta_ns)
{
double leak;
/* compute how much to leak */
leak = (bkt->avg * (double) delta_ns) / NANOSECONDS_PER_SECOND;
/* make the bucket leak */
bkt->level = MAX(bkt->level - leak, 0);
/* if we allow bursts for more than one second we also need to
* keep track of bkt->burst_level so the bkt->max goal per second
* is attained */
if (bkt->burst_length > 1) {
leak = (bkt->max * (double) delta_ns) / NANOSECONDS_PER_SECOND;
bkt->burst_level = MAX(bkt->burst_level - leak, 0);
}
}
/* Calculate the time delta since last leak and make proportionals leaks
*
* @now: the current timestamp in ns
*/
static void throttle_do_leak(ThrottleState *ts, int64_t now)
{
/* compute the time elapsed since the last leak */
int64_t delta_ns = now - ts->previous_leak;
int i;
ts->previous_leak = now;
if (delta_ns <= 0) {
return;
}
/* make each bucket leak */
for (i = 0; i < BUCKETS_COUNT; i++) {
throttle_leak_bucket(&ts->cfg.buckets[i], delta_ns);
}
}
/* do the real job of computing the time to wait
*
* @limit: the throttling limit
* @extra: the number of operation to delay
* @ret: the time to wait in ns
*/
static int64_t throttle_do_compute_wait(double limit, double extra)
{
double wait = extra * NANOSECONDS_PER_SECOND;
wait /= limit;
return wait;
}
/* This function compute the wait time in ns that a leaky bucket should trigger
*
* @bkt: the leaky bucket we operate on
* @ret: the resulting wait time in ns or 0 if the operation can go through
*/
int64_t throttle_compute_wait(LeakyBucket *bkt)
{
double extra; /* the number of extra units blocking the io */
if (!bkt->avg) {
return 0;
}
/* If the bucket is full then we have to wait */
extra = bkt->level - bkt->max * bkt->burst_length;
if (extra > 0) {
return throttle_do_compute_wait(bkt->avg, extra);
}
/* If the bucket is not full yet we have to make sure that we
* fulfill the goal of bkt->max units per second. */
if (bkt->burst_length > 1) {
/* We use 1/10 of the max value to smooth the throttling.
* See throttle_fix_bucket() for more details. */
extra = bkt->burst_level - bkt->max / 10;
if (extra > 0) {
return throttle_do_compute_wait(bkt->max, extra);
}
}
return 0;
}
/* This function compute the time that must be waited while this IO
*
* @is_write: true if the current IO is a write, false if it's a read
* @ret: time to wait
*/
static int64_t throttle_compute_wait_for(ThrottleState *ts,
bool is_write)
{
BucketType to_check[2][4] = { {THROTTLE_BPS_TOTAL,
THROTTLE_OPS_TOTAL,
THROTTLE_BPS_READ,
THROTTLE_OPS_READ},
{THROTTLE_BPS_TOTAL,
THROTTLE_OPS_TOTAL,
THROTTLE_BPS_WRITE,
THROTTLE_OPS_WRITE}, };
int64_t wait, max_wait = 0;
int i;
for (i = 0; i < 4; i++) {
BucketType index = to_check[is_write][i];
wait = throttle_compute_wait(&ts->cfg.buckets[index]);
if (wait > max_wait) {
max_wait = wait;
}
}
return max_wait;
}
/* compute the timer for this type of operation
*
* @is_write: the type of operation
* @now: the current clock timestamp
* @next_timestamp: the resulting timer
* @ret: true if a timer must be set
*/
static bool throttle_compute_timer(ThrottleState *ts,
bool is_write,
int64_t now,
int64_t *next_timestamp)
{
int64_t wait;
/* leak proportionally to the time elapsed */
throttle_do_leak(ts, now);
/* compute the wait time if any */
wait = throttle_compute_wait_for(ts, is_write);
/* if the code must wait compute when the next timer should fire */
if (wait) {
*next_timestamp = now + wait;
return true;
}
/* else no need to wait at all */
*next_timestamp = now;
return false;
}
/* Add timers to event loop */
void throttle_timers_attach_aio_context(ThrottleTimers *tt,
AioContext *new_context)
{
tt->timers[0] = aio_timer_new(new_context, tt->clock_type, SCALE_NS,
tt->read_timer_cb, tt->timer_opaque);
tt->timers[1] = aio_timer_new(new_context, tt->clock_type, SCALE_NS,
tt->write_timer_cb, tt->timer_opaque);
}
/*
* Initialize the ThrottleConfig structure to a valid state
* @cfg: the config to initialize
*/
void throttle_config_init(ThrottleConfig *cfg)
{
unsigned i;
memset(cfg, 0, sizeof(*cfg));
for (i = 0; i < BUCKETS_COUNT; i++) {
cfg->buckets[i].burst_length = 1;
}
}
/* To be called first on the ThrottleState */
void throttle_init(ThrottleState *ts)
{
memset(ts, 0, sizeof(ThrottleState));
throttle_config_init(&ts->cfg);
}
/* To be called first on the ThrottleTimers */
void throttle_timers_init(ThrottleTimers *tt,
AioContext *aio_context,
QEMUClockType clock_type,
QEMUTimerCB *read_timer_cb,
QEMUTimerCB *write_timer_cb,
void *timer_opaque)
{
memset(tt, 0, sizeof(ThrottleTimers));
tt->clock_type = clock_type;
tt->read_timer_cb = read_timer_cb;
tt->write_timer_cb = write_timer_cb;
tt->timer_opaque = timer_opaque;
throttle_timers_attach_aio_context(tt, aio_context);
}
/* destroy a timer */
static void throttle_timer_destroy(QEMUTimer **timer)
{
assert(*timer != NULL);
timer_del(*timer);
timer_free(*timer);
*timer = NULL;
}
/* Remove timers from event loop */
void throttle_timers_detach_aio_context(ThrottleTimers *tt)
{
int i;
for (i = 0; i < 2; i++) {
throttle_timer_destroy(&tt->timers[i]);
}
}
/* To be called last on the ThrottleTimers */
void throttle_timers_destroy(ThrottleTimers *tt)
{
throttle_timers_detach_aio_context(tt);
}
/* is any throttling timer configured */
bool throttle_timers_are_initialized(ThrottleTimers *tt)
{
if (tt->timers[0]) {
return true;
}
return false;
}
/* Does any throttling must be done
*
* @cfg: the throttling configuration to inspect
* @ret: true if throttling must be done else false
*/
bool throttle_enabled(ThrottleConfig *cfg)
{
int i;
for (i = 0; i < BUCKETS_COUNT; i++) {
if (cfg->buckets[i].avg > 0) {
return true;
}
}
return false;
}
/* check if a throttling configuration is valid
* @cfg: the throttling configuration to inspect
* @ret: true if valid else false
* @errp: error object
*/
bool throttle_is_valid(ThrottleConfig *cfg, Error **errp)
{
int i;
bool bps_flag, ops_flag;
bool bps_max_flag, ops_max_flag;
bps_flag = cfg->buckets[THROTTLE_BPS_TOTAL].avg &&
(cfg->buckets[THROTTLE_BPS_READ].avg ||
cfg->buckets[THROTTLE_BPS_WRITE].avg);
ops_flag = cfg->buckets[THROTTLE_OPS_TOTAL].avg &&
(cfg->buckets[THROTTLE_OPS_READ].avg ||
cfg->buckets[THROTTLE_OPS_WRITE].avg);
bps_max_flag = cfg->buckets[THROTTLE_BPS_TOTAL].max &&
(cfg->buckets[THROTTLE_BPS_READ].max ||
cfg->buckets[THROTTLE_BPS_WRITE].max);
ops_max_flag = cfg->buckets[THROTTLE_OPS_TOTAL].max &&
(cfg->buckets[THROTTLE_OPS_READ].max ||
cfg->buckets[THROTTLE_OPS_WRITE].max);
if (bps_flag || ops_flag || bps_max_flag || ops_max_flag) {
error_setg(errp, "bps/iops/max total values and read/write values"
" cannot be used at the same time");
return false;
}
if (cfg->op_size &&
!cfg->buckets[THROTTLE_OPS_TOTAL].avg &&
!cfg->buckets[THROTTLE_OPS_READ].avg &&
!cfg->buckets[THROTTLE_OPS_WRITE].avg) {
error_setg(errp, "iops size requires an iops value to be set");
return false;
}
for (i = 0; i < BUCKETS_COUNT; i++) {
if (cfg->buckets[i].avg < 0 ||
cfg->buckets[i].max < 0 ||
cfg->buckets[i].avg > THROTTLE_VALUE_MAX ||
cfg->buckets[i].max > THROTTLE_VALUE_MAX) {
error_setg(errp, "bps/iops/max values must be within [0, %lld]",
THROTTLE_VALUE_MAX);
return false;
}
if (!cfg->buckets[i].burst_length) {
error_setg(errp, "the burst length cannot be 0");
return false;
}
if (cfg->buckets[i].burst_length > 1 && !cfg->buckets[i].max) {
error_setg(errp, "burst length set without burst rate");
return false;
}
if (cfg->buckets[i].max && !cfg->buckets[i].avg) {
error_setg(errp, "bps_max/iops_max require corresponding"
" bps/iops values");
return false;
}
if (cfg->buckets[i].max && cfg->buckets[i].max < cfg->buckets[i].avg) {
error_setg(errp, "bps_max/iops_max cannot be lower than bps/iops");
return false;
}
}
return true;
}
/* fix bucket parameters */
static void throttle_fix_bucket(LeakyBucket *bkt)
{
double min;
/* zero bucket level */
bkt->level = bkt->burst_level = 0;
throttle: Update the throttle_fix_bucket() documentation The way the throttling algorithm works is that requests start being throttled once the bucket level exceeds the burst limit. When we get there the bucket leaks at the level set by the user (bkt->avg), and that leak rate is what prevents guest I/O from exceeding the desired limit. If we don't allow bursts (i.e. bkt->max == 0) then we can start throttling requests immediately. The problem with keeping the threshold at 0 is that it only allows one request at a time, and as soon as there's a bit of I/O from the guest every other request will be throttled and performance will suffer considerably. That can even make the guest unable to reach the throttle limit if that limit is high enough, and that happens regardless of the block scheduler used by the guest. Increasing that threshold gives flexibility to the guest, allowing it to perform short bursts of I/O before being throttled. Increasing the threshold too much does not make a difference in the long run (because it's the leak rate what defines the actual throughput) but it does allow the guest to perform longer initial bursts and exceed the throttle limit for a short while. A burst value of bkt->avg / 10 allows the guest to perform 100ms' worth of I/O at the target rate without being throttled. Signed-off-by: Alberto Garcia <berto@igalia.com> Message-id: 31aae6645f0d1fbf3860fb2b528b757236f0c0a7.1503580370.git.berto@igalia.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2017-08-24 21:24:44 +08:00
/* If bkt->max is 0 we still want to allow short bursts of I/O
* from the guest, otherwise every other request will be throttled
* and performance will suffer considerably. */
min = bkt->avg / 10;
if (bkt->avg && !bkt->max) {
bkt->max = min;
}
}
/* undo internal bucket parameter changes (see throttle_fix_bucket()) */
static void throttle_unfix_bucket(LeakyBucket *bkt)
{
if (bkt->max < bkt->avg) {
bkt->max = 0;
}
}
/* Used to configure the throttle
*
* @ts: the throttle state we are working on
* @clock_type: the group's clock_type
* @cfg: the config to set
*/
void throttle_config(ThrottleState *ts,
QEMUClockType clock_type,
ThrottleConfig *cfg)
{
int i;
ts->cfg = *cfg;
for (i = 0; i < BUCKETS_COUNT; i++) {
throttle_fix_bucket(&ts->cfg.buckets[i]);
}
ts->previous_leak = qemu_clock_get_ns(clock_type);
}
/* used to get config
*
* @ts: the throttle state we are working on
* @cfg: the config to write
*/
void throttle_get_config(ThrottleState *ts, ThrottleConfig *cfg)
{
int i;
*cfg = ts->cfg;
for (i = 0; i < BUCKETS_COUNT; i++) {
throttle_unfix_bucket(&cfg->buckets[i]);
}
}
/* Schedule the read or write timer if needed
*
* NOTE: this function is not unit tested due to it's usage of timer_mod
*
* @tt: the timers structure
* @is_write: the type of operation (read/write)
* @ret: true if the timer has been scheduled else false
*/
bool throttle_schedule_timer(ThrottleState *ts,
ThrottleTimers *tt,
bool is_write)
{
int64_t now = qemu_clock_get_ns(tt->clock_type);
int64_t next_timestamp;
bool must_wait;
must_wait = throttle_compute_timer(ts,
is_write,
now,
&next_timestamp);
/* request not throttled */
if (!must_wait) {
return false;
}
/* request throttled and timer pending -> do nothing */
if (timer_pending(tt->timers[is_write])) {
return true;
}
/* request throttled and timer not pending -> arm timer */
timer_mod(tt->timers[is_write], next_timestamp);
return true;
}
/* do the accounting for this operation
*
* @is_write: the type of operation (read/write)
* @size: the size of the operation
*/
void throttle_account(ThrottleState *ts, bool is_write, uint64_t size)
{
const BucketType bucket_types_size[2][2] = {
{ THROTTLE_BPS_TOTAL, THROTTLE_BPS_READ },
{ THROTTLE_BPS_TOTAL, THROTTLE_BPS_WRITE }
};
const BucketType bucket_types_units[2][2] = {
{ THROTTLE_OPS_TOTAL, THROTTLE_OPS_READ },
{ THROTTLE_OPS_TOTAL, THROTTLE_OPS_WRITE }
};
double units = 1.0;
unsigned i;
/* if cfg.op_size is defined and smaller than size we compute unit count */
if (ts->cfg.op_size && size > ts->cfg.op_size) {
units = (double) size / ts->cfg.op_size;
}
for (i = 0; i < 2; i++) {
LeakyBucket *bkt;
bkt = &ts->cfg.buckets[bucket_types_size[is_write][i]];
bkt->level += size;
if (bkt->burst_length > 1) {
bkt->burst_level += size;
}
bkt = &ts->cfg.buckets[bucket_types_units[is_write][i]];
bkt->level += units;
if (bkt->burst_length > 1) {
bkt->burst_level += units;
}
}
}