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563 lines
24 KiB
Plaintext
\input texinfo @c -*-texinfo-*-
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@setfilename ppp.info
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@settitle PPP
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@iftex
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@finalout
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@end iftex
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@ifinfo
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@format
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START-INFO-DIR-ENTRY
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* PPP: (ppp). Point-to-Point Protocol.
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END-INFO-DIR-ENTRY
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@end format
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@titlepage
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@title PPP-2.x Users' Guide
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@author by Paul Mackerras
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@end titlepage
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@node Top, Introduction, (dir), (dir)
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@ifinfo
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This file documents how to use the ppp-2.x package to set up network
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links over serial lines with the Point-to-Point Protocol.
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@end ifinfo
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@menu
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* Introduction:: Basic concepts of the Point-to-Point
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Protocol and the ppp-2.x package.
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* Installation:: How to compile and install the software.
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* Configuration:: How to set up your system for
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establishing a link to another system.
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* Security:: Avoid creating security holes.
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* Compression:: Using compression of various kinds
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to improve throughput.
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@end menu
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@node Introduction, Installation, Top, Top
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@chapter Introduction
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The Point-to-Point Protocol (PPP) is the protocol of choice for
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establishing network links over serial lines. This package (ppp-2.x)
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provides an implementation of PPP which supports the Internet Protocols
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(TCP/IP, UDP/IP, etc.) and which runs on a range of Unix workstations.
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The protocols in the PPP family are produced by the Point-to-Point
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Working Group of the Internet Engineering Task Force, and are specified
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in RFC (Request for Comments) documents, available by anonymous FTP from
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several sites.
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A typical use of PPP is to provide a network connection, via a pair of
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modems and a telephone connection, from one system to a second system
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which has a permanent link to the Internet. When this network
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connection is established, the first system is then also connected to
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the Internet. It can establish connections with any other Internet
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host. Users can then use a wide range of network-based applications on
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the first system, such as telnet, ftp, rlogin, email, WWW browsers, sup,
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or X clients and servers.
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Features of PPP include:
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@itemize @bullet
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@item
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Multi-protocol support. The PPP packet encapsulation includes a
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protocol field, allowing packets from many different protocols to be
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multiplexed across a single link.
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@item
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Negotiation of link characteristics. During link establishment, the two
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systems negotiate about the link configuration parameters, such as the
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IP addresses of each end of the link.
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@item
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Authentication. Optionally, each system can be configured to require the
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other system to authenticate itself. In this way, access can be
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restricted to authorized systems.
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@item
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Transparency. On asynchronous serial lines, PPP can be configured to
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transmit certain characters as a two-character escape sequence.
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@item
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Compression. PPP includes support for various kinds of compression to
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be applied to the packets before they are transmitted.
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@end itemize
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The ppp-2.x software consists of two parts:
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@itemize @bullet
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@item
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Kernel code, which establishes a network interface and passes packets
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between the serial port, the kernel networking code and the PPP daemon
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(@file{pppd}). This code is implemented using STREAMS modules on
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Solaris 2, SunOS 4.x, AIX 4.1 and OSF/1, and as a tty line discipline
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under Ultrix, NextStep, NetBSD, FreeBSD, and Linux.
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@item
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The PPP daemon (@file{pppd}), which negotiates with the peer to
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establish the link and sets up the ppp network interface. Pppd includes
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support for authentication. It can authenticate itself to the other
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system and/or require the other system to authenticate itself, so that
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you can control which other systems may make a PPP connection and what
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IP addresses they may use.
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@end itemize
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@menu
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* PPP Concepts:: Basic concepts and terms used with PPP.
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* PPP packet format:: How data is packaged up for transmission.
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* LCP negotiation:: The parameters which are negotiated
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using the Link Control Protocol.
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* IPCP negotiation:: The parameters which are negotiated
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using the IP Control Protocol.
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@end menu
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@node PPP Concepts, PPP packet format, Introduction, Introduction
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@section PPP Concepts
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To use PPP to provide a network connection between two machines, there
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must be some way that a stream of bytes, or characters, can be passed
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from one to the other, in both directions independently. We refer to
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this as the ``serial link''. Very often the serial link involves
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asynchronous communications ports and modems, but other kinds of serial
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link are possible.
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The serial link must transmit (at least) 8 bits per character; PPP
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cannot work over a serial link which transmits only 7 bits per
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character. However, it need not transmit all byte values transparently.
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PPP has a mechanism to avoid sending certain characters if it is known
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that the some element of the serial link interprets them specially. For
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example, the DC1 and DC3 ASCII characters (control-Q and control-S) may
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be trapped by a modem if it is set for ``software'' flow control. PPP
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can send these characters as a two-character ``escape'' sequence. The
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set of characters which are to be transmitted as an escape sequence is
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represented in an ``async control character map'' (ACCM). The ``async''
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part refers to the fact that this facility is used for asynchronous
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serial links. For synchronous serial connections, the HDLC bit-stuffing
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procedure is used instead.
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The two systems connected by the serial link are called ``peers''. When
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we are talking from the point of view of one of the systems, the other
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is often referred to as ``the peer''. Sometimes we may refer to one
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system as a ``client'' and the other as a ``server''. This distinction
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refers mainly to the way the serial link is set up; usually the client
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is the peer that initiates the connection, for example by dialling the
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server with its modem.
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During the lifetime of a PPP connection, it proceeds through several
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phases:
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@enumerate
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@item
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Serial link establishment. In this phase, the serial link is set up and
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PPP protocol software is attached to each end of the serial link. The
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precise steps involved in doing this vary greatly, depending on the
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nature of the serial link. For the common case of modems connected
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through the telephone network, this involves first sending commands to
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the modem to cause it to dial the remote system. When the remote system
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answers, the local system usually has to supply a username and password,
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and then issue a command to invoke PPP software on the remote system.
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The ``chat'' program supplied with ppp-2.x provides a way to automate a
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dialog with the modem and the remote system. This phase is not
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standardized; it is outside the scope of the PPP protocol
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specifications.
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@item
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Link Control Protocol (LCP) negotiation. In this phase, the peers send
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LCP packets to each other to negotiate various parameters of the
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connection, such as the ACCM to be used in each direction, whether
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authentication is required, and whether or not to use various forms of
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compression. When the peers reach agreement on these parameters, LCP is
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said to be ``up''.
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@item
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Authentication. If one (or both) of the peers requires the other
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peer to authenticate itself, that occurs next. If one of the peers
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cannot successfully authenticate itself, the other peer terminates the
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link.
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@item
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Network Control Protocol (NCP) negotiation. PPP can potentially support
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several different network protocols, although IP is the only network
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protocol (NP) supported by the ppp-2.x package. Each NP has an
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associated NCP defined for it, which is used to negotiate the specific
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parameters which affect that NP. For example, the IP Control Protocol
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(IPCP) is used to negotiate the IP addresses for each end of the link,
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and whether the TCP header compression method described by Van Jacobsen
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in RFC 1144 (``VJ compression'') is to be used.
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@item
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Network communication. When each NCP has successfully negotiated the
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parameters for its NP, that NCP is said to be ``up''. At that point,
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the PPP link is made available for data traffic from that NP. For
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example, when IPCP comes up, the PPP link is then available for carrying
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IP packets (which of course includes packets from those protocols which
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are layered above IP, such as TCP, UDP, etc.)
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@item
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Termination. When the link is no longer required, it is terminated.
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Usually this involves an exchange of LCP packets so that one peer can
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notify the other that it is shutting down the link, enabling both peers
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to shut down in an orderly manner. But of course there are occasions
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when the link terminates because the serial link is interrupted, for
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example, when a modem loses carrier and hangs up.
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@end enumerate
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PPP is defined in several RFC (Request For Comments) documents, in
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particular RFCs 1661, 1662, and 1334. IPCP is defined in RFC 1332.
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Other RFCs describe the control protocols for other network protocols
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(e.g., DECnet, OSI, Appletalk). RFCs are available by anonymous FTP
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from several sites including nic.ddn.mil, nnsc.nsf.net, nic.nordu.net,
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ftp.nisc.sri.com, and munnari.oz.au.
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@node PPP packet format, LCP negotiation, PPP Concepts, Introduction
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@section PPP packet format
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PPP transmits packets over the serial link using a simple encapsulation
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scheme. First, a two-byte PPP Protocol field is inserted before the
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data to be sent. The value in this field identifies
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which higher-level protocol (either a network protocol such as IP or a
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PPP control protocol such as LCP) should receive the data in the packet.
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By default, a one-byte Address field with the value 0xFF, and a one-byte
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Control field with the value 0x03, are inserted before the PPP Protocol
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field (apparently this is supposed to provide compatibility with HDLC,
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in case there is a synchronous to asynchronous converter in the serial
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link).
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On slow serial links, these fields can be compressed down to one byte in
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most cases. The PPP Address and Control fields are compressed by simply
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omitting them (``address/control compression''). The PPP Protocol field
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values are chosen so that bit 0 (the least-significant bit) of the first
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(most significant) byte is always 0, and bit 0 of the second byte is
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always 1. The PPP Protocol field can be compressed by omitting the
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first byte, provided that it is 0 (``protocol compression''). The
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values for this field are assigned so that the first byte is zero for
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all of the commonly-used network protocols. For example, the PPP
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Protocol field value for IP is 0x21.
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For asynchronous serial links, which do not provide any packet framing
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or transparency, a further encapsulation is used as follows. First a
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16-bit Frame Check Sequence (FCS) is computed over the packet to be
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sent, and appended as two bytes to the end of the packet.
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Then each byte of the packet is examined, and if it contains one of the
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characters which are to be escaped, it is replaced by a two byte
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sequence: the 0x7d character '}', followed by the character with bit 5
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inverted. For example, the control-C character (0x03) could be replaced
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by the two-byte sequence 0x7d, 0x23 ('}#'). The 0x7d and 0x7e ('~')
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characters are always escaped, and the 0x5e ('^') character may not be
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escaped.
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Finally, a ``flag'' character (0x7e, '~') is inserted at the beginning
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and end of the packet to mark the packet boundaries. The initial flag
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may be omitted if this packet immediately follows another packet, as the
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ending flag for the previous packet can serve as the beginning flag of
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this packet.
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@node LCP negotiation, IPCP negotiation, PPP packet format, Introduction
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@section LCP negotiation
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The LCP negotiation process actually involves two sets of negotiations,
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one for each direction of the PPP connection. Thus A will send B
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packets (``Configure-Requests'') describing what characteristics A would
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like to have apply to the B -> A direction of the link, that is, to the
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packets that A will receive. Similarly B will send A packets describing
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the characteristics it would like to have apply to the packets it will
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be receiving. These characteristics need not necessarily be the same in
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both directions.
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The parameters which are negotiated for each direction of the connection
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using LCP are:
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@itemize @bullet
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@item
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Maximum Receive Unit (MRU): indicates the maximum packet size which we
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are prepared to receive (specifically the maximum size of the
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data portion of the packet). The default value is 1500, but on
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slow serial links, smaller values give better response. The choice of
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MRU is discussed below (see xxx).
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@item
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Async Control Character Map (ACCM): indicates the set of control
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characters (characters with ASCII values in the range 0 - 31) which we
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wish to receive in escaped form. The default is that the sender should
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escape all characters in the range 0 - 31.
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@item
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Authentication Protocol: indicates which protocol we would like the peer
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to use to authenticate itself. Common choices are the Password
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Authentication Protocol (PAP) and the Cryptographic Handshake
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Authentication Protocol (CHAP).
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@item
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Quality Protocol: indicates which protocol which we would like the peer
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to use to send us link quality reports. The ppp-2.x package does not
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currently support link quality reports.
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@item
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Magic Number: a randomly-chosen number, different from the peer's magic
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number. If we persistently receive our own magic number in the peer's
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configure-request packets, then we can conclude that the serial link is
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looped back.
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@item
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Protocol Field Compression: indicates that we wish the peer to compress
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the PPP Protocol field to one byte, where possible, in the packets it
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sends.
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@item
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Address/Control Field Compression: indicates that we wish the peer to
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compress the PPP Address/Control fields (by simply omitting them) in the
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packets it sends.
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@end itemize
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@node IPCP negotiation, , LCP negotiation, Introduction
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@section IPCP negotiation
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The IPCP negotiation process is very similar to the LCP negotiation
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process, except that of course different parameters are negotiated.
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The parameters which are negotiated using IPCP are:
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@itemize @bullet
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@item
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IP Address: the IP address (32-bit host IP number) which we plan to use
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as the local address for our end of the link.
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@item
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TCP header compression: indicates (a) that we wish the peer to compress
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the TCP/IP headers of TCP/IP packets that it sends, using the Van
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Jacobson algorithm as described in RFC1144; (b) the maximum slot ID that
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we wish the peer to use, and (c) whether we are prepared to accept
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packets with the slot ID field compressed (omitted).
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With Van Jacobson (VJ) compression, the receiver and transmitter (for
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one direction of the connection) both keep a table, with a certain
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number of ``slots'', where each slot holds the TCP/IP header of the most
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recently transmitted packet for one TCP connection. If a packet is to
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be transmitted for a TCP connection which does not have a slot currently
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allocated, the VJ scheme will allocate one of the slots and send the
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entire TCP/IP header, together with the slot number. For many packets,
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there will be a slot already allocated for the TCP connection, and the
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VJ scheme will then often be able to replace the entire TCP/IP header
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with a much smaller compressed header (typically only 3 - 7 bytes)
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describing which fields of the TCP/IP header have changed, and by how
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much. If there are many more active connections than slots, the
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efficiency of the VJ scheme will drop, because it will not be able to
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send compressed headers as often.
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Usually the compressed header includes a one-byte slot index, indicating
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which TCP connection the packet is for. It is possible to reduce the
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header size by omitting the slot index when the packet has the same slot
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index as the previous packet. However, this introduces a danger if the
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lower levels of the PPP software can sometimes drop damaged packets
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without informing the VJ decompressor, as it may then assume the wrong
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slot index for packets which have the slot index field omitted. With
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the ppp-2.x software, however, the probability of this happening is
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generally very small (see xxx).
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@end itemize
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@node Installation, Configuration, Introduction, Top
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@chapter Installation
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Because ppp-2.x includes code which must be incorporated into the
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kernel, its installation process is necessarily quite heavily
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system-dependent. In addition, you will require super-user privileges
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(root access) to install the code.
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Some systems provide a ``modload'' facility, which allows you to load
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new code into a running kernel without relinking the kernel or
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rebooting. Under Solaris 2, SunOS 4.x, Linux, AIX 4.1, OSF/1 and
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NextStep, this is the recommended (or only) way to install the kernel
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portion of the ppp-2.x package.
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Under the remaining supported operating systems (NetBSD, FreeBSD,
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Ultrix), it is necessary to go through the process of creating a new
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kernel image and reboot. (Note that NetBSD and FreeBSD have a modload
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facility, but ppp-2.x is currently not configured to take advantage of
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it.)
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Detailed installation instructions for each operating system are
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contained in the README files in the ppp-2.x distribution. In general,
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the process involves executing the commands @samp{./configure},
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@samp{make} and (as root) @samp{make install} in the ppp-2.x
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distribution directory. (The Linux port requires the installation of
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some header files before compiling; see README.linux for details.)
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@node Configuration, Security, Installation, Top
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@chapter Configuration
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Once the ppp-2.x software is installed, you need to configure your
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system for the particular PPP connections you wish to allow. Typically,
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the elements you need to configure are:
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@itemize @bullet
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@item
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How the serial link is established and how pppd gets invoked.
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@item
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Setting up syslog to log messages from pppd to the console and/or
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system log files.
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@item
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Pppd options to be used.
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@item
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Authentication secrets to use in authenticating us to the peer
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and/or the peer to us.
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@item
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The IP addresses for each end of the link.
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@end itemize
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In most cases, the system you are configuring will either be a
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@dfn{client} system, actively initiating a PPP connection on user
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request, or it will be a @dfn{server} system, passively waiting for
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connections from client systems. Other arrangements are possible, but
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the instructions in this system assume that you are configuring either a
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client or a server.
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These instructions also assume that the serial link involves a serial
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communications port (that is, a tty device), since pppd requires a
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serial port.
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@menu
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* Client machines::
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* Server machines::
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* Setting up syslog::
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* Pppd options::
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* Authentication secrets files::
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* IP Addresses::
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@end menu
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@node Client machines, Server machines, Configuration, Configuration
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@section Client machines
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On a client machine, the way that the user requests that a connection be
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established is by running pppd, either directly or through a shell
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script. Pppd should be given the name of the serial port to use as an
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option. In this mode, pppd will fork and detach itself from its
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controlling terminal, so that the shell will return to its prompt. (If
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this behaviour is not desired, use the -detach option.)
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Usually, the connect option should also be used. The connect option
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takes an argument which is a command to run to establish the serial link
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and invoke PPP software on the remote machine. This command is run with
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its standard input and standard output connected to the serial port.
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Giving the connect option to pppd also has the side-effect of causing
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pppd to open the serial port without waiting for the modem carrier
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detect signal.
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The process of establishing the serial link often involves a dialog. If
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the serial port is connected to a modem, we first need to send some
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commands to the modem to configure it and dial the remote system. Often
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there is then a dialog with the remote system to supply a username and
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password. The @file{chat} program supplied with the ppp-2.x package is
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useful for automating such dialogs. Chat uses a @dfn{script} consisting
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of alternately strings to expect to receive on the serial port, and
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strings to send on the serial port. The script can also specify strings
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which indicate an error and abort the dialog.
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@node Server machines, , Client machines, Configuration
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@section Server machines
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There are generally three ways in which a server machine can be set up
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to allow client machines to establish a PPP link:
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@enumerate
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@item
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Client machines log in as regular users (often via a serial port
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connected to a modem, but possibly through a telnet or rlogin session)
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and then run pppd as a shell command.
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@item
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Client machines log in using a username whose login shell is pppd
|
|
or a script which runs pppd.
|
|
@item
|
|
Client machines connect to a serial port which has a pppd running
|
|
permanently on it (instead of a "getty" or other program providing a
|
|
login service).
|
|
@end enumerate
|
|
|
|
Method 1 is very simple to set up, and is useful where existing users of
|
|
a system have remote machines (for example at home) from which they want
|
|
to establish a PPP connection from time to time. Methods 2 and 3
|
|
possibly have a security advantage in that they do not allow PPP client
|
|
systems access to a shell. Method 2 allows regular logins and PPP
|
|
connections on the same port, while with method 3, would-be crackers may
|
|
well be frustrated (unless they speak fluent PPP).
|
|
|
|
With any of these methods, I strongly recommend that you configure PPP
|
|
to require authentication from the client, by including the `auth'
|
|
option in the /etc/ppp/options file.
|
|
|
|
@node Setting up syslog, , Server machines, Configuration
|
|
@section Setting up syslog
|
|
|
|
Pppd uses the @file{syslog} facility to report information about the
|
|
state of the connection, as does @file{chat}. It is useful to set up
|
|
syslog to print some of these messages on the console, and to record
|
|
most of them to a file. The messages from pppd are logged with facility
|
|
@samp{daemon} and one of three levels:
|
|
@itemize @bullet
|
|
@item
|
|
@samp{notice} for messages about important events such as the
|
|
connection becoming available for IP traffic and the local and remote IP
|
|
addresses in use.
|
|
@item
|
|
@samp{info} for messages about less important events, such as
|
|
detecting a modem hangup.
|
|
@item
|
|
@samp{debug} for messages which are of use in working out why the
|
|
connection is not working properly.
|
|
@end itemize
|
|
|
|
The messages from chat are logged with facility @samp{local2} and level
|
|
@samp{debug}.
|
|
|
|
Syslog is controlled by the syslog configuration file
|
|
@file{/etc/syslog.conf}. Generally the standard configuration will log
|
|
facility @samp{daemon} messages with level @samp{notice} and above to a
|
|
system log file such as @file{/var/log/syslog} (the name may vary on
|
|
different systems). I find it useful to have the notice level messages
|
|
from pppd displayed on the console, and all messages from pppd and chat
|
|
logged to a file such as @file{/etc/ppp/log}. To achieve this,
|
|
find the line in /etc/syslog.conf which has /dev/console
|
|
on the right-hand side, and add `daemon.notice' on the left. This
|
|
line should end up something like this:
|
|
|
|
@example
|
|
*.err;kern.debug;auth.notice;mail.crit;daemon.notice /dev/console
|
|
@end example
|
|
|
|
And add a line like this:
|
|
|
|
@example
|
|
daemon,local2.debug /etc/ppp/log
|
|
@end example
|
|
|
|
The space between the left and right hand sides is one or more tabs, not
|
|
spaces, and there are no tabs or spaces at the beginning of the line.
|
|
|
|
You will need to create an empty @file{/etc/ppp/log} file; syslogd will
|
|
not create it. Once you have modified @file{/etc/syslog.conf}, you need
|
|
to either reboot or notify syslogd to re-read the file. On most
|
|
systems, you notify syslogd by sending it a SIGHUP signal. Syslogd's
|
|
process ID is usually stored in a file such as @file{/etc/syslogd.pid}
|
|
or @file{/var/run/syslog.pid}. Thus you can notify syslogd to re-read
|
|
the file by executing a command such as:
|
|
|
|
@example
|
|
kill -HUP `cat /etc/syslogd.pid`
|
|
@end example
|
|
|
|
@node Pppd options, , Setting up syslog, Configuration
|
|
@section Pppd options
|
|
|
|
@node Authentication secrets files, , Pppd options, Configuration
|
|
@section Authentication secrets files
|
|
|
|
@node IP Addresses, , Authentication secrets files, Configuration
|
|
@section IP Addresses
|
|
|
|
@node Security, Compression, Configuration, Top
|
|
@chapter Security
|
|
|
|
@node Compression, , Security, Top
|
|
@chapter Compression
|
|
|
|
@bye
|