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b9c0c918cc
#repeat: this code must come from hell
66 lines
1.3 KiB
C
66 lines
1.3 KiB
C
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#include <stdio.h>
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#include "gd.h"
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#include <stdlib.h>
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/* A short program which converts a .png file into a .gd file, for
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your convenience in creating images on the fly from a
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basis image that must be loaded quickly. The .gd format
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is not intended to be a general-purpose format. */
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int
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main (int argc, char **argv)
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{
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gdImagePtr im;
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gdImagePtr pal;
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FILE *in, *out;
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if (argc != 3)
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{
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fprintf (stderr, "Usage: gd2copypal palettefile.gd2 filename.gd2\n");
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exit (1);
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}
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in = fopen (argv[1], "rb");
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if (!in)
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{
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fprintf (stderr, "Palette file does not exist!\n");
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exit (1);
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}
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pal = gdImageCreateFromGd2 (in);
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fclose (in);
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if (!pal)
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{
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fprintf (stderr, "Palette is not in GD2 format!\n");
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exit (1);
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}
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in = fopen (argv[2], "rb");
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if (!in)
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{
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fprintf (stderr, "Input file does not exist!\n");
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exit (1);
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}
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im = gdImageCreateFromGd2 (in);
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fclose (in);
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if (!im)
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{
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fprintf (stderr, "Input is not in GD2 format!\n");
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exit (1);
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}
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gdImagePaletteCopy (im, pal);
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out = fopen (argv[2], "wb");
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if (!out)
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{
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fprintf (stderr, "Output file cannot be written to!\n");
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gdImageDestroy (im);
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exit (1);
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}
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gdImageGd2 (im, out, 128, 2);
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fclose (out);
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gdImageDestroy (pal);
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gdImageDestroy (im);
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return 0;
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}
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