php-src/Zend/zend_arena.h
George Peter Banyard fa8d9b1183 Improve type declarations for Zend APIs
Voidification of Zend API which always succeeded
Use bool argument types instead of int for boolean arguments
Use bool return type for functions which return true/false (1/0)
Use zend_result return type for functions which return SUCCESS/FAILURE as they don't follow normal boolean semantics

Closes GH-6002
2020-08-28 15:41:27 +02:00

225 lines
5.9 KiB
C

/*
+----------------------------------------------------------------------+
| Zend Engine |
+----------------------------------------------------------------------+
| Copyright (c) Zend Technologies Ltd. (http://www.zend.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 2.00 of the Zend license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.zend.com/license/2_00.txt. |
| If you did not receive a copy of the Zend license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@zend.com so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
| Authors: Dmitry Stogov <dmitry@php.net> |
+----------------------------------------------------------------------+
*/
#ifndef _ZEND_ARENA_H_
#define _ZEND_ARENA_H_
#include "zend.h"
#ifndef ZEND_TRACK_ARENA_ALLOC
typedef struct _zend_arena zend_arena;
struct _zend_arena {
char *ptr;
char *end;
zend_arena *prev;
};
static zend_always_inline zend_arena* zend_arena_create(size_t size)
{
zend_arena *arena = (zend_arena*)emalloc(size);
arena->ptr = (char*) arena + ZEND_MM_ALIGNED_SIZE(sizeof(zend_arena));
arena->end = (char*) arena + size;
arena->prev = NULL;
return arena;
}
static zend_always_inline void zend_arena_destroy(zend_arena *arena)
{
do {
zend_arena *prev = arena->prev;
efree(arena);
arena = prev;
} while (arena);
}
static zend_always_inline void* zend_arena_alloc(zend_arena **arena_ptr, size_t size)
{
zend_arena *arena = *arena_ptr;
char *ptr = arena->ptr;
size = ZEND_MM_ALIGNED_SIZE(size);
if (EXPECTED(size <= (size_t)(arena->end - ptr))) {
arena->ptr = ptr + size;
} else {
size_t arena_size =
UNEXPECTED((size + ZEND_MM_ALIGNED_SIZE(sizeof(zend_arena))) > (size_t)(arena->end - (char*) arena)) ?
(size + ZEND_MM_ALIGNED_SIZE(sizeof(zend_arena))) :
(size_t)(arena->end - (char*) arena);
zend_arena *new_arena = (zend_arena*)emalloc(arena_size);
ptr = (char*) new_arena + ZEND_MM_ALIGNED_SIZE(sizeof(zend_arena));
new_arena->ptr = (char*) new_arena + ZEND_MM_ALIGNED_SIZE(sizeof(zend_arena)) + size;
new_arena->end = (char*) new_arena + arena_size;
new_arena->prev = arena;
*arena_ptr = new_arena;
}
return (void*) ptr;
}
static zend_always_inline void* zend_arena_calloc(zend_arena **arena_ptr, size_t count, size_t unit_size)
{
bool overflow;
size_t size;
void *ret;
size = zend_safe_address(unit_size, count, 0, &overflow);
if (UNEXPECTED(overflow)) {
zend_error(E_ERROR, "Possible integer overflow in zend_arena_calloc() (%zu * %zu)", unit_size, count);
}
ret = zend_arena_alloc(arena_ptr, size);
memset(ret, 0, size);
return ret;
}
static zend_always_inline void* zend_arena_checkpoint(zend_arena *arena)
{
return arena->ptr;
}
static zend_always_inline void zend_arena_release(zend_arena **arena_ptr, void *checkpoint)
{
zend_arena *arena = *arena_ptr;
while (UNEXPECTED((char*)checkpoint > arena->end) ||
UNEXPECTED((char*)checkpoint <= (char*)arena)) {
zend_arena *prev = arena->prev;
efree(arena);
*arena_ptr = arena = prev;
}
ZEND_ASSERT((char*)checkpoint > (char*)arena && (char*)checkpoint <= arena->end);
arena->ptr = (char*)checkpoint;
}
static zend_always_inline zend_bool zend_arena_contains(zend_arena *arena, void *ptr)
{
while (arena) {
if ((char*)ptr > (char*)arena && (char*)ptr <= arena->ptr) {
return 1;
}
arena = arena->prev;
}
return 0;
}
#else
/* Use normal allocations and keep track of them for mass-freeing.
* This is intended for use with asan/valgrind. */
typedef struct _zend_arena zend_arena;
struct _zend_arena {
void **ptr;
void **end;
struct _zend_arena *prev;
void *ptrs[0];
};
#define ZEND_TRACKED_ARENA_SIZE 1000
static zend_always_inline zend_arena *zend_arena_create(size_t _size)
{
zend_arena *arena = (zend_arena*) emalloc(
sizeof(zend_arena) + sizeof(void *) * ZEND_TRACKED_ARENA_SIZE);
arena->ptr = &arena->ptrs[0];
arena->end = &arena->ptrs[ZEND_TRACKED_ARENA_SIZE];
arena->prev = NULL;
return arena;
}
static zend_always_inline void zend_arena_destroy(zend_arena *arena)
{
do {
zend_arena *prev = arena->prev;
void **ptr;
for (ptr = arena->ptrs; ptr < arena->ptr; ptr++) {
efree(*ptr);
}
efree(arena);
arena = prev;
} while (arena);
}
static zend_always_inline void *zend_arena_alloc(zend_arena **arena_ptr, size_t size)
{
zend_arena *arena = *arena_ptr;
if (arena->ptr == arena->end) {
*arena_ptr = zend_arena_create(0);
(*arena_ptr)->prev = arena;
arena = *arena_ptr;
}
return *arena->ptr++ = emalloc(size);
}
static zend_always_inline void* zend_arena_calloc(zend_arena **arena_ptr, size_t count, size_t unit_size)
{
bool overflow;
size_t size;
void *ret;
size = zend_safe_address(unit_size, count, 0, &overflow);
if (UNEXPECTED(overflow)) {
zend_error(E_ERROR, "Possible integer overflow in zend_arena_calloc() (%zu * %zu)", unit_size, count);
}
ret = zend_arena_alloc(arena_ptr, size);
memset(ret, 0, size);
return ret;
}
static zend_always_inline void* zend_arena_checkpoint(zend_arena *arena)
{
return arena->ptr;
}
static zend_always_inline void zend_arena_release(zend_arena **arena_ptr, void *checkpoint)
{
while (1) {
zend_arena *arena = *arena_ptr;
zend_arena *prev = arena->prev;
while (1) {
if (arena->ptr == (void **) checkpoint) {
return;
}
if (arena->ptr == arena->ptrs) {
break;
}
arena->ptr--;
efree(*arena->ptr);
}
efree(arena);
*arena_ptr = prev;
ZEND_ASSERT(*arena_ptr);
}
}
static zend_always_inline zend_bool zend_arena_contains(zend_arena *arena, void *ptr)
{
/* TODO: Dummy */
return 1;
}
#endif
#endif /* _ZEND_ARENA_H_ */