php-src/Zend/zend_ptr_stack.h
Christoph M. Becker c8955c078a
Revert GH-10220
Cf. <https://github.com/php/php-src/pull/10220#issuecomment-1383739816>.

This reverts commit ecc880f491.
This reverts commit 588a07f737.
This reverts commit f377e15751.
This reverts commit b4ba16fe18.
This reverts commit 694ec1deea.
This reverts commit 6b34de8eba.
This reverts commit aa1cd02a43.
This reverts commit 308fd311ea.
This reverts commit 16203b53e1.
This reverts commit 738fb5ca54.
This reverts commit 9fdbefacd3.
This reverts commit cd4a7c1d90.
This reverts commit 928685eba2.
This reverts commit 01e5ffc85c.
2023-01-16 12:27:33 +01:00

119 lines
4.2 KiB
C

/*
+----------------------------------------------------------------------+
| Zend Engine |
+----------------------------------------------------------------------+
| Copyright (c) Zend Technologies Ltd. (http://www.zend.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 2.00 of the Zend license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.zend.com/license/2_00.txt. |
| If you did not receive a copy of the Zend license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@zend.com so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
| Authors: Andi Gutmans <andi@php.net> |
| Zeev Suraski <zeev@php.net> |
+----------------------------------------------------------------------+
*/
#ifndef ZEND_PTR_STACK_H
#define ZEND_PTR_STACK_H
typedef struct _zend_ptr_stack {
int top, max;
void **elements;
void **top_element;
bool persistent;
} zend_ptr_stack;
#define PTR_STACK_BLOCK_SIZE 64
BEGIN_EXTERN_C()
ZEND_API void zend_ptr_stack_init(zend_ptr_stack *stack);
ZEND_API void zend_ptr_stack_init_ex(zend_ptr_stack *stack, bool persistent);
ZEND_API void zend_ptr_stack_n_push(zend_ptr_stack *stack, int count, ...);
ZEND_API void zend_ptr_stack_n_pop(zend_ptr_stack *stack, int count, ...);
ZEND_API void zend_ptr_stack_destroy(zend_ptr_stack *stack);
ZEND_API void zend_ptr_stack_apply(zend_ptr_stack *stack, void (*func)(void *));
ZEND_API void zend_ptr_stack_reverse_apply(zend_ptr_stack *stack, void (*func)(void *));
ZEND_API void zend_ptr_stack_clean(zend_ptr_stack *stack, void (*func)(void *), bool free_elements);
ZEND_API int zend_ptr_stack_num_elements(zend_ptr_stack *stack);
END_EXTERN_C()
#define ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, count) \
if (stack->top+count > stack->max) { \
/* we need to allocate more memory */ \
do { \
stack->max += PTR_STACK_BLOCK_SIZE; \
} while (stack->top+count > stack->max); \
stack->elements = (void **) safe_perealloc(stack->elements, sizeof(void *), (stack->max), 0, stack->persistent); \
stack->top_element = stack->elements+stack->top; \
}
/* Not doing this with a macro because of the loop unrolling in the element assignment.
Just using a macro for 3 in the body for readability sake. */
static zend_always_inline void zend_ptr_stack_3_push(zend_ptr_stack *stack, void *a, void *b, void *c)
{
#define ZEND_PTR_STACK_NUM_ARGS 3
ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, ZEND_PTR_STACK_NUM_ARGS)
stack->top += ZEND_PTR_STACK_NUM_ARGS;
*(stack->top_element++) = a;
*(stack->top_element++) = b;
*(stack->top_element++) = c;
#undef ZEND_PTR_STACK_NUM_ARGS
}
static zend_always_inline void zend_ptr_stack_2_push(zend_ptr_stack *stack, void *a, void *b)
{
#define ZEND_PTR_STACK_NUM_ARGS 2
ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, ZEND_PTR_STACK_NUM_ARGS)
stack->top += ZEND_PTR_STACK_NUM_ARGS;
*(stack->top_element++) = a;
*(stack->top_element++) = b;
#undef ZEND_PTR_STACK_NUM_ARGS
}
static zend_always_inline void zend_ptr_stack_3_pop(zend_ptr_stack *stack, void **a, void **b, void **c)
{
*a = *(--stack->top_element);
*b = *(--stack->top_element);
*c = *(--stack->top_element);
stack->top -= 3;
}
static zend_always_inline void zend_ptr_stack_2_pop(zend_ptr_stack *stack, void **a, void **b)
{
*a = *(--stack->top_element);
*b = *(--stack->top_element);
stack->top -= 2;
}
static zend_always_inline void zend_ptr_stack_push(zend_ptr_stack *stack, void *ptr)
{
ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, 1)
stack->top++;
*(stack->top_element++) = ptr;
}
static zend_always_inline void *zend_ptr_stack_pop(zend_ptr_stack *stack)
{
stack->top--;
return *(--stack->top_element);
}
static zend_always_inline void *zend_ptr_stack_top(zend_ptr_stack *stack)
{
return stack->elements[stack->top - 1];
}
#endif /* ZEND_PTR_STACK_H */