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https://github.com/php/php-src.git
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2a1b60569f
* PHP-5.5: stop warnings from unused opcode map - BFN - Fixed bug #66311 (Stack smashing protection kills PDO/ODBC queries) patch by: michael at orlitzky dot com Included new .c file in build too Fixed little typo in zend_vm_gen.php Moved to new file, killing a lot of warnings
749 lines
17 KiB
Plaintext
749 lines
17 KiB
Plaintext
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"$(InputDir)\zend_ini_parser.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "ZendTS - Win32 Release_TSDbg"
|
|
|
|
# Begin Custom Build
|
|
InputDir=.
|
|
InputPath=.\zend_ini_parser.y
|
|
|
|
BuildCmds= \
|
|
bison --output=zend_ini_parser.c -v -d -p ini_ zend_ini_parser.y
|
|
|
|
"$(InputDir)\zend_ini_parser.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
|
|
"$(InputDir)\zend_ini_parser.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=".\zend_language_parser.y"
|
|
|
|
!IF "$(CFG)" == "ZendTS - Win32 Release_TS"
|
|
|
|
# Begin Custom Build
|
|
InputDir=.
|
|
InputPath=".\zend_language_parser.y"
|
|
|
|
BuildCmds= \
|
|
bison --output=zend_language_parser.c -v -d -p zend zend_language_parser.y
|
|
|
|
"$(InputDir)\zend_language_parser.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
|
|
"$(InputDir)\zend_language_parser.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "ZendTS - Win32 Debug_TS"
|
|
|
|
# Begin Custom Build
|
|
InputDir=.
|
|
InputPath=".\zend_language_parser.y"
|
|
|
|
BuildCmds= \
|
|
bison --output=zend_language_parser.c -v -d -p zend zend_language_parser.y
|
|
|
|
"$(InputDir)\zend_language_parser.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
|
|
"$(InputDir)\zend_language_parser.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "ZendTS - Win32 Release_TS_inline"
|
|
|
|
# Begin Custom Build
|
|
InputDir=.
|
|
InputPath=".\zend_language_parser.y"
|
|
|
|
BuildCmds= \
|
|
bison --output=zend_language_parser.c -v -d -p zend zend_language_parser.y
|
|
|
|
"$(InputDir)\zend_language_parser.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
|
|
"$(InputDir)\zend_language_parser.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "ZendTS - Win32 Release_TSDbg"
|
|
|
|
# Begin Custom Build
|
|
InputDir=.
|
|
InputPath=".\zend_language_parser.y"
|
|
|
|
BuildCmds= \
|
|
bison --output=zend_language_parser.c -v -d -p zend zend_language_parser.y
|
|
|
|
"$(InputDir)\zend_language_parser.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
|
|
"$(InputDir)\zend_language_parser.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Scanners"
|
|
|
|
# PROP Default_Filter "l"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\flex.skl
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\zend_ini_scanner.l
|
|
|
|
!IF "$(CFG)" == "ZendTS - Win32 Release_TS"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\zend_ini_scanner.l
|
|
|
|
"zend_ini_scanner.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
flex -B -i -Sflex.skl -Pini_ -ozend_ini_scanner.c zend_ini_scanner.l
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "ZendTS - Win32 Debug_TS"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\zend_ini_scanner.l
|
|
|
|
"zend_ini_scanner.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
flex -B -i -Sflex.skl -Pini_ -ozend_ini_scanner.c zend_ini_scanner.l
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "ZendTS - Win32 Release_TS_inline"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\zend_ini_scanner.l
|
|
|
|
"zend_ini_scanner.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
flex -B -i -Sflex.skl -Pini_ -ozend_ini_scanner.c zend_ini_scanner.l
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "ZendTS - Win32 Release_TSDbg"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\zend_ini_scanner.l
|
|
|
|
"zend_ini_scanner.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
flex -B -i -Sflex.skl -Pini_ -ozend_ini_scanner.c zend_ini_scanner.l
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=".\zend_language_scanner.l"
|
|
|
|
!IF "$(CFG)" == "ZendTS - Win32 Release_TS"
|
|
|
|
# Begin Custom Build
|
|
InputPath=".\zend_language_scanner.l"
|
|
|
|
"zend_language_scanner.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
flex -B -i -Sflex.skl -Pzend -ozend_language_scanner.c zend_language_scanner.l
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "ZendTS - Win32 Debug_TS"
|
|
|
|
# Begin Custom Build
|
|
InputPath=".\zend_language_scanner.l"
|
|
|
|
"zend_language_scanner.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
flex -B -i -Sflex.skl -Pzend -ozend_language_scanner.c zend_language_scanner.l
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "ZendTS - Win32 Release_TS_inline"
|
|
|
|
# Begin Custom Build
|
|
InputPath=".\zend_language_scanner.l"
|
|
|
|
"zend_language_scanner.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
flex -B -i -Sflex.skl -Pzend -ozend_language_scanner.c zend_language_scanner.l
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "ZendTS - Win32 Release_TSDbg"
|
|
|
|
# Begin Custom Build
|
|
InputPath=".\zend_language_scanner.l"
|
|
|
|
"zend_language_scanner.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
flex -B -i -Sflex.skl -Pzend -ozend_language_scanner.c zend_language_scanner.l
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Text Files"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
|
SOURCE=.\LICENSE
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ZEND_BUGS
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ZEND_CHANGES
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Resources"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
|
SOURCE=.\zend.ico
|
|
# End Source File
|
|
# End Group
|
|
# End Target
|
|
# End Project
|