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1250c43a39
* Fix an AiCount bug - list(...) = $var was using $var multiple times, and thus causing AiCount to be decreased multiple times even though it was increased only once for $var. Mark all FETCH_DIM's so that they won't decrease AiCount, and only decrease AiCount on the last FETCH_DIM. * Fix a stupid bug - forgot to pass CLS_C to some compiler function. For some reason MSVC doesn't report these :I
40 lines
1.6 KiB
C
40 lines
1.6 KiB
C
/*
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+----------------------------------------------------------------------+
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| Zend Engine |
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+----------------------------------------------------------------------+
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| Copyright (c) 1998, 1999 Andi Gutmans, Zeev Suraski |
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+----------------------------------------------------------------------+
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| This source file is subject to the Zend license, that is bundled |
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| with this package in the file LICENSE. If you did not receive a |
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| copy of the Zend license, please mail us at zend@zend.com so we can |
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| send you a copy immediately. |
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+----------------------------------------------------------------------+
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| Authors: Andi Gutmans <andi@zend.com> |
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| Zeev Suraski <zeev@zend.com> |
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+----------------------------------------------------------------------+
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*/
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#ifndef _ZEND_STACK_H
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#define _ZEND_STACK_H
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typedef struct _zend_stack {
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int top, max;
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void **elements;
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} zend_stack;
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#define STACK_BLOCK_SIZE 64
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ZEND_API int zend_stack_init(zend_stack *stack);
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ZEND_API int zend_stack_push(zend_stack *stack, void *element, int size);
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ZEND_API int zend_stack_top(zend_stack *stack, void **element);
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ZEND_API int zend_stack_del_top(zend_stack *stack);
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ZEND_API int zend_stack_int_top(zend_stack *stack);
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ZEND_API int zend_stack_is_empty(zend_stack *stack);
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ZEND_API int zend_stack_destroy(zend_stack *stack);
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ZEND_API void **zend_stack_base(zend_stack *stack);
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ZEND_API int zend_stack_count(zend_stack *stack);
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#endif /* _ZEND_STACK_H */
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