php-src/Zend/README.ZEND_VM
2004-09-27 18:21:39 +00:00

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ZEND_VM
=======
ZEND_VM architecture allows specializing opcode handlers according to op_type
fields and using different execution methods (call threading, switch threading
and direct threading). As a result ZE2 got more then 20% speedup on raw PHP
code execution (with specialized executor and direct threading execution
method). As most in most PHP applications raw execution speed isn't the
limiting factor but system calls and database callls are, your mileage with
this patch will vary.
Most parts of the old zend_execute.c go into zend_vm_handlers.h. Here you can
find opcode handlers and helpers. The typical opcode handler template looks
like this:
#define <OPCODE>_SPEC() OPDEF(<OPCODE>, <OP1_TYPES>, <OP2_TYPES>)
#if HAVE_OP(<OPCODE>)
ZEND_VM_HANDLER(<OPCODE>)
{
<HANDLER'S CODE>
}
#endif
<OPCODE> is an opcode name (ZEN_NOP, ZEND_ADD, :)
<OP1_TYPES> & <OP2_TYPES> are masks for allowed operand op_types. Specializer
will generate code only for defined combination of types. You can also use
M_ANY mask to disable specialization according operand's op_type.
<HANDLER'S CODE> is a handler's code itself. For most handlers it stills the
same as in old zend_execute.c, but now it uses macros to access opcode operands
and some internal executor data.
You can see the conformity of new macros to old code in the following list:
EXECUTE_DATA
execute_data
ZEND_VM_DISPATCH_TO_HANDLER(<OP>)
return <OP>_helper(ZEND_OPCODE_HANDLER_ARGS_PASSTHRU)
ZEND_VM_DISPATCH_TO_HELPER(<NAME>)
return <NAME>(ZEND_OPCODE_HANDLER_ARGS_PASSTHRU)
ZEND_VM_DISPATCH_TO_HELPER_EX(<NAME>,<PARAM>,<VAL>)
return <NAME>(<VAL>, ZEND_OPCODE_HANDLER_ARGS_PASSTHRU)
ZEND_VM_CONTINUE()
return 0
ZEND_VM_NEXT_OPCOD()
NEXT_OPCODE()
ZEND_VM_SET_OPCODE(<TARGET>
SET_OPCODE(<TARGET>
ZEND_VM_INC_OPCODE()
INC_OPCOD()
ZEND_VM_RETURN_FROM_EXECUTE_LOOP()
RETURN_FROM_EXECUTE_LOOP()
ZEND_VM_C_LABEL(<LABEL>):
<LABEL>:
ZEND_VM_C_GOTO(<LABEL>)
goto <LABEL>
OP<X>_TYPE
opline->op<X>.op_type
GET_OP<X>_ZVAL_PTR(<TYPE>)
get_zval_ptr(&opline->op<X>, EX(Ts), &free_op<X>, <TYPE>)
GET_OP<X>_ZVAL_PTR_PTR(<TYPE>)
get_zval_ptr_ptr(&opline->op<X>, EX(Ts), &free_op<X>, <TYPE>)
GET_OP<X>_OBJ_ZVAL_PTR(<TYPE>)
get_obj_zval_ptr(&opline->op<X>, EX(Ts), &free_op<X>, <TYPE>)
GET_OP<X>_OBJ_ZVAL_PTR_PTR(<TYPE>)
get_obj_zval_ptr_ptr(&opline->op<X>, EX(Ts), &free_op<X>, <TYPE>)
IS_OP<X>_TMP_FREE()
IS_TMP_FREE(free_op<X>)
FREE_OP<X>()
FREE_OP(free_op<X>)
FREE_OP<X>_IF_VAR()
FREE_VAR(free_op<X>)
FREE_OP<X>_VAR_PTR()
FREE_VAR_PTR(free_op<X>)
If handler can receive control form some other handler it should be defined
with macro ZEND_VM_HANDLER_EX() instead of ZEND_VM_HANDLER().
The additional parameters of helpers (see ZEND_VM_DISPATCH_TO_HELPER_EX) mast
be defined in the start of execute() function inside ZEND_VM_HELPER_VAR() macro.
zend_vm.h and zend_vm_spec.h are used for abstraction of execution method and
operands specialization. They mainly contain macros that are used for
compile-time specialization.
You can switch specialization on/off with define/undefined of the ZEND_VM_SPEC
in the start of zend.vm.h and select execution method by defining ZEND_VM_KIND
in the same place.
Zend Engine II currently includes two executors during the build process, one
is the specialized version and the other is the old one non-specialized with
function handlers. By default Zend Engine II uses the specialized one but you
can switch to the old executor at runtime by calling zend_vm_use_old_executor().