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First attemt at win32 build with the new build system.
#No workie yet, the build sys needs tweaking
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43
ext/gd/config.w32
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43
ext/gd/config.w32
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// $Id$
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// vim:ft=javascript
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ARG_WITH("gd", "Bundled GD support", "no");
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if (PHP_GD != "no") {
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if (CHECK_LIB("libjpeg.lib", "gd", PHP_GD) &&
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CHECK_LIB("freetype2.lib", "gd", PHP_GD) &&
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CHECK_LIB("libpng.lib", "gd", PHP_GD) &&
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CHECK_LIB("zlib.lib", "gd", PHP_GD) &&
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CHECK_HEADER_ADD_INCLUDE("gd.h", "CFLAGS_GD", "ext\\gd\\libgd;" + PHP_GD)) {
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EXTENSION("gd", "gd.c gdttf.c");
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ADD_SOURCES("ext/gd/libgd", "gd2copypal.c gd_arc_f_buggy.c gd.c gdcache.c gdfontg.c gdfontl.c gdfontmb.c gdfonts.c gdfontt.c gdft.c gd_gd2.c gd_gd.c gd_gif_in.c gdhelpers.c gd_io.c gd_io_dp.c gd_io_file.c gd_io_ss.c gd_jpeg.c gdkanji.c gd_png.c gd_ss.c gdtables.c gd_topal.c gd_wbmp.c gdxpm.c wbmp.c xbm.c", "gd");
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AC_DEFINE('HAVE_LIBGD', 1, 'GD support');
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ADD_FLAG("CFLAGS_GD", " \
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/D HAVE_GD_BUNDLED=1 \
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/D HAVE_GD_GD2 \
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/D HAVE_GD_GIF_READ=1 \
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/D HAVE_GDIMAGECOLORRESOLVE=1 \
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/D HAVE_GD_IMAGESETBRUSH=1 \
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/D HAVE_GD_IMAGESETTILE=1 \
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/D HAVE_GD_JPG \
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/D HAVE_GD_PNG \
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/D HAVE_GD_STRINGFTEX=1 \
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/D HAVE_GD_STRINGTTF=1 \
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/D HAVE_GD_WBMP \
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/D HAVE_GD_XBM \
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/D HAVE_LIBFREETYPE=1 \
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/D HAVE_LIBGD13=1 \
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/D HAVE_LIBGD15=1 \
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/D HAVE_LIBGD20=1 \
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/D HAVE_LIBGD204=1 \
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/D HAVE_LIBJPEG \
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/D HAVE_LIBPNG \
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/D USE_GD_IMGSTRTTF \
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/D USE_GD_IOCTX \
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/D MSWIN32 \
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");
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} else {
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WARNING("gd not enabled; libraries and headers not found");
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}
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}
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