Don't clear the whole error stack when loading engines

Loading the various built-in engines was unconditionally clearing the
whole error stack. During config file processing processing a .include
directive which fails results in errors being added to the stack - but
we carry on anyway. These errors were then later being removed by the
engine loading code, meaning that problems with the .include directive
never get shown.

Reviewed-by: Paul Dale <paul.dale@oracle.com>
Reviewed-by: Tomas Mraz <tmraz@fedoraproject.org>
(Merged from https://github.com/openssl/openssl/pull/13311)
This commit is contained in:
Matt Caswell 2020-11-04 11:34:15 +00:00
parent b8ae4a83de
commit b9b2135d22
9 changed files with 78 additions and 9 deletions

View File

@ -208,7 +208,6 @@ DEFINE_RUN_ONCE_STATIC(do_load_builtin_modules)
/* Need to load ENGINEs */
ENGINE_load_builtin_engines();
#endif
ERR_clear_error();
return 1;
}

View File

@ -257,6 +257,8 @@ void engine_load_dynamic_int(void)
ENGINE *toadd = engine_dynamic();
if (!toadd)
return;
ERR_set_mark();
ENGINE_add(toadd);
/*
* If the "add" worked, it gets a structural reference. So either way, we
@ -268,7 +270,7 @@ void engine_load_dynamic_int(void)
* already added (eg. someone calling ENGINE_load_blah then calling
* ENGINE_load_builtin_engines() perhaps).
*/
ERR_clear_error();
ERR_pop_to_mark();
}
static int dynamic_init(ENGINE *e)

View File

@ -152,13 +152,20 @@ void engine_load_openssl_int(void)
ENGINE *toadd = engine_openssl();
if (!toadd)
return;
ERR_set_mark();
ENGINE_add(toadd);
/*
* If the "add" worked, it gets a structural reference. So either way, we
* release our just-created reference.
*/
ENGINE_free(toadd);
ERR_clear_error();
/*
* If the "add" didn't work, it was probably a conflict because it was
* already added (eg. someone calling ENGINE_load_blah then calling
* ENGINE_load_builtin_engines() perhaps).
*/
ERR_pop_to_mark();
}
/*

View File

@ -87,9 +87,19 @@ void engine_load_rdrand_int(void)
ENGINE *toadd = ENGINE_rdrand();
if (!toadd)
return;
ERR_set_mark();
ENGINE_add(toadd);
/*
* If the "add" worked, it gets a structural reference. So either way, we
* release our just-created reference.
*/
ENGINE_free(toadd);
ERR_clear_error();
/*
* If the "add" didn't work, it was probably a conflict because it was
* already added (eg. someone calling ENGINE_load_blah then calling
* ENGINE_load_builtin_engines() perhaps).
*/
ERR_pop_to_mark();
}
}
#else

View File

@ -851,9 +851,19 @@ void engine_load_afalg_int(void)
toadd = engine_afalg();
if (toadd == NULL)
return;
ERR_set_mark();
ENGINE_add(toadd);
/*
* If the "add" worked, it gets a structural reference. So either way, we
* release our just-created reference.
*/
ENGINE_free(toadd);
ERR_clear_error();
/*
* If the "add" didn't work, it was probably a conflict because it was
* already added (eg. someone calling ENGINE_load_blah then calling
* ENGINE_load_builtin_engines() perhaps).
*/
ERR_pop_to_mark();
}
# endif

View File

@ -600,9 +600,19 @@ void engine_load_capi_int(void)
ENGINE *toadd = engine_capi();
if (!toadd)
return;
ERR_set_mark();
ENGINE_add(toadd);
/*
* If the "add" worked, it gets a structural reference. So either way, we
* release our just-created reference.
*/
ENGINE_free(toadd);
ERR_clear_error();
/*
* If the "add" didn't work, it was probably a conflict because it was
* already added (eg. someone calling ENGINE_load_blah then calling
* ENGINE_load_builtin_engines() perhaps).
*/
ERR_pop_to_mark();
}
# endif

View File

@ -348,9 +348,19 @@ void engine_load_dasync_int(void)
ENGINE *toadd = engine_dasync();
if (!toadd)
return;
ERR_set_mark();
ENGINE_add(toadd);
/*
* If the "add" worked, it gets a structural reference. So either way, we
* release our just-created reference.
*/
ENGINE_free(toadd);
ERR_clear_error();
/*
* If the "add" didn't work, it was probably a conflict because it was
* already added (eg. someone calling ENGINE_load_blah then calling
* ENGINE_load_builtin_engines() perhaps).
*/
ERR_pop_to_mark();
}
static int dasync_init(ENGINE *e)

View File

@ -1287,9 +1287,20 @@ void engine_load_devcrypto_int(void)
return;
}
ERR_set_mark();
ENGINE_add(e);
/*
* If the "add" worked, it gets a structural reference. So either way, we
* release our just-created reference.
*/
ENGINE_free(e); /* Loose our local reference */
ERR_clear_error();
/*
* If the "add" didn't work, it was probably a conflict because it was
* already added (eg. someone calling ENGINE_load_blah then calling
* ENGINE_load_builtin_engines() perhaps).
*/
ERR_pop_to_mark();
}
}
#else

View File

@ -49,9 +49,19 @@ void engine_load_padlock_int(void)
ENGINE *toadd = ENGINE_padlock();
if (!toadd)
return;
ERR_set_mark();
ENGINE_add(toadd);
/*
* If the "add" worked, it gets a structural reference. So either way, we
* release our just-created reference.
*/
ENGINE_free(toadd);
ERR_clear_error();
/*
* If the "add" didn't work, it was probably a conflict because it was
* already added (eg. someone calling ENGINE_load_blah then calling
* ENGINE_load_builtin_engines() perhaps).
*/
ERR_pop_to_mark();
# endif
}