the workaround/fallback code for supporting O_PATH file descriptors
when the kernel lacks support for performing these operations on them
caused EBADF to get replaced by ENOENT (due to missing entry in
/proc/self/fd). this is unlikely to affect real-world code (calls that
might yield EBADF are generally unsafe, especially in library code)
but it was breaking some test cases.
the fix I've applied is something of a tradeoff: it adds one syscall
to these operations on kernels where the workaround is needed. the
alternative would be to catch ENOENT from the /proc lookup and
translate it to EBADF, but I want to avoid doing that in the interest
of not touching/depending on /proc at all in these functions as long
as the kernel correctly supports the operations. this is following the
general principle of isolating hacks to code paths that are taken on
broken systems, and keeping the code for correct systems completely
hack-free.
the ABI allows the callee to clobber stack slots that correspond to
arguments passed in registers, so the caller must adjust the stack
pointer to reserve space appropriately. prior to this fix, the argv
array was possibly clobbered by dynamic linker code before passing
control to the main program.
our getcwd already (as an extension) supports allocation of a buffer
when the buffer argument is a null pointer, so there's no need to
duplicate the allocation logic in this wrapper function. duplicating
it is actually harmful in that it doubles the stack usage from
PATH_MAX to 2*PATH_MAX.
the wildcard function in GNU make includes dangling symlinks; if any
exist under the .git directory, they would get added as dependencies,
causing make to exit with an error due to lacking a rule to build the
missing file.
as far as I can tell, git operations which should force version.h to
be rebuilt must all touch the mtime of the top-level .git directory.
historically these functions appeared in BSD 4.3 without prototypes,
then in the bind project prototypes were added to resolv.h, but those
were incompatible with the definitions of the implementation.
the bind resolv.h became the defacto api most systems use now, but the
old internal definitions found their way into the linux manuals and thus
into musl.
previously this flag was defined and accepted as a no-op, possibly
breaking some software that uses it. given the choice to remove the
definition and possibly break applications that were already working,
or simply implement the feature, the latter turned out to be easy
enough to make the decision easy.
in the case where the FNM_PATHNAME flag is also set, this
implementation is clean and essentially optimal. otherwise, it's an
inefficient "brute force" implementation. at some point, when cleaning
up and refactoring this code, I may add a more direct code path for
handling FNM_LEADING_DIR in the non-FNM_PATHNAME case, but at this
point my main interest is avoiding introducing new bugs in the code
that implements the standard fnmatch features specified by POSIX.
this is still experimental and subject to change. for git checkouts,
an attempt is made to record the exact revision to aid in bug reports
and debugging. no version information is recorded in the static libc.a
or binaries it's linked into.
the FNM_PATHNAME logic for advancing by /-delimited components was
incorrect when the / character was escaped (i.e. \/), and a final \ at
the end of pattern was not handled correctly.
a '/' in the pattern could be incorrectly matched against the
terminating null byte in the string causing arbitrarily long
sequence of out-of-bounds access in fnmatch("/","",FNM_PATHNAME)
a v6 socket will only be used if there is at least one v6 nameserver
address. if the kernel lacks v6 support, the code will fall back to
using a v4 socket and requests to v6 servers will silently fail. when
using a v6 socket, v4 addresses are converted to v4-mapped form and
setsockopt is used to ensure that the v6 socket can accept both v4 and
v6 traffic (this is on-by-default on Linux but the default is
configurable in /proc and so it needs to be set explicitly on the
socket level). this scheme avoids increasing resource usage during
lookups and allows the existing network io loop to be used without
modification.
previously, nameservers whose address family did not match the address
family of the first-listed nameserver were simply ignored. prior to
recent __ipparse fixes, they were not ignored but erroneously parsed.
the old value of 20 was reported by Laurent Bercot as being
insufficient for a reasonable real-world usage case. actual problem
was the internal buffer used by ttyname(), but the implementation of
ttyname uses TTY_NAME_MAX, and for consistency it's best to increase
both. the new value is aligned with glibc.
subsequent code assumes the address family requested is either
unspecified or one of IPv4/IPv6, and could malfunction if this
constraint is not met, so other address families should be explicitly
rejected.
on archs with excess precision, the floating point constant 1e40f may
be evaluated such that it does not actually produce an infinity.
1e5000f is sufficiently large to produce an infinity for all supported
floating point formats. note that this definition of INFINITY is only
used for old or non-GNUC compilers anyway; despite being a portable,
conforming definition, it leads to erroneous warnings on many
compilers and thus using the builtin is preferred.
these functions were spuriously failing in the case where the buffer
size was exactly the number of bytes/characters to be written,
including null termination. since these functions do not have defined
error conditions other than buffer size, a reasonable application may
fail to check the return value when the format string and buffer size
are known to be valid; such an application could then attempt to use a
non-terminated buffer.
in addition to fixing the bug, I have changed the error handling
behavior so that these functions always null-terminate the output
except in the case where the buffer size is zero, and so that they
always write as many characters as possible before failing, rather
than dropping whole fields that do not fit. this actually simplifies
the logic somewhat anyway.
unfortunately this eliminates the ability of the compiler to diagnose
some dangerous/incorrect usage, but POSIX requires (as an extension to
the C language, i.e. CX shaded) that NULL have type void *. plain C
allows it to be defined as any null pointer constant.
the definition 0L is preserved for C++ rather than reverting to plain
0 to avoid dangerous behavior in non-conforming programs which use
NULL as a variadic sentinel. (it's impossible to use (void *)0 for C++
since C++ lacks the proper implicit pointer conversions, and other
popular alternatives like the GCC __null extension seem non-conforming
to the standard's requirements.)
- remove the HAVE_EFFICIENT_IRINT case: fn is an exact integer, so
it can be converted to int32_t a bit more efficiently than with a
cast (the rounding mode change can be avoided), but musl does not
support this case on any arch.
- __rem_pio2: use double_t where possible
- __rem_pio2f: use less assignments to avoid stores on i386
- use unsigned int bit manipulation (and union instead of macros)
- use hexfloat literals instead of named constants
loop condition was incorrect and confusing and caused an infinite loop
when (broken) applications reaped the pid from a signal handler or
another thread before wordexp's call to waitpid could do so.
when WRDE_NOSPACE is returned, the we_wordv and we_wordc members must
be valid, because the interface contract allows them to return partial
results.
in the case of zero results (due either to resource exhaustion or a
zero-word input) the we_wordv array still should contain a terminating
null pointer and the initial we_offs null pointers. this is impossible
on resource exhaustion, so a correct application must presumably check
for a null pointer in we_wordv; POSIX however seems to ignore the
issue. the previous code may have crashed under this situation.
avoid using exit status to determine if a shell error occurred, since
broken programs may install SIGCHLD handlers which reap all zombies,
including ones that don't belong to them. using clone and __WCLONE
does not seem to work for avoiding this problem since exec resets the
exit signal to SIGCHLD.
instead, the new code uses a dummy word at the beginning of the
shell's output, which is ignored, to determine whether the command was
executed successfully. this also fixes a corner case where a word
string containing zero words was interpreted as a single zero-length
word rather than no words at all. POSIX does not seem to require this
case to be supported anyway, though.
in addition, the new code uses the correct retry idiom for waitpid to
ensure that spurious STOP/CONT signals in the child and/or EINTR in
the parent do not prevent successful wait for the child, and blocks
signals in the child.