mingw-w64/mingw-w64-crt/libarm32/d3d10_1.def
Kai Tietz 4a306baa4a Add initial set of import-library-definition-files for ARM 32-bit.
Base is Windows RT 8.1


git-svn-id: svn+ssh://svn.code.sf.net/p/mingw-w64/code/trunk@6600 4407c894-4637-0410-b4f5-ada5f102cad1
2014-04-24 16:26:56 +00:00

38 lines
917 B
Modula-2

;
; Definition file of d3d10_1.dll
; Automatic generated by gendef
; written by Kai Tietz 2008-2014
;
LIBRARY "d3d10_1.dll"
EXPORTS
RevertToOldImplementation
D3D10CompileEffectFromMemory
D3D10CompileShader
D3D10CreateBlob
D3D10CreateDevice1
D3D10CreateDeviceAndSwapChain1
D3D10CreateEffectFromMemory
D3D10CreateEffectPoolFromMemory
D3D10CreateStateBlock
D3D10DisassembleEffect
D3D10DisassembleShader
D3D10GetGeometryShaderProfile
D3D10GetInputAndOutputSignatureBlob
D3D10GetInputSignatureBlob
D3D10GetOutputSignatureBlob
D3D10GetPixelShaderProfile
D3D10GetShaderDebugInfo
D3D10GetVersion
D3D10GetVertexShaderProfile
D3D10PreprocessShader
D3D10ReflectShader
D3D10RegisterLayers
D3D10StateBlockMaskDifference
D3D10StateBlockMaskDisableAll
D3D10StateBlockMaskDisableCapture
D3D10StateBlockMaskEnableAll
D3D10StateBlockMaskEnableCapture
D3D10StateBlockMaskGetSetting
D3D10StateBlockMaskIntersect
D3D10StateBlockMaskUnion