mirror of
https://git.code.sf.net/p/mingw-w64/mingw-w64
synced 2024-11-27 03:43:37 +08:00
505befbf4b
git-svn-id: svn+ssh://svn.code.sf.net/p/mingw-w64/code/trunk@3171 4407c894-4637-0410-b4f5-ada5f102cad1
184 lines
4.4 KiB
Modula-2
184 lines
4.4 KiB
Modula-2
;
|
|
; Definition file of d3dx10_43.dll
|
|
; Automatic generated by gendef
|
|
; written by Kai Tietz 2008
|
|
;
|
|
LIBRARY "d3dx10_43.dll"
|
|
EXPORTS
|
|
D3DX10CreateThreadPump
|
|
D3DX10CheckVersion
|
|
D3DX10CompileFromFileA
|
|
D3DX10CompileFromFileW
|
|
D3DX10CompileFromMemory
|
|
D3DX10CompileFromResourceA
|
|
D3DX10CompileFromResourceW
|
|
D3DX10ComputeNormalMap
|
|
D3DX10CreateAsyncCompilerProcessor
|
|
D3DX10CreateAsyncEffectCreateProcessor
|
|
D3DX10CreateAsyncEffectPoolCreateProcessor
|
|
D3DX10CreateAsyncFileLoaderA
|
|
D3DX10CreateAsyncFileLoaderW
|
|
D3DX10CreateAsyncMemoryLoader
|
|
D3DX10CreateAsyncResourceLoaderA
|
|
D3DX10CreateAsyncResourceLoaderW
|
|
D3DX10CreateAsyncShaderPreprocessProcessor
|
|
D3DX10CreateAsyncShaderResourceViewProcessor
|
|
D3DX10CreateAsyncTextureInfoProcessor
|
|
D3DX10CreateAsyncTextureProcessor
|
|
D3DX10CreateDevice
|
|
D3DX10CreateDeviceAndSwapChain
|
|
D3DX10CreateEffectFromFileA
|
|
D3DX10CreateEffectFromFileW
|
|
D3DX10CreateEffectFromMemory
|
|
D3DX10CreateEffectFromResourceA
|
|
D3DX10CreateEffectFromResourceW
|
|
D3DX10CreateEffectPoolFromFileA
|
|
D3DX10CreateEffectPoolFromFileW
|
|
D3DX10CreateEffectPoolFromMemory
|
|
D3DX10CreateEffectPoolFromResourceA
|
|
D3DX10CreateEffectPoolFromResourceW
|
|
D3DX10CreateFontA
|
|
D3DX10CreateFontIndirectA
|
|
D3DX10CreateFontIndirectW
|
|
D3DX10CreateFontW
|
|
D3DX10CreateMesh
|
|
D3DX10CreateShaderResourceViewFromFileA
|
|
D3DX10CreateShaderResourceViewFromFileW
|
|
D3DX10CreateShaderResourceViewFromMemory
|
|
D3DX10CreateShaderResourceViewFromResourceA
|
|
D3DX10CreateShaderResourceViewFromResourceW
|
|
D3DX10CreateSkinInfo
|
|
D3DX10CreateSprite
|
|
D3DX10CreateTextureFromFileA
|
|
D3DX10CreateTextureFromFileW
|
|
D3DX10CreateTextureFromMemory
|
|
D3DX10CreateTextureFromResourceA
|
|
D3DX10CreateTextureFromResourceW
|
|
D3DX10FilterTexture
|
|
D3DX10GetFeatureLevel1
|
|
D3DX10GetImageInfoFromFileA
|
|
D3DX10GetImageInfoFromFileW
|
|
D3DX10GetImageInfoFromMemory
|
|
D3DX10GetImageInfoFromResourceA
|
|
D3DX10GetImageInfoFromResourceW
|
|
D3DX10LoadTextureFromTexture
|
|
D3DX10PreprocessShaderFromFileA
|
|
D3DX10PreprocessShaderFromFileW
|
|
D3DX10PreprocessShaderFromMemory
|
|
D3DX10PreprocessShaderFromResourceA
|
|
D3DX10PreprocessShaderFromResourceW
|
|
D3DX10SHProjectCubeMap
|
|
D3DX10SaveTextureToFileA
|
|
D3DX10SaveTextureToFileW
|
|
D3DX10SaveTextureToMemory
|
|
D3DX10UnsetAllDeviceObjects
|
|
D3DXBoxBoundProbe
|
|
D3DXColorAdjustContrast
|
|
D3DXColorAdjustSaturation
|
|
D3DXComputeBoundingBox
|
|
D3DXComputeBoundingSphere
|
|
D3DXCpuOptimizations
|
|
D3DXCreateMatrixStack
|
|
D3DXFloat16To32Array
|
|
D3DXFloat32To16Array
|
|
D3DXFresnelTerm
|
|
D3DXIntersectTri
|
|
D3DXMatrixAffineTransformation
|
|
D3DXMatrixAffineTransformation2D
|
|
D3DXMatrixDecompose
|
|
D3DXMatrixDeterminant
|
|
D3DXMatrixInverse
|
|
D3DXMatrixLookAtLH
|
|
D3DXMatrixLookAtRH
|
|
D3DXMatrixMultiply
|
|
D3DXMatrixMultiplyTranspose
|
|
D3DXMatrixOrthoLH
|
|
D3DXMatrixOrthoOffCenterLH
|
|
D3DXMatrixOrthoOffCenterRH
|
|
D3DXMatrixOrthoRH
|
|
D3DXMatrixPerspectiveFovLH
|
|
D3DXMatrixPerspectiveFovRH
|
|
D3DXMatrixPerspectiveLH
|
|
D3DXMatrixPerspectiveOffCenterLH
|
|
D3DXMatrixPerspectiveOffCenterRH
|
|
D3DXMatrixPerspectiveRH
|
|
D3DXMatrixReflect
|
|
D3DXMatrixRotationAxis
|
|
D3DXMatrixRotationQuaternion
|
|
D3DXMatrixRotationX
|
|
D3DXMatrixRotationY
|
|
D3DXMatrixRotationYawPitchRoll
|
|
D3DXMatrixRotationZ
|
|
D3DXMatrixScaling
|
|
D3DXMatrixShadow
|
|
D3DXMatrixTransformation
|
|
D3DXMatrixTransformation2D
|
|
D3DXMatrixTranslation
|
|
D3DXMatrixTranspose
|
|
D3DXPlaneFromPointNormal
|
|
D3DXPlaneFromPoints
|
|
D3DXPlaneIntersectLine
|
|
D3DXPlaneNormalize
|
|
D3DXPlaneTransform
|
|
D3DXPlaneTransformArray
|
|
D3DXQuaternionBaryCentric
|
|
D3DXQuaternionExp
|
|
D3DXQuaternionInverse
|
|
D3DXQuaternionLn
|
|
D3DXQuaternionMultiply
|
|
D3DXQuaternionNormalize
|
|
D3DXQuaternionRotationAxis
|
|
D3DXQuaternionRotationMatrix
|
|
D3DXQuaternionRotationYawPitchRoll
|
|
D3DXQuaternionSlerp
|
|
D3DXQuaternionSquad
|
|
D3DXQuaternionSquadSetup
|
|
D3DXQuaternionToAxisAngle
|
|
D3DXSHAdd
|
|
D3DXSHDot
|
|
D3DXSHEvalConeLight
|
|
D3DXSHEvalDirection
|
|
D3DXSHEvalDirectionalLight
|
|
D3DXSHEvalHemisphereLight
|
|
D3DXSHEvalSphericalLight
|
|
D3DXSHMultiply2
|
|
D3DXSHMultiply3
|
|
D3DXSHMultiply4
|
|
D3DXSHMultiply5
|
|
D3DXSHMultiply6
|
|
D3DXSHRotate
|
|
D3DXSHRotateZ
|
|
D3DXSHScale
|
|
D3DXSphereBoundProbe
|
|
D3DXVec2BaryCentric
|
|
D3DXVec2CatmullRom
|
|
D3DXVec2Hermite
|
|
D3DXVec2Normalize
|
|
D3DXVec2Transform
|
|
D3DXVec2TransformArray
|
|
D3DXVec2TransformCoord
|
|
D3DXVec2TransformCoordArray
|
|
D3DXVec2TransformNormal
|
|
D3DXVec2TransformNormalArray
|
|
D3DXVec3BaryCentric
|
|
D3DXVec3CatmullRom
|
|
D3DXVec3Hermite
|
|
D3DXVec3Normalize
|
|
D3DXVec3Project
|
|
D3DXVec3ProjectArray
|
|
D3DXVec3Transform
|
|
D3DXVec3TransformArray
|
|
D3DXVec3TransformCoord
|
|
D3DXVec3TransformCoordArray
|
|
D3DXVec3TransformNormal
|
|
D3DXVec3TransformNormalArray
|
|
D3DXVec3Unproject
|
|
D3DXVec3UnprojectArray
|
|
D3DXVec4BaryCentric
|
|
D3DXVec4CatmullRom
|
|
D3DXVec4Cross
|
|
D3DXVec4Hermite
|
|
D3DXVec4Normalize
|
|
D3DXVec4Transform
|
|
D3DXVec4TransformArray
|