mirror of
https://git.code.sf.net/p/mingw-w64/mingw-w64
synced 2024-11-23 09:54:39 +08:00
4fd54b35a1
This reverts commit 010cebed76
.
475 lines
17 KiB
C++
475 lines
17 KiB
C++
/**
|
|
* This file has no copyright assigned and is placed in the Public Domain.
|
|
* This file is part of the mingw-w64 runtime package.
|
|
* No warranty is given; refer to the file DISCLAIMER.PD within this package.
|
|
*/
|
|
#ifndef _INC_D2D1HELPER
|
|
#define _INC_D2D1HELPER
|
|
|
|
#ifndef D2D_USE_C_DEFINITIONS
|
|
|
|
namespace D2D1 {
|
|
|
|
D2D1FORCEINLINE D2D1_MATRIX_3X2_F IdentityMatrix();
|
|
|
|
template<typename T> struct TypeTraits {
|
|
typedef D2D1_POINT_2F Point;
|
|
typedef D2D1_SIZE_F Size;
|
|
typedef D2D1_RECT_F Rect;
|
|
};
|
|
|
|
template<> struct TypeTraits<UINT32> {
|
|
typedef D2D1_POINT_2U Point;
|
|
typedef D2D1_SIZE_U Size;
|
|
typedef D2D1_RECT_U Rect;
|
|
};
|
|
|
|
static inline FLOAT FloatMax() {
|
|
return 3.402823466e+38f;
|
|
}
|
|
|
|
template<typename T> D2D1FORCEINLINE typename TypeTraits<T>::Point Point2(T x, T y) {
|
|
typename TypeTraits<T>::Point r = {x,y};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_POINT_2F Point2F(FLOAT x = 0.f, FLOAT y = 0.f) {
|
|
return Point2<FLOAT>(x, y);
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_POINT_2U Point2U(UINT32 x = 0, UINT32 y = 0) {
|
|
return Point2<UINT32>(x, y);
|
|
}
|
|
|
|
template<typename T> D2D1FORCEINLINE typename TypeTraits<T>::Size Size(T width, T height) {
|
|
typename TypeTraits<T>::Size r = {width, height};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_SIZE_F SizeF(FLOAT width = 0.0f, FLOAT height = 0.0f) {
|
|
return Size<FLOAT>(width, height);
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_SIZE_U SizeU(UINT32 width = 0, UINT32 height = 0) {
|
|
return Size<UINT32>(width, height);
|
|
}
|
|
|
|
template<typename T> D2D1FORCEINLINE typename TypeTraits<T>::Rect Rect(T left, T top, T right, T bottom) {
|
|
typename TypeTraits<T>::Rect r = {left, top, right, bottom};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_RECT_F RectF(FLOAT left = 0.0f, FLOAT top = 0.0f, FLOAT right = 0.0f, FLOAT bottom = 0.0f) {
|
|
return Rect<FLOAT>(left, top, right, bottom);
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_RECT_U RectU(UINT32 left = 0, UINT32 top = 0, UINT32 right = 0, UINT32 bottom = 0) {
|
|
return Rect<UINT32>(left, top, right, bottom);
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_RECT_F InfiniteRect() {
|
|
D2D1_RECT_F r = {-FloatMax(), -FloatMax(), FloatMax(), FloatMax()};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_ARC_SEGMENT ArcSegment(const D2D1_POINT_2F &point, const D2D1_SIZE_F &size, const FLOAT rotationAngle, D2D1_SWEEP_DIRECTION sweepDirection, D2D1_ARC_SIZE arcSize) {
|
|
D2D1_ARC_SEGMENT r = {point, size, rotationAngle, sweepDirection, arcSize};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_BEZIER_SEGMENT BezierSegment(const D2D1_POINT_2F &point1, const D2D1_POINT_2F &point2, const D2D1_POINT_2F &point3) {
|
|
D2D1_BEZIER_SEGMENT r = {point1, point2, point3};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_ELLIPSE Ellipse(const D2D1_POINT_2F ¢er, FLOAT radiusX, FLOAT radiusY) {
|
|
D2D1_ELLIPSE r = {center, radiusX, radiusY};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_ROUNDED_RECT RoundedRect(const D2D1_RECT_F &rect, FLOAT radiusX, FLOAT radiusY) {
|
|
D2D1_ROUNDED_RECT r = {rect, radiusX, radiusY};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_BRUSH_PROPERTIES BrushProperties(
|
|
FLOAT opacity = 1.0f,
|
|
const D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix()) {
|
|
D2D1_BRUSH_PROPERTIES r = {opacity, transform};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_GRADIENT_STOP GradientStop(FLOAT position, const D2D1_COLOR_F &color) {
|
|
D2D1_GRADIENT_STOP r = {position, color};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_QUADRATIC_BEZIER_SEGMENT QuadraticBezierSegment(const D2D1_POINT_2F &point1, const D2D1_POINT_2F &point2) {
|
|
D2D1_QUADRATIC_BEZIER_SEGMENT r = {point1, point2};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_STROKE_STYLE_PROPERTIES StrokeStyleProperties(
|
|
D2D1_CAP_STYLE startCap = D2D1_CAP_STYLE_FLAT,
|
|
D2D1_CAP_STYLE endCap = D2D1_CAP_STYLE_FLAT,
|
|
D2D1_CAP_STYLE dashCap = D2D1_CAP_STYLE_FLAT,
|
|
D2D1_LINE_JOIN lineJoin = D2D1_LINE_JOIN_MITER,
|
|
FLOAT miterLimit = 10.0f,
|
|
D2D1_DASH_STYLE dashStyle = D2D1_DASH_STYLE_SOLID,
|
|
FLOAT dashOffset = 0.0f) {
|
|
D2D1_STROKE_STYLE_PROPERTIES r = {startCap, endCap, dashCap, lineJoin, miterLimit, dashStyle, dashOffset};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_BITMAP_BRUSH_PROPERTIES BitmapBrushProperties(
|
|
D2D1_EXTEND_MODE extendModeX = D2D1_EXTEND_MODE_CLAMP,
|
|
D2D1_EXTEND_MODE extendModeY = D2D1_EXTEND_MODE_CLAMP,
|
|
D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR) {
|
|
D2D1_BITMAP_BRUSH_PROPERTIES r = {extendModeX, extendModeY, interpolationMode};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES LinearGradientBrushProperties(const D2D1_POINT_2F &startPoint, const D2D1_POINT_2F &endPoint) {
|
|
D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES r = {startPoint, endPoint};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES RadialGradientBrushProperties(const D2D1_POINT_2F ¢er, const D2D1_POINT_2F &gradientOriginOffset, FLOAT radiusX, FLOAT radiusY) {
|
|
D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES r = {center, gradientOriginOffset, radiusX, radiusY};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_PIXEL_FORMAT PixelFormat(
|
|
DXGI_FORMAT dxgiFormat = DXGI_FORMAT_UNKNOWN,
|
|
D2D1_ALPHA_MODE alphaMode = D2D1_ALPHA_MODE_UNKNOWN)
|
|
{
|
|
D2D1_PIXEL_FORMAT r = {dxgiFormat, alphaMode};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_BITMAP_PROPERTIES BitmapProperties(CONST D2D1_PIXEL_FORMAT &pixelFormat = D2D1::PixelFormat(),
|
|
FLOAT dpiX = 96.0f, FLOAT dpiY = 96.0f) {
|
|
D2D1_BITMAP_PROPERTIES r = {pixelFormat, dpiX, dpiY};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_RENDER_TARGET_PROPERTIES RenderTargetProperties(
|
|
D2D1_RENDER_TARGET_TYPE type = D2D1_RENDER_TARGET_TYPE_DEFAULT,
|
|
CONST D2D1_PIXEL_FORMAT &pixelFormat = D2D1::PixelFormat(),
|
|
FLOAT dpiX = 0.0,
|
|
FLOAT dpiY = 0.0,
|
|
D2D1_RENDER_TARGET_USAGE usage = D2D1_RENDER_TARGET_USAGE_NONE,
|
|
D2D1_FEATURE_LEVEL minLevel = D2D1_FEATURE_LEVEL_DEFAULT)
|
|
{
|
|
D2D1_RENDER_TARGET_PROPERTIES r = {type, pixelFormat, dpiX, dpiY, usage, minLevel};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_HWND_RENDER_TARGET_PROPERTIES HwndRenderTargetProperties(
|
|
HWND hwnd,
|
|
D2D1_SIZE_U pixelSize = D2D1::Size(static_cast<UINT>(0), static_cast<UINT>(0)),
|
|
D2D1_PRESENT_OPTIONS presentOptions = D2D1_PRESENT_OPTIONS_NONE) {
|
|
D2D1_HWND_RENDER_TARGET_PROPERTIES r = {hwnd, pixelSize, presentOptions};
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_LAYER_PARAMETERS LayerParameters(
|
|
CONST D2D1_RECT_F &contentBounds = D2D1::InfiniteRect(),
|
|
ID2D1Geometry *geometricMask = NULL,
|
|
D2D1_ANTIALIAS_MODE maskAntialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
|
|
D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(),
|
|
FLOAT opacity = 1.0,
|
|
ID2D1Brush *opacityBrush = NULL,
|
|
D2D1_LAYER_OPTIONS layerOptions = D2D1_LAYER_OPTIONS_NONE) {
|
|
D2D1_LAYER_PARAMETERS r =
|
|
{contentBounds, geometricMask, maskAntialiasMode, maskTransform, opacity, opacityBrush, layerOptions };
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_DRAWING_STATE_DESCRIPTION DrawingStateDescription(
|
|
D2D1_ANTIALIAS_MODE antialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
|
|
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_DEFAULT,
|
|
D2D1_TAG tag1 = 0,
|
|
D2D1_TAG tag2 = 0,
|
|
const D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix()) {
|
|
D2D1_DRAWING_STATE_DESCRIPTION r = {antialiasMode, textAntialiasMode, tag1, tag2, transform};
|
|
return r;
|
|
}
|
|
|
|
class ColorF : public D2D1_COLOR_F {
|
|
public:
|
|
enum Enum {
|
|
AliceBlue = 0xf0f8ff,
|
|
AntiqueWhite = 0xfaebd7,
|
|
Aqua = 0x00ffff,
|
|
Aquamarine = 0x7fffd4,
|
|
Azure = 0xf0ffff,
|
|
Beige = 0xf5f5dc,
|
|
Bisque = 0xffe4c4,
|
|
Black = 0x000000,
|
|
BlanchedAlmond = 0xffebcd,
|
|
Blue = 0x0000ff,
|
|
BlueViolet = 0x8a2be2,
|
|
Brown = 0xa52a2a,
|
|
BurlyWood = 0xdeb887,
|
|
CadetBlue = 0x5f9ea0,
|
|
Chartreuse = 0x7fff00,
|
|
Chocolate = 0xd2691e,
|
|
Coral = 0xff7f50,
|
|
CornflowerBlue = 0x6495ed,
|
|
Cornsilk = 0xfff8dc,
|
|
Crimson = 0xdc143c,
|
|
Cyan = 0x00ffff,
|
|
DarkBlue = 0x00008b,
|
|
DarkCyan = 0x008b8b,
|
|
DarkGoldenrod = 0xb8860b,
|
|
DarkGray = 0xa9a9a9,
|
|
DarkGreen = 0x006400,
|
|
DarkKhaki = 0xbdb76b,
|
|
DarkMagenta = 0x8b008b,
|
|
DarkOliveGreen = 0x556B2f,
|
|
DarkOrange = 0xff8c00,
|
|
DarkOrchid = 0x9932cc,
|
|
DarkRed = 0x8b0000,
|
|
DarkSalmon = 0xe9967a,
|
|
DarkSeaGreen = 0x8fbc8f,
|
|
DarkSlateBlue = 0x483d8b,
|
|
DarkSlateGray = 0x2f4f4f,
|
|
DarkTurquoise = 0x00ced1,
|
|
DarkViolet = 0x9400d3,
|
|
DeepPink = 0xff1493,
|
|
DeepSkyBlue = 0x00bfff,
|
|
DimGray = 0x696969,
|
|
DodgerBlue = 0x1e90ff,
|
|
Firebrick = 0xb22222,
|
|
FloralWhite = 0xfffaf0,
|
|
ForestGreen = 0x228b22,
|
|
Fuchsia = 0xff00ff,
|
|
Gainsboro = 0xdcdcdc,
|
|
GhostWhite = 0xf8f8ff,
|
|
Gold = 0xffd700,
|
|
Goldenrod = 0xdaa520,
|
|
Gray = 0x808080,
|
|
Green = 0x008000,
|
|
GreenYellow = 0xadff2f,
|
|
Honeydew = 0xf0fff0,
|
|
HotPink = 0xff69b4,
|
|
IndianRed = 0xcd5c5c,
|
|
Indigo = 0x4b0082,
|
|
Ivory = 0xfffff0,
|
|
Khaki = 0xf0e68c,
|
|
Lavender = 0xe6e6fa,
|
|
LavenderBlush = 0xfff0f5,
|
|
LawnGreen = 0x7cfc00,
|
|
LemonChiffon = 0xfffacd,
|
|
LightBlue = 0xadd8e6,
|
|
LightCoral = 0xf08080,
|
|
LightCyan = 0xe0ffff,
|
|
LightGoldenrodYellow = 0xfafad2,
|
|
LightGreen = 0x90ee90,
|
|
LightGray = 0xd3d3d3,
|
|
LightPink = 0xffb6c1,
|
|
LightSalmon = 0xffa07a,
|
|
LightSeaGreen = 0x20b2aa,
|
|
LightSkyBlue = 0x87cefa,
|
|
LightSlateGray = 0x778899,
|
|
LightSteelBlue = 0xb0c4de,
|
|
LightYellow = 0xffffe0,
|
|
Lime = 0x00ff00,
|
|
LimeGreen = 0x32cd32,
|
|
Linen = 0xfaf0e6,
|
|
Magenta = 0xff00ff,
|
|
Maroon = 0x800000,
|
|
MediumAquamarine = 0x66cdaa,
|
|
MediumBlue = 0x0000cd,
|
|
MediumOrchid = 0xba55d3,
|
|
MediumPurple = 0x9370db,
|
|
MediumSeaGreen = 0x3cb371,
|
|
MediumSlateBlue = 0x7b68ee,
|
|
MediumSpringGreen = 0x00fa9a,
|
|
MediumTurquoise = 0x48d1cc,
|
|
MediumVioletRed = 0xc71585,
|
|
MidnightBlue = 0x191970,
|
|
MintCream = 0xf5fffa,
|
|
MistyRose = 0xffe4e1,
|
|
Moccasin = 0xffe4b5,
|
|
NavajoWhite = 0xffdead,
|
|
Navy = 0x000080,
|
|
OldLace = 0xfdf5e6,
|
|
Olive = 0x808000,
|
|
OliveDrab = 0x6b8e23,
|
|
Orange = 0xffa500,
|
|
OrangeRed = 0xff4500,
|
|
Orchid = 0xda70d6,
|
|
PaleGoldenrod = 0xeee8aa,
|
|
PaleGreen = 0x98fb98,
|
|
PaleTurquoise = 0xafeeee,
|
|
PaleVioletRed = 0xdb7093,
|
|
PapayaWhip = 0xffefd5,
|
|
PeachPuff = 0xffdab9,
|
|
Peru = 0xcd853f,
|
|
Pink = 0xffc0cb,
|
|
Plum = 0xdda0dd,
|
|
PowderBlue = 0xb0e0e6,
|
|
Purple = 0x800080,
|
|
Red = 0xff0000,
|
|
RosyBrown = 0xbc8f8f,
|
|
RoyalBlue = 0x4169e1,
|
|
SaddleBrown = 0x8b4513,
|
|
Salmon = 0xfa8072,
|
|
SandyBrown = 0xf4a460,
|
|
SeaGreen = 0x2e8B57,
|
|
SeaShell = 0xfff5ee,
|
|
Sienna = 0xa0522d,
|
|
Silver = 0xc0c0c0,
|
|
SkyBlue = 0x87ceeb,
|
|
SlateBlue = 0x6a5acd,
|
|
SlateGray = 0x708090,
|
|
Snow = 0xfffafa,
|
|
SpringGreen = 0x00ff7f,
|
|
SteelBlue = 0x4682B4,
|
|
Tan = 0xd2b48c,
|
|
Teal = 0x008080,
|
|
Thistle = 0xd8bfd8,
|
|
Tomato = 0xff6347,
|
|
Turquoise = 0x40e0d0,
|
|
Violet = 0xee82ee,
|
|
Wheat = 0xf5deb3,
|
|
White = 0xffffff,
|
|
WhiteSmoke = 0xf5f5f5,
|
|
Yellow = 0xffff00,
|
|
YellowGreen = 0x9acd32
|
|
};
|
|
|
|
FORCEINLINE ColorF(UINT32 rgb, FLOAT _a = 1.0) {
|
|
init(rgb, _a);
|
|
}
|
|
|
|
D2D1FORCEINLINE ColorF(Enum knownColor, FLOAT _a = 1.0) {
|
|
init(knownColor, _a);
|
|
}
|
|
|
|
D2D1FORCEINLINE ColorF(FLOAT _r, FLOAT _g, FLOAT _b, FLOAT _a = 1.0) {
|
|
r = _r;
|
|
g = _g;
|
|
b = _b;
|
|
a = _a;
|
|
}
|
|
private:
|
|
D2D1FORCEINLINE void init(UINT32 rgb, FLOAT _a) {
|
|
r = static_cast<float>((rgb>>16)&0xff)/255.0f;
|
|
g = static_cast<float>((rgb>>8)&0xff)/255.0f;
|
|
b = static_cast<float>(rgb&0xff)/255.0f;
|
|
a = _a;
|
|
}
|
|
};
|
|
|
|
class Matrix3x2F : public D2D1_MATRIX_3X2_F {
|
|
public:
|
|
D2D1FORCEINLINE Matrix3x2F(FLOAT __11, FLOAT __12, FLOAT __21, FLOAT __22, FLOAT __31, FLOAT __32) {
|
|
_11 = __11;
|
|
_12 = __12;
|
|
_21 = __21;
|
|
_22 = __22;
|
|
_31 = __31;
|
|
_32 = __32;
|
|
}
|
|
|
|
D2D1FORCEINLINE Matrix3x2F() {}
|
|
|
|
static D2D1FORCEINLINE Matrix3x2F Identity() {
|
|
return Matrix3x2F(1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
static D2D1FORCEINLINE Matrix3x2F Translation(D2D1_SIZE_F size) {
|
|
return Translation(size.width, size.height);
|
|
}
|
|
|
|
static D2D1FORCEINLINE Matrix3x2F Translation(FLOAT x, FLOAT y) {
|
|
return Matrix3x2F(1.0f, 0.0f, 0.0f, 1.0f, x, y);
|
|
}
|
|
|
|
static D2D1FORCEINLINE Matrix3x2F Scale(D2D1_SIZE_F size, D2D1_POINT_2F center = D2D1::Point2F()) {
|
|
return Scale(size.width, size.height, center);
|
|
}
|
|
|
|
static D2D1FORCEINLINE Matrix3x2F Scale(FLOAT x, FLOAT y, D2D1_POINT_2F center = D2D1::Point2F()) {
|
|
return Matrix3x2F(x, 0.0f, 0.0f, y, center.x - x*center.x, center.y - y*center.y);
|
|
}
|
|
|
|
static D2D1FORCEINLINE Matrix3x2F Rotation(FLOAT angle, D2D1_POINT_2F center = D2D1::Point2F()) {
|
|
Matrix3x2F r;
|
|
D2D1MakeRotateMatrix(angle, center, &r);
|
|
return r;
|
|
}
|
|
|
|
static D2D1FORCEINLINE Matrix3x2F Skew(FLOAT angleX, FLOAT angleY, D2D1_POINT_2F center = D2D1::Point2F()) {
|
|
Matrix3x2F r;
|
|
D2D1MakeSkewMatrix(angleX, angleY, center, &r);
|
|
return r;
|
|
}
|
|
|
|
static inline const Matrix3x2F *ReinterpretBaseType(const D2D1_MATRIX_3X2_F *pMatrix) {
|
|
return static_cast<const Matrix3x2F *>(pMatrix);
|
|
}
|
|
|
|
static inline Matrix3x2F *ReinterpretBaseType(D2D1_MATRIX_3X2_F *pMatrix) {
|
|
return static_cast<Matrix3x2F *>(pMatrix);
|
|
}
|
|
|
|
inline FLOAT Determinant() const {
|
|
return _11*_22 - _12*_21;
|
|
}
|
|
|
|
inline bool IsInvertible() const {
|
|
return !!D2D1IsMatrixInvertible(this);
|
|
}
|
|
|
|
inline bool Invert() {
|
|
return !!D2D1InvertMatrix(this);
|
|
}
|
|
|
|
inline bool IsIdentity() const {
|
|
return _11 == 1.0f && _12 == 0.0f && _21 == 0.0f && _22 == 1.0f && _31 == 0.0f && _32 == 0.0f;
|
|
}
|
|
|
|
inline void SetProduct(const Matrix3x2F &a, const Matrix3x2F &b) {
|
|
_11 = a._11*b._11 + a._12*b._21;
|
|
_12 = a._11*b._12 + a._12*b._22;
|
|
_21 = a._21*b._11 + a._22*b._21;
|
|
_22 = a._21*b._12 + a._22*b._22;
|
|
_31 = a._31*b._11 + a._32*b._21 + b._31;
|
|
_32 = a._31*b._12 + a._32*b._22 + b._32;
|
|
}
|
|
|
|
D2D1FORCEINLINE Matrix3x2F operator*(const Matrix3x2F &matrix) const {
|
|
Matrix3x2F r;
|
|
r.SetProduct(*this, matrix);
|
|
return r;
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_POINT_2F TransformPoint(D2D1_POINT_2F point) const {
|
|
return Point2F(point.x*_11 + point.y*_21 + _31, point.x*_12 + point.y*_22 + _32);
|
|
}
|
|
};
|
|
|
|
D2D1FORCEINLINE D2D1_POINT_2F operator*(const D2D1_POINT_2F &point, const D2D1_MATRIX_3X2_F &matrix) {
|
|
return Matrix3x2F::ReinterpretBaseType(&matrix)->TransformPoint(point);
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_MATRIX_3X2_F IdentityMatrix() {
|
|
return Matrix3x2F::Identity();
|
|
}
|
|
|
|
}
|
|
|
|
D2D1FORCEINLINE D2D1_MATRIX_3X2_F operator*(const D2D1_MATRIX_3X2_F &matrix1, const D2D1_MATRIX_3X2_F &matrix2) {
|
|
D2D1::Matrix3x2F r;
|
|
r.SetProduct(*D2D1::Matrix3x2F::ReinterpretBaseType(&matrix1), *D2D1::Matrix3x2F::ReinterpretBaseType(&matrix2));
|
|
return r;
|
|
}
|
|
|
|
#endif /* D2D_USE_C_DEFINITIONS */
|
|
|
|
#endif /*_INC_D2D1HELPER*/
|