Mesa 3D graphics library
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Iván Briano fbd4133735 anv: emit scissors when the pipeline changes
With the switch to common dynamic state tracking, something got lost
that made the scissors not always be emitted when they are not dynamic
and the pipeline is marked dirty.

Since both viewport and scissors make use of each other to calculate
their values, just stick the scissor emit in the same if block as
viewport for now.
I'd rather have them decoupled, and at least the Vulkan CTS didn't
complain when I tried it, but I don't know what other effects that
may have, especially when it comes to the guardband.

Fixes a bunch of tests under
dEQP-VK.pipeline.*.multisample.misc.*

Fixes: 7d25c04236 ("anv: Switch to using common dynamic state tracking")

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17964>
2022-08-09 19:58:14 +00:00
.github/workflows ci: Building osmesa on OSX 2022-07-29 12:57:26 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci/skqp: Add gitlab sections for uncluttering 2022-08-08 08:51:24 +00:00
android Android.mk: Intermediate output paths may already be absolute 2022-06-26 22:06:36 +00:00
bin bin/gen_release_notes.py: bump advertised vulkan version to 1.3 2022-08-03 19:12:25 +00:00
build-support
docs docs/ci: show how to run traces locally 2022-08-09 13:59:59 +02:00
include vulkan: Update the XML and headers to 1.3.224 2022-08-05 18:10:57 +00:00
src anv: emit scissors when the pipeline changes 2022-08-09 19:58:14 +00:00
subprojects subprojects: Point DirectX-Headers at a specific tag 2022-07-15 16:27:11 +00:00
.dir-locals.el
.editorconfig ci/vs2019: Update editorconfig for ps1 files 2022-06-14 21:14:33 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml ci/windows: Disable Windows builds while the runner is offline again 2022-08-09 06:57:35 -07:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: fix order of emails for Axel Davy 2022-07-27 21:36:23 +00:00
CODEOWNERS CODEOWNERS: evelikov renamed to xexaxo 2022-06-24 12:28:59 +00:00
meson_options.txt util: Add a Win32 futex impl 2022-07-15 21:31:51 +00:00
meson.build meson: Cleanup usage dri_drivers as it's a dead option 2022-08-04 19:07:06 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump 22.3.0-devel 2022-08-03 17:16:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.