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540 lines
21 KiB
C
540 lines
21 KiB
C
/* $Id: gl_mangle.h,v 1.4 2000/01/04 08:07:09 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.3
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*
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* Copyright (C) 1999 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
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* your application both with OpenGL and Mesa. The Mesa functions will
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* be redefined so they are prefixed with "mgl" instead of "gl".
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* Contributed by Randy Frank (rfrank@rsinc.com)
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*/
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#ifndef GL_MANGLE_H
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#define GL_MANGLE_H
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#define glClearIndex mglClearIndex
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#define glClearColor mglClearColor
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#define glClear mglClear
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#define glIndexMask mglIndexMask
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#define glColorMask mglColorMask
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#define glAlphaFunc mglAlphaFunc
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#define glBlendFunc mglBlendFunc
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#define glLogicOp mglLogicOp
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#define glCullFace mglCullFace
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#define glFrontFace mglFrontFace
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#define glPointSize mglPointSize
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#define glLineWidth mglLineWidth
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#define glLineStipple mglLineStipple
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#define glPolygonMode mglPolygonMode
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#define glPolygonOffset mglPolygonOffset
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#define glPolygonStipple mglPolygonStipple
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#define glGetPolygonStipple mglGetPolygonStipple
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#define glEdgeFlag mglEdgeFlag
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#define glEdgeFlagv mglEdgeFlagv
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#define glScissor mglScissor
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#define glClipPlane mglClipPlane
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#define glGetClipPlane mglGetClipPlane
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#define glDrawBuffer mglDrawBuffer
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#define glReadBuffer mglReadBuffer
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#define glEnable mglEnable
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#define glDisable mglDisable
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#define glIsEnabled mglIsEnabled
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#define glEnableClientState mglEnableClientState
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#define glDisableClientState mglDisableClientState
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#define glGetBooleanv mglGetBooleanv
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#define glGetDoublev mglGetDoublev
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#define glGetFloatv mglGetFloatv
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#define glGetIntegerv mglGetIntegerv
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#define glPushAttrib mglPushAttrib
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#define glPopAttrib mglPopAttrib
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#define glPushClientAttrib mglPushClientAttrib
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#define glPopClientAttrib mglPopClientAttrib
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#define glRenderMode mglRenderMode
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#define glGetError mglGetError
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#define glGetString mglGetString
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#define glFinish mglFinish
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#define glFlush mglFlush
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#define glHint mglHint
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#define glClearDepth mglClearDepth
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#define glDepthFunc mglDepthFunc
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#define glDepthMask mglDepthMask
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#define glDepthRange mglDepthRange
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#define glClearAccum mglClearAccum
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#define glAccum mglAccum
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#define glMatrixMode mglMatrixMode
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#define glOrtho mglOrtho
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#define glFrustum mglFrustum
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#define glViewport mglViewport
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#define glPushMatrix mglPushMatrix
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#define glPopMatrix mglPopMatrix
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#define glLoadIdentity mglLoadIdentity
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#define glLoadMatrixd mglLoadMatrixd
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#define glLoadMatrixf mglLoadMatrixf
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#define glMultMatrixd mglMultMatrixd
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#define glMultMatrixf mglMultMatrixf
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#define glRotated mglRotated
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#define glRotatef mglRotatef
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#define glScaled mglScaled
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#define glScalef mglScalef
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#define glTranslated mglTranslated
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#define glTranslatef mglTranslatef
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#define glIsList mglIsList
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#define glDeleteLists mglDeleteLists
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#define glGenLists mglGenLists
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#define glNewList mglNewList
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#define glEndList mglEndList
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#define glCallList mglCallList
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#define glCallLists mglCallLists
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#define glListBase mglListBase
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#define glBegin mglBegin
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#define glEnd mglEnd
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#define glVertex2d mglVertex2d
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#define glVertex2f mglVertex2f
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#define glVertex2i mglVertex2i
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#define glVertex2s mglVertex2s
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#define glVertex3d mglVertex3d
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#define glVertex3f mglVertex3f
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#define glVertex3i mglVertex3i
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#define glVertex3s mglVertex3s
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#define glVertex4d mglVertex4d
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#define glVertex4f mglVertex4f
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#define glVertex4i mglVertex4i
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#define glVertex4s mglVertex4s
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#define glVertex2dv mglVertex2dv
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#define glVertex2fv mglVertex2fv
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#define glVertex2iv mglVertex2iv
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#define glVertex2sv mglVertex2sv
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#define glVertex3dv mglVertex3dv
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#define glVertex3fv mglVertex3fv
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#define glVertex3iv mglVertex3iv
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#define glVertex3sv mglVertex3sv
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#define glVertex4dv mglVertex4dv
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#define glVertex4fv mglVertex4fv
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#define glVertex4iv mglVertex4iv
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#define glVertex4sv mglVertex4sv
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#define glNormal3b mglNormal3b
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#define glNormal3d mglNormal3d
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#define glNormal3f mglNormal3f
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#define glNormal3i mglNormal3i
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#define glNormal3s mglNormal3s
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#define glNormal3bv mglNormal3bv
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#define glNormal3dv mglNormal3dv
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#define glNormal3fv mglNormal3fv
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#define glNormal3iv mglNormal3iv
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#define glNormal3sv mglNormal3sv
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#define glIndexd mglIndexd
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#define glIndexf mglIndexf
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#define glIndexi mglIndexi
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#define glIndexs mglIndexs
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#define glIndexub mglIndexub
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#define glIndexdv mglIndexdv
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#define glIndexfv mglIndexfv
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#define glIndexiv mglIndexiv
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#define glIndexsv mglIndexsv
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#define glIndexubv mglIndexubv
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#define glColor3b mglColor3b
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#define glColor3d mglColor3d
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#define glColor3f mglColor3f
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#define glColor3i mglColor3i
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#define glColor3s mglColor3s
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#define glColor3ub mglColor3ub
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#define glColor3ui mglColor3ui
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#define glColor3us mglColor3us
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#define glColor4b mglColor4b
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#define glColor4d mglColor4d
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#define glColor4f mglColor4f
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#define glColor4i mglColor4i
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#define glColor4s mglColor4s
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#define glColor4ub mglColor4ub
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#define glColor4ui mglColor4ui
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#define glColor4us mglColor4us
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#define glColor3bv mglColor3bv
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#define glColor3dv mglColor3dv
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#define glColor3fv mglColor3fv
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#define glColor3iv mglColor3iv
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#define glColor3sv mglColor3sv
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#define glColor3ubv mglColor3ubv
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#define glColor3uiv mglColor3uiv
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#define glColor3usv mglColor3usv
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#define glColor4bv mglColor4bv
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#define glColor4dv mglColor4dv
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#define glColor4fv mglColor4fv
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#define glColor4iv mglColor4iv
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#define glColor4sv mglColor4sv
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#define glColor4ubv mglColor4ubv
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#define glColor4uiv mglColor4uiv
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#define glColor4usv mglColor4usv
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#define glTexCoord1d mglTexCoord1d
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#define glTexCoord1f mglTexCoord1f
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#define glTexCoord1i mglTexCoord1i
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#define glTexCoord1s mglTexCoord1s
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#define glTexCoord2d mglTexCoord2d
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#define glTexCoord2f mglTexCoord2f
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#define glTexCoord2i mglTexCoord2i
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#define glTexCoord2s mglTexCoord2s
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#define glTexCoord3d mglTexCoord3d
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#define glTexCoord3f mglTexCoord3f
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#define glTexCoord3i mglTexCoord3i
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#define glTexCoord3s mglTexCoord3s
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#define glTexCoord4d mglTexCoord4d
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#define glTexCoord4f mglTexCoord4f
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#define glTexCoord4i mglTexCoord4i
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#define glTexCoord4s mglTexCoord4s
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#define glTexCoord1dv mglTexCoord1dv
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#define glTexCoord1fv mglTexCoord1fv
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#define glTexCoord1iv mglTexCoord1iv
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#define glTexCoord1sv mglTexCoord1sv
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#define glTexCoord2dv mglTexCoord2dv
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#define glTexCoord2fv mglTexCoord2fv
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#define glTexCoord2iv mglTexCoord2iv
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#define glTexCoord2sv mglTexCoord2sv
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#define glTexCoord3dv mglTexCoord3dv
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#define glTexCoord3fv mglTexCoord3fv
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#define glTexCoord3iv mglTexCoord3iv
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#define glTexCoord3sv mglTexCoord3sv
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#define glTexCoord4dv mglTexCoord4dv
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#define glTexCoord4fv mglTexCoord4fv
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#define glTexCoord4iv mglTexCoord4iv
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#define glTexCoord4sv mglTexCoord4sv
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#define glRasterPos2d mglRasterPos2d
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#define glRasterPos2f mglRasterPos2f
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#define glRasterPos2i mglRasterPos2i
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#define glRasterPos2s mglRasterPos2s
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#define glRasterPos3d mglRasterPos3d
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#define glRasterPos3f mglRasterPos3f
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#define glRasterPos3i mglRasterPos3i
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#define glRasterPos3s mglRasterPos3s
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#define glRasterPos4d mglRasterPos4d
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#define glRasterPos4f mglRasterPos4f
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#define glRasterPos4i mglRasterPos4i
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#define glRasterPos4s mglRasterPos4s
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#define glRasterPos2dv mglRasterPos2dv
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#define glRasterPos2fv mglRasterPos2fv
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#define glRasterPos2iv mglRasterPos2iv
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#define glRasterPos2sv mglRasterPos2sv
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#define glRasterPos3dv mglRasterPos3dv
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#define glRasterPos3fv mglRasterPos3fv
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#define glRasterPos3iv mglRasterPos3iv
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#define glRasterPos3sv mglRasterPos3sv
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#define glRasterPos4dv mglRasterPos4dv
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#define glRasterPos4fv mglRasterPos4fv
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#define glRasterPos4iv mglRasterPos4iv
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#define glRasterPos4sv mglRasterPos4sv
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#define glRectd mglRectd
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#define glRectf mglRectf
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#define glRecti mglRecti
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#define glRects mglRects
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#define glRectdv mglRectdv
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#define glRectfv mglRectfv
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#define glRectiv mglRectiv
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#define glRectsv mglRectsv
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#define glVertexPointer mglVertexPointer
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#define glNormalPointer mglNormalPointer
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#define glColorPointer mglColorPointer
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#define glIndexPointer mglIndexPointer
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#define glTexCoordPointer mglTexCoordPointer
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#define glEdgeFlagPointer mglEdgeFlagPointer
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#define glGetPointerv mglGetPointerv
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#define glArrayElement mglArrayElement
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#define glDrawArrays mglDrawArrays
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#define glDrawElements mglDrawElements
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#define glInterleavedArrays mglInterleavedArrays
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#define glShadeModel mglShadeModel
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#define glLightf mglLightf
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#define glLighti mglLighti
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#define glLightfv mglLightfv
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#define glLightiv mglLightiv
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#define glGetLightfv mglGetLightfv
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#define glGetLightiv mglGetLightiv
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#define glLightModelf mglLightModelf
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#define glLightModeli mglLightModeli
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#define glLightModelfv mglLightModelfv
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#define glLightModeliv mglLightModeliv
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#define glMaterialf mglMaterialf
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#define glMateriali mglMateriali
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#define glMaterialfv mglMaterialfv
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#define glMaterialiv mglMaterialiv
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#define glGetMaterialfv mglGetMaterialfv
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#define glGetMaterialiv mglGetMaterialiv
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#define glColorMaterial mglColorMaterial
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#define glPixelZoom mglPixelZoom
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#define glPixelStoref mglPixelStoref
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#define glPixelStorei mglPixelStorei
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#define glPixelTransferf mglPixelTransferf
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#define glPixelTransferi mglPixelTransferi
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#define glPixelMapfv mglPixelMapfv
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#define glPixelMapuiv mglPixelMapuiv
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#define glPixelMapusv mglPixelMapusv
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#define glGetPixelMapfv mglGetPixelMapfv
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#define glGetPixelMapuiv mglGetPixelMapuiv
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#define glGetPixelMapusv mglGetPixelMapusv
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#define glBitmap mglBitmap
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#define glReadPixels mglReadPixels
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#define glDrawPixels mglDrawPixels
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#define glCopyPixels mglCopyPixels
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#define glStencilFunc mglStencilFunc
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#define glStencilMask mglStencilMask
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#define glStencilOp mglStencilOp
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#define glClearStencil mglClearStencil
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#define glTexGend mglTexGend
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#define glTexGenf mglTexGenf
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#define glTexGeni mglTexGeni
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#define glTexGendv mglTexGendv
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#define glTexGenfv mglTexGenfv
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#define glTexGeniv mglTexGeniv
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#define glGetTexGendv mglGetTexGendv
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#define glGetTexGenfv mglGetTexGenfv
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#define glGetTexGeniv mglGetTexGeniv
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#define glTexEnvf mglTexEnvf
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#define glTexEnvi mglTexEnvi
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#define glTexEnvfv mglTexEnvfv
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#define glTexEnviv mglTexEnviv
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#define glGetTexEnvfv mglGetTexEnvfv
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#define glGetTexEnviv mglGetTexEnviv
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#define glTexParameterf mglTexParameterf
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#define glTexParameteri mglTexParameteri
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#define glTexParameterfv mglTexParameterfv
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#define glTexParameteriv mglTexParameteriv
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#define glGetTexParameterfv mglGetTexParameterfv
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#define glGetTexParameteriv mglGetTexParameteriv
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#define glGetTexLevelParameterfv mglGetTexLevelParameterfv
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#define glGetTexLevelParameteriv mglGetTexLevelParameteriv
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#define glTexImage1D mglTexImage1D
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#define glTexImage2D mglTexImage2D
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#define glGetTexImage mglGetTexImage
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#define glGenTextures mglGenTextures
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#define glDeleteTextures mglDeleteTextures
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#define glBindTexture mglBindTexture
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#define glPrioritizeTextures mglPrioritizeTextures
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#define glAreTexturesResident mglAreTexturesResident
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#define glIsTexture mglIsTexture
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#define glTexSubImage1D mglTexSubImage1D
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#define glTexSubImage2D mglTexSubImage2D
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#define glCopyTexImage1D mglCopyTexImage1D
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#define glCopyTexImage2D mglCopyTexImage2D
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#define glCopyTexSubImage1D mglCopyTexSubImage1D
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#define glCopyTexSubImage2D mglCopyTexSubImage2D
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#define glMap1d mglMap1d
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#define glMap1f mglMap1f
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#define glMap2d mglMap2d
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#define glMap2f mglMap2f
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#define glGetMapdv mglGetMapdv
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#define glGetMapfv mglGetMapfv
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#define glGetMapiv mglGetMapiv
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#define glGetMinmax mglGetMinmax
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#define glEvalCoord1d mglEvalCoord1d
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#define glEvalCoord1f mglEvalCoord1f
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#define glEvalCoord1dv mglEvalCoord1dv
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#define glEvalCoord1fv mglEvalCoord1fv
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#define glEvalCoord2d mglEvalCoord2d
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#define glEvalCoord2f mglEvalCoord2f
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#define glEvalCoord2dv mglEvalCoord2dv
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#define glEvalCoord2fv mglEvalCoord2fv
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#define glMapGrid1d mglMapGrid1d
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#define glMapGrid1f mglMapGrid1f
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#define glMapGrid2d mglMapGrid2d
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#define glMapGrid2f mglMapGrid2f
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#define glEvalPoint1 mglEvalPoint1
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#define glEvalPoint2 mglEvalPoint2
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#define glEvalMesh1 mglEvalMesh1
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#define glEvalMesh2 mglEvalMesh2
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#define glFogf mglFogf
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#define glFogi mglFogi
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#define glFogfv mglFogfv
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#define glFogiv mglFogiv
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#define glFeedbackBuffer mglFeedbackBuffer
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#define glPassThrough mglPassThrough
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#define glSelectBuffer mglSelectBuffer
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#define glInitNames mglInitNames
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#define glLoadName mglLoadName
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#define glPushName mglPushName
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#define glPopName mglPopName
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#define glBlendEquation mglBlendEquation
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#define glBlendEquationEXT mglBlendEquationEXT
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#define glBlendColor mglBlendColor
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#define glBlendColorEXT mglBlendColorEXT
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#define glPolygonOffsetEXT mglPolygonOffsetEXT
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#define glVertexPointerEXT mglVertexPointerEXT
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#define glNormalPointerEXT mglNormalPointerEXT
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#define glColorPointerEXT mglColorPointerEXT
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#define glIndexPointerEXT mglIndexPointerEXT
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#define glTexCoordPointerEXT mglTexCoordPointerEXT
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#define glEdgeFlagPointerEXT mglEdgeFlagPointerEXT
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#define glGetPointervEXT mglGetPointervEXT
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#define glArrayElementEXT mglArrayElementEXT
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#define glDrawArraysEXT mglDrawArraysEXT
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#define glGenTexturesEXT mglGenTexturesEXT
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#define glDeleteTexturesEXT mglDeleteTexturesEXT
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#define glBindTextureEXT mglBindTextureEXT
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#define glPrioritizeTexturesEXT mglPrioritizeTexturesEXT
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#define glAreTexturesResidentEXT mglAreTexturesResidentEXT
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#define glIsTextureEXT mglIsTextureEXT
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#define glTexImage3DEXT mglTexImage3DEXT
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#define glTexSubImage3DEXT mglTexSubImage3DEXT
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#define glCopyTexSubImage3DEXT mglCopyTexSubImage3DEXT
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#define glColorTable mglColorTable
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#define glColorTableParameteriv mglColorTableParameteriv
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#define glColorTableParameterfv mglColorTableParameterfv
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#define glColorSubTable mglColorSubTable
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#define glGetColorTable mglGetColorTable
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#define glGetColorTableParameteriv mglGetColorTableParameteriv
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#define glGetColorTableParameterfv mglGetColorTableParameterfv
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#define glColorTableEXT mglColorTableEXT
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#define glColorSubTableEXT mglColorSubTableEXT
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#define glGetColorTableEXT mglGetColorTableEXT
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#define glGetColorTableParameterfvEXT mglGetColorTableParameterfvEXT
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#define glGetColorTableParameterivEXT mglGetColorTableParameterivEXT
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#define glMultiTexCoord1dSGIS mglMultiTexCoord1dSGIS
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#define glMultiTexCoord1dvSGIS mglMultiTexCoord1dvSGIS
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#define glMultiTexCoord1fSGIS mglMultiTexCoord1fSGIS
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#define glMultiTexCoord1fvSGIS mglMultiTexCoord1fvSGIS
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#define glMultiTexCoord1iSGIS mglMultiTexCoord1iSGIS
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#define glMultiTexCoord1ivSGIS mglMultiTexCoord1ivSGIS
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#define glMultiTexCoord1sSGIS mglMultiTexCoord1sSGIS
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#define glMultiTexCoord1svSGIS mglMultiTexCoord1svSGIS
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#define glMultiTexCoord2dSGIS mglMultiTexCoord2dSGIS
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#define glMultiTexCoord2dvSGIS mglMultiTexCoord2dvSGIS
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#define glMultiTexCoord2fSGIS mglMultiTexCoord2fSGIS
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#define glMultiTexCoord2fvSGIS mglMultiTexCoord2fvSGIS
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#define glMultiTexCoord2iSGIS mglMultiTexCoord2iSGIS
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#define glMultiTexCoord2ivSGIS mglMultiTexCoord2ivSGIS
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#define glMultiTexCoord2sSGIS mglMultiTexCoord2sSGIS
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#define glMultiTexCoord2svSGIS mglMultiTexCoord2svSGIS
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#define glMultiTexCoord3dSGIS mglMultiTexCoord3dSGIS
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#define glMultiTexCoord3dvSGIS mglMultiTexCoord3dvSGIS
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#define glMultiTexCoord3fSGIS mglMultiTexCoord3fSGIS
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#define glMultiTexCoord3fvSGIS mglMultiTexCoord3fvSGIS
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#define glMultiTexCoord3iSGIS mglMultiTexCoord3iSGIS
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#define glMultiTexCoord3ivSGIS mglMultiTexCoord3ivSGIS
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#define glMultiTexCoord3sSGIS mglMultiTexCoord3sSGIS
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#define glMultiTexCoord3svSGIS mglMultiTexCoord3svSGIS
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#define glMultiTexCoord4dSGIS mglMultiTexCoord4dSGIS
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#define glMultiTexCoord4dvSGIS mglMultiTexCoord4dvSGIS
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#define glMultiTexCoord4fSGIS mglMultiTexCoord4fSGIS
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#define glMultiTexCoord4fvSGIS mglMultiTexCoord4fvSGIS
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#define glMultiTexCoord4iSGIS mglMultiTexCoord4iSGIS
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#define glMultiTexCoord4ivSGIS mglMultiTexCoord4ivSGIS
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#define glMultiTexCoord4sSGIS mglMultiTexCoord4sSGIS
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#define glMultiTexCoord4svSGIS mglMultiTexCoord4svSGIS
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#define glMultiTexCoordPointerSGIS mglMultiTexCoordPointerSGIS
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#define glSelectTextureSGIS mglSelectTextureSGIS
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#define glSelectTextureCoordSetSGIS mglSelectTextureCoordSetSGIS
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#define glActiveTextureARB mglActiveTextureARB
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#define glClientActiveTextureARB mglClientActiveTextureARB
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#define glMultiTexCoord1dARB mglMultiTexCoord1dARB
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#define glMultiTexCoord1dvARB mglMultiTexCoord1dvARB
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#define glMultiTexCoord1fARB mglMultiTexCoord1fARB
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#define glMultiTexCoord1fvARB mglMultiTexCoord1fvARB
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#define glMultiTexCoord1iARB mglMultiTexCoord1iARB
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#define glMultiTexCoord1ivARB mglMultiTexCoord1ivARB
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#define glMultiTexCoord1sARB mglMultiTexCoord1sARB
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#define glMultiTexCoord1svARB mglMultiTexCoord1svARB
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#define glMultiTexCoord2dARB mglMultiTexCoord2dARB
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#define glMultiTexCoord2dvARB mglMultiTexCoord2dvARB
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#define glMultiTexCoord2fARB mglMultiTexCoord2fARB
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#define glMultiTexCoord2fvARB mglMultiTexCoord2fvARB
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#define glMultiTexCoord2iARB mglMultiTexCoord2iARB
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#define glMultiTexCoord2ivARB mglMultiTexCoord2ivARB
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#define glMultiTexCoord2sARB mglMultiTexCoord2sARB
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#define glMultiTexCoord2svARB mglMultiTexCoord2svARB
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#define glMultiTexCoord3dARB mglMultiTexCoord3dARB
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#define glMultiTexCoord3dvARB mglMultiTexCoord3dvARB
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#define glMultiTexCoord3fARB mglMultiTexCoord3fARB
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#define glMultiTexCoord3fvARB mglMultiTexCoord3fvARB
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#define glMultiTexCoord3iARB mglMultiTexCoord3iARB
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#define glMultiTexCoord3ivARB mglMultiTexCoord3ivARB
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#define glMultiTexCoord3sARB mglMultiTexCoord3sARB
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#define glMultiTexCoord3svARB mglMultiTexCoord3svARB
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#define glMultiTexCoord4dARB mglMultiTexCoord4dARB
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#define glMultiTexCoord4dvARB mglMultiTexCoord4dvARB
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#define glMultiTexCoord4fARB mglMultiTexCoord4fARB
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#define glMultiTexCoord4fvARB mglMultiTexCoord4fvARB
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#define glMultiTexCoord4iARB mglMultiTexCoord4iARB
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#define glMultiTexCoord4ivARB mglMultiTexCoord4ivARB
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#define glMultiTexCoord4sARB mglMultiTexCoord4sARB
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#define glMultiTexCoord4svARB mglMultiTexCoord4svARB
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#define glPointParameterfEXT mglPointParameterfEXT
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#define glPointParameterfvEXT mglPointParameterfvEXT
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#define glBlendFuncSeparateINGR mglBlendFuncSeparateINGR
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#define glWindowPos2iMESA mglWindowPos2iMESA
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#define glWindowPos2sMESA mglWindowPos2sMESA
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#define glWindowPos2fMESA mglWindowPos2fMESA
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#define glWindowPos2dMESA mglWindowPos2dMESA
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#define glWindowPos2ivMESA mglWindowPos2ivMESA
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#define glWindowPos2svMESA mglWindowPos2svMESA
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#define glWindowPos2fvMESA mglWindowPos2fvMESA
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#define glWindowPos2dvMESA mglWindowPos2dvMESA
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#define glWindowPos3iMESA mglWindowPos3iMESA
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#define glWindowPos3sMESA mglWindowPos3sMESA
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#define glWindowPos3fMESA mglWindowPos3fMESA
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#define glWindowPos3dMESA mglWindowPos3dMESA
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#define glWindowPos3ivMESA mglWindowPos3ivMESA
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#define glWindowPos3svMESA mglWindowPos3svMESA
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#define glWindowPos3fvMESA mglWindowPos3fvMESA
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#define glWindowPos3dvMESA mglWindowPos3dvMESA
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#define glWindowPos4iMESA mglWindowPos4iMESA
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#define glWindowPos4sMESA mglWindowPos4sMESA
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#define glWindowPos4fMESA mglWindowPos4fMESA
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#define glWindowPos4dMESA mglWindowPos4dMESA
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#define glWindowPos4ivMESA mglWindowPos4ivMESA
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#define glWindowPos4svMESA mglWindowPos4svMESA
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#define glWindowPos4fvMESA mglWindowPos4fvMESA
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#define glWindowPos4dvMESA mglWindowPos4dvMESA
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#define glResizeBuffersMESA mglResizeBuffersMESA
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#define glDrawRangeElements mglDrawRangeElements
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#define glTexImage3D mglTexImage3D
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#define glTexSubImage3D mglTexSubImage3D
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#define glCopyTexSubImage3D mglCopyTexSubImage3D
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#define glHistogram mglHistogram
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#define glResetHistogram mglResetHistogram
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#define glGetHistogram mglGetHistogram
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#define glGetHistogramParameterfv mglGetHistogramParameterfv
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#define glGetHistogramParameteriv mglGetHistogramParameteriv
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#define glMinmax mglMinmax
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#define glResetMinmax mglResetMinmax
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#define glGetMinmax mglGetMinmax
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#define glGetMinmaxParameterfv mglGetMinmaxParameterfv
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#define glGetMinmaxParameteriv mglGetMinmaxParameteriv
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#define glConvolutionFilter1D mglConvolutionFilter1D
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#define glConvolutionFilter2D mglConvolutionFilter2D
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#define glConvolutionParameterf mglConvolutionParameterf
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#define glConvolutionParameterfv mglConvolutionParameterfv
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#define glConvolutionParameteri mglConvolutionParameteri
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#define glConvolutionParameteriv mglConvolutionParameteriv
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#define glCopyConvolutionFilter1D mglCopyConvolutionFilter1D
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#define glCopyConvolutionFilter2D mglCopyConvolutionFilter2D
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#define glGetConvolutionFilter mglGetConvolutionFilter
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#define glGetConvolutionParameterfv mglGetConvolutionParameterfv
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#define glGetConvolutionParameteriv mglGetConvolutionParameteriv
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#define glSeparableFilter2D mglSeparableFilter2D
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#define glGetSeparableFilter mglGetSeparableFilter
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#define glCopyColorSubTable mglCopyColorSubTable
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#define glCopyColorTable mglCopyColorTable
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#define glLockArraysEXT mglLockArraysEXT
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#define glUnlockArraysEXT mglUnlockArraysEXT
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#endif
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