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4.3 KiB
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149 lines
4.3 KiB
ReStructuredText
Mesa 18.1.4 Release Notes / July 13 2018
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========================================
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Mesa 18.1.5 is a bug fix release which fixes bugs found since the 18.1.4
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release.
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Mesa 18.1.5 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.5. OpenGL 4.5 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each
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driver.
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SHA256 checksums
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----------------
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::
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SHA256: f966d5d5d373a5b8a16ed5036c1e7f05d4ad46d130f793bf9782c3ac9133a02e mesa-18.1.5.tar.gz
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SHA256: 69dbe6f1a6660386f5beb85d4fcf003ee23023ed7b9a603de84e9a37e8d98dea mesa-18.1.5.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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- `Bug 103274 <https://bugs.freedesktop.org/show_bug.cgi?id=103274>`__
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- BRW allocates too much heap memory
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- `Bug 107275 <https://bugs.freedesktop.org/show_bug.cgi?id=107275>`__
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- NIR segfaults after spirv-opt
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- `Bug 107295 <https://bugs.freedesktop.org/show_bug.cgi?id=107295>`__
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- Access violation on glDrawArrays with count >= 2048
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- `Bug 107312 <https://bugs.freedesktop.org/show_bug.cgi?id=107312>`__
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- Mesa-git RPM build fails after commit
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8cacf38f527d42e41441ef8c25d95d4b2f4e8602
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- `Bug 107366 <https://bugs.freedesktop.org/show_bug.cgi?id=107366>`__
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- NIR verification crashes on piglit tests
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Changes
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-------
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Alex Smith (1):
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- anv: Pay attention to VK_ACCESS_MEMORY_(READ|WRITE)_BIT
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Bas Nieuwenhuizen (7):
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- radv: Select correct entries for binning.
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- radv: Fix number of samples used for binning.
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- radv: Disable disabled color buffers in rbplus opts.
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- nir: Do not use continue block after removing it.
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- util/disk_cache: Fix disk_cache_get_function_timestamp with disabled
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cache.
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- nir: Fix end of function without return warning/error.
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- radv: Still enable inmemory & API level caching if disk cache is not
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enabled.
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Chad Versace (2):
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- anv/android: Fix type error in call to vk_errorf()
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- anv/android: Fix Autotools build for VK_ANDROID_native_buffer
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Chih-Wei Huang (1):
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- Android: fix a missing nir_intrinsics.h error
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Danylo Piliaiev (1):
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- i965: Sweep NIR after linking phase to free held memory
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Dave Airlie (1):
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- r600: enable tess_input_info for TES
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Dylan Baker (5):
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- docs: Add sha256 sums for 18.1.4 tarballs
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- cherry-ignore: add 4a67ce886a7b3def5f66c1aedf9e5436d157a03c
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- cherry-ignore: Add 1f616a840eac02241c585d28e9dac8f19a297f39
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- cherry-ignore: add 11712b9ca17e4e1a819dcb7d020e19c6da77bc90
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- bump version to 18.1.5
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Eric Anholt (2):
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- vc4: Don't automatically reallocate a PERSISTENT-mapped buffer.
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- meson: Move xvmc test tools from unit tests to installed tools.
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Harish Krupo (1):
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- egl: Fix missing clamping in eglSetDamageRegionKHR
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Jan Vesely (3):
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- radeonsi: Refuse to accept code with unhandled relocations
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- clover: Report error when pipe driver fails to create compute state
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- clover: Catch errors from executing event action
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Jason Ekstrand (6):
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- anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV
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- nir/serialize: Alloc constants off the variable
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- blorp: Handle the RGB workaround more like other workarounds
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- intel/blorp: Handle 3-component formats in clears
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- intel/compiler: Account for built-in uniforms in analyze_ubo_ranges
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- spirv: Fix a couple of image atomic load/store bugs
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José Fonseca (1):
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- gallium/tests: Don't ignore S3TC errors.
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Karol Herbst (1):
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- nir: fix printing of vec16 type
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Lepton Wu (1):
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- virgl: Fix flush in virgl_encoder_inline_write.
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Lucas Stach (1):
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- st/mesa: call resource_changed when binding a EGLImage to a texture
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Mauro Rossi (2):
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- radv: winsys/amdgpu: include missing pthread.h header
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- android: util/disk_cache: fix building errors in gallium drivers
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Michel Dänzer (1):
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- gallium: Check pipe_screen::resource_changed before dereferencing it
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Roland Scheidegger (1):
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- draw: force draw pipeline if there's more than 65535 vertices
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Samuel Iglesias Gonsálvez (1):
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- anv: fix assert in anv_CmdBindDescriptorSets()
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Samuel Pitoiset (3):
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- radv: make sure to wait for CP DMA when needed
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- radv: emit a dummy ZPASS_DONE to prevent GPU hangs on GFX9
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- radv: fix a memleak for merged shaders on GFX9
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