Mesa 3D graphics library
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Dylan Baker f5eafc2dc6 meson: Make shader-cache a trillean instead of boolean
So that it can be implicitly disabled on windows, where it doesn't
compile.

v2: - Use an auto-option rather than automagic.
    - fix shader_cache check (== -> !=)
v4: - Use new with_shader_cache instead of get_option('shader-cache')
      elsewhere in the meson build

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-05-03 10:57:36 -07:00
.gitlab-ci gitlab-ci: add scons windows build using mingw 2019-05-02 15:10:59 +00:00
bin delete autotools .gitignore files 2019-04-29 21:17:19 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: fixup mistake in contents 2019-05-02 23:23:15 +02:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include st/nine: skip position checks in SetCursorPosition() 2019-04-20 13:06:29 +02:00
scons scons: Compatibility with Scons development version string 2019-03-12 14:22:34 +00:00
scripts get_reviewer.pl: improve portability 2019-05-03 14:32:44 +01:00
src glsl: fix general_ir_test with mingw 2019-05-03 10:57:17 -07:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Add max_line_length property 2019-01-10 15:50:34 +02:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore delete autotools .gitignore files 2019-04-29 21:17:19 +00:00
.gitlab-ci.yml gitlab-ci: merge meson-glvnd into meson-swr 2019-05-02 20:39:12 +00:00
.mailmap .mailmap: Add a few more alises for myself 2019-02-13 12:03:41 -08:00
.travis.yml ci: Delete autotools build jobs 2019-04-15 13:44:41 -07:00
Android.common.mk android: fix missing backspace for line continuation 2019-03-08 21:14:24 +00:00
Android.mk lima: add Android build 2019-04-21 01:05:19 +00:00
appveyor.yml appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
meson_options.txt meson: Make shader-cache a trillean instead of boolean 2019-05-03 10:57:36 -07:00
meson.build meson: Make shader-cache a trillean instead of boolean 2019-05-03 10:57:36 -07:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS docs: drop most autoconf references 2019-04-15 13:44:34 -07:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION bump version for 19.0 branch 2019-01-29 15:30:25 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.