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5082ac007d
This lets us get coverage of corner cases of the driver that are tricky to force a testcase to hit. We don't want to do a full run of the CTS with each option because that's a lot of runner time, so stack a bunch of fractional runs in one test job to amortize the test run setup overhead. Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4621>
97 lines
6.7 KiB
Plaintext
97 lines
6.7 KiB
Plaintext
dEQP-GLES31.functional.blend_equation_advanced.barrier.colorburn
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dEQP-GLES31.functional.blend_equation_advanced.barrier.colordodge
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dEQP-GLES31.functional.blend_equation_advanced.barrier.darken
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dEQP-GLES31.functional.blend_equation_advanced.barrier.difference
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dEQP-GLES31.functional.blend_equation_advanced.barrier.exclusion
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dEQP-GLES31.functional.blend_equation_advanced.barrier.hardlight
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dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_color
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dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_hue
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dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_luminosity
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dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_saturation
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dEQP-GLES31.functional.blend_equation_advanced.barrier.lighten
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dEQP-GLES31.functional.blend_equation_advanced.barrier.multiply
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dEQP-GLES31.functional.blend_equation_advanced.barrier.overlay
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dEQP-GLES31.functional.blend_equation_advanced.barrier.screen
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dEQP-GLES31.functional.blend_equation_advanced.barrier.softlight
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dEQP-GLES31.functional.blend_equation_advanced.basic.colorburn
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dEQP-GLES31.functional.blend_equation_advanced.basic.colordodge
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dEQP-GLES31.functional.blend_equation_advanced.basic.darken
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dEQP-GLES31.functional.blend_equation_advanced.basic.difference
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dEQP-GLES31.functional.blend_equation_advanced.basic.exclusion
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dEQP-GLES31.functional.blend_equation_advanced.basic.hardlight
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dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_color
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dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_hue
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dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_luminosity
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dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_saturation
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dEQP-GLES31.functional.blend_equation_advanced.basic.lighten
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dEQP-GLES31.functional.blend_equation_advanced.basic.multiply
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dEQP-GLES31.functional.blend_equation_advanced.basic.overlay
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dEQP-GLES31.functional.blend_equation_advanced.basic.screen
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dEQP-GLES31.functional.blend_equation_advanced.basic.softlight
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dEQP-GLES31.functional.blend_equation_advanced.msaa.colorburn
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dEQP-GLES31.functional.blend_equation_advanced.msaa.colordodge
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dEQP-GLES31.functional.blend_equation_advanced.msaa.darken
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dEQP-GLES31.functional.blend_equation_advanced.msaa.difference
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dEQP-GLES31.functional.blend_equation_advanced.msaa.exclusion
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dEQP-GLES31.functional.blend_equation_advanced.msaa.hardlight
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dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_color
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dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_hue
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dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_luminosity
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dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_saturation
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dEQP-GLES31.functional.blend_equation_advanced.msaa.lighten
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dEQP-GLES31.functional.blend_equation_advanced.msaa.multiply
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dEQP-GLES31.functional.blend_equation_advanced.msaa.overlay
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dEQP-GLES31.functional.blend_equation_advanced.msaa.screen
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dEQP-GLES31.functional.blend_equation_advanced.msaa.softlight
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dEQP-GLES31.functional.blend_equation_advanced.srgb.colorburn
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dEQP-GLES31.functional.blend_equation_advanced.srgb.colordodge
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dEQP-GLES31.functional.blend_equation_advanced.srgb.darken
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dEQP-GLES31.functional.blend_equation_advanced.srgb.difference
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dEQP-GLES31.functional.blend_equation_advanced.srgb.exclusion
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dEQP-GLES31.functional.blend_equation_advanced.srgb.hardlight
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dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_color
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dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_hue
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dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_luminosity
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dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_saturation
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dEQP-GLES31.functional.blend_equation_advanced.srgb.lighten
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dEQP-GLES31.functional.blend_equation_advanced.srgb.multiply
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dEQP-GLES31.functional.blend_equation_advanced.srgb.overlay
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dEQP-GLES31.functional.blend_equation_advanced.srgb.screen
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dEQP-GLES31.functional.blend_equation_advanced.srgb.softlight
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dEQP-GLES31.functional.compute.basic.shared_var_single_group
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dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
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dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
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dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
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dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
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dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
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dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
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dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
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dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
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dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
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dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
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dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
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dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
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dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
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dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
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dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
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dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
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dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
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dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth_fbo
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat4x2
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat3
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dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.6
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.shared_instance_array
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dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_draw
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dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_clear
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dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_draw
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dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.quads_fractional_even_spacing
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dEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_odd_spacing_cw
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dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d
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dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d_array
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dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d
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dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d_array
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dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_depth_2d
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dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_depth_2d_array
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dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d
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dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d_array
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