mesa/docs/relnotes/7.4.3.html
Erik Faye-Lund ecdab0dfea docs: drop h1 in header
It's generally frowned upon to have more than one H1 per document in
HTML4. So let's put the text directly inside the header. This means we
can drop the flex-based centering, which makes things a bit easier. We
also need to change the padding to rem instead of em, because the em has
now changed.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-08 07:18:15 +00:00

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
The Mesa 3D Graphics Library
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 7.4.3 Release Notes / 19 June 2009</h1>
<p>
Mesa 7.4.3 is a stable development release fixing bugs since the 7.4.2 release.
</p>
<p>
Mesa 7.4.3 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="../install.html">Compiling/Installing page</a> for prerequisites
for DRI hardware acceleration.
</p>
<h2>MD5 checksums</h2>
<pre>
34c5a6c47ed51f31c4fa36e269831352 MesaLib-7.4.3.tar.gz
70a983ba3deaa8bd63b18bbab283f698 MesaLib-7.4.3.tar.bz2
34f21b3205b271d575030aa98a2dda51 MesaLib-7.4.3.zip
56752b7adede212e6097afb10d0c0d59 MesaDemos-7.4.3.tar.gz
8ffa51c4833b1e298300a005e2d7ca2a MesaDemos-7.4.3.tar.bz2
0037d24d41400d6fb9800ae55b8c863f MesaDemos-7.4.3.zip
20e24f6692c0c90e7e3b220f79c4108d MesaGLUT-7.4.3.tar.gz
03a4beeef74fc5ef0b1d6d04710e5a8a MesaGLUT-7.4.3.tar.bz2
273788230adbdb9d57371309adedcf5f MesaGLUT-7.4.3.zip
</pre>
<h2>Bug fixes</h2>
<ul>
<li>Fixed texture object reference counting bug (bug 21756)
<li>Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT point
(SF bug 2793846)
<li>Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE
<li>Fixed some OSMesa build issues
<li>Fixed a vertex buffer object crash
<li>Fixed broken glTexImage3D() when image type = GL_BITMAP
<li>Fixed some GLSL preprocessor bugs
<li>Fixed framebuffer mem leak in i945/i965 DRI drivers
<li>Fixed texture coordinate repeat bug in swrast (bug 21872)
<li>Fixed incorrect viewport clamping (lower bound is zero, not one)
<li>GLX fix for glean's makeCurrent test case
</ul>
<h2>Driver Status</h2>
<pre>
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32 implements OpenGL 2.1
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA unsupported
Wind River UGL unsupported
DJGPP unsupported
GGI unsupported
BeOS unsupported
Allegro unsupported
D3D unsupported
</pre>
</div>
</body>
</html>