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ecdab0dfea
It's generally frowned upon to have more than one H1 per document in HTML4. So let's put the text directly inside the header. This means we can drop the flex-based centering, which makes things a bit easier. We also need to change the padding to rem instead of em, because the em has now changed. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
157 lines
3.8 KiB
HTML
157 lines
3.8 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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The Mesa 3D Graphics Library
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 17.1.3 Release Notes / June 19, 2017</h1>
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<p>
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Mesa 17.1.3 is a bug fix release which fixes bugs found since the 17.1.2 release.
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</p>
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<p>
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Mesa 17.1.3 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.5. OpenGL
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4.5 is <strong>only</strong> available if requested at context creation
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because compatibility contexts are not supported.
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</p>
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<h2>SHA256 checksums</h2>
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<pre>
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81ae9127286ff8d631e466d258608d6dea9854fe7bee2e8521da44c7544f01e5 mesa-17.1.3.tar.gz
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5f1ee9a8aea2880f887884df2dea0c16dd1b13eb42fd2e52265db0dc1b380e8c mesa-17.1.3.tar.xz
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</pre>
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<h2>New features</h2>
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<p>None</p>
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<h2>Bug fixes</h2>
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<ul>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100988">Bug 100988</a> - glXGetCurrentDisplay() no longer works for FakeGLX contexts?</li>
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</ul>
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<h2>Changes</h2>
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<p>Bas Nieuwenhuizen (3):</p>
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<ul>
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<li>radv: Set both compute and graphics SGPRS on descriptor set flush.</li>
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<li>radv: Dirty all descriptors sets when changing the pipeline.</li>
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<li>radv: Remove SI num RB override for occlusion queries.</li>
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</ul>
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<p>Brian Paul (1):</p>
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<ul>
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<li>xlib: fix glXGetCurrentDisplay() failure</li>
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</ul>
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<p>Chad Versace (1):</p>
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<ul>
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<li>i965/dri: Fix bad GL error in intel_create_winsys_renderbuffer()</li>
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</ul>
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<p>Chuck Atkins (1):</p>
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<ul>
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<li>configure.ac: Reduce zlib requirement from 1.2.8 to 1.2.3.</li>
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</ul>
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<p>Dave Airlie (3):</p>
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<ul>
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<li>radv: expose integrated device type for APUs.</li>
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<li>radv: set fmask state to all 0s when no fmask. (v2)</li>
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<li>glsl/lower_distance: only set max_array_access for 1D clip dist arrays</li>
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</ul>
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<p>Emil Velikov (1):</p>
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<ul>
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<li>Update version to 17.1.3</li>
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</ul>
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<p>Grazvydas Ignotas (1):</p>
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<ul>
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<li>radv: fix trace dumping for !use_ib_bos</li>
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</ul>
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<p>Jason Ekstrand (4):</p>
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<ul>
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<li>i965/blorp: Take a layer range in intel_hiz_exec</li>
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<li>i965: Move the pre-depth-clear flush/stalls to intel_hiz_exec</li>
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<li>i965: Perform HiZ flush/stall prior to HiZ resolves</li>
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<li>i965: Mark depth surfaces as needing a HiZ resolve after blitting</li>
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</ul>
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<p>José Fonseca (1):</p>
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<ul>
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<li>automake: Link all libGL.so variants with -Bsymbolic.</li>
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</ul>
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<p>Juan A. Suarez Romero (1):</p>
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<ul>
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<li>docs: add sha256 checksums for 17.1.2</li>
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</ul>
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<p>Lucas Stach (1):</p>
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<ul>
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<li>etnaviv: always do cpu_fini in transfer_unmap</li>
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</ul>
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<p>Lyude (1):</p>
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<ul>
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<li>nvc0: disable BGRA8 images on Fermi</li>
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</ul>
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<p>Marek Olšák (3):</p>
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<ul>
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<li>st/mesa: don't load cached TGSI shaders on demand</li>
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<li>radeonsi: fix a GPU hang with tessellation on 2-CU configs</li>
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<li>radeonsi: disable the patch ID workaround on SI when the patch ID isn't used (v2)</li>
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</ul>
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<p>Nicolai Hähnle (1):</p>
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<ul>
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<li>radv: fewer than 8 RBs are possible</li>
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</ul>
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<p>Nicolas Dechesne (1):</p>
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<ul>
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<li>util/rand_xor: add missing include statements</li>
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</ul>
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<p>Tapani Pälli (1):</p>
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<ul>
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<li>egl: fix _eglQuerySurface in EGL_BUFFER_AGE_EXT case</li>
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</ul>
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<p>Thomas Hellstrom (1):</p>
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<ul>
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<li>dri3/GLX: Fix drawable invalidation v2</li>
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</ul>
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<p>Tim Rowley (1):</p>
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<ul>
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<li>swr: relax c++ requirement from c++14 to c++11</li>
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</ul>
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</div>
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</body>
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</html>
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