mesa/docs/relnotes/10.2.6.html
Erik Faye-Lund ecdab0dfea docs: drop h1 in header
It's generally frowned upon to have more than one H1 per document in
HTML4. So let's put the text directly inside the header. This means we
can drop the flex-based centering, which makes things a bit easier. We
also need to change the padding to rem instead of em, because the em has
now changed.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-08 07:18:15 +00:00

119 lines
3.9 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
The Mesa 3D Graphics Library
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 10.2.6 Release Notes / August 19, 2014</h1>
<p>
Mesa 10.2.6 is a bug fix release which fixes bugs found since the 10.2.5 release.
</p>
<p>
Mesa 10.2.6 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
193314d2adba98e43697d726739ac46b4299aae324fa1821aa226890c28ac806 MesaLib-10.2.6.tar.bz2
f7a45a5977b485eb95ac024205c584a0c112fe3951c2313c797579bb16a7a448 MesaLib-10.2.6.tar.gz
6d086d6fcda8f317adfaaae40011decf2f2e2dc80819c4a7a77c76f73512e8d8 MesaLib-10.2.6.zip
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81450">Bug 81450</a> - [BDW]Piglit spec_glsl-1.30_execution_tex-miplevel-selection_textureGrad_1DArray cases intel_do_flush_locked failed</li>
</ul>
<h2>Changes</h2>
<p>Anuj Phogat (15):</p>
<ul>
<li>mesa: Fix error condition for valid texture targets in glTexStorage* functions</li>
<li>mesa: Turn target_can_be_compressed() in to a utility function</li>
<li>mesa: Add error condition for using compressed internalformat in glTexStorage3D()</li>
<li>mesa: Fix condition for using compressed internalformat in glCompressedTexImage3D()</li>
<li>mesa: Add utility function _mesa_is_enum_format_snorm()</li>
<li>mesa: Don't allow snorm internal formats in glCopyTexImage*() in GLES3</li>
<li>mesa: Add a helper function _mesa_is_enum_format_unsized()</li>
<li>mesa: Add a gles3 error condition for sized internalformat in glCopyTexImage*()</li>
<li>mesa: Add gles3 error condition for GL_RGBA10_A2 buffer format in glCopyTexImage*()</li>
<li>mesa: Add utility function _mesa_is_enum_format_unorm()</li>
<li>mesa: Add gles3 condition for normalized internal formats in glCopyTexImage*()</li>
<li>mesa: Allow GL_TEXTURE_CUBE_MAP target with compressed internal formats</li>
<li>meta: Use _mesa_get_format_bits() to get the GL_RED_BITS</li>
<li>egl: Fix OpenGL ES version checks in _eglParseContextAttribList()</li>
<li>meta: Fix datatype computation in get_temp_image_type()</li>
</ul>
<p>Brian Paul (1):</p>
<ul>
<li>mesa: fix assertion in _mesa_drawbuffers()</li>
</ul>
<p>Carl Worth (2):</p>
<ul>
<li>docs: Add sha256 sums to the 10.2.5 release notes</li>
<li>Update VERSION to 10.2.6</li>
</ul>
<p>Ilia Mirkin (1):</p>
<ul>
<li>mesa/st: only convert AND(a, NOT(b)) into MAD when not using native integers</li>
</ul>
<p>Jordan Justen (1):</p>
<ul>
<li>i965/miptree: Layout 1D Array as 2D Array with height of 1</li>
</ul>
<p>Maarten Lankhorst (1):</p>
<ul>
<li>configure.ac: Do not require llvm on x32</li>
</ul>
<p>Marek Olšák (4):</p>
<ul>
<li>st/mesa: fix blit-based partial TexSubImage for 1D arrays</li>
<li>radeon,r200: fix buffer validation after CS flush</li>
<li>radeonsi: fix a hang with instancing in Unigine Heaven/Valley on Hawaii</li>
<li>radeonsi: fix CMASK and HTILE allocation on Tahiti</li>
</ul>
<p>Pali Rohár (1):</p>
<ul>
<li>configure: check for dladdr via AC_CHECK_FUNC/AC_CHECK_LIB</li>
</ul>
<p>Roland Scheidegger (1):</p>
<ul>
<li>gallivm: fix up out-of-bounds level when using conformant out-of-bound behavior</li>
</ul>
</div>
</body>
</html>