mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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193 lines
6.0 KiB
ReStructuredText
193 lines
6.0 KiB
ReStructuredText
Mesa 22.3.6 Release Notes / 2023-02-22
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======================================
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Mesa 22.3.6 is a bug fix release which fixes bugs found since the 22.3.5 release.
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Mesa 22.3.6 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 22.3.6 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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4ec8ec65dbdb1ee9444dba72970890128a19543a58cf05931bd6f54f124e117f builddir/meson-dist/mesa-22.3.6.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- Rise of the Tomb Raider's Ambient Occlusion pass misrenders (swimming shadows)
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- Minecraft: spec related compile errors
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- radv: (Using mesh shader) NIR validation failed after nir_lower_io_to_scalar_early
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- allwinner a64: DRM_IOCTL_MODE_CREATE_DUMB failed: Cannot allocate memory after some time of apps usage
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- wine + dxvk + Rise of the Tomb Raider crashes in Soviet Installation 20% with VK_ERROR_DEVICE_LOST
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- Sometimes VLC player process gets stuck in memory after closure if video output used is Auto or OpenGL
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- anv: VK_ACCESS_2_SHADER_READ_BIT doesn't seem to be handled correctly
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- radv: Hi-Fi Rush incorrectly rendering face shadows with DCC on 7900 XTX
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- DG2: incorrect rendering in Sascha Willems raytracing callable demo
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- dozen: Clang 15 complains about "unused" root_dwords
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- dzn: Build failure with MSYS2 MinGW-W64 clang
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Changes
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-------
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Alan Coopersmith (1):
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- util/disk_cache: Handle OS'es without d_type in struct dirent
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Bas Nieuwenhuizen (1):
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- nir: Apply a maximum stack depth to avoid stack overflows.
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Charmaine Lee (3):
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- svga: fix resource_get_handle from resource created without SHARED bind flag
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- svga: fix compatible formats for shareable surfaces
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- svga: use upload buffer if texture has pending changes
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Chia-I Wu (1):
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- turnip: fix a major leak with GPL LTO
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Constantine Shablya (1):
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- anv,hasvk: flush what UNIFORM_READ flushes on SHADER_READ
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Danylo Piliaiev (2):
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- tu: Prevent using stale value of GRAS_SC_CNTL in sysmem clear
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- turnip: Disable draw states after dyn renderpass in all cases
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Dave Airlie (2):
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- crocus: disable Y tiling for render targets properly.
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- crocus: switch gen4/5 tiling flags to follow suggestions.
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Emma Anholt (1):
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- hasvk: Fix SPIR-V warning about TF unsupported on gen7.
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Eric Engestrom (10):
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- docs/relnotes: add sha256sum for 22.3.5
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- .pick_status.json: Update to 94eff7ccd86658603155261c2fd59491786e7047
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- .pick_status.json: Mark f7b2dbb2bdc366dd294407c5653654ad6059e2ac as denominated
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- .pick_status.json: Mark db6c374919ea16be6f9a6f96d5c9e866c62c556c as denominated
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- .pick_status.json: Update to c0bc0ecf9eaf964ceb4a1573595da8b8b4585cc4
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- .pick_status.json: Update to 75e5d458a006838f5222eb1fac5852c31c71d97f
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- .pick_status.json: Mark 5c246e21b71a1676705440bce767535dc502d748 as denominated
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- .pick_status.json: Mark 75e5d458a006838f5222eb1fac5852c31c71d97f as denominated
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- .pick_status.json: Update to dd3b67b9746f1d0f2766d6c39bb23e59d6548aba
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- .pick_status.json: Mark b68f13bc9078e8d86edc06e081bb146f8b9b3ad6 as denominated
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Erico Nunes (1):
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- lima: don't use resource_from_handle while creating scanout
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Faith Ekstrand (2):
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- nir/from_ssa: Only re-locate values that are destinations
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- nir/from_ssa: Move the loop bounds check in resolve_parallel_copy
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GH Cao (1):
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- dzn: Declare debug only root_dwords as ASSERTED
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Georg Lehmann (2):
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- aco: don't allow output modifiers for v_cvt_pkrtz_f16_f32
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- aco: Don't use vcmpx with DPP.
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Hans-Kristian Arntzen (2):
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- radv: Fix invalid 64-bit shift.
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- radv: Fix missing VK_ACCESS_2_SHADER_SAMPLED_READ_BIT.
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Italo Nicola (1):
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- panfrost: fix tiny sample_positions BO memory leak
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Lionel Landwerlin (3):
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- intel/fs: fix mesh indirect movs
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- anv/hasvk: handle a SAMPLED_READ/STORAGE_READ access flags
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- intel/fs: bound subgroup invocation read to dispatch size
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Marek Olšák (1):
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- mesa: ignore indices[i] if count[i] == 0 for MultiDrawElements
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Michel Dänzer (3):
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- glsl/standalone: Fix up _mesa_reference_shader_program_data signature
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- glsl/standalone: Do not pass memory allocated with ralloc_size to free
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- anv/grl: Use union for reinterpreting integer as float
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Mike Blumenkrantz (11):
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- zink: add newlines to some debug printfs
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- zink: unset gfx shader read when unbinding shader images
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- zink: sync LTO compiles for GPL pipelines on shader free
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- zink: fix descriptor pool free iterating
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- zink: ralloc zink_shader structs
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- zink: always use NEAREST for zs blits
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- zink: block LINEAR filtered blits for zs formats
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- dri3: avoid deadlocking when polling deleted windows for events
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- vulkan/wsi: avoid deadlocking dri3 when polling deleted windows for events
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- kopper: fix loop iterating for msaa texture creation
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- driconf: add zink glthread disable for a game
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Pierre-Eric Pelloux-Prayer (1):
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- amd/surface: fix base_mip_width of subsampled formats
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Samuel Pitoiset (3):
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- radv: disable DCC for mipmaps on GFX11
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- Revert "radv: acquire pstate on-demand when capturing with RGP"
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- radv/amdgpu: only set a new pstate if the current one is different
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Sidney Just (1):
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- zink: Add missing features to the profile file
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SoroushIMG (3):
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- zink: fix compute shader leaks
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- zink: allocate program shader caches from the program's mem ctx
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- zink: free resource objects' views array during destruction
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Sviatoslav Peleshko (2):
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- anv: Handle VkAccelerationStructureBuildRangeInfoKHR::transformOffset
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- driconf/anv: Apply limit_trig_input_range WA to Rise of the Tomb Raider
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Tapani Pälli (1):
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- intel/blorp: disable REP16 for gfx12+ with R10G10B10_FLOAT_A2
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Timothy Arceri (2):
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- glsl: add _token_list_prepend() helper to the parser
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- glsl: isolate object macro replacments
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Timur Kristóf (1):
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- radv: Call nir_lower_array_deref_of_vec in radv_lower_io_to_scalar_early.
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