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5565 lines
270 KiB
ReStructuredText
5565 lines
270 KiB
ReStructuredText
Mesa 21.1.0 Release Notes / 2021-05-05
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======================================
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Mesa 21.1.0 is a new development release. People who are concerned
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with stability and reliability should stick with a previous release or
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wait for Mesa 21.1.1.
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Mesa 21.1.0 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 21.1.0 implements the Vulkan 1.2 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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0128f10e22970d3aed3d1034003731f94623015cd9797c07151417649c1b1ff8 mesa-21.1.0.tar.xz
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New features
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------------
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- VK_KHR_workgroup_memory_explicit_layout on Intel, RADV
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- DRM format modifiers for AMD.
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- VK_KHR_zero_initialize_workgroup_memory on Intel, RADV
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- Zink exposes GL 4.6 and ES 3.1
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- GL_EXT_depth_bounds_test on softpipe, zink
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- GL_EXT_texture_filter_minmax on nvc0 (gm200+)
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- GL_ARB_texture_filter_minmax on nvc0 (gm200+)
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- GL_ARB_post_depth_coverage on zink
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- VK_KHR_copy_commands2 on lavapipe
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- lavapipe exposes Vulkan 1.1
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- VRS attachment on RADV
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- None
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Bug fixes
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---------
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- No sRGB capable visuals/fbconfigs reported in glx
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- Graphics corruption and GPU hang with RADV/LLVM
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- old kernels (4.19) support in radv
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- Elite Dangerous: Odyssey alpha crashes GPU on launch
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- CSGO: Some default variables can cause problems with trust mode
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- mesa git started to break wine + UnrealTournament.exe (old dx6 game)
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- SuperTuxKart artifacting on RK3399
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- [amdgpu]: Golf With Your Friends (431240): ERROR Waiting for fences timed out
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- Strange results when trying to read from VK_FORMAT_R64_SFLOAT in compute shader
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- anv: dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheck* slow
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- Iris doesn't support INTEL_performance_query anymore
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- RADV: TRUNC_COORD breaks gather operations
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- [RADV] corruption in avatar after dying in Heroes of the Storm
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- Metro Exodus crashing due to memory overflow
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- Sauerbraten shader rendering broken on RV530 (r300g)
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- texture glitches on CS:GO on Tiger Lake
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- Build fail due to "parameter name omitted" on Gallium Nine
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- Non-DRI builds broken by recent cleanups in Mesa core
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- Cinnamon core dump after installing latest oibaf mesa build (165a69d2)
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- yuv sampler lowering regression
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- anv: anv_descriptor_set_binding_layout::array_size overflows u16
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- RADV - Vertex explosion in DIRT 5 on RDNA2
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- ci: Use renderdoc from debian
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- ci: Use debian apitrace in x86 images
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- SIGSEV in v3d_emit_gl_shader_state
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- Xorg crash due to assertion failure after GPU soft reset
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- AMD hevc_vaapi ffmpeg encoding = wrong image width (48px black bar on the right)
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- panfrost: Page fault in glamor when running GIMP with X11 on Mali T860
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- gallium: python trace scripts need updating
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- EGL context creation fails when EGL_KHR_create_context_no_error is mentioned for OpenGL ES 1.1.
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- [spirv-fuzz] NIR validation failed after spirv_to_nir: error: nir_block_dominates
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- [bisected][regression][i965,iris] dEQP-VK.clipping.user_defined.clip_cull_distance.* failing on multiple platforms
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- No Mans Sky GPU hang on Radeon ACO
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- radeonsi: prusa-slicer crashes on mesa 21
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- anv: dEQP-VK.subgroups.ballot_broadcast.compute.subgroupbroadcast_i8vec3_requiredsubgroupsize16 fails on ICL, TGL
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- [radeonsi] Rendering of Firefox UI and website content corrupts randomly and after window geometry changes
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- max_binding inconsistency in vulkan descriptor set drivers
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- anv: conservative rasterization ext question mark
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- Unigine Tropics MSAA failure
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- warning: xnack 'Off' was requested for a processor that does not support it! [AMD VEGAM with LLVM 12.0.0]
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- Compiling some ARB assembly shaders leads to memory corruption
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- Specifying an explicit location for an array output messes up transform feedback
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- Request for VK_EXT_conservative_rasterization support on Anvil Intel driver for newest DXVK..
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- radv: dEQP regressions after addrlib update
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- Up to 30% performance drop (GLBenchmark, GfxBench)
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- DOTA 2 don't no longer starts since commit ad241b15a9e517dd4c4e8d7b1d5dab7c3a74b37c
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- Clover doesn't work for kmsro drivers
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- aco_tests isel.sparse.clause fails with llvm-12
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- util cpu detection breaks on 128-core AMD machines
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- util cpu detection breaks on 128-core AMD machines
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- Default GL_MAX_TEXTURE_BUFFER_SIZE very small
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- intel_nullhw.c:41:38: error: field ‘vtable’ has incomplete type
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- ACO error with GCN 1 GPU
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- kmsro advertises EGL_MESA_device_software
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- d3d12: Use ID3D12Device9::CreateCommandQueue1 when available
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- [RADV] Halo: The Master Chief Collection: Crash in Halo Reach Firefight
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- freedreno: use SAMPLE_COUNT to autotune sysmem vs gmem
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- freedreno: draw_vbo optimizations
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- [Bisected][RadeonSI] Mesa crashes when rendering with Eevee in Blender
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- subgroupBallotFindMSB() broken in RADV/ACO 20.3.4
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- nir_print: util_cpu_detect() is not called prior to _mesa_half_to_float()
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- turnip: buffer overflow read on dEQP-VK.ycbcr.query.levels.tess_eval.r8g8b8a8_unorm
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- RuneScape crashes GLOn12
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- d3d12: Surfaces need to use shareable descriptors
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- [RADV][RDNA2] Red Dead Redemption 2 image glitches during menu/overlay menu transitions
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- "unknown intrinsic" assertion triggered by multiview shader in non-multiview renderpass in Vulkan on intel
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- [i965][g965,ilk,g33,g45][bisected] dEQP-GLES2.functional.fbo.completeness.attachment_combinations.* failures
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- radv: VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT exposed for VK_FORMAT_R64_SFLOAT
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- anv: android building error after commit 4fb6c05
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- Compiling mesa with -Dtools=all throws deprecation warnings for intel tools
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- DXVK is broken in latest master
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- OpenCLOn12: Affinity Photo CL kernels produce invalid DXIL phis
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- nir -> tgsi conversion problem
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- [i965][g965,ilk,g33][bisected] fp16 enablement causes deqp test failures
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- mesa/st: Uniforms are not updated after lowering alpha test
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- [i965][bisected][regression] piglit failing primitive-restart-vbo_combined_vertex_and_index on multiple platforms
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- [RADV] Nioh 2 - The Complete Edition: "Bloom" on lights
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- [RADV] Oblivion: Poor Performance while MSAA Is Enabled
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- lima context state bugs with shader compile
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- [RADV][BISECTED] The Surge 2 (644830) - In-game assets do not render correctly since 20.3.4.
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- amd clang cannot convert ‘llvm::AtomicOrdering’ to ‘llvm::MaybeAlign’ build failure
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- [iris][icl,tgl][bisected][regression] failure on piglit.spec.arb_separate_shader_objects.programuniform coverage
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- opencl build fail
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- anv: dEQP-VK.glsl.builtin_var.fragcoord_msaa.* fails
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- Request - depth format feature SAMPLED_IMAGE_FILTER_LINEAR
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- "radeonsi: Check pitch and offset for validity." is a bad commit
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- Add OpenCL information to docs/features.txt
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- [regression] [bisected] piglit.spec.arb_framebuffer_object.fbo-drawbuffers-none gldrawpixels fails
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- RADV: robustBufferAccessUpdateAfterBind is not exposed
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- debug build compilation failed: inlining failed in call to ‘always_inline’ ‘_nir_visit_dest_indirect’: indirect function call with a yet undetermined callee
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- [RADV/DXVK] Shadow artifacts with different games
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- glxgears segfaults with classic i915
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- mesa_glthread=true Black Mesa
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- freedreno: rendering corruption in dead cells
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- ac/rgp: Android building error after commit 12515d6
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- d3d12: Assert failures & crashes on latest master
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- RADV/ACO - DCC causing garbled output on RX570
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- draw.c:121: _mesa_set_draw_vao: Assertion \`vao->_EnabledWithMapMode == _mesa_vao_enable_to_vp_inputs(vao->_AttributeMapMode, vao->Enabled)' failed.
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- ANV: Weird jitter in Witcher 1
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- RADV - Path of Exile: Shimmering outlines where water and other objects meet
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- ANV: Weird jitter in Witcher 1
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- ANV: Weird jitter in Witcher 1
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- meson: meson-built libraries have inconsistent compatability / current versions compared to older autotools-built libraries
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- device select layer breaks other layers
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- RADV: Extreme overhead in vkQueueSubmit
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- Graphical glitch of popupping missing texture on Mesa version >18.0.5 (Padoka Stable + Unstable/Oibaf/ubuntu-x-swat PPAs)
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- [regression] [bisected] dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgb5_a1_stencil_index8 fails
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- occasional corruption issue with RADV in multiple games, disappears after using amdvlk
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- panfrost T860 regression
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- OpenGL on GMA4500MHD
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- piglit-replay: JUnit file contains wrong links to the tracie dashboard
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- R8 texture upload / corruption bug on Radeon RX 5700 XT
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- Ambient Occlusion in Two Point Hospital shows black spot artifacts
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- freedreno: async background shader compile
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- AMD VAAPI encoding has ceased to work
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- Rage 2: Visual corruption on in-game menu with ACO.
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- ACO doesn't correctly render map in Borderlands 3 vs. LLVM on 5700 XT
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- Invalid shader under panfrost/wayland
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- Strange Brigade refuses to load correctly since some recent commits
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- GLonD3D12: Crashes and suboptimal fallback
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- GLonD3D12: Crashes and suboptimal fallback
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- GLonD3D12: Crashes and suboptimal fallback
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- [RADV][REGRESSION][BISECTED] radv_GetMemoryFdPropertiesKHR returns no valid memory types for vaapi drmbuf
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- anv: vkQueueSubmit with waitSemaphore value of 0 hangs CPU
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- ttn: invalid base/range triggering nir_validate assertion
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- Sampling with mipmapped HiZ behaves unexpectedly on Gen9
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- zink: ARB_map_buffers issues on CI
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- u_upload_mgr: assert failure for large uploads
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- [RADV][ACO] Overwatch game crash: amd/compiler/aco_insert_exec_mask.cpp: Failed Assertion
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- PRIME render offloading broken
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- Use out encoding for float immediates
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- [RADV] Severe performance drop when exceeding VRAM compared to AMDVLK
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- LIBGL_ALWAYS_SOFTWARE=1 picks zink over actual software rasterizers
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- crash/assert in fd_set_viewport_states
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- RADV: Occlusion query hangs Big Navi GPU
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- "mesa: don't allocate matrices with malloc" cause eglCreateContext problem on android 7.
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- Metal Gear Solid V: The Phantom Pain: texture issues and vertex stretches
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- [iris and Navi 10] piglit.spec.arb_multi_draw_indirect.arb_draw_elements_base_vertex-multidrawelements -indirect regression
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- miscompiled compute shader loop on llvmpipe (and Iris)
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- ci: minio caching of arm64 artifacts for bare-metal
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- Graphics glitches after upgrade to mesa 20.3 on Khadas VIM3 Pro (Mali G52 GPU)
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- glthread crash in _mesa_glthread_upload
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- freedreno piglit flakes
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- RADV: NonUniform OpArrayLength on SSBO ignores NonUniform.
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- Iris driver causing graphics glitch in QEMU spice egl DMA-BUF
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- [RADV/ACO] Death Stranding cause a GPU hung (\*ERROR* Waiting for fences timed out!)
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- [TGL] Elder Scrolls Online misrenders
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- [ANV] System hang with GRVK demos
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- ci: Fractional deqp runs with valgrind enabled.
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- Regression: Segfault in cso_destroy_context() regression in 20.2
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- Rendering artifacts in Barn Finders specifically on Radeon Vega
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- Graphics regression in Assassins Creed Odyssey
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- [ANV] Compilation warnings
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- regression in !8152
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- [bdw][icl][iris] fails new test \`clearbuffer-depth-cs-probe`
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- ci: new traces runner needs dashboard links in the job log and junit
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- zink: car model corruption with game TORCS
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- glGetInternalformati64v(GL_TEXTURE_2D, GL_SR8_EXT, GL_COLOR_ENCODING) returns GL_NONE
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- Windows: 32-bit build is broken hard
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- ANV: Not handling separate stencil layouts properly
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- [Regression][Intel][OpenGL][Bisected] Copying whole 2D array texture failed on latest driver
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- turnip: dEQP-VK.tessellation.invariance.outer_triangle_set.quads_fractional_odd_spacing failure
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- i915 regressions bisected to "vbo/dlist: use a shared index buffer"
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- intel: Chrome OS "hatch" (cometlake) fails on dEQP-GLES31.functional.geometry_shading.layered.render_with_default_layer_cubemap
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- radv: dEQP-VK.sparse_resources.* failures on GFX9
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- freedreno: rendering corruption in War Robots
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- radv: dEQP-VK.sparse_resources.* failures on GFX9
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- Mesa 20.3.x crashes pidgin on AMD RX480
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- timespec_get used unconditionally / build fails when targeting macOS 10.14 or earlier
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- libunwind not located / used on macOS
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- libunwind not located / used on macOS
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- meson fails to locate libexpat on macOS
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- CarX Drift Racing 2 fails to start
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- Some games using FNA framework show blank screen
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- Intel Vulkan regression of angle_end2end_tests
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- Defer lavapipe warning to queue / command / swapchain buffer creation
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Changes
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-------
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Aaron Watry (2):
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- clover: implement CL_IMAGE_ELEMENT_SIZE
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- clover: implement CL_IMAGE_NUM_MIP_LEVELS and CL_IMAGE_NUM_SAMPLES
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Abhishek Kumar (2):
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- intel: change urb max shader geometry for CML GT1
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- intel: change urb max shader geometry for KBL GT1
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Adam Jackson (66):
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- docs: Mark some non-core zink extensions complete
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- docs: Mark some ES3 zink features complete
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- egl: Fix error string returned by eglQueryDeviceAttribEXT
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- zink: Factor out instance setup a bit more
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- osmesa: Pacify MSVC in the test code
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- glx: Fix GLX_SGI_video_sync for the no-current-drawable case
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- nir: Silence a warning at -Og
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- softfloat: Silence a warning at -Og
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||
- glsl: Silence a warning at -Og
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- glsl: Silence some warnings at -Og
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||
- glsl: Silence a warning at -Og
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||
- loader: Silence a warning at -Og
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||
- gallivm: Silence a warning at -Og
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||
- nir/ttn: Silence some warnings at -Og
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||
- vl: Silence a warning at -Og
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||
- gallivm: Silence a warning at -Og
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||
- nouveau: Silence some warnings at -Og
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||
- nouveau: Silence a warning at -Og
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||
- xlib: Fix build regression since 99e25d183d9
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- gallium/xlib: Partial fix for glXCopySubBufferMESA
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||
- mesa: Store depth bounds test bounds as GLclampd
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||
- softpipe: Fix depth comparison with float Z formats
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- softpipe: Implement GL_EXT_depth_bounds_test
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- docs: Document GL_EXT_depth_bounds_test
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- zink: Enable GL_EXT_depth_bounds_test
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- zink: more and better debug printfs
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- zink: Fix a thinko in instance setup
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- zink: Wire up ARB_post_depth_coverage
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||
- glx: Pull use_x_font out of the context vtable
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||
- glx: Pull get_proc_address out of the context vtable
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||
- glx: Remove windows' stub {bind,release}_text_image context hooks
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||
- glx/drisw: Implement WaitX and WaitGL
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||
- dri: Explicitly handle all the config attributes
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||
- dri: Fold attribMap into the code
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||
- mesa: Remove misc pbuffer attributes from struct gl_config
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||
- mesa: Remove the texture-from-pixmap state from struct gl_config
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||
- mesa: Remove transparency state from struct gl_config
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||
- mesa: Remove unused gl_config::level
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||
- mesa: Remove the pretense of aux buffer support
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||
- mesa: Stop tracking visual rating in gl_config
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||
- mesa: Remove redundant gl_config::sampleBuffers
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||
- ci: Bump the llvmpipe test timeout to 240 seconds
|
||
- mesa/st: Remove unused ST_ATTACHMENT_SAMPLE
|
||
- mesa/st: Check for successful framebuffer allocation in st_api_make_current
|
||
- gallium: Remove curious st_visual::no_config
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||
- radeon: Exchange one curious idiom for another in radeonMakeCurrent
|
||
- mesa: Remove unused _mesa_create_framebuffer
|
||
- mesa: Make _mesa_initialize_visual return void
|
||
- mesa: Remove unused gl_config::mutableRenderBuffer
|
||
- mesa: gl_config::rgbBits should count alphaBits too
|
||
- dri: Don't tie the accum buffer's alpha-ness to the color buffer's
|
||
- glx: Stop pretending to validate the pbuffer fbconfig attributes
|
||
- glx: Don't downgrade the visual caveat from the server
|
||
- glx: Downgrade aux-buffer-ful fbconfigs
|
||
- glx: Downgrade tfp mipmap-capable fbconfigs
|
||
- glx: Downgrade sRGB-ful fbconfigs
|
||
- dri: Use __DRI_BUFFER_COUNT consistently internally
|
||
- glx: Default sRGBCapable in the same place as the other config attribs
|
||
- glx: Clean up fbconfig attribute handling
|
||
- glx: Remove some #if 0'd DRI config attribute fetch
|
||
- glx: Don't pointlesly add -D_REENTRANT to libGL's cflags
|
||
- glx: Move {Bind,Release}TexImage from context to screen vtable
|
||
- glx: Be more robust against null fbconfigs
|
||
- glx: Lift sending the MakeCurrent request to top-level code
|
||
- Revert "glx: Lift sending the MakeCurrent request to top-level code"
|
||
- gallium/xlib: Fix for recent gl_config changes
|
||
|
||
Adrian Ratiu (1):
|
||
|
||
- docs: docker: minor stale documentation fix
|
||
|
||
Alejandro Piñeiro (36):
|
||
|
||
- v3dv/pipeline: enable lower_add_sat NIR option
|
||
- v3d/compiler: enable lower_add_sat NIR option
|
||
- v3dv/descriptor: assert CrateDescriptorPool receives valid count values
|
||
- v3dv: drop v3dv_resource definition
|
||
- v3dv: properly handle two different binding points for cmd_buffers
|
||
- v3dv: move to subclassing instance/physical device
|
||
- v3dv: remove reference to v3dv_instance on v3dv_physical_device
|
||
- v3dv: port to using common dispatch code.
|
||
- v3dv: support for depthBiasClamp
|
||
- v3dv/device: clarify that we can't expose textureCompressionBC
|
||
- v3dv/formats: expose support for BC1-3 compressed formats
|
||
- v3dv/meta_copy: get tlb compatible BC compressed formats for copies
|
||
- v3dv/descriptor_set: don't free individual set if not allowed
|
||
- v3dv: avoid some maybe-uninitialized warnings
|
||
- v3dv/pipeline_cache: add more details when dumping debug info
|
||
- v3dv/pipeline: remove pregenerate_variant
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||
- v3dv/pipeline: remove pipeline->use_push_constants
|
||
- broadcom/compiler: add local_size in v3d_compute_prog_data
|
||
- broadcom/compiler: add driver_location_map at vs prog data
|
||
- v3dv/pipeline: use driver_location_map instead of nir utilities
|
||
- v3dv/pipeline: move topology to pipeline
|
||
- v3dv/pipeline: remove compiled_variant_count field
|
||
- v3dv/pipeline: remove v3d_key from shader_variant and pipeline stage
|
||
- v3dv: define broadcom shader stages
|
||
- v3dv/pipeline: use broadcom_shader_stage as pipeline/variant stage type
|
||
- v3dv/pipeline: try to get the shader variant directly from the cache
|
||
- v3dv/pipeline: don't create a variant if compilation failed
|
||
- v3dv/pipeline: compute sha1 for no-op fragment shaders correctly
|
||
- v3dv/device: avoid unused-result warning with asprintf
|
||
- v3dv: Add support for the on-disk shader cache
|
||
- v3dv/cmd_buffer: return early for draw commands if there is nothing to draw
|
||
- v3dv: define a default attribute values with float type
|
||
- vulkan: track number of bindings instead of max binding for CreateDescriptorSetLayout
|
||
- v3dv/device: do not compute per-pipeline limits multiplying per-stage
|
||
- v3dv/device: fix and cleanup v3dv limits
|
||
- v3dv/pipeline: reduce descriptor_map size
|
||
|
||
Alexander Kapshuk (1):
|
||
|
||
- frontends/va/image: Eliminate repetitive code on error paths
|
||
|
||
Alexander Shi (1):
|
||
|
||
- mesa: texparam: Add a clamping macro to handle out-of-range floats returned as integers.
|
||
|
||
Alexander von Gluck IV (1):
|
||
|
||
- egl/haiku: Fix ConfigID naming inline with mesa
|
||
|
||
Alyssa Rosenzweig (345):
|
||
|
||
- pan/bi: Fix assertion
|
||
- pan/bi: Pipe scratch_size in from NIR
|
||
- pan/bi: Fix 64-bit SSBO addresses
|
||
- pan/bi: Fix RA of node 0
|
||
- pan/bi: Fix printing of node 0
|
||
- panfrost: Fix TLS sizing if cores are missing
|
||
- panfrost: Allow waiting on slots 6/7 during preload
|
||
- pan/bi: Add internal debug flag
|
||
- pan/bi: Validate format 12 tuple count in disasm
|
||
- pan/bi: Print FAU index in verbose mode
|
||
- pan/bi: Refactor PC-relative printing
|
||
- pan/bi: Lint for infinite loops
|
||
- pan/bi: Print disasm/stats with DEBUG=internal
|
||
- pan/bi: Fix IDLE register mode packing
|
||
- pan/bi: Fix staging register packing
|
||
- pan/bi: Fix dependency wait calculation
|
||
- pan/bi: Fix M1/M2 decoding in disassembler
|
||
- pan/bi: Pull out bi_count_read_registers helper
|
||
- pan/bi: Move bi_next_clause to bir.c
|
||
- pan/bi: Pass through wait_{6, 7} flags
|
||
- pan/bi: Add dead branch elimination pass
|
||
- pan/bi: Add "soft" mode to DCE
|
||
- pan/bi: Add bi_{before,after}_clause cursors
|
||
- pan/bi: Add bi_foreach_clause_in_block_rev
|
||
- pan/bi: Add bi_foreach_instr_in_tuple helper
|
||
- pan/bi: Add bi_foreach_instr_in_clause iterators
|
||
- pan/bi: Add destination iterator macro
|
||
- pan/bi: Don't open code bi_foreach_dest
|
||
- pan/bi: Permit multiple destinations in RA
|
||
- pan/bi: Add interference per clause
|
||
- pan/bi: Implement spilling at the clause-level
|
||
- pan/bi: Don't fill garbage
|
||
- pan/bi: Add CUBEFACE pseudoinstruction
|
||
- pan/bi: Print multiple destinations if needed
|
||
- pan/bi: Move init_builder to common code
|
||
- pan/bi: Add "word equivalence" relation for index
|
||
- pan/bi: Stub out scheduler unit test
|
||
- pan/bi: Factor nir_function_impl out of the context
|
||
- pan/bi: Add bi_can_{fma, add} predicates
|
||
- pan/bi: Annotate ISA.xml with 'last' parameter
|
||
- pan/bi: Pipe last flag into opcode tables
|
||
- pan/bi: Add bi_must_last predicate
|
||
- pan/bi: Add bi_must_message predicate
|
||
- pan/bi: Label table instructions
|
||
- pan/bi: Emit branch and table bits in opcode table
|
||
- pan/bi: Add various read predicates
|
||
- pan/bi: Unit test bi_can_{fma, add}
|
||
- pan/bi: Test bi_must_last
|
||
- pan/bi: Test bi_must_message
|
||
- pan/bi: Test read predicates
|
||
- pan/bi: Move bi_constants to bifrost.h
|
||
- pan/bi: Use canonical terminology for tuple
|
||
- pan/bi: Use enum bifrost_message_type
|
||
- pan/bi: Clarify tuple comment
|
||
- pan/bi: Amend misleading comment
|
||
- pan/bi: Pack multiple tuples in-memory
|
||
- pan/bi: Add clause encodings as a table
|
||
- pan/bi: Move bi_packed_tuple to compiler.h
|
||
- pan/bi: Add bi_pack_literal
|
||
- pan/bi: Add bi_pack_upper
|
||
- pan/bi: Add bi_pack_tuple_bits
|
||
- pan/bi: Add bi_pack_sync
|
||
- pan/bi: Add tuple/embedded constant pack
|
||
- pan/bi: Add subword 5/6 pack
|
||
- pan/bi: Add subword 4 or 7 pack
|
||
- pan/bi: Add pack_format helper
|
||
- pan/bi: Calculate pos for constant packing
|
||
- pan/bi: Pack multiple tuples per clause
|
||
- pan/bi: Add packing unit test group
|
||
- pan/bi: Test pack_literal
|
||
- pan/bi: Test pack_upper
|
||
- pan/bi: Test pack_tuple_bits
|
||
- pan/bi: Test pack_sync
|
||
- pan/bi: Add packing format tests
|
||
- pan/decode: Be explicit when printing invocations
|
||
- pan/decode: Remove tiler size checks
|
||
- pan/decode: Remove dependency of decoder on the encoder
|
||
- pan/decode: Deduplicate SFBD blend printing
|
||
- pan/decode: Deduplicate shader property printing
|
||
- pan/decode: Remove unused MEMORY_PROP macro
|
||
- pan/decode: Simplify tiler printing
|
||
- pan/decode: Remove pandecode_prop
|
||
- pan/decode: Remove unused disasm stats
|
||
- pan/decode: Remove mesa header dependencies
|
||
- pan/mdg: Drop unused stage parameter to disassembler
|
||
- pan/decode: Remove tile range validation
|
||
- pan/decode: Prefer sizeof to ARRAY_SIZE for char
|
||
- nir/lower_io: Fix grammar errors
|
||
- pan/bi: Fix NULL deref with empty shader
|
||
- pan/bi: Add side_effects helper
|
||
- pan/bi: Respect side effects in DCE
|
||
- pan/bi: Implement AXCHG
|
||
- pan/bi: Implement ACMPXCHG
|
||
- pan/bi: Add bi_fmul_f32 convenience method
|
||
- pan/bi: Fix FLOG_TABLE modifier handling
|
||
- pan/bi: Lower frcp to Newton-Raphson
|
||
- pan/bi: Lower frsq to Newton-Raphson
|
||
- pan/bi: Lower FEXP2 with a table
|
||
- pan/bi: Lower flog2 to a table and polynomial
|
||
- pan/bi: Rename NO_FP32_TRANSCENDENTALS quirk
|
||
- pan/bi: Fix bi quirks detection
|
||
- pan/bi: Lower FP32 transcendentals where required
|
||
- pan/bi: Lower transcendentals on G71
|
||
- pan/bi: Print program size in shader-db
|
||
- pan/bi: Cleanup terminal block check
|
||
- pan/bi: Dead code eliminate per-channel
|
||
- pan/bi: Include ATEST datum in the instruction
|
||
- pan/bi: Add scheduler data structures
|
||
- pan/bi: Add cubeface lowering
|
||
- pan/bi: Flatten block lists
|
||
- pan/bi: Stub worklist routines
|
||
- pan/bi: Add constant count estimates to scheduler
|
||
- pan/bi: Add FAU update helper
|
||
- pan/bi: Add bi_tuple_is_new_src
|
||
- pan/bi: Add bi_count_succ_reads helper
|
||
- pan/bi: Validate reads_t
|
||
- pan/bi: Add T0/T1 constraint check
|
||
- pan/bi: Add writes_reg predicate
|
||
- pan/bi: Add bi_instr_schedulable predicate
|
||
- pan/bi: Choose instructions to schedule
|
||
- pan/bi: Destructively schedule a single instruction
|
||
- pan/bi: Add passthrough register rewriting helper
|
||
- pan/bi: Extract bi_ec0_packed helper
|
||
- pan/bi: Add bi_foreach_instr_and_src_in_tuple
|
||
- pan/bi: Move bi_constant_field to bifrost.h
|
||
- pan/bi: Add pcrel_idx to bi_clause
|
||
- pan/bi: Derive M0 from pcrel_idx while packing
|
||
- pan/bi: Add trivial rewrite helpers
|
||
- pan/bi: Add constant to passthrough rewrite
|
||
- pan/bi: Add constant state constructor
|
||
- pan/bi: Add constant merging routines
|
||
- pan/bi: Add constant modifier handling
|
||
- pan/bi: Schedule blocks
|
||
- pan/bi: Switch to new scheduler
|
||
- pan/bi: Remove old FAU assignment code
|
||
- pan/bi: Remove older cube map lowering
|
||
- pan/bi: Add nosched debug option
|
||
- pan/bi: Fix 'last tuple' for terminal-NOP clauses
|
||
- pan/bi: Fix 2-write pseudo op scheduling
|
||
- pan/mdg: Fix multithreaded shader-db
|
||
- pan/mdg: Add MIDGARD_MESA_DEBUG=inorder option
|
||
- pan/mdg: Optimize UBO offset calculations
|
||
- pan/mdg: Set lower_uniforms_to_ubo
|
||
- panfrost: Fix race condition in UBO mapping to CPU
|
||
- panfrost: Respect buffer_offset when mapping to CPU
|
||
- panfrost: Move sysvals to dedicated UBO
|
||
- panfrost: Don't truncate uniform_count
|
||
- panfrost: Add UBO push data structure
|
||
- panfrost: Push uniforms required by the program
|
||
- panfrost: Set FAU count based on program->push
|
||
- panfrost: Don't store uniform_count on Midgard
|
||
- pan/mdg: Update UBO promotion comment
|
||
- pan/mdg: Push uniforms based on UBO analysis
|
||
- pan/bi: Fix multithreaded shader-db
|
||
- pan/bi: Add bi_replace_index helper
|
||
- pan/bi: Add bi_is_ssa helper
|
||
- pan/bi: Print FAU uniforms in IR
|
||
- pan/bi: Generalize bi_update_fau with fast zero
|
||
- pan/bi: Handle modifiers in rewrite_fau_to_pass
|
||
- pan/bi: Rework FAU lowering
|
||
- pan/bi: Simplify derivative lowering
|
||
- pan/bi: Add SSA-based scalar copy propagation
|
||
- pan/bi: Push UBOs on Bifrost
|
||
- panfrost: Enable ES3 conformant floating-point
|
||
- compiler, nir: Add and set barrier metadata
|
||
- panfrost: Set barriers flag for compute shaders
|
||
- panfrost: Pass is_blit flag around
|
||
- pan/bi: Skip ATEST for colour blit shaders
|
||
- panfrost: Fake shader images for bifrost+deqp
|
||
- pan/bi: Fix jumps to terminal block again
|
||
- pan/bi: Fix empty shader handling
|
||
- nir: Add sample_positions_pan intrinsic
|
||
- pan/decode: Cleanup sample locations decode
|
||
- pan/decode: Only print local storage for vertex jobs
|
||
- panfrost: Preload sample mask if needed
|
||
- panfrost: Add sample positions sysval
|
||
- panfrost: Push sample positions sysval for Midgard
|
||
- panfrost: Refactor sample shading state
|
||
- panfrost: Respect info.fs.uses_sample_shading
|
||
- panfrost: Add panfrost_sample_pattern helper
|
||
- panfrost: Set tiler descriptor sampler pattern
|
||
- panfrost: Generalize MSAA handling
|
||
- panfrost: Don't set REQ_MSAA in pan_mfbd
|
||
- panfrost: Don't use PAN_REQ_MSAA in SFBD
|
||
- panfrost: Remove PAN_REQ_MSAA
|
||
- panfrost: Remove PAN_REQ_DEPTH_WRITE
|
||
- panfrost: Remove batch_is_scanout
|
||
- panfrost: Set sample count/pattern for tiler FBD
|
||
- panfrost: Upload sample positions on device init
|
||
- panfrost: Use sample location LUT
|
||
- panfrost: Ensure open_device has pandecode initialized
|
||
- panfrost: Advertise MSAA 8x and 16x
|
||
- panfrost: Implement get_sample_position
|
||
- panfrost: Overhaul sysval handling
|
||
- panfrost: Add MULTISAMPLED sysval
|
||
- pan/mdg: Assert on bad 64-bit swizzle in disassembly
|
||
- pan/mdg: Remove unused pack_unorm_4x8 lowering
|
||
- pan/mdg: Lower bitfield instructions
|
||
- pan/mdg: Rename bitcount8 to popcnt, fixing the unit
|
||
- pan/mdg: Implement uclz
|
||
- pan/mdg: Lower ufind_msb, poorly
|
||
- pan/mdg: Stub load_barycentric_sample
|
||
- pan/mdg: Lower stores from helpers
|
||
- pan/bi: Remove redundant TEXC opcode check
|
||
- pan/bi: Implement texture gathers
|
||
- pan/bi: Lower bitfield inserts/extracts
|
||
- pan/bi: Implement bitfield_reverse
|
||
- pan/bi: Implement ufind_msb
|
||
- pan/bi: Lower ifind_msb
|
||
- pan/bi: Fix gl_SampleID read
|
||
- pan/bi: Implement load_sample_mask_in
|
||
- pan/bi: Implement nir_intrinsic_load_sample_positions_pan
|
||
- pan/bi: Decouple sysval loading from NIR
|
||
- pan/bi: Implement coverage mask updates
|
||
- pan/{mdg, bi}: Lower load_helper_invocation
|
||
- pan/{mdg, bi}: Lower load_sample_pos
|
||
- panfrost: Simplify bind_compute_state
|
||
- panfrost: Remove stale TODOs
|
||
- panfrost: Assert on indirect compute shaders
|
||
- panfrost: Advertise SAMPLE_SHADING
|
||
- panfrost: Bump max SSBO count
|
||
- panfrost: Bump advertised ESSL feature level
|
||
- panfrost: Advertise OES_standard_derivatives
|
||
- docs/features: Mark more TBO exts done on panfrost
|
||
- docs/features: Mark some ES3.1 done on Panfrost
|
||
- docs/features: Mark sample shading done on Panfrost
|
||
- docs/features: gl_HelperInvocation on Panfrost
|
||
- nir: Fix grammar error
|
||
- panfrost: Fix uniform_count on Midgard
|
||
- pan/bi: Stub scoreboarding
|
||
- pan/bi: Implement barriers
|
||
- pan/decode: Fix tiler printing on Bifrost
|
||
- pan/decode: Pretty print 22-bit pixel formats
|
||
- pan/decode: Disambiguate border colours
|
||
- panfrost: Label groups in GenXML
|
||
- panfrost: Track coverage, early fragment tests
|
||
- panfrost: Flesh out pixel kill / zs update
|
||
- panfrost: Handle PIPE_FORMAT_NONE as 'constant'
|
||
- panfrost: Flesh out allow_forward_pixel_to_kill check
|
||
- panfrost: Export bifrost_get_blend_desc with type size
|
||
- panfrost: Add RT conversion sysval
|
||
- panfrost: Fix NULL deref for an empty frag shader
|
||
- panfrost: Spell fix
|
||
- panfrost: Take panfrost_dev for AFBC selection
|
||
- panfrost: Set border colour on Bifrost sampler
|
||
- panfrost: Remove useless check
|
||
- pan/bi: Fix RA of node 0 again
|
||
- pan/bi: Don't inline 64-bit constants
|
||
- pan/bi: Fix LD_GCLK staging count
|
||
- pan/bi: Don't read alpha out of bounds
|
||
- pan/bi: Allow @rNULL with tied operands
|
||
- pan/bi: Add SEG_ADD.i64 pseudoinstruction
|
||
- pan/bi: Add 32-bit atomic pseudoinstruction
|
||
- pan/bi: Lower atomic pseudo-instructions
|
||
- pan/bi: Extract bi_atom_opc from NIR intrinsic
|
||
- pan/bi: Add ATOM_C1 promotion check
|
||
- pan/bi: Handle computational atomics
|
||
- pan/bi: Materialize \*DTSEL_IMM in the scheduler
|
||
- pan/bi: Implement image_atomic_exchange
|
||
- pan/bi: Implement image_atomic_comp_swap
|
||
- pan/bi: Implement shader_clock intrinsic
|
||
- pan/bi: Fix blend shaders using LD_TILE with MRT
|
||
- pan/bi: Flesh out LD_TILE emit
|
||
- pan/bi: Elucidate slot 6/7 operation
|
||
- pan/bi: Preload sample ID for sample shading
|
||
- pan/bi: Implement interpolateAtSample
|
||
- pan/bi: Add imm_f16 helper
|
||
- pan/bi: Implement interpolateAtOffset
|
||
- pan/bi: Allow dynamically uniform tex indices
|
||
- pan/bi: Use explicit move even for RT#0 of MRT
|
||
- panfrost: Comment on state of ARB_shader_clock
|
||
- panfrost: Advertise FRAMEBUFFER_NO_ATTACHMENTS
|
||
- docs/features: Mark atomics/images done on Bifrost
|
||
- panfrost/ci: Mark flaky test
|
||
- gallium/tessellator: Remove XBOX 360 code
|
||
- gallium/tessellator: Remove unused includes
|
||
- gallium/tessellator: Rename D3D11 defines
|
||
- pan/bi: Fix more jumps to terminal blocks
|
||
- pan/bi: Optimize out redundant jumps to #0x0
|
||
- pan/bi: Fix elimination of repeated branches
|
||
- panfrost: Fix infinite loop spilling
|
||
- panfrost: Fix NULL dereference adding cbuf to batch
|
||
- panfrost: Remove redundant NULL check
|
||
- panfrost: Fix NULL deref in pan_mfbd.c
|
||
- panfrost: Fix NULL derefs in pan_cmdstream.c
|
||
- panfrost: Fix NULL deref in pan_sfbd
|
||
- panfrost: Raise TEXTURE_BUFFER_OFFSET_ALIGNMENT
|
||
- panfrost: Hide MSAA 8x/16x support
|
||
- panfrost: Fix UNORM 16 rendering
|
||
- panfrost: Reinterpret format for reload blits
|
||
- panfrost: Fix typo in midgard.xml
|
||
- panfrost: Don't advertise OES_copy_image
|
||
- pan/bi: Use nir_opt_sink/move for constants
|
||
- pan/bi: Reduce liveness calculations in DCE
|
||
- pan/bi: Inline \`bytemask of read components`
|
||
- pan/bi: Mark branches as having side effects
|
||
- pan/bi: Mark DISCARD as having side effects
|
||
- pan/bi: Make bi_writemask take a destination
|
||
- pan/bi: Allow spilling with multiple destinations
|
||
- pan/bi: Annotate instructions by destination count
|
||
- pan/bi: Adapt builder to dest count
|
||
- pan/bi: Remove unused definitions
|
||
- pan/bi: Do copyprop in linear-time
|
||
- panfrost/lcra: Fix constraint counting
|
||
- pan/bi: Use replace_index in more places
|
||
- pan/bi: Allow negating constants
|
||
- pan/bi: Implement fsin/fcos
|
||
- pan/bi: Mark message-passing sources/dests live
|
||
- pan/bi: Set clause_state.message conservatively
|
||
- pan/bi: Treat +DISCARD.f32 as message-passing
|
||
- nir/lower_viewport_transform: Allow geom/tess
|
||
- pan/bi: Implement u{add, sub}_sat
|
||
- nir: Unify memory atomics
|
||
- meson: Remove kmsro from gallium-drivers
|
||
- pan/bi: Document register conventions
|
||
- pan/bi: Add bi_foreach_block_rev
|
||
- pan/bi: Handle 16-bit blend sr_count
|
||
- pan/bi: Only run copyprop once
|
||
- pan/bi: Only run DCE once
|
||
- pan/bi: Remove TODO: RA warnings
|
||
- pan/bi: Remove stale todo/assert
|
||
- panfrost: Deduplicate UBO count assignment
|
||
- panfrost: Deduplicate Bifrost fau_count
|
||
- panfrost: Only check blend work count on midgard
|
||
- vulkan: Deduplicate mesa stage conversion
|
||
- pan/bi: Enable all nir_opt_move/sink optimizations
|
||
- pan/bi: Split writemasks for memory stores
|
||
- pan/bi: Lower large arrays to scratch
|
||
- pan/bi: Add bi_swz_16 helper
|
||
- pan/bi: Optimize MKVEC.v2i16 generation
|
||
- pan/bi: Lower swizzles
|
||
- pan/bi: Fill in some more conversions
|
||
- pan/bi: Generalize f2i16, f2u16
|
||
- pan/bi: Remove conversion lowering
|
||
- nir: Add nir_type_convert
|
||
- nir: Add {i2f, u2f, f2i, f2u} helpers
|
||
- nir/lower_idiv: Convert to lower_instructions
|
||
- nir/lower_idiv: Factor out numer/denom load
|
||
- nir/lower_idiv: Add 8-bit and 16-bit lowering path
|
||
- pan/bi: Determine block successors correctly
|
||
- panfrost: Fix AFBC body_size for shared resources
|
||
- panfrost: Enable AFBC buffer sharing
|
||
- nir: Add varying precision linking helper (v2)
|
||
- docs: Add some notes on building for macOS
|
||
- panfrost: Fix formats converting uninit from AFBC
|
||
|
||
Andreas Bergmeier (1):
|
||
|
||
- v3dv: Output a message if file open fails in physical_device_init
|
||
|
||
Andres Gomez (29):
|
||
|
||
- ci: recover tracie dashboard URLs for failing traces
|
||
- ci: correct the trace image URLs in the piglit summary
|
||
- ci: make piglit runner less noisy and show a better failure message
|
||
- ci: clean paths used in the piglit runner
|
||
- ci: correct piglit's HTML summary location for artifacts upload
|
||
- ci: make sure piglit's artifacts are not overwritten
|
||
- ci: correct artifacts location for piglit's runner messages
|
||
- ci: tracie dashboard URLs only in the failure after the testcase
|
||
- ci: piglit runner colors diff output on failures
|
||
- ci: remove pytest since we don't need it any more
|
||
- ci: only install piglit dependencies when installing piglit
|
||
- ci: build gfxreconstruct v0.9.5
|
||
- ci: add libdrm to the x86_test-vk container
|
||
- .mailmap: colapse duplicates for Timothy Arceri
|
||
- .mailmap: resolve duplicates for Icecream95
|
||
- .mailmap: resolve duplicates for Christopher Li
|
||
- .mailmap: resolve duplicates for Emmanuel Vadot
|
||
- .mailmap: resolve duplicates for Indrajit Das
|
||
- .mailmap: resolve duplicates for James Xiong
|
||
- .mailmap: resolve duplicates for Jan Zielinski
|
||
- .mailmap: resolve duplicates for Lin Johnson
|
||
- .mailmap: resolve duplicates for Mark Menzynski
|
||
- .mailmap: resolve duplicates for Matthias Hopf
|
||
- .mailmap: resolve duplicates for Matthias Lorenz
|
||
- .mailmap: resolve duplicates for Maya Rashish
|
||
- .mailmap: resolve duplicates for Mun Gwan-gyeong
|
||
- .mailmap: resolve duplicates for Satyeshwar Singh
|
||
- .mailmap: resolve duplicates for Yogesh Mohan Marimuthu
|
||
- .mailmap: add an alias for Eleni Maria Stea
|
||
|
||
Andrew McMahon (1):
|
||
|
||
- util: add mesa_glthread for Half Life 2 and Black Mesa.
|
||
|
||
Andrii Simiklit (7):
|
||
|
||
- st/mesa: fix pbo upload/download for arrays of textures with only 1 layer
|
||
- iris: don't emit IRIS_DIRTY_VF depending on trash in restart_index
|
||
- mesa: ensure parameter list capacity before associating uniform storage
|
||
- glsl/linker: Fix xfb stride alignment for buffers containing 64bit types
|
||
- gitlab-ci: remove fixed tests
|
||
- spirv: repair ssa defs for switchs with only default case
|
||
- nir/spirv: remove unused fields from \`vtn_builder`
|
||
|
||
Antonio Caggiano (4):
|
||
|
||
- zink: check shader stencil output
|
||
- zink: support stencil-export
|
||
- zink: fix destroy batch
|
||
- ci: Use lock file to build deqp-runner
|
||
|
||
Anuj Phogat (32):
|
||
|
||
- intel/anv: Fix condition to set MipModeFilter for YUV surface
|
||
- intel/anv: Fix condition for planar yuv surface
|
||
- intel: Rename files with gen\_ prefix in common code to intel\_
|
||
- intel: Rename "gen\_" prefix used in common code to "intel\_"
|
||
- intel: Fix broken alignment due to gen\_ prefix renaming
|
||
- intel: Rename "GEN\_" prefix used in common code to "INTEL\_"
|
||
- i965: Remove blank line at EOF
|
||
- i965: Rename files with "intel\_" prefix to "brw\_"
|
||
- intel/isl: Drop intel\_ prefix in function names
|
||
- anv: Remove redundant #if checks
|
||
- intel: Remove GEN_IS_HASWELL macro
|
||
- intel: Simplify version checks involving haswell
|
||
- intel: Remove GEN_IS_G4X macro
|
||
- intel: Simplify few version checks involving G4X
|
||
- intel: Rename GEN_VERSIONx10 macro to GFX_VERx10
|
||
- intel: Rename GEN_GEN macro to GFX_VER
|
||
- intel: Rename ISL_DEV_GEN to ISL_GFX_VER
|
||
- intel: Rename genx10 field in gen_device_info struct to verx10
|
||
- intel: Rename gen field in gen_device_info struct to ver
|
||
- intel: Rename genx keyword in filenames to gfxx
|
||
- intel: Rename GENx prefix in macros to GFXx in build files
|
||
- intel: Rename GENx prefix in macros to GFXx in source files
|
||
- intel: Rename genx keyword to gfxx in build files
|
||
- intel: Rename genx keyword to gfxx in source files
|
||
- intel: Rename Genx keyword to Gfxx
|
||
- intel: Rename GENx keyword to GFXx
|
||
- intel: Rename IS_GEN* macros to IS_GFX_VER*
|
||
- intel: Make line wrapping changes due to IS_GFX_VER_BETWEEN
|
||
- intel: Remove unused MAKE_GEN macro
|
||
- intel: Rename GEN_{ALL, LT, ..} macros to GFX_{ALL, LT, ..}
|
||
- intel: Rename GEN:BUG:### to Wa_###
|
||
- intel: Rename WA_### to Wa_###
|
||
|
||
Arcady Goldmints-Orlov (14):
|
||
|
||
- v3dv: Fix uninitialized variable warnings
|
||
- nir: add more intrinsics to divergence analysis
|
||
- nir: handle v3d intrinsics in divergence analysis
|
||
- nir: store the results of divergence analysis on loops
|
||
- broadcom/compiler: Use ANYA for branches in uniform ifs
|
||
- broadcom/compiler: Emit uniform loops using uniform control flow
|
||
- broadcom/compiler: Enable PER_QUAD TMU access only in uniform control flow
|
||
- v3dv: Only lower local arrays of size up to 2 to if-chains
|
||
- broadcom/compiler: improve generation of if conditions
|
||
- Revert "broadcom/compiler: improve generation of if conditions"
|
||
- v3dv: initialize render_fd at the top of physical_device_init
|
||
- broadcom/compiler: Add a v3d_compile argument to vir_set_[pu]f
|
||
- broadcom/compiler: Skip bool_to_cond where possible
|
||
- broadcom/compiler: Merge instructions more efficiently
|
||
|
||
Arno Messiaen (1):
|
||
|
||
- lima/ppir: increase usage of pipeline regs
|
||
|
||
Axel Davy (76):
|
||
|
||
- st/nine: Reduce system memory allocated by D3DUSAGE_AUTOGENMIPMAP
|
||
- st/nine: Do not allow depth buffer render targets
|
||
- st/nine: Clamp GetAvailableTextureMem
|
||
- st/nine: Unmap buffers after full unlock
|
||
- st/nine: Track formats compatible with FETCH4
|
||
- st/nine: Implement experimental FETCH4
|
||
- st/nine: Enable DF24 support
|
||
- st/nine: Add new debug and error checks
|
||
- st/nine: Refactor ht_guid_delete
|
||
- st/nine: Protect \*PrivateData also for Volumes
|
||
- st/nine: Fix leak at device destruction
|
||
- driconf: Rename csmt_int back to csmt_force
|
||
- st/nine: Simplify checks for driconf options
|
||
- st/nine: Add new function to know if we are the worker
|
||
- st/nine: Add RAM memory manager for textures
|
||
- st/nine: Use the texture memory helper
|
||
- st/nine: Control the memfd virtual limit
|
||
- st/nine: Add driconf option to limit texture memory
|
||
- st/nine: Set default dynamic_texture_workaround to true
|
||
- st/nine: Check memfd_create support
|
||
- st/nine: Fix compilation issue in nine_debug
|
||
- st/nine: Optimize EndScene
|
||
- st/nine: Implement SYSTEMMEM buffers same as MANAGED
|
||
- st/nine: Refactor DrawPrimitiveUp
|
||
- st/nine: Optimize DrawPrimitiveUp
|
||
- st/nine: Use correct bind flag at buffer creation
|
||
- gallium/util: Add new u_box helpers
|
||
- st/nine: Track pending MANAGED buffer uploads
|
||
- st/nine: Optimize dynamic systemmem buffers
|
||
- st/nine: Force DYNAMIC SYSTEMMEM for sw vertex processing
|
||
- st/nine: Always use DYNAMIC with SYSTEMMEM
|
||
- st/nine: Use stream_uploader for bad cases of systemmem
|
||
- st/nine: detect worker threads syncs for systemmem
|
||
- radeonsi: Limit the size of the in-memory shader cache
|
||
- radeonsi: fix leak when the in-memory cache is full
|
||
- st/nine: Disable fpu exceptions during init
|
||
- st/nine: Fix crash on texture creation failure
|
||
- st/nine: Fix cubetexture early destruction
|
||
- st/nine: Add missing breaks
|
||
- st/nine: Fix invalid NULL check
|
||
- st/nine: Prevent use after free on dtor
|
||
- st/nine: Fix reading invalid pointer
|
||
- st/nine: Fix compilation warnings
|
||
- st/nine: Fix read outside bounds for some textures
|
||
- st/nine: Fix value of pipe_draw_info's max_index vertex
|
||
- st/nine: Prevent negative reference count
|
||
- st/nine: Improve Surface GetContainer
|
||
- st/nine: Fix alpha to coverage states
|
||
- st/nine: Enable multisampling also without depth buffer
|
||
- st/nine: Handle D3DFMT_NULL multisampling
|
||
- st/nine: Remove errors on unsupported lock flags
|
||
- st/nine: Increase number of constants of vs1_sw
|
||
- st/nine: Ignore swizzle on samplers
|
||
- st/nine: Clamp max_anisotropy
|
||
- st/nine: Refuse depth buffers as rendertargets
|
||
- st/nine: Fix ps ff BLENDTEXTUREALPHA
|
||
- st/nine: Fix ff has_aNrm computation
|
||
- st/nine: Catch redundant scissor and viewport settings
|
||
- st/nine: Pseudo implement set/getClipstatus
|
||
- st/nine: Improve Reset on Ex devices
|
||
- st/nine: Pseudo implement Create*Ex functions
|
||
- st/nine: Complete \*Ex stubs
|
||
- st/nine: Add logging to Ex function
|
||
- st/nine: Have NOOVERWRITE win over DISCARD
|
||
- st/nine: Do not memset buffers twice
|
||
- st/nine: Add fallback for YUV formats
|
||
- st/nine: Use PIPE_MAP_ONCE for persistent buffers
|
||
- st/nine: Disable buffer_upload when csmt is off
|
||
- st/nine: Allow to override the vram size
|
||
- st/nine: Make it optional to use a sw renderer
|
||
- st/nine: Lower texture_memory_limit default
|
||
- st/nine: Bump num of backbuffers for tearfree thread_submit
|
||
- st/nine: Improve performance with thread_submit
|
||
- st/nine: Default thread_submit to true
|
||
- st/nine: Default tearfree_discard to true
|
||
- st/nine: Fix compilation error on non-x86 platforms
|
||
|
||
Bas Nieuwenhuizen (87):
|
||
|
||
- ac/surface: Fix GFX9 sparse mip info.
|
||
- radv: Do not use a pipe offset for aliased sparse images.
|
||
- radv: Add a trivial implementation of VK_KHR_deferred_host_operation
|
||
- radv: Use stricter HW resolve swizzle compat check.
|
||
- radv: Expose VK_KHR_workgroup_memory_explicit_layout.
|
||
- radv: Do not hash vk_object_base in descriptor set layout.
|
||
- amd/common: Add modifier size helper.
|
||
- radv: Extract DCC format support handling.
|
||
- radv: Use the surface offset from ac_surface instead of a plane offset.
|
||
- radv: Don't relayout images with modifiers.
|
||
- radv: Add format modifier format queries.
|
||
- radv: Add drm format modifier queries.
|
||
- radv: Add image layout with drm format modifiers.
|
||
- radv: Enable DRM format modifiers on GFX9+.
|
||
- radv: Enable modifiers with the WSI.
|
||
- radv: Add modifier fails for CTS bug.
|
||
- radv: Fix assert.
|
||
- radv: Implement VK_KHR_zero_initialize_workgroup_memory.
|
||
- radv: Improve spilling on discrete GPUs.
|
||
- radv: Fix vram override with fully visible VRAM.
|
||
- radv: Remove custom icd json generation.
|
||
- radv: Define supported extensions in C.
|
||
- radv: Ignore WC flags for VRAM.
|
||
- radv: Determine swizzles correctly.
|
||
- radv: Add plane width/height helpers.
|
||
- radv: Use u_format helpers when possible.
|
||
- radv: Remove VK_SWIZZLE_*.
|
||
- radv: Do no use vk_format for getting divisors.
|
||
- radv: Do not use generated table for plane formats.
|
||
- radv: Stop checking for MULTIPLANE layout.
|
||
- radv: Stop using plane_count.
|
||
- radv: Only support format with a PIPE_FORMAT.
|
||
- radv: Start using util_format_description for everything.
|
||
- radv: Remove the format table.
|
||
- radv: Remove vk_format_has_stencil/depth helpers.
|
||
- radv: Properly handle modifier import failure.
|
||
- radv: Do pipe misalignment check per plane.
|
||
- radv: Don't use dedicated memory info to indicate sharing.
|
||
- vulkan/device_select: Stop using device properties 2.
|
||
- amd/common: constify ac_surface_set_umd_metata.
|
||
- radv: Handle UMD metadata on import.
|
||
- radv: Use shared code for setting opaque metadata.
|
||
- amd/common: Add retile map size helper.
|
||
- radv: Implement initialization of displayable DCC.
|
||
- radv: Implement displayable DCC retiling.
|
||
- radv: Add DCC info to the metadata.
|
||
- radv: Use ac_surface DCC settings for shareable images.
|
||
- radv: Enable displayable DCC.
|
||
- radv: Disable displayable DCC for GFX8 properly.
|
||
- ac/rgp: Only report double the prims per clock on GFX10.
|
||
- radv: Expose robustBufferAccessUpdateAfterBind correctly.
|
||
- frontends/va: Use correct size for secondary planes.
|
||
- radv: Enable linear sampling for depth textures.
|
||
- radv: Add sam option.
|
||
- radv: Add nodisplaydcc option.
|
||
- radv: Use correct DCC compressed block size for sampling.
|
||
- radv: Dedupe winsyses per device.
|
||
- radv: Allow extra planes for DCC.
|
||
- radv: Enable sharing with DCC with modifiers.
|
||
- radv: Ensure we never decompress or FCE read-only textures.
|
||
- radv: Allow DCC for images with modifiers that are read-only.
|
||
- radv: Use 8x8 meta compute workgroups.
|
||
- radv: Enable DCC for image stores on GFX10.
|
||
- radv: Only set WRITE_COMPRESS_ENABLE on supported HW.
|
||
- vulkan: Fix descriptor set creation with zero bindings.
|
||
- lavapipe: Free sorted descriptor array.
|
||
- zink: Remove initialization of some arrays
|
||
- zink: Only set the needed number of scissors.
|
||
- radv: Flush caches for shader read operations.
|
||
- nir: Fix shader calls with nir_opt_dead_write_vars.
|
||
- nir: Extract shader_info->cs.shared_size out of union.
|
||
- nir: Remove nir_shader->shared_size.
|
||
- nir: Do not reset shared_size in nir_lower_io.
|
||
- radv: Support DCC without a fast clear value.
|
||
- radv: Support DCC without DCC/FCE predicates.
|
||
- radv: Add retiling for foreign queues.
|
||
- radv: Support DCC modifiers fully.
|
||
- radv: Add clang-format for AMD code.
|
||
- radv: Format.
|
||
- radv: Update editorconfig.
|
||
- radv: Re-enable retiling.
|
||
- radv: Refactor cs_domain to be a winsys function.
|
||
- radv: Use VRAM cmdbuffers in more situations.
|
||
- radv/winsys: Remove use_local_bos
|
||
- radv: Fix memory leak on descriptor pool reset with layout_size=0.
|
||
- amd/common: Use cap to test kernel modifier support.
|
||
- radv: Only require DRM 3.23.
|
||
|
||
Bastian Beranek (1):
|
||
|
||
- glx: Assign unique serial number to GLXBadFBConfig error
|
||
|
||
Ben Niu (1):
|
||
|
||
- util: When building 'ARM64EC', don't use x64 intrinsics which need to be emulated
|
||
|
||
Benjamin Tissoires (3):
|
||
|
||
- CI: windows: augment the timeout of building the windows container
|
||
- CI: windows: split the layers to meet new registry requirements
|
||
- CI: windows: Force using LLVM 12
|
||
|
||
BillKristiansen (1):
|
||
|
||
- d3d12: fix for upside-down multisample stencil blit
|
||
|
||
Boris Brezillon (91):
|
||
|
||
- panfrost: Don't skip the test with a 4k shader
|
||
- panfrost: Fix tiler job injection (again)
|
||
- panfrost: Get rid of IS_BIFROST
|
||
- panfrost: Don't memset the last attribute buffer entry twice
|
||
- panfrost: Only allocate the extra attribute buffer entry on Bifrost
|
||
- panfrost: Set attribs and attrib_bufs to NULL when attrib_count = 0
|
||
- panfrost: Rename and move pan_render_condition_check()
|
||
- panfrost: Use dev->arch where appropriate
|
||
- panfrost: Add a panfrost_compile_shader() helper
|
||
- panfrost: Update ctx->batch when a fresh batch is requested
|
||
- panfrost: Fix a polygon list corruption in the multi-context case
|
||
- panfrost: Don't add the tiler BO when it's not accessed
|
||
- pan/bi: Add an is_terminal_block() helper
|
||
- pan/bi: Make sure we never branch to an non-existing clause
|
||
- pan/bi: Add uclz() support
|
||
- pan/bi: Support bit_count()
|
||
- panfrost: Use panfrost_get_shader_options() in panfrost_build_blit_shader()
|
||
- panfrost: Hide backend compiler internals
|
||
- panfrost: Prefix shader related helpers with pan_shader\_
|
||
- panfrost: Move sysval_to_id out of panfrost_sysvals
|
||
- panfrost: Keep the compiler inputs in the context
|
||
- panfrost: Move the shader compilation logic out of the gallium driver
|
||
- panfrost: Provide a helper to prepare the shader related parts of an RSD
|
||
- panfrost: Use the pan_shader_prepare_rsd() helper
|
||
- panfrost: Rename pan_blend.h into pan_blend_cso.h
|
||
- panfrost: Move the blend lowering code out of the gallium driver
|
||
- panfrost: Move the blend logic out of the gallium driver
|
||
- Revert "pan/bi: Optimize out redundant jumps to #0x0"
|
||
- pan/bi: Move int64 lowering before idiv lowering
|
||
- panfrost: Split the direct and indirect draw logic
|
||
- panfrost: Add a parameter to suppress next job prefetching
|
||
- panfrost: Allow passing an explicit global dependency when queuing a job
|
||
- panfrost: Add a pan_section_offset() helper
|
||
- panfrost: Move pan_special_varying definition to pan_encoder.h
|
||
- pan/bi: Extend the bi_builder to support type variants correctly
|
||
- panfrost: Add a knob to disable the UBO -> push constants optimization
|
||
- panfrost: Allow passing an explicit UBO index for the sysval UBO
|
||
- panfrost: Print the correct UBO size when dumping UBO information
|
||
- panfrost: Don't count the special vertex/instance ID attributes on Bifrost
|
||
- panfrost: Split the sampler and texture count
|
||
- panfrost: Expose panfrost_modifier_to_layout()
|
||
- pan/gen_pack: Parse alignment requirements
|
||
- panfrost: Specify descriptor alignment requirements
|
||
- panfrost: Provide various helpers to simplify descriptor allocation
|
||
- panfrost: Define the Surface and Surface-with-stride descriptors
|
||
- panfrost: Emit surface descriptors with pan_pack()
|
||
- panfrost: Use the descriptor allocators where appropriate
|
||
- panfrost: Get rid of panfrost_pool_alloc()
|
||
- panfrost: Move the blend shader cache at the device level
|
||
- panfrost: Use the blend shader cache attached to the device
|
||
- panfrost: Don't reserve space in the color buffer for disabled RTs
|
||
- panfrost: Skip disabled RTs when selecting a RT for transaction elimination
|
||
- panfrost: Stop including pan_device.h from pan_bo.h
|
||
- panfrost: Add helpers to support indirect draws
|
||
- panfrost: Prepare things for indirect draws
|
||
- panfrost: Hook up indirect draw support
|
||
- panfrost: s/panfrost_slice/pan_image_slice_layout/
|
||
- panfrost: Move image states out of pan_image_layout
|
||
- panfrost: Add a format field to pan_image_layout
|
||
- panfrost: Stop passing a depth > 1 when creating 2D textures
|
||
- panfrost: Add extra info to the pan_image_layout struct
|
||
- panfrost: Split pan_image in two
|
||
- panfrost: Add an offset field so we can attach a sub-buffer to an image
|
||
- panfrost: Move out-of-band CRC info to pan_image
|
||
- panfrost: Move special Z32_S8X24 case out of panfrost_setup_layout()
|
||
- panfrost: Add a pan_image_layout_init() helper
|
||
- panfrost: Patch the gallium driver to use pan_image_layout_init()
|
||
- panfrost: Pass an image view to panfrost_new_texture()
|
||
- panfrost: Provide a helper to calculate the polygon list size
|
||
- panfrost: Provide a helper to retrieve image surface pointers
|
||
- panfrost: Pass a const device to panfrost_sample_positions()
|
||
- pan/midg: Use the sampler index passed to the texture instruction
|
||
- panfrost: Add various helpers to simplify FB desc emission
|
||
- panfrost: Add an helper to emit fragment jobs
|
||
- panfrost: Add align info to the draw and draw padding definitions
|
||
- panfrost: Add the early ZS pre frame mode
|
||
- panfrost: s/pandecode_vertex_tiler_postfix_pre/pandecode_dcd/
|
||
- panfrost: Decode pre/post frame DCDs
|
||
- panfrost: Extend pan_fb_info to allow passing a tile enable map
|
||
- panfrost: Extend pan_fb_info to allow passing pre/post frame DCDs
|
||
- panfrost: Always pass a non-NULL screen to set_damage_region()
|
||
- panfrost: Create a blitter library to replace the existing preload helpers
|
||
- panfrost: Fix partial update
|
||
- panfrost: Use the generic preload and FB helpers in the gallium driver
|
||
- panfrost: Kill the old tile-buffer preload logic
|
||
- panfrost: Pass a tile enable map to avoid reloading untouched tiles
|
||
- panfrost: Fix pan_blitter_get_blit_shader()
|
||
- panfrost: Don't advertise AFBC mods when the format is not supported
|
||
- panfrost: Reserve thread storage descriptor in panfrost_launch_grid()
|
||
- panfrost: Fix indirect draws
|
||
- panfrost: Fix ZS reloading on Bifrost v6
|
||
|
||
Boyuan Zhang (2):
|
||
|
||
- frontend/va/image: add pipe flush for vlVaPutImage
|
||
- frontends/omx/h265: search entire dpb list
|
||
|
||
Caio Marcelo de Oliveira Filho (43):
|
||
|
||
- intel/fs: Separate SLM size calculation from encoding
|
||
- nir: Add a data pointer to the callback in nir_remove_dead_variables
|
||
- spirv: Don't remove variables used by resource indexing intrinsics
|
||
- nir/linking: Remove system_value handling from helper
|
||
- compiler: Use util/bitset.h for system_values_read
|
||
- ci: Add nouveau chipset 162 to shader-db runs
|
||
- vulkan: Update XML and headers to 1.2.168
|
||
- spirv: Update headers and metadata from latest Khronos commit
|
||
- nir: Two shared memory \*blocks* may alias each other
|
||
- spirv: Implement SPV_KHR_workgroup_memory_explicit_layout
|
||
- anv: Implement VK_KHR_workgroup_memory_explicit_layout
|
||
- spirv: Don't bother counting num_images/num_textures
|
||
- spirv: Don't remove dead variables in \`create_library` mode
|
||
- spirv: Store SPIR-V version of the module
|
||
- spirv: Refactor variable initializer code
|
||
- spirv: Recognize zero initializers in Workgroup variables
|
||
- nir: Add nir_zero_initialize_shared_memory
|
||
- anv: Implement VK_KHR_zero_initialize_workgroup_memory
|
||
- spirv: Fail when parsing invalid Initializers
|
||
- spirv: Use OpEntryPoint to identify valid I/O variables
|
||
- spirv: Count variables \*after* unused ones are removed
|
||
- spirv: Skip creating unused variables in SPIR-V >= 1.4
|
||
- spirv: Allow variable pointers pointing to an array of blocks
|
||
- intel/compiler: Use gl_varying_slot_name_for_stage()
|
||
- freedreno/ir3: Use gl_varying_slot_name_for_stage()
|
||
- etnaviv: Use gl_varying_slot_name_for_stage()
|
||
- st/atifs: Use gl_varying_slot_name_for_stage()
|
||
- compiler: Drop now unused gl_varying_slot_name()
|
||
- spirv: Reuse nir_is_per_vertex_io()
|
||
- spirv: Explicitly break when finished handling SpvDecorationBuiltIn
|
||
- spirv: Update a couple of comments in variable handling
|
||
- anv: Lower ViewIndex to zero when multiview is disabled
|
||
- spirv: Update headers and metadata from latest Khronos commit
|
||
- nir: Handle deref_atomic_fadd in a couple of passes
|
||
- intel/compiler: Make vue_map parameter const for brw_compile_fs
|
||
- intel/compiler: Use a struct for brw_compile_fs parameters
|
||
- intel/compiler: Use a struct for brw_compile_vs parameters
|
||
- intel/compiler: Refactor the shader INTEL_DEBUG checks
|
||
- intel/compiler: Make brw_postprocess_nir take debug_enabled as a parameter
|
||
- intel/compiler: Make vec4 generator take debug_enabled as a parameter
|
||
- intel/compiler: Make visitors take debug_enabled as a parameter
|
||
- intel/compiler: Use INTEL_DEBUG=blorp to dump blorp shaders
|
||
- intel/compiler: Use a struct for brw_compile_cs parameters
|
||
|
||
Chad Versace (30):
|
||
|
||
- anv/image: Replace bo_is_owned with from_gralloc (v2)
|
||
- anv/image: Rename anv_image_plane::surface -> primary_surface
|
||
- anv/image: Move vkGetImageMemoryRequirements
|
||
- anv/image: Drop duplicate 'format' in anv_image_create()
|
||
- anv/image: Fix interpretation of 'disjoint'
|
||
- anv/android: Fix size check for imported gralloc bo
|
||
- anv: Add anv_surface_is_valid()
|
||
- anv/image: Clean up anv_GetImageMemoryRequirements2
|
||
- anv: Refactor anv_image_get_compression_state_addr
|
||
- anv/image: Add anv_image_address()
|
||
- blorp/gen12: Don't use aux address if implicit CCS
|
||
- anv/image: Make memory layout more explicit
|
||
- vulkan: Track dependencies of Python imports
|
||
- anv/image: Simplify assertions in anv_image_from_swapchain()
|
||
- anv/image: Fix tiling if VkImageSwapchainCreateInfoKHR
|
||
- anv/image: In vkCreateDmaBufImageINTEL use modifiers
|
||
- anv/image: Check that anv_image is compatible with its modifier
|
||
- anv/image: Refactor check_memory_bindings()
|
||
- anv/image: Fix cleanup of failed image creation
|
||
- anv/image: Add ANV_IMAGE_MEMORY_BINDING_PRIVATE
|
||
- anv/image: Fix Vk*ImagePlaneMemory*Info for modifier images
|
||
- anv: Move assert in vkGetImageSubresourceLayout
|
||
- anv/image: Fix vkGetImageSubresourceLayout for modifier images
|
||
- anv: Implement image acquire/release of modifier images
|
||
- anv: Declare anv_layout_to_* as pure functions
|
||
- anv/image: Add 'offset' param to add_surface()
|
||
- anv/image: Support VkImageDrmFormatModifierExplicitCreateInfoEXT
|
||
- anv: Enable VK_EXT_image_drm_format_modifier
|
||
- anv: Remove vkCreateDmaBufINTEL (v4)
|
||
- anv: Drop unused anv_image_create_info::stride
|
||
|
||
Charmaine Lee (1):
|
||
|
||
- gallivm: increase size of texture target enum bitfield
|
||
|
||
Chia-I Wu (38):
|
||
|
||
- virgl: update headers
|
||
- virgl: add support for VIRGL_CAP_V2_UNTYPED_RESOURCE
|
||
- targets/libgl-xlib: add support for virgl
|
||
- virgl: update headers from virglrenderer
|
||
- venus: add driver skeleton
|
||
- venus: add generated venus-protocol headers
|
||
- venus: add experimental renderers
|
||
- venus: add a CS encoder/decoder
|
||
- venus: add a ring buffer
|
||
- venus: initial support for vkCreateInstance
|
||
- venus: initial support for VkPhysicalDevice commands
|
||
- venus: initial support for VkDevice commands
|
||
- venus: initial support for queue/fence/semaphore
|
||
- venus: initial support for VkDeviceMemory commands
|
||
- venus: initial support for buffers/images/samplers
|
||
- venus: initial support for descriptor sets
|
||
- venus: initial support for render pass and fb
|
||
- venus: initial support for events and queries
|
||
- venus: initial support for module and pipelines
|
||
- venus: initial support for command buffers
|
||
- venus: advertise extensions promoted to 1.1
|
||
- venus: advertise extensions promoted to 1.2
|
||
- venus: initial support for transform feedback
|
||
- venus: initial support for WSI
|
||
- venus: update venus-protocol headers
|
||
- venus: prepare for splitting vn_device.[ch]
|
||
- venus: split out vn_command_buffer.[ch]
|
||
- venus: split out vn_pipeline.[ch]
|
||
- venus: split out vn_query_pool.[ch]
|
||
- venus: split out vn_render_pass.[ch]
|
||
- venus: split out vn_descriptor_set.[ch]
|
||
- venus: split out vn_buffer.[ch]
|
||
- venus: split out vn_image.[ch]
|
||
- venus: split out vn_device_memory.[ch]
|
||
- venus: split out vn_queue.[ch]
|
||
- venus: include individual venus-protcol headers
|
||
- ci: enable venus in some meson build jobs
|
||
- venus: check vn_renderer_info::vk_xml_version
|
||
|
||
Christian Gmeiner (26):
|
||
|
||
- etnaviv: handle NULL views in set_sampler_views
|
||
- vc4: add drm-shim
|
||
- ci: Update baremetal kernel to 5.11 plus patches
|
||
- nir: add load_texture_rect_scaling
|
||
- nir: add has_txs flag
|
||
- nir/lower_tex: 'txs free' tex_rect lowering
|
||
- nir/lower_tex: wider usage of nir_tex_instr_src_index(..)
|
||
- gallium: add PIPE_CAP_TEXRECT
|
||
- gallium/st: lower rectangle textures if not supported
|
||
- ttn: lower rectangle textures if not supported
|
||
- etnaviv: nir: support nir_intrinsic_load_texture_rect_scaling
|
||
- etnaviv: let st lower rect tex
|
||
- vc4: let st lower rect tex
|
||
- etnaviv: nir: add ubo lowering pass
|
||
- etnaviv: use nir_lower_uniforms_to_ubo(..)
|
||
- etnaviv: fix etna_nir_lower_ubo_to_uniform pass
|
||
- etnaviv: extend lower ubo tests
|
||
- gallium: call util_cpu_detect()
|
||
- etnaviv: use nir_lower_idiv(..) before opt loop
|
||
- ci/bare-metal: fix fastboot
|
||
- etnaviv: etnaviv: put sampler limit determination into own function
|
||
- etnaviv: factor out TS state emitting
|
||
- etnaviv: add support for NTE
|
||
- etnaviv: rename struct members
|
||
- ci/bare-metal: no need to use tee
|
||
- etnaviv: tell the truth if alpha-test is supported
|
||
|
||
Connor Abbott (61):
|
||
|
||
- nir/lower_tex: Handle sized tex destination types
|
||
- freedreno/ir3: Handle sized tex destination types
|
||
- ntt: Handle sized tex destination types
|
||
- nir/lower_bool: Rewrite dest_type for boolean destinations
|
||
- brw/vec4: Don't convert tex dest type to glsl_type
|
||
- radv/meta: Use sized types for nir_tex_instr::dest_type
|
||
- v3dv/meta: Use sized types for nir_tex_instr::dest_type
|
||
- intel/blorp: Use sized types for nir_tex_instr::dest_type
|
||
- anv: Use sized types for nir_tex_instr::dest_type
|
||
- dxil: Use sized types for nir_tex_instr::dest_type
|
||
- panfrost/blit: Use sized types for nir_tex_instr::dest_type
|
||
- d3d12/blit: Use sized types for nir_tex_instr::dest_type
|
||
- nir: Use sized types for nir_tex_instr::dest_type
|
||
- st/mesa: Use sized types for nir_tex_instr::dest_type
|
||
- gallium/nir: Use sized types for nir_tex_instr::dest_type
|
||
- ttn: Use sized types for nir_tex_instr::dest_type
|
||
- st/atifs: Use sized types for nir_tex_instr::dest_type
|
||
- glsl/nir: Use sized types for nir_tex_instr::dest_type
|
||
- vtn: Use sized types for nir_tex_instr::dest_type
|
||
- ptn: Use sized types for nir_tex_instr::dest_type
|
||
- nir: Validate nir_tex_instr::dest_type bitsize
|
||
- nir/lower_tex: Assume that nir_tex_instr::dest_type is sized
|
||
- panfrost: Assume that nir_tex_instr::dest_type is sized
|
||
- ir3: Assume that nir_tex_instr::dest_type is sized
|
||
- ntt: Assume that nir_tex_instr::dest_type is sized
|
||
- freedreno/a6xx: Document threadsize-related fields
|
||
- freedreno/cffdec: Use rb trees for tracking buffers
|
||
- ir3/parser: Fix parsing of "0.0" in @const line
|
||
- freedreno/computerator: Fix example assembly
|
||
- ir3/parser: Support labels
|
||
- ir3/parser: Add ability to specify branchstack
|
||
- freedreno/computerator: Add branching example
|
||
- freedreno/computerator: Fix thrsz type
|
||
- freedreno/a6xx: Fix compute threadsize type
|
||
- freedreno/registers: Handle typed registers with fields
|
||
- freedreno/a6xx: Cleanup SP_XS_CTRL_REG0 definitions
|
||
- freedreno: Add local_size to ir3_shader_variant
|
||
- ir3: Calcuate max_waves and threadsize
|
||
- turnip: Use threadsize calculated by ir3
|
||
- freedreno: Use threadsize calculated by ir3
|
||
- freedreno/computerator: Use threadsize calculated by ir3
|
||
- freedreno: Report max_waves in shaderdb output
|
||
- freedreno/computerator: Add script for finding reg file size
|
||
- util/bitset: Avoid out-of-bounds reads
|
||
- freedreno/a3xx: Fix SP_FS_CTRL_REG1_INITIALOUTSTANDING
|
||
- ir3/legalize: Fix last input (ss) insertion
|
||
- ir3: Fix valid flags for STIB
|
||
- ir3/cp_postsched: Set address of uses for relative mov's
|
||
- ir3: Don't copy propagate arrays in ir3_cp
|
||
- ir3/postsched: Make sure to schedule inputs before kill
|
||
- vtn: Handle ZeroExtend/SignExtend image operands
|
||
- tu: Expose VK_KHR_spirv_1_4 and VK_EXT_scalar_block_layout
|
||
- tu: Expose VK_KHR_relaxed_block_layout
|
||
- ir3/sched: Don't penalize uses of already-waited tex/SFU
|
||
- ir3/sched: Don't schedule too many tex/SFU instructions
|
||
- ir3: Fix list corruption in legalize_block()
|
||
- tu: Correctly preserve old push descriptor contents
|
||
- ir3: Prevent oob writes to inputs/outputs array
|
||
- nir/lower_clip_disable: Fix store writemask
|
||
- tu: Fix SP_GS_PRIM_SIZE for large sizes
|
||
- ir3/postsched: Fix dependencies for a0.x/p0.x
|
||
|
||
Corentin Noël (1):
|
||
|
||
- ci: Use lavacli from master
|
||
|
||
Daniel Schürmann (67):
|
||
|
||
- aco: fix VOP3P assembly, VN and validation
|
||
- aco/RA: fix subdword operands on VOP3P instructions
|
||
- aco: allow constants/literals on every src position for VOP3P
|
||
- aco: allow SGPRs on every src position for VOP3P
|
||
- aco: change usesModifiers() considering opsel_hi on packed instructions
|
||
- aco: create helpers to emit vop3p instructions
|
||
- aco: emit packed 16bit instructions
|
||
- radv: vectorize 16bit instructions
|
||
- aco: simplify multiply-add combining
|
||
- aco: optimize packed mul+add to v_pk_fma_f16
|
||
- aco: optimize packed clamp
|
||
- aco: optimize packed fneg
|
||
- aco: optimize v_pk_fma_f16 -> v_pk_fmac_f16 on GFX10
|
||
- aco: propagate swizzles when optimizing packed clamp & fma
|
||
- aco: remove divergent branches which only jump over very few instructions
|
||
- aco/optimizer: don't copy-prop logical phis
|
||
- aco/optimizer: don't propagate subdword temps of different size
|
||
- aco: generalize subdword constant copy lowering
|
||
- aco/validate: validate that p_create_vector operands are aligned unless they are subdword operands
|
||
- aco/validate: ensure that Operand and Definition size matches for parallelcopies
|
||
- aco/validate: relax subdword restrictions
|
||
- aco: propagate temporaries into PSEUDO instructions if it can take it
|
||
- aco/optimizer: expand subdword vectors with SGPRs on all generations
|
||
- aco/optimizer: convert extract_vector with index 0 into parallelcopies if possible
|
||
- radv: don't vectorize shift operations
|
||
- aco: fix VCC hint on boolean subgroup operations
|
||
- aco: fix nir_intrinsic_ballot with wave32
|
||
- aco: fix shared VGPR allocation on RDNA2
|
||
- aco: change gpr_alloc_granule to full alignment
|
||
- aco: refactor GPR limit calculation
|
||
- aco: don't decrease the vgpr_limit when encountering bpermute
|
||
- aco: also consider VCC in get_reg_specified()
|
||
- aco: check get_reg_specified() on register hints
|
||
- aco: don't abort() if disassembly fails
|
||
- aco: use VCC as regular SGPR pair on GFX10
|
||
- aco: don't create unnecessary exec phi on merge blocks
|
||
- aco: handle non-temp phi definitions and operands
|
||
- aco: make all exec accesses non-temporaries
|
||
- aco: remove dead code for the handling of exec temporaries
|
||
- aco: fix assertion in insert_exec_mask pass
|
||
- nir: lower load_helper to is_helper if the shader uses demote()
|
||
- nir: lower is/load_helper to zero if no helper lanes are needed
|
||
- aco: remove special handling of load_helper_invocation
|
||
- aco: don't rematerialize exec
|
||
- aco: value number VOPC instructions with different exec masks
|
||
- aco/value_numbering: use can_eliminate() function to avoid unnecessary hashmap lookups
|
||
- aco/optimizer: set VCC hint on new v_cmp_* definitions
|
||
- aco/ra: allow VCC on SMEM sbase operand on GFX10+
|
||
- .mailmap: fix email for Daniel Schürmann
|
||
- aco/ra: split affinity creation into separate function
|
||
- aco/ra: split register_file initialization into separate function
|
||
- aco/ra: refactor SSA repairing during register allocation
|
||
- aco/ra: iterate backwards when coalescing phis
|
||
- aco/ra: allow m0 in get_reg_specified()
|
||
- aco/ra: remove exec handling for phis
|
||
- aco/spill: refactor spill decision taking
|
||
- aco/spill: reload spilled exec masks directly to exec
|
||
- aco/spill: spill phi constants and exec directly to VGPR
|
||
- aco/spill: don't count phis as variable access
|
||
- aco/spill: refactor some more spill decision taking
|
||
- aco/spill: refactor live-in registerDemand calculation
|
||
- aco/spill: use correct next_use_distances at loop header
|
||
- aco: lower p_spill with constants correctly
|
||
- aco: fix kill flags on phi operands
|
||
- aco: add new reindex_ssa() pass
|
||
- aco/cssa: rewrite lower_to_cssa pass
|
||
- aco/cssa: don't create parallelcopies for constants and exec
|
||
|
||
Daniel Stone (3):
|
||
|
||
- CI: Try really hard to get updated Windows TLS certs
|
||
- CI: Trigger Windows builds for llvmpipe & Vulkan changes
|
||
- CI: Change LAVA job visibility
|
||
|
||
Danylo Piliaiev (50):
|
||
|
||
- turnip/ir3: handle image load/stores produced by AtomicLoad/Store
|
||
- turnip: make GS use correct varyings size from previous stage
|
||
- ir3: add debug option to override shader assembly
|
||
- freedreno/ir3/parser: add cat7 support
|
||
- turnip: don't emit tess consts if they are not used
|
||
- freedreno: clamp scissor bounds
|
||
- freedreno/a2xx: fix scissors clamp bounds
|
||
- turnip: enable inheritedQueries
|
||
- turnip: consider HW limit on number of views when apply multipos opt
|
||
- turnip: consider tile_max_h when calculating tiling config
|
||
- turnip,freedreno/a6xx: tell hw the size of shared mem used by CS
|
||
- turnip/ir3: check for bindless IBOs in atomic dests fixup
|
||
- turnip: fix leak of tu_shader object during compute pipeline creation
|
||
- ir3: prevent duplication of instruction's dependencies
|
||
- ir3: make mark_kill_path exit early if instr is already seen
|
||
- ir3: disallow moving memory writes over discard
|
||
- freedreno/hw: fix populating branch targets in isa_decode pre-pass
|
||
- turnip: fix SP_HS_WAVE_INPUT_SIZE value
|
||
- freedreno/a5xx: port handling of PIPE_BUFFER textures from a6xx
|
||
- ir3: use OPC_GETBUF to get size of sampler buffers
|
||
- turnip: lower device index to zero
|
||
- turnip: fill VkMemoryDedicatedRequirements
|
||
- turnip: set zmode to A6XX_EARLY_Z if FS forces early fragment test
|
||
- turnip: implement intrinsic_vulkan_resource_reindex
|
||
- ci/freedreno: run freedreno jobs on any change in src/freedreno/
|
||
- ir3: fix oob access to regs array for getbuf,getinfo,rgetinfo
|
||
- ir3/isa,parser: fix encoding and parsing of bindless s2en SAM
|
||
- ir3: match mova1 mnemonic when writing to A1
|
||
- freedreno/isa: assert if field's range is out of bitset's range
|
||
- ir3: disallow .sat on SEL instructions
|
||
- ir3: update info about applicability of saturation modifier
|
||
- turnip: expose several already implemented extensions
|
||
- nir: add nir_shader_as_str function
|
||
- turnip: implement VK_KHR_pipeline_executable_properties
|
||
- turnip: clamp to zero negative upper left corner of viewport
|
||
- turnip,ir3: account for dispatch group offsets
|
||
- freedreno/a6xx: copy full 64bit of primitive counter
|
||
- freedreno/a6xx: fix primitive counters debug output
|
||
- ir3/isa: account for randomly set by blob lowest bit of ibo atomics
|
||
- glsl/linker: Fix attempts to split up 64bit varyings between slots
|
||
- glsl/linker: Fix xfb with explicit locations and 64bit types
|
||
- ir3: nir_op_f2f16 should round to even
|
||
- ir3: convert shift amount to 16b for 16b shifts
|
||
- turnip: enable infinities for f16 math and document the register
|
||
- turnip: enable VK_KHR_16bit_storage on A650
|
||
- turnip: handle format list for compressed formats
|
||
- docs: mark float_controls,float16_int8,16bit_storage as done on Turnip
|
||
- turnip: fix alignment of non-32b types in workgroup memory
|
||
- turnip: implement variableMultisampleRate
|
||
- turnip: support copying both aspects of D32_SFLOAT_S8_UINT
|
||
|
||
Dave Airlie (163):
|
||
|
||
- device-select-layer: update for vulkan 1.2
|
||
- lavapipe: fix missing piece of VK_KHR_get_physical_device_properties2
|
||
- vk-device-select: add device group support
|
||
- lavapipe: refactor image surface creation
|
||
- lavapipe: rewrite attachment clearing for conditional rendering.
|
||
- gallium: add a cond rendering hook for vulkan.
|
||
- llvmpipe: handle vulkan conditional rendering
|
||
- lavapipe: add VK_EXT_conditional_rendering support.
|
||
- CI: add lavapipe to llvmpipe rules.
|
||
- lavapipe: add support for external memory/fd/sempahore extensions
|
||
- llvmpipe: handle firstvertex for vulkan draw parameters
|
||
- lavapipe: handle shader draw parameters
|
||
- lavapipe: add missing loader interface negoitation
|
||
- lavapipe: move to subclassing instance/physical device.
|
||
- lavapipe: add missing wsi entrypoint.
|
||
- lavapipe: sort extensions in proper order.
|
||
- lavapipe: use common dispatch layer.
|
||
- radv: move queue object to a common base object
|
||
- radv: remove all entrypoint enabled debug option
|
||
- radv: move to subclassed instance/physical_device structs
|
||
- radv: port to using common dispatch code.
|
||
- zink: don't pick a cpu device ever.
|
||
- llvmpipe: add a mutex around debug resource tracking
|
||
- llvmpipe: fix use after free with fs variant cleanup
|
||
- lavapipe: reset shader constant buffers after execution
|
||
- glsl: fix leak in gl_nir_link_uniform_blocks
|
||
- llvmpipe: enable GL spir-v support
|
||
- util/format: add helper to check if a format is scaled.
|
||
- llvmpipe: don't support scaled formats outside vertex buffers
|
||
- lavapipe: add support for 2/10/10/10 scaled formats.
|
||
- lavapipe: add support for missing 10/10/10/2 formats.
|
||
- lavapipe: add reference counting to descriptor set layout
|
||
- lavapipe: avoid pointer to pipeline layout in execution
|
||
- lavapipe: set viewport state dirty on first execute
|
||
- lavapipe: implement physical device group enumeration
|
||
- lavapipe/meson: drop megadrivers build req
|
||
- lavapipe: fix some void ptr arithmetic
|
||
- lavapipe: use msvc compatible 0 init
|
||
- lavepipe: some misc msvc fixes
|
||
- lavapipe: make OPT macro MSVC compatible
|
||
- lavapipe: use os_time for timing related things
|
||
- vulkan/util: add api to reset object magic + private data.
|
||
- radv: reset object base on recycled command buffers
|
||
- tu: reset object base on recycled command buffers
|
||
- lavapipe: reset object base on recycled command buffers
|
||
- util: add optimised memset64
|
||
- u_surface: use optimised memset64
|
||
- llvmpipe: zs clear use 64-bit memset
|
||
- lavapipe: use clear interface for renderpass clears
|
||
- glx: proposed fix for setSwapInterval
|
||
- zink: use extensioned draw indirect functions.
|
||
- zink/ci: update results now that we are testing zink/lavapipe
|
||
- lavapipe: add calibrated timestamp support
|
||
- zink/ci: update results for GL 3.3 testing enables
|
||
- zink/ci: disable arb_timer_query tests
|
||
- lavapipe: use the common icd generator
|
||
- lavapipe: fix msvc initialiser
|
||
- lavapipe: add dll definition file instead of using PUBLIC
|
||
- lavapipe: fix icd generation for windows
|
||
- meson/llvm: add native for gallium swrast
|
||
- lavapipe: handle tessellation domain winding
|
||
- lavapipe: enable KHR_maintenance2
|
||
- lavapipe: enable KHR_maintenace3
|
||
- lavapipe: fix descriptor set layout freeing.
|
||
- lavapipe: fix depth texturing swizzle
|
||
- lavapipe: use null probe path on win32
|
||
- ci: try building lavapipe on windows
|
||
- zink/instance: work with vulkan 1.0 and later loader.
|
||
- lavapipe: expose a 1.0 vulkan API for now.
|
||
- lavapipe: Define supported extensions in C
|
||
- lavapipe: VK_EXT_extended_dynamic_state support
|
||
- lavapipe: reorder descriptor set stages to get correct binding
|
||
- lavapipe: sort bindings before creating descriptor set
|
||
- clover: fix array images view creation
|
||
- lavapipe: fix pipeline vp/scissor mixup.
|
||
- lavapipe: fix dynamic viewport/scissor pipeline emission
|
||
- draw: fix uses viewport index for tess eval shader
|
||
- draw/prim_assembler: write correct decomposed primitive lengths
|
||
- llvmpipe: add support for shader viewport layer
|
||
- lavapipe: enable EXT_shader_viewport_index_layer
|
||
- zink/ci: update results after layer extensions enabled in lavapipe
|
||
- util/panfrost/glsl: rename BITSET_LAST_BIT to BITSET_LAST_BIT_SIZED
|
||
- util/bitset: add a new last bit api
|
||
- shader_info: convert textures_used to a bitset.
|
||
- gallium: add a sampler reduction cap + settings
|
||
- gallium: add a view mask to the draw command
|
||
- gallivm: mark subpass input attachments as 2d arrays
|
||
- gallivm: add support for load_view_index intrinsic
|
||
- draw: add interface to notify renderer of the current view index
|
||
- draw: refactor out the instances drawing code
|
||
- draw: add view_mask rendering support
|
||
- draw: pass the view index to the render driver
|
||
- draw/vs: pass the view index to the vertex shader
|
||
- draw: add tess/gs support for multiview index
|
||
- llvmpipe: add the view index callback from draw
|
||
- llvmpipe: add view index support to rasterizer
|
||
- lavapipe: add clear support for multiview
|
||
- lavapipe: add draw support for multiview
|
||
- lavapipe: add input attachment support for multiview
|
||
- lavapipe: add render pass support for multiview
|
||
- lavapipe: enable KHR_multiview
|
||
- llvmpipe: add reduction mode support
|
||
- lavapipe: add EXT_sampler_filter_minmax support
|
||
- lavapipe: add support for VK_KHR_create_renderpass2
|
||
- lavapipe: move queue to base object
|
||
- lavapipe: move to the common casting interfaces
|
||
- lavapipe: move to common create render pass code
|
||
- lavapipe: add single ssbo variable pointer support.
|
||
- docs: update lavapipe features.txt
|
||
- lavapipe: enable KHR_uniform_buffer_standard_layout
|
||
- lavapipe: enable EXT_scalar_block_layout
|
||
- lavapipe: add missing break
|
||
- lavapipe: fix writing availability for queries.
|
||
- lavapipe: add host query reset
|
||
- gallivm: convert packing to uint64 not double
|
||
- lavapipe: only init immutable samplers for correct types.
|
||
- lavapipe: add support for KHR_buffer_device_address.
|
||
- lavapipe: bump maxMemoryAllocationCount
|
||
- lavapipe: fix image format properties
|
||
- lavapipe: add missing sampler minmax properties
|
||
- lavapipe: add missing device group api
|
||
- lavapipe: drop unused vk_format in image struct
|
||
- lavapipe: fix templated descriptor updates
|
||
- gallivm: fix non-32bit ubo loads
|
||
- gallivm/nir: handle bool registers.
|
||
- nir: port fp16 casting code from dxil
|
||
- nir: lower 64-bit floats to 32-bit first.
|
||
- gallivm: use fp16 casts lowering
|
||
- lavapipe: enable 8/16-bit storage extensions
|
||
- llvmpipe: fix cube image size query
|
||
- st/glthread: allow for invalid L3 cache id.
|
||
- util: rework AMD cpu L3 cache affinity code.
|
||
- gallivm: add 64-bit atomic support for ssbo/shared.
|
||
- gallivm: add 64-bit atomic global support
|
||
- lavapipe: enable KHR_shader_atomic_int64
|
||
- lavapipe: only reference pCounterBuffers if non-NULL
|
||
- lavapipe: fail out if spirv->nir fails
|
||
- lavapipe: fix only clearing depth or stencil paths.
|
||
- zink/ci: update results after lavapipe clear fixes
|
||
- lavapipe: add support for KHR_imageless_framebuffer
|
||
- drisw: move zink down the list below the sw drivers.
|
||
- zink/ci: handle getting correct drisw driver.
|
||
- llvmpipe: when depth clamp is disable clamp to 0.0/1.0
|
||
- llvmpipe: always take depth clamping from state tracker
|
||
- ci: update zink/virgl results for depth clamping fixes
|
||
- lavapipe: add vulkan 1.1 properties/features apis
|
||
- lavapipe: fix missing protected memory properties
|
||
- gallivm: add subgroup vote 64-bit and feq support.
|
||
- gallivm: move get_flt_bld to header.
|
||
- gallivm: add subgroup system values support
|
||
- gallivm: add subgroup elect intrinsic support.
|
||
- gallivm: add subgroup reduction + in/ex scan support
|
||
- gallivm: add subgroup ballot support
|
||
- gallivm: add subgroup read invocation support
|
||
- gallivm: add subgroup lowering support
|
||
- gallivm: add compute shader subgroup system values support
|
||
- lavapipe: enable subgroups features
|
||
- lavapipe: enable correct workgroup sizing
|
||
- lavapipe: enable Vulkan 1.1 support
|
||
- docs: update lavapipe bits for 1.1
|
||
- lavapipe: add vk1.1 image swapchain support
|
||
- lavapipe: add dummy sampler ycbcr conversion
|
||
- lavapipe: fix mipmapped resolves.
|
||
|
||
David McFarland (1):
|
||
|
||
- radv: fix divide by zero with no tesselation params
|
||
|
||
Douglas Anderson (1):
|
||
|
||
- gallium/indices: Use "__restrict" to help the compiler
|
||
|
||
Drew Davenport (1):
|
||
|
||
- radeonsi: Report multi-plane formats as unsupported
|
||
|
||
Dylan Baker (33):
|
||
|
||
- VERSION: bump for 21.1.0 cycle
|
||
- docs: add release notes for 20.3.3
|
||
- docs: Add sha256sum for 20.3.3
|
||
- docs: update calendar and link releases notes for 20.3.3
|
||
- docs: update calendar for 21.0.0-rc1
|
||
- bin/post_version: convert the csv.reader into a concrete list
|
||
- docs: add release notes for 20.3.4
|
||
- docs: Add sha256sum for 20.3.4
|
||
- docs: update calendar and link releases notes for 20.3.4
|
||
- docs: update calendar for 21.0.0-rc2
|
||
- docs: update calendar for 21.0.0-rc3
|
||
- Scons: check for timespec_get on windows as well as unices
|
||
- docs: Remove 21.0 features from features_new.txt
|
||
- docs: add release notes for 21.0.0
|
||
- docs: update calendar and link releases notes for 21.0.0
|
||
- docs: Add calendar entries for 21.0 release.
|
||
- docs: Extend calendar entries for 21.0 by 1 releases.
|
||
- docs: Add calendar entries for 21.1 release candidates.
|
||
- docs: add release notes for 20.3.5
|
||
- docs: Add hashes for 20.3.5
|
||
- docs: update calendar and link releases notes for 20.3.5
|
||
- docs: add release notes for 21.0.1
|
||
- docs: Add 21.0.1 hashes
|
||
- docs: update calendar and link releases notes for 21.0.1
|
||
- docs: add release notes for 21.0.2
|
||
- relnotes: Add sha256sum for 21.0.2
|
||
- docs: update calendar and link releases notes for 21.0.2
|
||
- meson: OpenMP is supposed to be optional
|
||
- .pick_status.json: Update to ee9b744cb5d1466960e78b1de44ad345590e348c
|
||
- VERSION: bump for 21.1.0-rc3
|
||
- .pick_status.json: Update to cbd6e5f2e592a9834a03004a473537f25aea4336
|
||
- .pick_status.json: Update to ede0b3c643279f4126fb10552a2f1d00be27f16d
|
||
- .pick_status.json: Update to b80720acb13e1014aea89e6bd25f22d43df85356
|
||
|
||
Edward O'Callaghan (1):
|
||
|
||
- clover: Implement CL_MEM_OBJECT_IMAGE1D
|
||
|
||
Eleni Maria Stea (7):
|
||
|
||
- anv: Added the VK_EXT_sample_locations extension to the anv_extensions list
|
||
- anv: Implement physical device properties for VK_EXT_sample_locations
|
||
- anv/state: Take explicit sample locations in emit helpers
|
||
- anv: Add support for sample locations
|
||
- anv: Removed unused header file
|
||
- anv: Enabled the VK_EXT_sample_locations extension
|
||
- iris: fix in fences backend for ext_external_objects edge case
|
||
|
||
Ella-0 (1):
|
||
|
||
- glsl: build without bison
|
||
|
||
Enrico Galli (2):
|
||
|
||
- microsoft/spirv_to_dxil: Add support for load_vulkan_descriptor
|
||
- microsoft/spirv_to_dxil: Use non-zero exit code on failed compilations
|
||
|
||
Eric Anholt (207):
|
||
|
||
- gallium/ttn: Add support for TGSI_OPCODE_I64NEG/ABS.
|
||
- gallium/ntt: Stop lowering integer source mods.
|
||
- gallium/tgsi: Assert that we don't see integer abs modifiers.
|
||
- gallium/tgsi: Remove support for f64 src modifiers.
|
||
- gallium/tgsi: Rewrite the docs on source modifiers.
|
||
- gallium/tgsi: garbage collect unused TGSI_UTIL_SIGN_MODE.
|
||
- mesa/st: Make a single helper for the NIR-to-TGSI transfer.
|
||
- mesa/st: Lower shader images before handing off to NIR-to-TGSI.
|
||
- mesa/st: Dump nir-to-tgsi output when ST_DEBUG=tgsi or nir is set.
|
||
- gallium/ntt: Don't vectorize IBFE/UBFE/BFI.
|
||
- gallium/ntt: Add support for store_per_vertex_output.
|
||
- gallium/ntt: Avoid referencing undefined channels of system values.
|
||
- ci/freedreno: Mark some a5xx separate_shader tests as xfails.
|
||
- ci/freedreno: Fix up the xfail/flake handling of a3xx texture functions.
|
||
- ci/freedreno: Remove a bunch of stale flakes from a3xx.
|
||
- ci/freedreno: Drop some long-unseen a5xx flakes.
|
||
- ci/freedreno: Drop skip list stuff from a5xx flakes.
|
||
- ci/freedreno: Remove some long-unseen a6xx known flakes.
|
||
- util/format: Fix pack/unpack of A1R5G5B5_UINT.
|
||
- mesa: Add some little unit tests showing format unpack behavior.
|
||
- mesa: Drop incorrect statement about Z unpack behavior.
|
||
- mesa: Replace the float[4] unpack code with util/format's.
|
||
- mesa: Make _mesa_unpack_rgba_block() use the u_format pack/unpack.
|
||
- util: Move most of src/mesa/main/format_utils.h to util/format/
|
||
- util: Fix UBSan failure on _mesa_unorm_to_unorm.
|
||
- util: Fix rounding of unpack_unorm8 from small unorm formats.
|
||
- mesa: Reuse util_format's unpack_8unorm.
|
||
- mesa: Reuse util_format's unpack functions for pure integer formats.
|
||
- util: Give a reasonable answer when unpacking z32unorm from floats.
|
||
- mesa: Use a bunch of util functions for Z/S unpacking.
|
||
- mesa: Move the rest of format_unpack.py out of code generation.
|
||
- util/format: Simplify the generated unpack code.
|
||
- swrast: Use util_format_write_4/4ub for the scattered pixel writes.
|
||
- mesa/main: Replace float pack function with util_format_pack_rgba().
|
||
- mesa/main: Replace the uint format packing code with util/format's.
|
||
- ci/piglit: Upgrade to a newer piglit in our containers.
|
||
- ci/freedreno: Fix xfail setup for sampler3d_float_vertex.
|
||
- nir_to_tgsi: Store directly to TGSI outputs when possible.
|
||
- r300,i915g: Report no shader buffers or images on non-TCL HW.
|
||
- nir_to_tgsi: Fix buffer overflow in atomic image compswap.
|
||
- swr: Don't report support for shader images.
|
||
- panfrost: Stub out set_shader_images().
|
||
- gallium: Fix leak of shader images on context destruction.
|
||
- util/bitset: Avoid dereferencing the bitset for size == 0.
|
||
- ci: Add a fractional deqp run of softpipe with asan enabled.
|
||
- freedreno/a6xx: Skip the body of emit_state if we're clean.
|
||
- freedreno: Move blend gmem checks to a blend dirty state check.
|
||
- freedreno: Move framebuffer state checks under a ctx->dirty flag.
|
||
- freedreno: Skip some batch dependency tracking if !ctx->dirty.
|
||
- ci/freedreno: Detect cheza HFI errors and restart the run.
|
||
- ci/freedreno: Ban vs-clip-vertex-enables which flakes in CI.
|
||
- ci/freedreno: Ban more flaky clip-enables tests.
|
||
- ci/freedreno: Make a630 piglit_shader run a manual run, too.
|
||
- freedreno: Use a real type instead of void * for the fd_batch->key.
|
||
- freedreno: Early-out from the resource write path when we're the writer.
|
||
- freedreno: Remove duplicate bc invalidate on flush_write_batch().
|
||
- ci: Update baremetal kernel to 5.11-rc5 plus patches.
|
||
- mesa/st: Allocate the gl_context with 16-byte alignment.
|
||
- ci/freedreno: Drop pointless GIT_STRATEGY setting for a630.
|
||
- ci/freedreno: Use the new nginx cache for trace downloads.
|
||
- ci/freedreno: Use the http cache for artifacts downloads, too.
|
||
- ci/docs: Update CI farm requirements suggestions.
|
||
- docs/ci: Document setting up the http cache for traces.
|
||
- ci/lava+baremetal: Add an xserver to the root fs.
|
||
- ci/freedreno: Do our piglit runs against Xorg.
|
||
- ci/freedreno: Add Valve games and other traces now that we have GLX.
|
||
- freedreno: Make sure that queries are disabled during shadow blits.
|
||
- freedreno: rename batch->active_providers to query_providers_used.
|
||
- freedreno: Backport a5xx/a6xx fix for active query handling.
|
||
- freedreno: Drop pointless clear of used providers.
|
||
- freedreno/a6xx: Skip guessing VSC size with indirect TF draw counts.
|
||
- docs: Document PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME.
|
||
- freedreno/a6xx: Add support for glDrawTransformFeedback().
|
||
- ci/deqp: Bump runner to 0.5.1 for recent runtime perf improvements.
|
||
- ci/freedreno: bump VK coverage to 1/4 of the CTS.
|
||
- ci/freedreno: Run a3xx gles3 in parallel and increase coverage.
|
||
- ci/virgl: Fix GLES31 testing on desktop GL.
|
||
- freedreno: Force updating active queries on batch reordering.
|
||
- freedreno: Remove FD_STAGE_* in favor of a "disable_all" flag.
|
||
- freedreno/a5xx: Don't forget to count our custom blits against queries.
|
||
- mesa/st: Always precompile the first shader variant.
|
||
- mesa/st: Assume that the default variant is always first in the list.
|
||
- vc4: Remove vestiges of alpha test lowering.
|
||
- vc4: Stop advertising support for PIPE_CAP_TWO_SIDED_COLOR.
|
||
- vc4: Stop advertising support for VS color clamping.
|
||
- v3d: Clean up vestiges of alpha test lowering.
|
||
- v3d: Stop advertising support for PIPE_CAP_TWO_SIDED_COLOR.
|
||
- v3d: Stop advertising support for PIPE_CAP_*_COLOR_CLAMPED.
|
||
- v3d: Stop advertising support for flat shading.
|
||
- gallium: Document behavior of more lowering pipe caps.
|
||
- freedreno: Add missing dep on freedreno tracepoints.
|
||
- gallium: Flip the default value of PIPE_CAP_SHAREABLE_SHADERS.
|
||
- virgl: Drop a context dependency from part of the shader compile path.
|
||
- v3d/qpu: Avoid leaking memory in the QPU disasm test.
|
||
- mesa/st: Make sure to unbind cb0 on transition away from gs/tess shaders.
|
||
- ci: Allow better customization of the name of the artifacts for minio.
|
||
- ci/freedreno: Add a fractional gles31 run with asan enabled.
|
||
- ci/freedreno: Drop the "arm64" in front of job names.
|
||
- ci: Move specific driver testing to separate files in separate dirs.
|
||
- ci/freedreno: Fix a5xx piglit runs.
|
||
- ci/freedreno: Remove stray BM_DTB definition.
|
||
- ci/bare-metal: Use an upstream kernel for db820c.
|
||
- ci/a5xx: Update the piglit expectations.
|
||
- ci/a5xx: Increase our dEQP GLES3 fraction by 4x.
|
||
- ci: Move the dEQP and traces expectations to the per-driver CI dirs.
|
||
- ci: Move the piglit expectations lists to the per-driver CI dirs.
|
||
- ci/zink: Add tests of gles2, gles3, and gl33 on lavapipe.
|
||
- zink: Use mesa_loge() for should-never-be-reached initialization errors.
|
||
- zink: Remove NULL checks after GET_PROC_ADDR_INSTANCE().
|
||
- softpipe: Fix the const buffer overflow check.
|
||
- mesa: Get the FXT1 compressor/decompressor off of GL types.
|
||
- mesa: Move the FXT1 compressor/decompressor to util/
|
||
- llvmpipe: Enable FXT1 texture decompression.
|
||
- v3d: Replace driver lowering of GL_CLAMP with mesa/st's.
|
||
- ci/piglit: Stop including the test counts at the end of expectations.
|
||
- ci/iris: Move the traces yml file to the driver-specific dir.
|
||
- mesa: Always make sure uniform storage doesn't get reallocated.
|
||
- freedreno: Remove uniform variables after finalizing NIR.
|
||
- freedreno: Drop custom driver lowering of two-sided color.
|
||
- freedreno: Drop custom driver lowering of GL's color clamping.
|
||
- freedreno: Use the mesa/st frontend lowering of GL_CLAMP.
|
||
- freedreno/a5xx+: Stop recompiling on texture samples changes.
|
||
- freedreno/a5xx+: Drop the unused no_decode_srgb flag.
|
||
- freedreno/a5xx: Fix cube image load/stores.
|
||
- nir: Add a nir_src_is_undef() helper, like nir_src_is_const().
|
||
- nir/vec_to_movs: Don't generate MOVs for undef channels.
|
||
- ci: Move deqp-default-skips.txt back to .gitlab-ci/
|
||
- ci/lava: Move the per-driver gitlab-ci.yml to each driver.
|
||
- ci/lava: Move the driver expectation files to the per-driver CI dir.
|
||
- tgsi_exec: Roll the loops for condmask handling.
|
||
- tgsi_exec: Jump over entirely non-taken THEN or ELSE branches.
|
||
- ci/freedreno: Also retest when only CI configuration changes.
|
||
- ci/freedreno: Switch the fastboot boards to using nfsroot.
|
||
- ci/a5xx: Run all of gles2 in one job.
|
||
- ci/a3xx: Run all of GLES3 dEQP.
|
||
- ci/a5xx: Increase the gles3/31 coverage.
|
||
- ci/a5xx: Update piglit expectations.
|
||
- ci/zink: Add another primitive restart flake.
|
||
- ci/turnip: Mark a flaky WSI test.
|
||
- lima: stop encoding the texture format in the shader key
|
||
- lima: don't look at dirty bits for setup of FS key
|
||
- lima: upload the shader to a BO at shader creation
|
||
- lima: avoid stomping over bound shader state when creating new shaders
|
||
- nir-to-tgsi: Fix handling of partial writemasks on SSA/REG decls.
|
||
- docs: Add some documentation of game GL buffer object mapping behavior.
|
||
- freedreno/a5xx: Introduce an event write helper like a6xx has.
|
||
- freedreno/a5xx: Flush depth at the end of sysmem, like a6xx does.
|
||
- ci/freedreno: Mark another a5xx TF flake.
|
||
- u_format: Mark the generated pack/unpack src/dst args as restrict.
|
||
- mesa/st: Unify st_get_vp_variant() and st_get_common_variant().
|
||
- mesa/st: Add perf debug for draw-time variant compiles.
|
||
- mesa/st: Fix precompile misses on compat GL VSes writing to color outputs.
|
||
- virgl: Update GLES expectations.
|
||
- ci/freedreno: Add three more a5xx flakes from the last day.
|
||
- freedreno/a5xx: Fix the texel buffer alignment requirement.
|
||
- freedreno/a5xx: Fix the max texture buffer size.
|
||
- ci/panfrost: Disable t860/radeonsi testing while the runners are struggling.
|
||
- ci: Bump deqp-runner to v0.6.3.
|
||
- ci/freedreno: Switch the piglit testing to the new piglit runner.
|
||
- ci/bare-metal: Restart a run on intermittent kernel lockups.
|
||
- ci/freedreno: Mark an a630 piglit flake from async shader compiling.
|
||
- ci/freedreno: Mark the rest of the glx_arb_sync_control\@timing as flakes.
|
||
- nir_to_tgsi: Respect PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED.
|
||
- freedreno/a5xx: Fix stream-output binning handling.
|
||
- freedreno/ir3: Demote centroid usage to pixel on non-msaa.
|
||
- ci/freedreno: Mark all of dEQP TF as flaky.
|
||
- ci/bare-metal: Move the db820c lockup detect to the right boot script.
|
||
- ci/freedreno: Mark glx-swap-copy as a flake on a630.
|
||
- freedreno/a6xx: Rename the RB_BLIT_INFO.INTEGER field to SAMPLE_0.
|
||
- freedreno/a6xx: Disable sample averaging on depth/stencil resolves.
|
||
- freedreno: Move the ir3 linked shader cache to the context.
|
||
- freedreno/a3xx: Switch to using ir3_cache for looking up our VS/FS.
|
||
- freedreno/a4xx: Switch to using ir3_cache for looking up our VS/FS
|
||
- freedreno/a5xx: Switch to using ir3_cache for looking up our VS/FS
|
||
- turnip: Fix KGSL build since common dispatch rework.
|
||
- broadcom: Disbale CLIF dumping when libexpat isn't available.
|
||
- ci/android: Make sure we don't detect system libexpat.
|
||
- ci/android: Build the v3dv driver.
|
||
- iris: Flag for resolves when stencil enable changes, too.
|
||
- freedreno: Assert that TF prims generated can ignore active_queries.
|
||
- freedreno/ir3: Move max-tf-vtx calculation to a .c file
|
||
- freedreno: Move max-tf-vtx calculation to just the HW that needs it.
|
||
- freedreno: Move the primitives generated/written updates after the draw.
|
||
- freedreno: Don't count SW TF queries on a6xx.
|
||
- freedreno: Clamp TF prims written to buffer size pre-a6xx.
|
||
- ci/freedreno: Mark a630 as flaky on arb_draw_indirect-transform-feedback
|
||
- nir: Update clip_distance_array_size in clip lowering.
|
||
- freedreno/a6xx: Use the frontend userclip lowering.
|
||
- freedreno/a5xx: Add support for clip distances and use them for userclip.
|
||
- freedreno/a5xx: Use VALIDREG/CONDREG like a6xx do.
|
||
- ci/freedreno: Demote a630-asan to a manual test for now.
|
||
- ci: Drop the custom db820c kernel/dtb from the kernel+rootfs.
|
||
- ci/freedreno: Add more new traces for a630 (minetest, TDM, pioneer, glyphy).
|
||
- ci/freedreno: Rename a306-test and a530-test to drop "arm64" from the name.
|
||
- ci/freedreno: Add trace testing on a3xx, a5xx.
|
||
- freedreno/a5xx: Fix alpha test vs early Z bugs.
|
||
- freedreno/a6xx: Fix alpha tests.
|
||
- ci/freedreno: Switch to the trimmed glxgears trace.
|
||
- ci/freedreno: Fix up the a5xx border color flake annotation.
|
||
- ci: Uprev deqp runner to 0.6.5.
|
||
- ci: Uprev piglit to 6a4be9e9946d ("piglit: NOTE! Default branch is now main")
|
||
- ci: bump bare-metal kernel to bring in an a530 stability fix
|
||
- freedreno: Fix YUV sampler regression.
|
||
- nir_to_tgsi: Use ARL instead of UARL in the !native_integers case.
|
||
- nir: Generate load_ubo_vec4 directly for !PIPE_CAP_NATIVE_INTEGERS
|
||
- freedreno/a6xx: Don't try to do Z-as-RGBA blits for mismatched formats.
|
||
- ci/virgl: Mark a couple of new Crash tests as flakes.
|
||
|
||
Eric Engestrom (12):
|
||
|
||
- VERSION: bump to 21.1.0-rc1
|
||
- .pick_status.json: Update to c74d93cf0187e07cdfacc448a947a8cae485eb41
|
||
- .pick_status.json: Update to 95d9d811c91076d50385b2fbd330335b68688c69
|
||
- .pick_status.json: Update to fcb5ba58165cd407408f8dd9a102f0c5e16a9956
|
||
- VERSION: bump for 21.1.0-rc2
|
||
- .pick_status.json: Mark 8acf361db4190aa5f7c788019d1e42d1df031b81 as denominated
|
||
- .pick_status.json: Update to 35a28e038107410bb6a733c51cbd267aa79a4b20
|
||
- .pick_status.json: Update to 7e905bd00f32b4fa48689a8e6266b145662cfc48
|
||
- .pick_status.json: Update to 72eca47c660b6c6051be5a5a80660ae765ecbaa5
|
||
- .pick_status.json: Update to f3d2fade82c168a7ffffa4bd7bf22585c45c711b
|
||
- .pick_status.json: Update to f5d6a1b916fb163ee72e6a6f356937b1fbac53e0
|
||
- .pick_status.json: Update to 1d418e79b8a0f4270775277b7115b88ac4c77113
|
||
|
||
Erico Nunes (15):
|
||
|
||
- lima: introduce fs and vs shader cache
|
||
- lima/ppir: fix creation of mov node for non-ssa tex dest
|
||
- lima: set yuv formats as external_only
|
||
- lima: enable r and rg pixel formats again
|
||
- lima: always set stride in texture descriptor
|
||
- lima: implement GL_EXT_texture_swizzle
|
||
- docs/features: add lima features
|
||
- lima: fix max sampler views
|
||
- lima: run nir dce after nir_lower_vec_to_movs
|
||
- lima/ppir: remove liveness info from blocks
|
||
- lima/ppir: remove use of live_out
|
||
- lima/ppir: rework liveness data structures to bitset
|
||
- lima: fix half float render
|
||
- lima: enable rg formats for fp16 render
|
||
- lima: increase epsilon for depthrange near == far
|
||
|
||
Erik Faye-Lund (158):
|
||
|
||
- zink: handle NULL views in zink_set_sampler_views
|
||
- zink: fix vertex-stride wrangling
|
||
- docs: fix sphinx-warnings due to lacking escaping
|
||
- docs: fix broken link
|
||
- docs: turn non-code into comment
|
||
- docs/features: add missing features for zink
|
||
- docs/features: remove a few redundant zink mentions
|
||
- zink: always expose linear float textures
|
||
- zink: respect feature-cap for robust buffer access
|
||
- zink: respect feature-cap for independent blending
|
||
- zink: respect feature-cap for sample-shading
|
||
- zink: respect feature-cap for multi-draw indirect
|
||
- zink: check for extension instead of function
|
||
- zink: require vulkan memory model for tesselation
|
||
- zink: make all xfb caps depend on extension
|
||
- zink: respect fragment-shader depth-layout
|
||
- zink: clone shader before lowering clip_halfz
|
||
- docs/zink: add missing colon
|
||
- docs/zink: add two missing required features
|
||
- docs/zink: document the independentBlend requirement for GL3
|
||
- docs/zink: fix phrasing of GL 3.3 requirements
|
||
- docs/zink: add GL 4.0 requirements
|
||
- docs/zink: add GL 4.1 requirements
|
||
- docs/zink: add GL 4.2 requirements
|
||
- docs/features: mark off two more extensions for zink
|
||
- docs/zink: correct vk version for GL 4.2
|
||
- mesa/main: remove leftover bumpmap code
|
||
- compiler/nir: add texcoord replace lowering pass
|
||
- gallium/st: lower point-sprites if not supported
|
||
- zink: request texcoord replace lowering
|
||
- docs/features: mark ssbos as done for zink
|
||
- zink: remove stale TODO
|
||
- zink: be more careful about limits when unsupported
|
||
- zink: correct return-type for function
|
||
- zink: only emit SpvCapabilityDerivativeControl when needed
|
||
- zink: only emit cap when needed
|
||
- zik: correct spir-v caps for textures and images
|
||
- zink: do not insist shaders come from glsl
|
||
- zink: add a get_primitive_mode-helper
|
||
- zink: add a get_spacing-helper
|
||
- zink: refactor vertex-order emitting
|
||
- zink: wrap some long lines
|
||
- docs: fix invalid rst syntax
|
||
- zink: check for error when calling vkEnumeratePhysicalDevices
|
||
- zink: explicitly check for VK_NULL_HANDLE
|
||
- zink: support using lavapipe
|
||
- CI: always expose docs artifacts
|
||
- ci: make sure all lava-builders have libvulkan
|
||
- ci: run piglit on zink with lavapipe
|
||
- lavapipe: report correct value for minMemoryMapAlignment
|
||
- ci: document arm oddity in build-rules
|
||
- zink: correctly handle 64 valid timestamp bits
|
||
- zink: enable excluded test
|
||
- ci: enable max texture size tests for zink
|
||
- lavapipe: handle null-buffers for xfb
|
||
- ci: disable sporadically failing test
|
||
- zink: drop extra set of parens
|
||
- zink: do not use extra staging resource unless needed
|
||
- zink: don't always require linear display-targets
|
||
- zink: limit host-visible bind-flags
|
||
- zink: ignore irrelevant bind-flags
|
||
- zink: use gallium api to copy to display-target
|
||
- zink: add X32_S8X24 format
|
||
- zink: correct inaccurate comment
|
||
- lavapipe: fix primitive-restart for uint8 indices
|
||
- zink: fix emulation of no mipfilter
|
||
- zink: fix free of ralloced pointer
|
||
- gallium/st: fix shader_has_one_variant
|
||
- gallium/st: fix shader_has_one_variant
|
||
- gallium/st: reserve space in default uniform block for lowered constants
|
||
- docs: remove stray newline
|
||
- docs: remove excessive wrapping
|
||
- docs: remove excessive quoting
|
||
- docs: document zink GL 4.3 requirements
|
||
- docs: document zink GL 4.4 requirements
|
||
- docs: document zink GL 4.5 requirements
|
||
- docs: document zink GL 4.6 requirements
|
||
- docs: simplify format requirements
|
||
- zink: factor out interpolation to helper
|
||
- zink: emit all interpolation modes
|
||
- zink: check for pipeline statistics feature
|
||
- zink: check for depth-bias-clamp feature
|
||
- zink: check for stores and atomics features
|
||
- zink: add missing required feature
|
||
- zink: check for mirror-clamp extension
|
||
- zink: fix vector comparison
|
||
- zink: drop bool attempt in float vector compares
|
||
- zink: do not open-code vector-compares
|
||
- zink: follow spir-v 1.0 spec
|
||
- docs: Add 21.0.0 hashes
|
||
- zink: tighten emitted image spir-v caps
|
||
- zink: remove no-longer-needed clipdist1 patching
|
||
- frontends/va: correct check for invalid format
|
||
- zink: handle errors in nir_to_spirv
|
||
- zink: pre-populate locations in variables
|
||
- zink: do not depend on shader_slots_reserved for xfb
|
||
- zink: use pre-populated shader-locations
|
||
- lavapipe: report correct value for maxTexelBufferElements
|
||
- docs: do not try to copy missing file
|
||
- compiler/glsl: avoid null-pointer deref
|
||
- docs: remove bogus zink-requirement
|
||
- docs: remove zink incorrect requirement
|
||
- zink: do not enable unused extension
|
||
- docs: clarify VK_KHR_external_memory requirement
|
||
- zink: check base-requirements
|
||
- zink: assert that pstage is within range
|
||
- zink: simplify shader-removal
|
||
- zink: document why we're calling pipe_shader_type_from_mesa
|
||
- docs: appling -> applying
|
||
- docs: sytem -> system
|
||
- docs: ie. -> i.e.
|
||
- docs: vulkan -> Vulkan
|
||
- zink: do not request scoped memory barriers
|
||
- docs: optimisation -> optimization
|
||
- docs: opencl -> OpenCL
|
||
- docs: Xorg -> X.Org
|
||
- docs: nops -> NOPs
|
||
- docs: lod -> LOD
|
||
- docs: lex / yacc -> Lex / Yacc
|
||
- docs: dfsm -> DFSM
|
||
- docs: fix incorrect possessive form
|
||
- docs: fix invalid rst
|
||
- docs: fix rst-quoting issues in release-notes
|
||
- docs: spell out full name of gitlab instance
|
||
- docs: spell out development
|
||
- docs: spell out environment
|
||
- docs: spell out freedesktop.org
|
||
- docs: no-op'd -> disabled
|
||
- docs: fix release notes for 20.3.5
|
||
- ci: turn sphinx-build warnings into errors
|
||
- bin/gen_release_notes.py: more robust rST escaping
|
||
- compiler/glsl: correct the number of string-arguments
|
||
- compiler/glsl: fix volatile string
|
||
- compiler/glsl: clean up output
|
||
- glsl: fix is_integer_16_32
|
||
- glsl: fix int16 type
|
||
- glsl: tolerate int16 loop counters
|
||
- gallium/st: correct range for float16
|
||
- gallium/st: correct range for int16
|
||
- zink: document scalarBlockLayout requirement
|
||
- zink: fix typo in function name
|
||
- compiler/glsl: drop rogue argument to _mesa_glsl_error
|
||
- compiler/glsl: do not cast struct to string
|
||
- lavapipe: do not subtract 8 from enum
|
||
- lavapipe: check all vertex-stages
|
||
- lavapipe: check all graphics stages
|
||
- lavapipe: ask pipe-driver for int16 support
|
||
- zink: do not clear on cpu
|
||
- zink: fall back from cached to non-cached memory
|
||
- zink: do not dereference NULL pointer
|
||
- zink: verify that src/dst support blitting
|
||
- zink: verify that source-format support linear-filter
|
||
- zink: fix stencil-export cap emission
|
||
- gallivm: handle 16-bit input in i2b32
|
||
- zink: do not read outside of array
|
||
- zink: do not require vulkan memory model for shader-images
|
||
- zink: correct image cap checks
|
||
- zink: fix shader-image requirements
|
||
|
||
Fan Yugang (1):
|
||
|
||
- intel/tools: Show unknown instructions in decoded state.
|
||
|
||
Francisco Jerez (9):
|
||
|
||
- intel/gen12: Fix memory corruption issues in fused Gen12 parts.
|
||
- intel/genxml: Fix pixel hashing 3DSTATE_3D_MODE field definitions for Gen12 and Gen12.5.
|
||
- intel/genxml: Define 3DSTATE_SUBSLICE_HASH_TABLE command for Gen12 and Gen12.5.
|
||
- intel/dev: Implement pixel pipe subslice counting for Gen12+.
|
||
- iris/gen11+: Calculate pixel hashing tables instead of hardcoding.
|
||
- iris/gen12: Implement programming of pixel pipe hashing tables.
|
||
- anv/gen11+: Calculate pixel hashing tables instead of hardcoding.
|
||
- anv/gen12: Implement programming of pixel pipe hashing tables.
|
||
- iris/gen12: Work around push constant corruption on context switch.
|
||
|
||
Georg Lehmann (1):
|
||
|
||
- vulkan/device_select: Only call vkGetPhysicalDeviceProperties2 if the device supports it.
|
||
|
||
Gert Wollny (89):
|
||
|
||
- r600/nir: clone shader before first query to shader key
|
||
- r600/sfn: fix use of b32all/and
|
||
- r600: Add flags to INTERP_X and INTERP_Z two-slot ops
|
||
- r600/sb: Add support for INTERP_X and INTERP_Z ops
|
||
- r600/nir: pass array info to r600_shader for sb
|
||
- r600/sfn: update shader array info
|
||
- r600/sfn: Keep array registers alive for the whole shader
|
||
- r600/sb: fix boundary assert for mem-instruction decoding
|
||
- r600/sb: fall back to un-optimized byte code when ra_init fails
|
||
- r600: Enable sb also for NIR
|
||
- compiler/nir: Add support for lowering stores with nir_lower_instruction
|
||
- r600/sfn: Fix use of cnde_int for bcsel
|
||
- r600/sfn: Set unnormalized flag for z-coordinate when fetching from array
|
||
- r600/sfn: Add the position input as varying
|
||
- r600/sfn: Fix FS inputs when reading from the same position
|
||
- r600/sfn: Fix dual source blend lowered to FRAG_DATA
|
||
- r600/sfn: Use the constant buffer ID when given
|
||
- gallium/tgsi_to_nir: Handle SAMPLE_MASK output in FS
|
||
- gallium/tgsi-to-nir: Take property NUM_CLIPDIST_ENABLED into account
|
||
- r600/sfn: Handle memory_barrier_atomic_counters
|
||
- r600/sfn: Fix indirect_file flag for IMAGES
|
||
- r600/sfn: remove duplicate barriers
|
||
- r600/sfn: Base instr lowering class on nir_lower_instruction code
|
||
- nir: Add flag to tex instruction to indicate lowering cube to array
|
||
- nir: Add r600 specific CUBE opcode to evaluate cube texture coords and face
|
||
- r600/sfn: Add support for cube_r600 instruction
|
||
- r600/sfn: add lowering pass for cube textures
|
||
- r600/sfn: fix gather with cube lowering
|
||
- r600/sfn: use lower bool to int32 and lower int_tg4 only on shader clone
|
||
- r600/sfn: use lowering pass for cube textures
|
||
- r600/sfn: remove old cube texturing code
|
||
- r600/sfn: Lower FS inputs to temps late and, and lower interpolate at
|
||
- r600/sfn: set info about using helper_invocation to skip sb
|
||
- r600/sfn: lower isign and iabs in nir
|
||
- r600/sfn: Allow any channel for the helper invocation evaluation
|
||
- r600: unify nir shader options evaluation
|
||
- r600/sfn: remove code for nir_op_fsign since it is lowered
|
||
- r600/sfn: remove unused emit_alu_op2_split_src_mods
|
||
- r600/sfn: remove some old debug output
|
||
- r600/sfn: encode component in address for local IO
|
||
- nir: disaallow reordering for r600 shared load and remove component field
|
||
- r600/sfn: handle querying the number of layers in cube arrays
|
||
- r600/sfn: Fix loading TES gl_PatchVerticesIn
|
||
- r600: Don't optimize using source modifiers on literals
|
||
- r600: Enable GLSL 450 for nir shaders.
|
||
- r600/sfn: Update status
|
||
- nir: Add r600 specific intrinsic for loading the tesselation coords
|
||
- r600/sfn: lower intrinsic_load_tess_coord to driver version
|
||
- r600/sfn: eliminate loading unused component loads from shared memory
|
||
- virgl: implement support for PIPE_CAP_STRING_MARKER
|
||
- r600/sfn: sort alu opcodes in switch statememt
|
||
- r600/sfn: remove unused code
|
||
- r600/sfn: fix buffer offset for ssbo writes
|
||
- r600/sfn: Fix including/not including c++ parts of header
|
||
- r600/sfn: lower bitfield_extract and bitfield_insert in NIR
|
||
- r600/sfn: lower idiv, imod, etc in nir
|
||
- r600/sfn remove some leftover debug output
|
||
- nir: add opcodes for \*find_msb_rev and lowering
|
||
- nir: Add opcodes for fused comp + csel and optimizations
|
||
- nir: Add r600 specific sin and cos variants
|
||
- r600/sfn: Add algebraic lowering for fsin and fcos
|
||
- r600/sfn: optimize comp+csel using fused ops
|
||
- r600/sfn: lower find_msb variants to find_msb_rev
|
||
- r60/sfn: don't lower scomp
|
||
- r600: Handle negate of second operator in TGSI_OPCODE_UADD
|
||
- r600/sfn: Make some value pool functions private
|
||
- r600/sfn: Add skelton for visitor pattern
|
||
- r600/sfn: remove extra parameter from alu assemebly emission
|
||
- r600/sfn: fix some formatting
|
||
- r600/sfn: switch assembler creation to use visitor
|
||
- r600/sfn: drop the local register mep
|
||
- r600/sfn: lower VS IO and drop old deref code
|
||
- r600/sfn: lowered FS output IO
|
||
- r600/sfn: remove old deref code
|
||
- r600/sfn: force dual source blend output handling in some cases
|
||
- r600/sfn: remove find_msb lowering in driver
|
||
- r600/sfn: clean up multi-sample texture load
|
||
- r600/sfn: clean up value pool interface usage in emit_stream
|
||
- r600/sfn: use get_temp_vec4 directly when fetching
|
||
- r600/sfn: make allocate_temp_register private to valuepool
|
||
- r600: Fix texture buffer offset alignment
|
||
- r600: don't set an index_bias for indirect draw calls
|
||
- r600: Don't advertise support for scaled int16 vertex formats
|
||
- r600/sfn: allocate number of VS outputs based on max driver_location
|
||
- r600/sfn: Only fetch the constants that are needed in fdd*
|
||
- r600: Enable sb for nir only on specific request
|
||
- Revert "r600: don't set an index_bias for indirect draw calls"
|
||
- Revert "r600: Don't advertise support for scaled int16 vertex formats"
|
||
- r600: don't set an index_bias for indirect draw calls
|
||
|
||
Giovanni Mascellani (2):
|
||
|
||
- disk_cache: Fail creation when cannot inizialize queue.
|
||
- anv: Allow null handle in DestroyDescriptorUpdateTemplate.
|
||
|
||
Greg V (1):
|
||
|
||
- meson: Add missing lavapipe dep
|
||
|
||
Gustavo Padovan (4):
|
||
|
||
- gitlab-ci: extend x86_64 kernel config to suport Intel devices
|
||
- gitlab-ci: build the iris gallium driver as well
|
||
- gitlab-ci: add intel APL and GLK devices with manual triggers
|
||
- traces-iris: fix expectation for Intel GLK
|
||
|
||
Hans-Kristian Arntzen (2):
|
||
|
||
- radv: Take image alignment into account when allocating MUTABLE pool.
|
||
- radv: Allocate buffer list for MUTABLE descriptor types as well.
|
||
|
||
Hoe Hao Cheng (19):
|
||
|
||
- zink/codegen: add some new attributes to Extension
|
||
- zink/codegen: make 'struct' optional in Version
|
||
- zink/codegen: enable instance extension unconditionally if promoted
|
||
- zink/codegen: codegen-ize load_instance_extensions()
|
||
- zink/codegen: adding/fixing comments and copyright notice
|
||
- zink/codegen: find promotion version using vulkan registry
|
||
- zink: remove excessive checks for loader version
|
||
- zink: expose PIPE_CAP_ANISOTROPIC_FILTER
|
||
- zink: VK_KHR_draw_indirect_count is a device extension
|
||
- zink/codegen: introduce ExtensionRegistry
|
||
- zink/codegen: more validation in zink_instance
|
||
- zink/codegen: introduce notion of non-standard extensions
|
||
- zink/codegen: make zink_device_info accept vk.xml
|
||
- zink/codegen: perform basic validation in zink_device_info
|
||
- zink/codegen: validate has_properties and has_features
|
||
- zink/codegen: fix type annotations
|
||
- zink/codegen: do not enable extensions that are now core
|
||
- zink: enable KHR_shader_draw_parameters on Vulkan <1.2
|
||
- zink: fix detection of KHR_maintenance1/2
|
||
|
||
Hyunjun Ko (5):
|
||
|
||
- turnip: Return correct value of tu6_load_state_size
|
||
- nir: Set access at lower_ubo_vec4
|
||
- ir3: fix has_src() to return correctly in ir3_nir_lower_tex_prefetch
|
||
- ir3: Add nonuniform encodings to ir3 encoder and parser
|
||
- turnip: Enable nonuniform descriptor indexing
|
||
|
||
Iago Toral Quiroga (93):
|
||
|
||
- v3dv: only update uniforms for dirty descriptors if stage has descriptors
|
||
- v3dv: disable early Z writes if Z writes are disabled
|
||
- v3dv: don't wait for idle on occlusion query pool resets
|
||
- v3dv: use PIPE_TIMEOUT_INFINITE
|
||
- v3dv: refactor checks for subpass attachment clears
|
||
- v3dv: refactor checks for subpass attachment loading
|
||
- v3dv: refactor checks for subpass attachment stores
|
||
- v3dv: do not emit full tile buffers clears to handle Z/S clears
|
||
- v3dv: enable early Z/S clears
|
||
- v3dv: fix disabling Early Z for the whole frame
|
||
- broadcom/compiler: fix indentation with TABs
|
||
- broadcom/compiler: prepare TMU spilling code to account for TMU pipelining
|
||
- broadcom/compiler: implement pipelining for general TMU operations
|
||
- broadcom/compiler: support pipelining of tex instructions
|
||
- broadcom/compiler: refactor image load/store TMU emission code
|
||
- broadcom/compiler: support pipelining of image load/store instructions
|
||
- broadcom/compiler: disable TMU pipelining if we fail to register allocate
|
||
- broadcom/compiler: disallow spilling if TMU pipelining was enabled
|
||
- broadcom/compiler: log spilling shaders to perf output
|
||
- broadcom/compiler: let QPUs stall on TMU input/config overflows
|
||
- v3dv: handle D/S buffer to image copies with the texel buffer path
|
||
- v3dv: batch copies in the copy_buffer_to_image_blit path
|
||
- v3dv: allow a component swizzle in copy_buffer_to_image_shader
|
||
- v3d/common: use spaces instead of TABs
|
||
- v3dv: serialize pipeline compilation when debugging shaders
|
||
- v3dv: add a perf trace when a device is created with robust buffer access
|
||
- v3d/compiler: fix QPU scheduler TMU sequence shuffling
|
||
- broadcom/compiler: add V3D_QPU_WADDR_UNIFA
|
||
- broadcom/compiler: pass a devinfo to check if an instruction writes to TMU
|
||
- broadcom/compiler: name registers correctly based on V3D version
|
||
- broadcom/compiler: don't check for GFXH-1633 on V3D 4.2.x
|
||
- broadcom/compiler: add a helper to check if an instruction writes unifa
|
||
- broadcom/compiler: disallow unifa overlap with thread switch/end
|
||
- broadcom/compiler: preserve ordering of unifa/ldunifa sequences
|
||
- broadcom/compiler: ensure 3-slot delay between unifa and ldunifa
|
||
- broadcom/compiler: disallow reading two uniforms in the same instruction
|
||
- broadcom/compiler: do not DCE ldunifa
|
||
- broadcom/compiler: emit ldunifarf when needed
|
||
- broadcom/compiler: use unifa for UBO loads from uniform addresses
|
||
- broadcom/compiler: don't emit redundant ldunif
|
||
- broadcom/compiler: use a helper function to decide on TMU spilling
|
||
- broadcom/compiler: don't dump shader-db stats for failed shaders
|
||
- broadcom/compiler: fix ldunif optimization
|
||
- broadcom/compiler: allow dead code elimination of unused trailing ldunifa
|
||
- broadcom/compiler: remove unused leading ldunifa
|
||
- broadcom/compiler: add a constant alu optimization pass
|
||
- broadcom/compiler: skip unnecessary unifa writes
|
||
- broadcom/compiler: use nir_opt_sink
|
||
- v3dv: fix branching to large secondaries with more than one BCL buffer.
|
||
- broadcom/compiler: fix DAG pre-remove for merged instructions
|
||
- broadcom/compiler: fix indentation style
|
||
- broadcom/compiler: track pipelineable ldvary sequences
|
||
- broadcom/compiler: pipeline smooth ldvary sequences
|
||
- broadcom/compiler: allow pipelining of flat and noperspective varyings
|
||
- broadcom/compiler: ldvary pipelining tracking and documentation clean-ups
|
||
- broadcom/compiler: drop the destination for unused ldunifa
|
||
- broadcom/compiler: be more aggressive skipping unifa writes
|
||
- broadcom/compiler: always restart ldvary pipelining when scheduling ldvary
|
||
- broadcom/compiler: ldvary doesn't implicitly write to r3 since V3D 4.1
|
||
- broadcom/compiler: fix flags check for ldvary merge
|
||
- broadcom/compiler: add an additional sanity check assert to the ldvary fixup
|
||
- broadcom/compiler: move code block around
|
||
- broadcom/compiler: simplify ldvary pipelining
|
||
- broadcom/compiler: disallow ldunif during ldvary sequences if possible
|
||
- v3dv: call util_cpu_detect() when initializing the instance
|
||
- broadcom/compiler: flag wrtmuc with a read dependency on last_tmu_config
|
||
- broadcom/compiler: be more flexible scheduling TMU writes
|
||
- vulkan/util: call glsl_type_singleton_init_or_ref from vk_instance_init
|
||
- compiler/glsl: call util_cpu_detect from glsl_type_singleton_init_or_ref
|
||
- broadcom/compiler: fix end of tmu sequence detection
|
||
- broadcom/compiler: use nir_opt_load_store_vectorize
|
||
- broadcom/compiler: use nir_lower_wrmasks to simplify TMU general stores
|
||
- broadcom/compiler: handle implicit uniform loads when optimizing constant alu
|
||
- broadcom/compiler: optimize constant vfpack
|
||
- broadcom/compiler: use nir_lower_undef_to_zero
|
||
- v3dv/pipeline_cache: fix assert
|
||
- broadcom/compiler: convert add to mul when possible to allow merge
|
||
- broadcom/compiler: add a v3d_qpu_writes_accum helper
|
||
- broadcom/compiler: try to fill up delay slots after a thrsw
|
||
- broadcom/compiler: flag TMU read dependencies against last TMU config
|
||
- broadcom/compiler: flag TMU reads with a read dependency on last TMU config
|
||
- broadcom/compiler: dump instruction index when failing to pack instructions
|
||
- broadcom/compiler: add a NOP count stat to shader-db
|
||
- broadcom/compiler: try to fill up delay slots after a branch instruction
|
||
- broadcom/compiler: try to fill up delay slots after unconditional branch
|
||
- broadcom/compiler: implement restriction for branch after setmsf
|
||
- broadcom/compiler: optimize branch emission for uniform break/continue
|
||
- v3dv: fix index buffer binding
|
||
- broadcom/compiler: add a definition for the unifa skip distance
|
||
- broadcom/compiler: allow compilation strategies to limit minimum thread count
|
||
- broadcom/compiler: sort constant UBO loads by index and offset
|
||
- broadcom/compiler: rename unifa tracking fields
|
||
- v3dv: fix descriptor set limits
|
||
|
||
Ian Romanick (33):
|
||
|
||
- i965: Don't advertise OpenGL 3.3+ if driconf disables GL_ARB_blend_func_extended
|
||
- i965: Use allow_higher_compat_version option during screen initialization
|
||
- i965: Don't parse driconf again
|
||
- nir/algebraic: Fix a >> #b << #b for sizes other than 32-bit
|
||
- nir/algebraic: add patterns for a >> #b << #b and a << #b >> #b
|
||
- nir/algebraic: Partially revert 3f782cdd2591
|
||
- intel/eu/validate: Add some checks for CMP and CMPN
|
||
- intel/compiler: Enable the ability to emit CMPN instructions
|
||
- intel/compiler: Make the CMPN builder work like the CMP builder
|
||
- intel/compiler: Use CMPN for min / max on Gen4 and Gen5
|
||
- nir/algebraic: Fix some min/max of b2f replacements
|
||
- nir/algebraic: Remove some redundant b2f logic-op reduction patterns
|
||
- nir/algebraic: Add some max/min optimizations with 3 variables
|
||
- nir/range-analysis: C++ linkage
|
||
- nir/range_analysis: Handle vectors better in ssa_def_bits_used
|
||
- intel/compiler: Silence unused parameter warnings in files that include brw_eu.h
|
||
- intel: Silence unused parameter warnings in files that include gen_device_info.h
|
||
- intel: Silence unused parameter warnings in files that include genX_pack.h
|
||
- intel/compiler: Relax some conditions in try_copy_propagate
|
||
- gallium/dri: Remove dri2_format_mapping::cpp
|
||
- nir/search: Constify instruction parameter to search helpers
|
||
- nir/algebraic: Apply addition property of equality more conservatively
|
||
- nir/algebraic: Apply addition property of equality to the other ordering too
|
||
- nir/range_analysis: Refactor fsat handling
|
||
- nir/range_analysis: Add "is finite" range analysis tracking
|
||
- nir/range_analysis: Add "is a number" range analysis tracking
|
||
- nir/range_analysis: Fix analysis of fmin, fmax, or fsat with NaN source
|
||
- nir/search: Use range analysis for is_finite
|
||
- nir/range_analysis: Simplify analysis of bcsel
|
||
- mesa: Add anything dynamically indexed before any non-dynamically indexed
|
||
- mesa: Clean up _mesa_layout_parameters after previous commit
|
||
- tgsi_exec: Fix NaN behavior of saturate
|
||
- tgsi_exec: Fix NaN behavior of min and max
|
||
|
||
Icecream95 (60):
|
||
|
||
- pan/bi: Lower 64-bit integers
|
||
- pan/bi: Handle 64-bit pack and unpack operations
|
||
- pan/bi: Add some compute intrinsic loads
|
||
- pan/bi: Set compute lowering options
|
||
- pan/bi: Improve interoperability of the command-line disassembler
|
||
- pan/bi: Implement load/store intrinsics
|
||
- pan/bi: Implement load_kernel_input
|
||
- panfrost: Set bifrost_props for compute shaders
|
||
- pan/bi: Improve unknown intrinsic error
|
||
- panfrost: Use the correct NIR options for OpenCL on Bifrost
|
||
- pan/bi: Use pan_nir_lower_64bit_intrin
|
||
- panfrost: Add a sysval for local_group_size
|
||
- panfrost: Add a sysval for local_work_dim
|
||
- panfrost: Assert on sysval overflow
|
||
- pan/mdg: Limit int64 vectorization
|
||
- pan/mdg: Don't reorder loads/stores past each other
|
||
- pan/mdg: Allow 64-bit src_bitsize for comparison operations
|
||
- pan/bi: Add w0 to the 'h01' swizzle bucket
|
||
- pan/bi: Lower umul_high
|
||
- panfrost: Set TLS for compute jobs
|
||
- pan/bi: Implement saturated add/sub operations
|
||
- pan/bi: Implement ihadd/irhadd operations
|
||
- pan/bi: Implement packing ops between 32-bit vec1 and 16-bit vec2
|
||
- pan/mdg: Fix spilling when scratch memory is used
|
||
- pan/bi: Iterate from zero when setting RA interference
|
||
- panfrost: Add a function to determine if a resource is 2D
|
||
- panfrost: Only checksum resources when it makes sense to
|
||
- panfrost: Add a debug flag to disable checksumming
|
||
- panfrost: Transaction elimination support
|
||
- panfrost: Fix the tile size assertion
|
||
- pan/decode: Free mapped memory objects on BO unreference
|
||
- panfrost: Add support for INTEL_blackhole_render
|
||
- panfrost: Use normal malloc/free instead of ralloc for surfaces
|
||
- panfrost: Add the tiler heap to fragment jobs
|
||
- pan/bi: Return the size of the last clause from bi_pack
|
||
- pan/bi: Fix shader prefetch size
|
||
- panfrost: Fix clear color packing for 12-byte formats
|
||
- pan/bi: Don't check liveness unless the index is valid
|
||
- pan/bi: Use the correct size for UBO loads
|
||
- pan/bi: Remove check for first_ubo_is_default_ubo
|
||
- pan/bi: Implement image load/store
|
||
- pan/bi: nir_intrinsic_image_size support
|
||
- st/mesa: Update constants on alpha test change if it's lowered
|
||
- panfrost: Disable early-z when alpha test is used
|
||
- pan/mdg: Rename load/store operations
|
||
- pan/mdg: Use appropriate sizes for global loads/stores
|
||
- pipe-loader,gallium/drm: Fix the kmsro pipe_loader target
|
||
- pipe-loader: Stop trying to use kmsro for vgem
|
||
- panfrost: Implement panfrost_set_global_binding
|
||
- panfrost: Flush output after disassembling shaders
|
||
- panfrost: Only do point coord replacement for PIPE_PRIM_POINTS
|
||
- panfrost: Only add resource checksum BOs to the batch once
|
||
- panfrost: Align BO size to 4096 bytes
|
||
- panfrost: Add fast path for graphics work group computation
|
||
- panfrost: Unset shared/scanout binding flags for staging resources
|
||
- pan/bi: Skip nir_opt_move/sink for blend shaders
|
||
- panfrost: Fix shader texture count
|
||
- pan/decode: Allow frame shader DCDs to be in another BO than the FBD
|
||
- pan/mdg: Fix calculation of available work registers
|
||
- panfrost: Fix viewport scissor for preload draws
|
||
|
||
Ilia Mirkin (55):
|
||
|
||
- nv50/ir: ignore FS_BLEND_EQUATION_ADVANCED
|
||
- nv50,nvc0: explicitly list recently-added caps
|
||
- st/mesa: fix broken moves for u2i64 and related ops
|
||
- nv50/ir: clear dnz flag when converting mul/mad to simpler ops
|
||
- glsl: only expose int64 atomics when extension is enabled
|
||
- cso: set index_bounds_valid = true for arrays draws
|
||
- nvc0: index_bias is now only set for indexed draws
|
||
- nvc0/ir: add fixup to deal with interpolateAtSample with non-MSAA
|
||
- nv50,nvc0: clear internal vbo masks based on the trailing slots
|
||
- ci: remove nouveau from shader-db runs
|
||
- nouveau: reinstate fencing on screen destroy
|
||
- nv50: add PIPE_CAP_NIR_IMAGES_AS_DEREF to unsupported list
|
||
- nv50,nvc0: add scissored clear support
|
||
- st/mesa: do scissored clears on depth/stencil as well when supported
|
||
- i965: support GL_EXT_color_buffer_half_float
|
||
- mesa: fix conditions for fp16 render format eligibility
|
||
- mesa: fix fbo attachment size check for RBs, make it trigger in ES2
|
||
- mesa: add tracking of reduction mode
|
||
- st/mesa: add EXT_texture_filter_minmax support
|
||
- nvc0: enable minmax reductions on gm200+
|
||
- docs: add notes about nvc0 support of ARB/EXT_texture_filter_minmax
|
||
- mesa: only report INCOMPLETE_FORMATS for GLES1 / desktop
|
||
- gallium,st: add missing viewport swizzles
|
||
- nv50: initialize target for blit source surfaces
|
||
- nv50,nvc0: remove explicit target argument from view creation
|
||
- nv50: add appropriate space check before adding new pushbuffer
|
||
- nvc0: ensure sufficient push space for indirect data
|
||
- nvc0: fix reported driver queries for Pascal and later GPUs
|
||
- mesa: fix restoring of texture attributes for msaa binding points
|
||
- nv50: adapt texture and constbuf paths for compute shaders
|
||
- nv50: add resource tracking for shader images and buffers
|
||
- nv50: implement memory barrier handling
|
||
- nv50: add texture, constbuf, image, buffer validation
|
||
- nv50: pass in third axis via user param
|
||
- nv50/ir: retrieve (n)ctaid.z from first user param
|
||
- nv50/ir: force shared memory indirect to be an address
|
||
- nv50/ir: do not use inline offsets for global, ensure indirect access
|
||
- nv50/ir: fix emission of RED
|
||
- nv50/ir: lower buffer to global
|
||
- nv50/ir: fix emitting movs from imm to short registers
|
||
- nv50/ir: fix emission of cvt with half-reg destinations
|
||
- nv50/ir: fix emission of logic ops on half-regs
|
||
- nv50/ir: fix emission of shifts on half-regs
|
||
- nv50/ir: logic ops on half-regs can't take an immediate
|
||
- nv50/ir: add support for 16-bit immediates
|
||
- nv50/ir: fix emission of 16-bit add
|
||
- nv50/ir: fix emission of cas without a destination
|
||
- nv50: fix expression for ucp offset
|
||
- nv50/ir: avoid inlining results of a locked load
|
||
- nv50/ir: fix emission of ld/st lock/unlock
|
||
- st/mesa: adapt for the case where buffers are not supported in frag
|
||
- nv50/ir: fix texture size for msaa textures
|
||
- nv50: emulate indirect draws
|
||
- nv50/ir: fake SV_THREAD_KILL support
|
||
- nv50: enable ARB_framebuffer_no_attachments
|
||
|
||
Italo Nicola (15):
|
||
|
||
- panfrost: fix attribute continuation decoding
|
||
- panfrost: add 3d attribute buffer continuation to XML
|
||
- panfrost: decode 3d attribute continuation
|
||
- panfrost: add resource modifier conversion
|
||
- panfrost: implement gallium->set_shader_images
|
||
- panfrost: emit shader image attribute descriptors
|
||
- panfrost: implement image_size sysval
|
||
- pan/mdg: create nir pass to lower image coord bitsize
|
||
- pan/mdg: enable image bitsize lowering pass
|
||
- pan/mdg: add ld_image opcodes
|
||
- pan/mdg: rename st_image opcodes and add float16 versions
|
||
- pan/mdg: implement shader image instructions
|
||
- pan/mdg: implement nir_intrinsic_image_size
|
||
- panfrost: advertise images for midgard
|
||
- pan/mdg: prevent csel_v from being scheduled alongside writeout
|
||
|
||
Iván Briano (4):
|
||
|
||
- anv: don't advertise mipmaps for linear 3D surfaces on BDW
|
||
- anv: move buffer size alignment into helper function
|
||
- anv: use helper function to get the buffer size
|
||
- intel, anv: propagate robustness setting to nir_opt_load_store_vectorize
|
||
|
||
James Jones (4):
|
||
|
||
- nouveau: Stash supported sector layout in screen
|
||
- nouveau: Use DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D
|
||
- nouveau: no modifier != the invalid modifier
|
||
- nouveau: Use format modifiers in buffer allocation
|
||
|
||
James Park (22):
|
||
|
||
- radv: Use linker pragma to simulate weak functions
|
||
- radv: Remove unnecessary headers
|
||
- radv: Stub sections that don't have _WIN32 support
|
||
- radv: Modify radv_descriptor_set for MSVC legality
|
||
- radv: Pointer arithmetic on char/uint8_t, not void
|
||
- radv: Disable calibrated timestamps on Windows
|
||
- radv: Use typed outarray API
|
||
- radv: Fix struct initialization for MSVC
|
||
- gallium/tessellator: Fix warning suppression
|
||
- microsoft: Fix comma in variadic macro for MSVC
|
||
- ac: Remove unnecessary header
|
||
- radv: Use typed outarray API
|
||
- amd: Disable surface modifier test on Windows
|
||
- radv: Pointer arithmetic without void*
|
||
- radv: Update JSON generator if Windows
|
||
- vulkan: Use typed outarray API
|
||
- vulkan: Fix source list for vulkan_wsi on Windows
|
||
- vulkan: Update dispatch table gen for Windows
|
||
- vulkan/util: Use util_bitcount
|
||
- ac/rgp: BSD elf library compatibility
|
||
- amd: Hide amdgpu_drm.h on Windows
|
||
- amd: Hide drm_fourcc.h on Windows
|
||
|
||
James Zhu (1):
|
||
|
||
- amd: add Aldebaran chip enum
|
||
|
||
Jan Beich (2):
|
||
|
||
- ac: prefer system EM_AMDGPU definition
|
||
- ac/rgp: define EM_AMDGPU if missing for compatibility
|
||
|
||
Faith Ekstrand (195):
|
||
|
||
- intel/tools: Decode COMPUTE_WALKER
|
||
- intel/fs: Allow compute dispatch without a pushed subgroup ID on Gen12-HP
|
||
- anv: Add a general state pool
|
||
- intel/fs: Emit code for Gen12-HP indirect compute data
|
||
- anv: Enable push constants on gen12-hp
|
||
- intel/genxml,anv,iris: Drop the legacy compute path from gen125.xml
|
||
- anv: Add a trivial implementation of VK_KHR_deferred_host_operation
|
||
- anv: Exit early from cmd_buffer_apply_pipe_flushes
|
||
- anv: Take the set of stages to flush in flush_descriptor_sets
|
||
- anv: Only flush descriptors used by the pipeline
|
||
- anv: Early-exit from cmd_buffer_flush_state
|
||
- nir/lower_int64: Add a level of wrapper functions
|
||
- nir/lower_int64: Fix lowering of f2[ui]64 for 16-bit float
|
||
- nir/lower_int64: Add lowering for some 64-bit subgroup ops
|
||
- nir/lower_int64: Add lowering for 64-bit iadd shuffle/reduce
|
||
- nir/lower_int64: Lower 64-bit vote_ieq
|
||
- intel/compiler: Return 1 for immediates in regs_read
|
||
- intel/compiler: Move brw_reg_type_for_bit_size to brw_reg_type.h
|
||
- intel/reg,fs: Handle immediates properly in subscript()
|
||
- intel/fs: QUAD_SWIZZLE requires packed data
|
||
- intel/fs: Support 64-bit SEL_EXEC on Gen11+
|
||
- intel/fs: Support 64-bit SHUFFLE on Gen11+
|
||
- intel/fs: Support 64-bit CLUSTER_BROADCAST on Gen11+
|
||
- intel/fs: Properly lower 64-bit MUL on 64-bit-incapable platforms
|
||
- intel/fs: Refactor our shuffle emit code
|
||
- intel/fs: Implement umin/umax shuffle
|
||
- anv: Advertise shaderInt64 on Gen11+
|
||
- anv: Break SAMPLE_PATTERN and MULTISAMPLE emit into helpers
|
||
- intel/fs: Add an ex_desc field to fs_inst for SHADER_OPCODE_SEND
|
||
- anv: Drop anv_dump
|
||
- anv: Fix an old parameter name in GetDeviceQueue
|
||
- anv: Refactor anv_queue_finish()
|
||
- anv: Add an anv_queue_family struct
|
||
- nir/from_ssa: Respect and populate divergence information
|
||
- vulkan/meson: Add missing dependencise on vk_extensions_gen.py
|
||
- anv: Clean up the vk_device on the CreateDevice error path
|
||
- radv: Properly clean up vk_device
|
||
- turnip: Properly clean up vk_device
|
||
- v3dv: Properly clean up vk_device
|
||
- lavapipe: Properly clean up vk_device
|
||
- vulkan: Move vk_device to its own file
|
||
- vulkan: Add a return code to vk_device_init
|
||
- vulkan: Add common extension tables
|
||
- anv: Use the common extension table struct
|
||
- vulkan: Add common dispatch table generation
|
||
- vulkan: Add dispatch table loading helpers
|
||
- vulkan-overlay-layer: Use the new dispatch tables
|
||
- vulkan: Add dispatch table lookup helpers
|
||
- vulkan: Add common instance and physical device structs
|
||
- vulkan: Add generators for instance trampoline functions
|
||
- vulkan: Add entrypoint tables and related helpers
|
||
- vulkan: Add common Get*ProcAddr implementations
|
||
- vulkan: Add a common entrypoint table generator
|
||
- anv: Add a single anv_genX switch macro
|
||
- anv: Use the common dispatch framework
|
||
- vulkan: Add framework for common entrypoints
|
||
- vulkan,anv: Move GetDeviceProcAddr to common code
|
||
- vulkan,anv: Add common entrypoints for VK_EXT_private_data
|
||
- anv: Make Get*MemoryRequirements a wrapper
|
||
- vulkan,anv: Move a bunch of trivial wrappers to common code
|
||
- vulkan,anv: Move VK_KHR_copy_commands2 wrappers to common code
|
||
- vulkan: Add a truly common VK_EXT_debug_report implementation
|
||
- anv: Switch to the common VK_EXT_debug_report
|
||
- turnip: Use the common dispatch framework
|
||
- turnip: Use common entrypoints for VK_EXT_private_data
|
||
- turnip: Drop some legacy wrappers in favor of common code
|
||
- turnip: Switch to the common VK_EXT_debug_report
|
||
- lavapipe: Drop some wrappers in favor of common code
|
||
- v3dv: Drop v3dv_instance::app_info
|
||
- v3dv: Use common entrypoints for VK_EXT_private_data
|
||
- v3dv: Switch to the common VK_EXT_debug_report
|
||
- radv: Use common entrypoints for VK_EXT_private_data
|
||
- radv: Switch to the common VK_EXT_debug_report
|
||
- vulkan: Make vk_debug_report_callback derive from vk_object_base
|
||
- anv: Use vk_object_base::type for debug_report
|
||
- vulkan: Use vk_object_base::type for debug_report
|
||
- vulkan: Make the debug_report implementation internal
|
||
- anv,radv: Use common entrypoints for VK_KHR_deferred_operation
|
||
- vulkan: Rework vk_device_init and friends
|
||
- vulkan: Drop the type_prefix parameter from gen_extensions
|
||
- nir: Add some ssa-only fast-paths for nir_src rewrite
|
||
- nir: Drop the lower_mem_constant_vars declaration
|
||
- vulkan: Add a common helper for enumerating instance extension properties
|
||
- vulkan: Rework extension disabling on Android
|
||
- anv: Pull the patch version from the XML
|
||
- anv: Make anv_icd.py more generic and independent
|
||
- anv,vulkan: Move anv_icd.py to a common location
|
||
- anv: Move extension tables to anv_device.c
|
||
- anv: Add fake graphics-only and compute-only queue families
|
||
- nir: Add a couple helpers for phis and cursors
|
||
- nir/lower_bit_size: Support phi instructions
|
||
- intel/nir: Lower 8-bit phis on Gen11+
|
||
- nir: Add some range analysis for used bits
|
||
- nir/algebraic: Clean up up-cast of down-cast when we can
|
||
- nir/algebraic: Covert up-cast of down-cast to extract on Intel
|
||
- spirv: Store the nir_function in vtn_function
|
||
- spirv: Delete the impl for prototype-only functions
|
||
- nir: Don't optimize bcsel-of-shuffle across blocks
|
||
- nir: Fix parameter order in the bcsel-of-shuffle optimization
|
||
- nir/opt_large_constants: Handle generic pointers
|
||
- intel/fs: Shuffle can't handle source modifiers
|
||
- anv/formats: Advertise linear sampling on depth formats
|
||
- anv/android: Re-implement AcquireImageANDROID
|
||
- intel/mi_builder: Create a context in the tests
|
||
- intel/mi_builder: Delete a bogus comment
|
||
- intel/mi_builder: Fix a misleading comment
|
||
- intel/mi_builder: Short-circuit shifts in more cases
|
||
- intel/mi_builder: Add constant folding
|
||
- intel/mi_builder: Rewrite unit tests in terms of constant folding
|
||
- intel/mi_builder: Add tests for gen_mi_z and gen_mi_nz
|
||
- intel: Rename gen_mi_builder.h to mi_builder.h
|
||
- intel/mi_builder: Drop the gen\_ prefix
|
||
- intel/mi_builder: Use AddCSMMIOStartOffset for LRI
|
||
- intel/mi_builder: Add ieq/ine helpers
|
||
- intel/mi_builder: Support inverted values in mi_store
|
||
- intel/mi_builder: Add load/store_offest on GFX 12.5+
|
||
- genxml: Clean up MI_SET_PREDICATE
|
||
- intel/batch_decoder: Don't follow predicated MI_BATCH_BUFFER_START
|
||
- intel/mi_builder: Use softpin for tests on gen8+
|
||
- intel/mi_builder: Return an address from __gen_get_batch_address
|
||
- intel/mi_builder: Add control-flow support
|
||
- nir: Add and use a new nir_ssa_def_rewrite_uses_src helper
|
||
- nir: Make nir_ssa_def_rewrite_uses take an SSA value
|
||
- nir: Make nir_ssa_def_rewrite_uses_after take an SSA value
|
||
- intel/mi_builder: Fix some indentation
|
||
- intel/mi_builder: Fix a couple of #ifs
|
||
- anv: Drop anv_extensions.py
|
||
- turnip: Move the CreateRenderPass wrapper to common code
|
||
- anv: Move multialloc to common code
|
||
- vulkan: Use VK_MULTIALLOC in CreateRenderPass
|
||
- anv: Move vk_format helpers to common code
|
||
- vulkan: Use correct aspectMask in CreateRenderPass
|
||
- vulkan: Add some asserts and checks for multiview in CreateRenderPass
|
||
- vulkan: Preserve preserve attachments in CreateRenderPass
|
||
- anv: Drop CreateRenderPass
|
||
- radv/meta: Use CreateRenderPass2
|
||
- radv: Drop CreateRenderPass
|
||
- intel/fs: Use INTEL_MASK for pushish constant address masking
|
||
- intel/fs: Handle payload node interference in destinations
|
||
- vulkan: Use ALWAYS_INLINE for multialloc
|
||
- vk/alloc: Handle zero sizes better in vk_multialloc_add
|
||
- vulkan/alloc: Add VK_MULTIALLOC_DECL macros
|
||
- vulkan/util: Add a type parameter to vk_multialloc_add
|
||
- vulkan/alloc: Use char * for pointer arithmetic
|
||
- anv,genxml: Handle L3SQCREG1_SQGHPCI in GenXML
|
||
- anv: Add an anv_batch_write_reg macro
|
||
- iris: Add an iris_write_reg macro
|
||
- genxml: Make 1-bit L3$ config register fields bool on Gen7
|
||
- intel/fs,rt: Add a predicate to load_global_const_block
|
||
- anv: Use load_global_constant for shader constants
|
||
- anv: Use nir_shader_instructions_pass in apply_pipeline_layout
|
||
- anv/apply_pipeline_layout: Refactor descriptor chasing code
|
||
- anv/apply_pipeline_layout: Rework the early pass index/offset helpers
|
||
- anv/apply_pipeline_layout: Lower UBO loads in the early pass
|
||
- anv/apply_pipeline_layout: Run DCE between the early and late passes
|
||
- anv/apply_pipeline_layout: Move bounds checking later for index/offset
|
||
- anv/apply_pipeline_layout: Plumb through a UBO address format
|
||
- anv/apply_pipeline_layout: Add some switch statements
|
||
- nir: Add a new 64+32-bit address format
|
||
- anv: Use 64bit_global_32bit_offset for SSBOs
|
||
- anv: Rework the 64bit_bounded_global resource index format
|
||
- anv: Zero out the last dword of UBO/SSBO descriptors in the shader
|
||
- anv/apply_pipeline_layout: Apply dynamic offsets in load_ssbo_descriptor
|
||
- anv/apply_pipeline_layout: Refactor all our descriptor address builders
|
||
- anv/apply_pipeline_layout: Rework the desc_addr_format helper
|
||
- anv/apply_pipeline_layout: Use the new helpers for early lowering
|
||
- anv/apply_pipeline_layout: Use the new helpers for images
|
||
- nir/lower_io: Support global addresses for UBOs in nir_lower_explicit_io
|
||
- anv: Add a pass for lowering A64 UBO access
|
||
- anv: Do UBO loads with global addresses for bindless
|
||
- anv/apply_pipeline_layout: Add support for A64 descriptor access
|
||
- nir: Add image atomic_fmin/fmax intrinsics
|
||
- spirv: Add support for SPV_EXT_shader_atomic_float_min_max
|
||
- intel/fs: Add support for 16-bit A64 float and integer atomics
|
||
- intel/genxml: Binding table pointers are 15 bits on GFX version 12.5+
|
||
- intel/tools: Handle milti-LRI in the batch decoder
|
||
- intel/tools: Handle GT_MODE in the batch decoder
|
||
- intel/genxml: Make BindingTablePoolEnable a bool
|
||
- intel/tools: Handle BINDING_TABLE_POOL_ALLOC in batch decoding
|
||
- anv: Align inline uniform data to ANV_UBO_ALIGNMENT
|
||
- anv: Implement VK_EXT_conservative_rasterization
|
||
- anv: Fix coverage masks for VK_EXT_conservative_rasterization
|
||
- intel: Drop gen_device_info::has_resource_streamer
|
||
- anv: Clean up anv_device_memory::base on failure
|
||
- anv: Refactor framebuffer creation
|
||
- anv: Clean up anv_descriptor_pool::base on the error path
|
||
- anv: Clean up anv_semaphore::base on the error path
|
||
- vulkan: Add a vk_object_multialloc helper
|
||
- anv: Use vk_object_alloc/free
|
||
- anv: Make memory type and queue family pointers const
|
||
- intel: fix querying mip levels on null surfaces on SKL and prior
|
||
- intel/compiler: Don't insert barriers for NULL sources
|
||
- anv: Use the same re-order mode for streamout as for GS
|
||
- intel/isl: Fix isl_color_value_unpack to match the prototype
|
||
- intel/nir: Set lower txs with non-zero LOD
|
||
|
||
Jeremy Huddleston (5):
|
||
|
||
- darwin: Use the system libexpat
|
||
- util: Fix pointer to integer conversion error when using libunwind
|
||
- darwin: Use the system libunwind
|
||
- Fall back on clock_gettime when timespec_get() is unavailable
|
||
- Adjust dylib compatibility versions to match what was set by mesa-18.3's autotools-based builds
|
||
|
||
Jesse Natalie (76):
|
||
|
||
- nir: Work around MSVC x86 internal compiler error
|
||
- main: Undefine MemoryBarrier for Windows
|
||
- glapi: Undefine MemoryBarrier
|
||
- mapi: Undefine MemoryBarrier
|
||
- drisw: Disable automatic use of layered drivers with LIBGL_ALWAYS_SOFTWARE
|
||
- wgl: Refactor screen creation to a function
|
||
- wgl: Add a loop for screen creation with an ordered list of fallbacks
|
||
- d3d12: Fail screen creation if a shader validator is needed and can't be created
|
||
- wgl: Disable automatic use of layered drivers with LIBGL_ALWAYS_SOFTWARE
|
||
- CI: Use a sha for the Windows SPIRV-LLVM-Translator dependency
|
||
- microsoft/clc: Add -fgnu89-inline to clang args
|
||
- microsoft/clc: Add test with inline function
|
||
- clover: Add -fgnu89-inline to Clang command line
|
||
- microsoft/clc: Only apply float scaling to 32bit fdiv
|
||
- microsoft/clc: Let lower_vars_to_explicit_types fill kernel input driver_location
|
||
- microsoft/clc: Fix wrap modes for inline samplers for integer textures
|
||
- microsoft/clc: Move inline samplers to the end of the variable list
|
||
- microsoft/clc: Use driver_location for metadata instead of re-computing offsets
|
||
- microsoft/clc: Re-order dead variable removal after uniform vars_to_explicit_types
|
||
- microsoft/clc: Add a test with an unused kernel arg
|
||
- glapi: Support "ELF" TLS on Windows
|
||
- docs: Document USE_ELF_TLS can work on Windows too
|
||
- meson/gallium: Add an option to not use LLVM for gallium draw module
|
||
- d3d12: Handle null constant buffers
|
||
- nir: Add a nir_after_instr_and_phis helper
|
||
- microsoft/compiler: Don't separate phis while inserting upcasts
|
||
- d3d12: Move descriptor pools to screen, and add lock
|
||
- d3d12: Handle is_new_style_shadow comparison filtering
|
||
- d3d12: Really handle null constant buffers
|
||
- u_format: Add restrict to fn pointer and manual format pack/unpack/fetch
|
||
- panfrost: Add a Meson dependency on bi_opcodes.h for bifrost_compiler
|
||
- meson, util: Make zlib optional again
|
||
- nir: Temporarily disable optimizations for MSVC ARM64
|
||
- wgl: Fix wglCreatePbufferARB pixel format lookup
|
||
- d3d12: Use ID3D12Device9::CreateCommandQueue1 when available
|
||
- d3d12: Use CreateDXGIFactory2 and use the debug flag when appropriate
|
||
- wgl: Add unit test infrastructure for OpenGL32.dll on Windows
|
||
- wgl: Add a context to framebuffer destruction
|
||
- d3d12: Add a constant for num_buffers
|
||
- d3d12: Clean up swapchains on framebuffer destruction
|
||
- wgl, d3d12: Add a d3d12-specific test for swapchain leaks
|
||
- microsoft/compiler: Move blob_init earlier to prevent crash on failure
|
||
- microsoft/compiler: Add copy_prop_vars to optimization loop
|
||
- microsoft/compiler: Add a lowering pass to split clip/cull distance compact arrays
|
||
- microsoft/compiler: Enable dxil_nir.h to be included from C++
|
||
- microsoft/compiler: Support compact arrays for clip/cull in nir_to_dxil
|
||
- d3d12: Use compact arrays for clip/cull distance
|
||
- microsoft/spirv_to_dxil: Implement TODO for removing dead functions
|
||
- spirv_to_dxil: Handle clip/cull distance
|
||
- microsoft/compiler: Fix barrier flag for shared memory
|
||
- microsoft/spirv_to_dxil: Lower globals to function_temp
|
||
- microsoft/spirv_to_dxil: Lower io arrays
|
||
- microsoft/compiler: Support fp16 i/o vars
|
||
- nir: Add a new opcode for [un]packing doubles
|
||
- microsoft/compiler: Add a lowering pass to emit double [un]pack instructions
|
||
- microsoft/compiler: Implement new double pack/unpack alu ops
|
||
- microsoft/spirv_to_dxil: Support doubles
|
||
- microsoft/compiler: Add some more float16 support
|
||
- meson: Refuse to build lavapipe without llvmpipe
|
||
- vtn: Don't warn about linkage capability if we're creating a NIR library
|
||
- vtn: Add a cap for CL drivers to support read-write images
|
||
- microsoft/clc: Update unit test to always use COMMON state for buffers
|
||
- meson: For MSVC, suppress warnings generated by useless delayloads
|
||
- driconf: Remove default values from string driconf entries
|
||
- CI: Enable -werror for Windows
|
||
- vtn: Support scoped control barriers for OpenCL too
|
||
- nir_opt_deref: ptr_as_array(deref_cast<T*>(x))[0] isn't the same as x[0] if the cast has alignment
|
||
- nir: Fix MSVC warning C4334 (32bit shift cast to 64bit)
|
||
- d3d12: Fix MSVC warning C4334 (32bit shift cast to 64bit)
|
||
- microsoft/clc: Fix MSVC unreferenced variable warnings
|
||
- microsoft/clc: Fix undeclared function warning
|
||
- microsoft/compiler: Fix MSVC warning C4334 (32bit shift cast to 64bit)
|
||
- shader_enums: Fix MSVC warning C4334 (32bit shift cast to 64bit)
|
||
- gallium/aux: Fix MSVC warning C4334 (32bit shift cast to 64bit)
|
||
- llvmpipe: Fix MSVC warning C4334 (32bit shift cast to 64bit)
|
||
- xmlconfig: Fix MSVC warning C4334 (32bit shift cast to 64bit)
|
||
|
||
Jesse Schwartzentruber (1):
|
||
|
||
- glcpp: Fix undefined behaviour in glcpp
|
||
|
||
Joel Linn (2):
|
||
|
||
- freedreno/a2xx: fix/add RBBM perfcounter
|
||
- freedreno/a2xx: add RB perfcounter 1-3
|
||
|
||
Jonathan Marek (13):
|
||
|
||
- turnip: fix logicOp
|
||
- turnip: delete unused vk_format_parse.py file
|
||
- turnip: use vk_format_is_int to disable COLOR_ATTACHMENT_BLEND_BIT
|
||
- turnip: IMAGE_FILTER_{LINEAR,CUBIC}_BIT only for non-integer formats
|
||
- turnip: don't always use 3d ops for blit_image
|
||
- turnip: add missing register write to disable dithering
|
||
- freedreno/registers: use macro instead of inline function for array regs
|
||
- freedreno/a6xx: update perfcntr registers (declare as arrays)
|
||
- freedreno/a6xx: always use reg64 for address registers (no LO/HI)
|
||
- freedreno/a6xx: update some registers
|
||
- freedreno/a6xx: set SP_PERFCTR_ENABLE in computerator
|
||
- turnip: implement VK_KHR_shader_float_controls
|
||
- turnip: enable VK_KHR_shader_float16_int8
|
||
|
||
Jordan Justen (28):
|
||
|
||
- intel/genxml/gen125: Add CFE_STATE and COMPUTE_WALKER
|
||
- intel/compiler: Disable push constants on gen12-hp
|
||
- anv: Emit CFE_STATE for gen12-hp
|
||
- anv: Don't use MEDIA_INTERFACE_DESCRIPTOR_LOAD for gen12-hp
|
||
- anv: Use COMPUTE_WALKER for gen12-hp
|
||
- iris: Add support for COMPUTE_WALKER
|
||
- iris: Fix android build due to missing link to libmesa_iris_gen125
|
||
- anv: Add exec_flags to anv_queue
|
||
- anv: Turn device->queue into an array
|
||
- anv: Print queue number with INTEL_DEBUG=bat
|
||
- anv: Support i915 query (DRM_IOCTL_I915_QUERY) from Linux v4.17
|
||
- anv: Gather engine info from i915 if available
|
||
- anv: Add anv_gem_count_engines
|
||
- anv: Support multiple engines with DRM_IOCTL_I915_GEM_CONTEXT_CREATE_EXT
|
||
- anv: Add ANV_QUEUE_OVERRIDE env-var to override advertised queues
|
||
- i965: Call util_cpu_detect() early in screen creation
|
||
- intel: Use GEN_VERSIONx10 in more places
|
||
- intel/dev: Add devinfo genx10 field
|
||
- intel: Use devinfo genx10 field
|
||
- anv: Restructure mem heap/type init code
|
||
- anv: Put cache memory type first on non-llc platforms
|
||
- anv: Add mem heap/type support for local-mem
|
||
- anv: Drop has_slm in emit_l3_config for gen11+
|
||
- anv: Use fallback paths if DRM_I915_QUERY_ENGINE_INFO fails
|
||
- i965/gen11: Fix must-be-ones bit positions in 3D_MODE
|
||
- genxml/gen12: 3D_MODE bits 31:16 are no longer must-be-one
|
||
- Revert "intel/compiler: Silence unused parameter warning in update_inst_scoreboard"
|
||
- intel/compiler: Fix INTEL_DEBUG=hex
|
||
|
||
Jose Maria Casanova Crespo (4):
|
||
|
||
- v3d: Enables DRM_FORMAT_MOD_BROADCOM_SAND128 support
|
||
- v3d: YUV formats at is_dmabuf_modifier_supported are external_only
|
||
- v3d: YUV formats at query_dmabuf_modifiers are external_only
|
||
- v3d: DRM_FORMAT_MOD_BROADCOM_SAND128 only available for NV12 format.
|
||
|
||
Joshua Ashton (3):
|
||
|
||
- lavapipe: handle NULL pStrides in CmdBindVertexBuffers2EXT
|
||
- lavapipe: implement CmdBindVertexBuffers with CmdBindVertexBuffers2EXT
|
||
- lavapipe: enable KHR_image_format_list
|
||
|
||
José Fonseca (6):
|
||
|
||
- scons: Add u_format_pack.h include path.
|
||
- wgl: Match opengl32.dll export ordinals.
|
||
- util: Always use timespec_get on Windows.
|
||
- appveyor: Remove integration.
|
||
- scons: Remove.
|
||
- gitlab-ci: Build meson-mingw32-x86_64 w/o zlib.
|
||
|
||
Juan A. Suarez Romero (40):
|
||
|
||
- v3d: fix dest offset in TFU setup
|
||
- v3d: use a compatible supported format for TFU-based blit
|
||
- vc4/ci: Replace expect script by python script
|
||
- ci/vc4: allow custom timeout values for activity
|
||
- ci/vc4: rename stage to Broadcom
|
||
- ci/vc4: Add piglit job
|
||
- ci: Bump deqp to current vulkan-cts-1.2.5.1
|
||
- ci: add option to overwrite CPU arch
|
||
- ci/v3d: Add V3D and V3DV testing
|
||
- ci/v3d: Update expected resuls for piglit
|
||
- ci/piglit: allow parallel piglit jobs
|
||
- ci/vc4/v3d: Parallelize piglit jobs
|
||
- ci/piglit: fix parallel piglit results
|
||
- ci/baremetal: highlight message errors
|
||
- ci/broadcom: retry always when serial log timeout
|
||
- ci: Bump deqp to vk-gl-cts 1.2.5.2
|
||
- ci/broadcom: allow custom kernels
|
||
- vc4: destroy renderonly object if present
|
||
- ci/armXX: add libgl1-mesa-dev dependency
|
||
- ci/v3dv: add flaky test in the skip list
|
||
- ci/vc4/v3d: run piglit testsuite against Xorg
|
||
- ci/broadcom: use new piglit runner
|
||
- ci/broadcom: update piglit expected results
|
||
- ci/v3d: run full GLES3 and GLES31 testsuite
|
||
- broadcom/compiler: fix unused value
|
||
- v3dv: fix unused value
|
||
- ci/v3dv: update flaky tests
|
||
- broadcom/cle: do not leak spec
|
||
- ci/broadcom: update expected list
|
||
- v3d: use uint type in _gen_unpack_uint
|
||
- broadcom/compiler: fix first_component assertion
|
||
- broadcom/compiler: use signed pointers for packed condition
|
||
- ci/broadcom: use SNMP to turn on/off devices
|
||
- broadcom/compiler: use VPM offsets in GS load_per_vertex input
|
||
- v3d: use GS_BIN inputs as VS_BIN outputs
|
||
- v3dv: fix assertion
|
||
- ci: Update VK-GL-CTS to 1.2.6.0
|
||
- v3d: do not emit attribute if has no resource
|
||
- ci/v3dv: skip Vulkan waiver tests
|
||
- util/hash_table: do not leak u64 struct key
|
||
|
||
Jérôme Glisse (3):
|
||
|
||
- gallium: add support for SVM (Share Virtual Memory) migrate
|
||
- clover: implement clEnqueueSVMMigrateMem
|
||
- nouveau: add support for SVM migrate
|
||
|
||
Karol Herbst (9):
|
||
|
||
- clover: track allocated svm pointers
|
||
- clover/api: make use of validate_mem_migration_flags in clEnqueueMigrateMemObjects
|
||
- nouveau: print warning about unhandled cap only once
|
||
- clover: simplify image arguments
|
||
- clover: rework quering image max sizes
|
||
- clover: Fix build with llvm-12.
|
||
- clover: Add missing include for llvm-12 build fix
|
||
- tegra/context: fix regression in tegra_draw_vbo
|
||
- tegra/context: unwrap indirect_draw_count as well
|
||
|
||
Keith Packard (2):
|
||
|
||
- glx: Provide glvnd wrapper for glXSwapIntervalEXT
|
||
- wsi/x11: Fix type of target_msc argument to x11_present_to_x11_dri3
|
||
|
||
Kenneth Graunke (62):
|
||
|
||
- vbo: Don't set node->min_index = max_index = indices_offset when merging
|
||
- vbo: Only mark merged line strips as lines when actually converting them
|
||
- tnl: Try not to botch index buffer munging when start > 0.
|
||
- tnl: Respect \`start` when converting indices to GLuint
|
||
- tnl: Reset nr_bos to 0 between map/unmap cycles.
|
||
- Revert "mesa: allow half float textures based on ARB_half_float_pixel"
|
||
- iris: Consider resolves after changing a resource's aux state
|
||
- iris: Drop find_existing_assembly optimization from program cache
|
||
- iris: Drop iris_print_program_cache().
|
||
- iris: Refactor iris_debug_recompile interface to take a shader.
|
||
- intel: Produce a "constrained" output from gen_get_urb_config()
|
||
- iris: Reconfigure the URB only if it's necessary or possibly useful
|
||
- iris: Move the URB size checks into iris_update_compiled_xs
|
||
- iris: Properly handle new unbind_num_trailing_slots parameters
|
||
- iris: Use shader_info rather than vs_prog_data for draw parameter checks
|
||
- iris: Minor code restyling in iris_bind_vs_state
|
||
- iris: Move VS draw parameter dirty flagging to iris_bind_vs_state
|
||
- iris: Refcount shader variants
|
||
- iris: Store a list of shader variants in the shader itself
|
||
- iris: Enable PIPE_CAP_SHAREABLE_SHADERS.
|
||
- iris: add hooks to call INTEL_MEASURE
|
||
- iris: Fill out scratch base address dynamically
|
||
- iris: Remove context from iris_debug_recompile
|
||
- iris: Remove context from iris_upload_shader()
|
||
- iris: Remove context from iris_compile_vs and friends
|
||
- iris: Remove context from iris_create_uncompiled_shader
|
||
- iris: Remove context from iris_disk_cache_retrieve
|
||
- iris: Make a pin_scratch_space() helper
|
||
- iris: Reference the shader variant for last_vue_map as well
|
||
- iris: Pin surface state buffers after possibly updating the clear color
|
||
- i965: Rename use_intel_mipree_map_blit to use_blitter_to_map
|
||
- i965: Rename intel_batchbuffer_* to brw_batch_*.
|
||
- i965: Rename intel_screen to brw_screen
|
||
- i965: Rename intel_texture_{object,image} to brw_texture_{object,image}
|
||
- i965: Rename intel_renderbuffer to brw_renderbuffer
|
||
- i965: Rename intel_mip* to brw_mip*.
|
||
- i965: Use __func__ in blorp perf_debug macros
|
||
- i965: Rename intel_buffer_object to brw_buffer_object
|
||
- i965: Rename intel_image_format and intel_buffer to brw_*
|
||
- i965: Rename the rest of intel_* functions to brw_*
|
||
- i965: Rename intelInit and brwInit camel-case functions to brw_*
|
||
- i965: Rename some camel-case local variables
|
||
- i965: Rename more camel-case functions to brw and underscore style
|
||
- i965: Rename DRI extension structs to be "brw" instead of "intel"
|
||
- i965: Eliminate all tabs except in brw_defines.h
|
||
- tnl: Call _mesa_matrix_analyse to make sure the inverse MVP is updated
|
||
- glsl/float64: Bump #version to 400
|
||
- iris: Defer uploading of surface states
|
||
- iris: Defer stream output target space allocation until set time
|
||
- iris: Rework zeroing of stream output buffer offsets
|
||
- iris: Support rebinding of stream output targets
|
||
- iris: Use different shader uploaders for precompile vs. draw time
|
||
- iris: Make various classes inherit from u_threaded_context base classes
|
||
- iris: Use thread safe slab allocators in transfer_map handling
|
||
- iris: Enable u_threaded_context
|
||
- vbo: Fix vbo_sw_primitive_restart for start > 0
|
||
- intel/genxml: Add a partial GT_MODE definition for Gen11+.
|
||
- iris: Delete stale comment in iris_lost_context_state
|
||
- intel: Fix release build breakage
|
||
- Half-revert "gallium/dri2: Pass the resource that corresponds to the plane"
|
||
- intel: Mark an otherwise unused variable in intel_dump_gpu as ASSERTED
|
||
- ci: Enable iris testing in meson-release
|
||
|
||
Kristian Høgsberg (1):
|
||
|
||
- macros: Add thread-safety annotation macros
|
||
|
||
Leo Liu (12):
|
||
|
||
- radeon/vcn: clean the message buffers and their indexes logic
|
||
- radeon/vcn: add dynamic dpb interface
|
||
- radeon/vcn: add dynamic dpb buffer Tier1 support
|
||
- radeon/vcn: enable dynamic dpb Tier1 support
|
||
- radeon/vcn: add dynamic dpb Tier2 message buffer interface
|
||
- radeon/vcn: implement dynamic dpb Tier2 support
|
||
- radeon/vcn: enable dynamic dpb Tier2 support
|
||
- meson: bump drm amdgpu version to 2.4.105
|
||
- ci: Fix meson-i386 build failed after libdrm bump version
|
||
- include/drm-uapi: bump AMDGPU headers
|
||
- ac: add function for querying video capabilities
|
||
- radeonsi: replace the hard coded video decode and encode caps
|
||
|
||
Lepton Wu (3):
|
||
|
||
- virgl: Don't destroy resource while it's in use.
|
||
- virgl: Use atomic operation directly.
|
||
- virgl: move new added field to the end.
|
||
|
||
Lionel Landwerlin (96):
|
||
|
||
- anv: add transfer usage for color/depth/stencil attachments
|
||
- anv: don't disable KHR_performance_query in debug mode
|
||
- intel/mi_builder: optimize 64bit immediate register loads & memory stores
|
||
- intel/mi_builder: fix self modifying batches
|
||
- intel/perf: restructure i915 perf version checks
|
||
- intel/perf: add definition for generic perf counters
|
||
- intel/perf: link queries back to the gen_perf_config object
|
||
- intel/perf: move gt_frequency to results
|
||
- anv: Fix stencil layout in render passes
|
||
- intel: silence unused var warnings in release builds
|
||
- anv: fix invalid programming of BLEND_STATE
|
||
- intel/common: store sample position in plain arrays
|
||
- anv: pass context to reset stats helper
|
||
- anv: store queue creation flags on anv_queue
|
||
- genxml: PERFCNT registers are available since HSW
|
||
- intel/perf: prep work to enable new perf counters
|
||
- intel/perf: query register descriptions
|
||
- intel/perf: add performance query layout using MI_SRM
|
||
- intel/perf: switch query code to use query layout
|
||
- anv: fix layout comment
|
||
- anv: remove unused query pool field
|
||
- intel/perf: rename lkf into ehl
|
||
- intel/perf: add reorder script
|
||
- intel/perf: reorder xml files
|
||
- intel/perf: remove reordering script
|
||
- intel/perf: update files from IGT
|
||
- intel/perf: small ICL equation refactor
|
||
- intel/perf: add async compute metrics
|
||
- intel/dev: identify tigerlake
|
||
- intel/perf: break TGL perf configs in GT1/2
|
||
- intel/dev: identify rocketlake
|
||
- intel/perf: add RKL support
|
||
- intel/perf: add DG1 support
|
||
- intel/perf: drop the special READ_REG operator
|
||
- anv: compute commands required to implement perf queries
|
||
- anv: switch khr perf query code to use query layout
|
||
- anv: switch intel perf queries to query layout
|
||
- anv: add a comment describing has_relocs field
|
||
- anv: break up internal queueing function
|
||
- anv: only signal wsi fence BO on last command buffer
|
||
- drm-shim: report support for timeline semaphores
|
||
- intel/stub: plug some gaps in our ioctl faking
|
||
- anv: print out perf permission warning only once
|
||
- anv: discard all timeline wait/signal value=0
|
||
- vulkan: document flags choice for vkGetDeviceQueue
|
||
- genxml: add MI_SET_APPID on Gen12+
|
||
- genxml: Add PIPE_CONTROL protected memory bits
|
||
- isl: add external parameter to isl_mocs()
|
||
- anv: track command buffer pool flags
|
||
- anv: track buffer creation flags
|
||
- intel/dev: identify alderlake
|
||
- intel/perf: Add Alderlake metrics
|
||
- intel/perf: fix roll over PERF_CNT counter accumulation
|
||
- anv: reset binary syncobj to be signaled before submission
|
||
- anv: don't wait for completion of work on vkQueuePresent()
|
||
- anv: Fix wait_count missing increment
|
||
- anv: make use of new helper function directly in anv_QueueSubmit()
|
||
- anv: track the end of the command buffers
|
||
- anv: end command buffer with a potential jump
|
||
- anv: allow multiple command buffers in anv_queue_submit
|
||
- anv: group as many command buffers into a single execbuf
|
||
- anv: fix missing general state pool in validation list
|
||
- anv: implement INTEL_DEBUG=submit
|
||
- anv: fix MI_PREDICATE_RESULT write
|
||
- intel/tools: fix meson warning
|
||
- intel/dev: add helpers to compute subslice/eu total
|
||
- intel/dev: add warning on missing kernel uAPI for Gen8+
|
||
- iris: use gen_device_info helper to get subslice total
|
||
- i965: stop using get_param for things queried by gen_device_info
|
||
- anv: stop using get_param for things queried by gen_device_info
|
||
- intel/dev: switch over to mesa log infrastructure
|
||
- anv: move L3 config emission to genX_state.c
|
||
- anv: move L3 initialization to device init on Gen11+
|
||
- intel: install intel_device_info
|
||
- intel/fs/vec4: add missing dependency in write-on-write fixed GRFs
|
||
- intel/dev: store size of CS prefetch
|
||
- intel/mi_builder: use device info to use the right CS prefetch size
|
||
- anv: use the device size of CS prefetch to pad secondary buffer calls
|
||
- meson: switch vulkan layer to list of choices
|
||
- intel: Add null hw layer
|
||
- gitlab-ci: fix vulkan build layer enabling
|
||
- intel/nullhw: fix build
|
||
- etnaviv/drm: only print out fence error on non timeout
|
||
- intel/fs/copy_prop: check stride constraints with actual final type
|
||
- intel/fs: implement another copy propagation restriction
|
||
- intel/compiler: lower bit sizes in NIR postprocessing
|
||
- anv: put correct number of BT prefetch for compute on XeHP+
|
||
- intel/fs: limit OW reads to 8 owords on XeHP+
|
||
- microsoft: fixup clc_log() define
|
||
- anv: bump internal descriptor index fields to 32bits
|
||
- anv: fix 3DSTATE_MULTISAMPLE emission on gen8+
|
||
- anv: disable baked in pipeline bits from dynamic emission path
|
||
- spirv: fix uToAccelerationStructure handling
|
||
- spirv: fixup pointer_to/from_ssa with acceleration structures
|
||
- vulkan/wsi/display: don't report support if there is no drm fd
|
||
- i965/bufmgr: fix invalid assertion
|
||
|
||
Lucas Stach (5):
|
||
|
||
- renderonly: remove layering violations
|
||
- renderonly: close the gpu fd when destroying renderonly
|
||
- etnaviv: don't try to copy PIPE_BUFFER with the 3D engine
|
||
- etnaviv: remove stale comment in etna_resource_copy_region
|
||
- Revert remaining half of "gallium/dri2: Pass the resource that corresponds to the plane"
|
||
|
||
Lukas Feller (2):
|
||
|
||
- v3dv: fix assertion in job_compute_frame_tiling
|
||
- v3dv: fix stride in buffer copy
|
||
|
||
Marcin Ślusarz (20):
|
||
|
||
- intel/perf: export information about units of performance counters
|
||
- intel/compiler: cache computed register pressure benefit
|
||
- intel/tools/aub: print better error message when mmap fails
|
||
- intel/tools/aub: handle truncated input file
|
||
- intel/tools/aub: remove superfluous new line from error messages
|
||
- intel/dump_gpu: mark bo as unmapped if its address changes
|
||
- anv: fix memory allocation error handling
|
||
- iris: fix decode_get_bo
|
||
- i965: fix decode_get_bo
|
||
- intel/batch_decoder: catch invalid sampler state pointer
|
||
- intel/batch_decoder: drop bogus check
|
||
- intel/batch_decoder: fix decoding of sampler states
|
||
- intel/batch_decoder: assert on invalid sampler pointer
|
||
- intel/aub_viewer: catch invalid sampler state pointer
|
||
- intel/aub_viewer: drop bogus check
|
||
- intel/aub_viewer: fix decoding of sampler states
|
||
- gallium: add PIPE_CAP_ALLOW_DYNAMIC_VAO_FASTPATH
|
||
- iris: disable dynamic VAO fastpath on GFX version 9
|
||
- gallium/u_threaded: implement INTEL_performance_query hooks
|
||
- gallium/u_threaded: offload begin/end_intel_perf_query
|
||
|
||
Marek Olšák (406):
|
||
|
||
- mesa: always set valid index bounds for non-indexed draws for classic drivers
|
||
- st/nine: stop using cso_set_sampler_views
|
||
- st/xa: stop using cso_set_sampler_views
|
||
- gallium/tests: stop using cso_set_sampler_views
|
||
- gallium/api: add state invalidate interface as alternative to cso_save/restore
|
||
- gallium/hud: don't use cso_context to restore VBs, constbuf 0 and sampler views
|
||
- gallium/pp: don't use cso_context to restore VBs, constbuf 0 and sampler views
|
||
- st/mesa: don't use cso_context to restore VBs, sampler views for glBitmap
|
||
- st/mesa: don't use cso_context to restore VBs for glClear
|
||
- st/mesa: don't use cso_context to restore VBs, sampler views for glDrawPixels
|
||
- st/mesa: don't use cso_context to restore VBs, sampler views for glDrawTex*OES
|
||
- st/mesa: don't use cso_context to restore VBs, etc. for PBO glReadPixels
|
||
- st/mesa: don't use cso_context to restore VBs, etc. for PBO glTexSubImage
|
||
- st/mesa: don't use cso_context to set const bufs, sampler views and images
|
||
- st/mesa: replace st->pipe with pipe in a few places
|
||
- cso_context: remove ability to restore VBs, const bufs, sampler views, images
|
||
- st/mesa: unbind sampler views, images, and vertex buffers after meta ops
|
||
- st/mesa: optimize binding and unbinding shader images
|
||
- radeonsi: constant buffer cleanups
|
||
- radeonsi: don't clear unaligned bits when unbinding vertex buffers
|
||
- radeonsi: move emit_cache_flush functions into si_gfx_cs.c
|
||
- radeonsi: don't pass pipe_draw_info into si_emit_vs_state
|
||
- radeonsi: don't pass pipe_draw_info into si_emit_ia_multi_vgt_param
|
||
- radeonsi: translate pipe_prim_type only when it changes
|
||
- radeonsi: don't pass pipe_draw_info into si_emit_derived_tess_state
|
||
- radeonsi: don't compute average vertex count in si_draw_vbo
|
||
- radeonsi: fix si_num_prims_for_vertices for PIPE_PRIM_POLYGON
|
||
- radeonsi: make cik_emit_prefetch_L2 templated and move it to si_state_draw.cpp
|
||
- radeonsi: add a specialized function for CP DMA L2 prefetch
|
||
- radeonsi: make sctx->vertex_elements always non-NULL
|
||
- radeonsi: remove MRT-draw-calls, spill-draw-calls, spill-compute-calls
|
||
- radeonsi: get out of si_emit_vs_state early for blit vertex shaders
|
||
- radeonsi: rearrange condition for streamout workaround on gfx7 and gfx8
|
||
- radeonsi: don't use si_get_vs_state in most places
|
||
- radeonsi: trim the size of si_vgt_param_key and si_vgt_stages_key
|
||
- mesa: fix alpha channel of ETC2_SRGB8 decompression for !bgra
|
||
- radeonsi: unify uploaders on APUs too
|
||
- radeonsi: don't pass pipe_draw_info into si_emit_draw_registers
|
||
- radeonsi: don't set context_roll for non-gfx9 in templated functions
|
||
- radeonsi: add si_get_user_data_base selecting user data registers
|
||
- radeonsi: evaluate sh_base in si_emit_vs_state at compile time
|
||
- radeonsi: inline the last use of si_get_vs_state
|
||
- radeonsi: evaluate si_get_vs in si_draw_vbo at compile time
|
||
- radeonsi: enable the GS tri strip adj workaround with primitive_restart
|
||
- radeonsi: clear dirty_atoms and dirty_states only if we entered the emit loop
|
||
- radeonsi: move variables closer to their use in most draw state functions
|
||
- radeonsi: don't validate inlinable uniforms at draw time
|
||
- radeonsi: allow instance_count == 0 on chips that handle it correctly
|
||
- glthread: remove marshal="draw" because it doesn't do much
|
||
- glthread: don't sync with NV_half_float vertex attrib functions
|
||
- glthread: add specialized versions of unmarshal_Draw funcs without user buffers
|
||
- glthread: track all matrix stack depths
|
||
- glthread: implement glGetIntegerv for states that glthread tracks
|
||
- glthread: rename inside_dlist to ListMode for future use
|
||
- glthread: remove if (COMPAT) conditions from functions that are GL-compat-only
|
||
- mesa: add _mesa_get_list helper
|
||
- glthread: add display list support to fix state tracking with display lists
|
||
- mesa: remove _mesa_initialize_exec_dispatch from draw.c by autogenerating it
|
||
- mesa: remove redundant glRect functions for display lists
|
||
- mesa: optimize glCallLists by using loops inside a switch
|
||
- mesa: simplify handling OPCODE_CONTINUE for display lists
|
||
- mesa: simplify terminating display list loops
|
||
- mesa: remove STATE_INTERNAL
|
||
- mesa: combine STATE_ENV, STATE_LOCAL enums with STATE_xxx_PROGRAM
|
||
- mesa: flatten STATE_MATERIAL and STATE_LIGHTPROD tokens
|
||
- mesa: eliminate the switch statement for STATE_TEXGEN
|
||
- glsl: remove unused internal builtin gl_CurrentAttribVertMESA
|
||
- glsl: split gl_CurrentAttribFragMESA into elements
|
||
- mesa: skip memmove in optimize_state_parameters if it's no-op
|
||
- mesa: rename STATE_LIGHT_ATTRIBS -> STATE_LIGHT_ARRAY for consistency
|
||
- mesa: optimize get_local_param_pointer and program_local_parameters4fv
|
||
- mesa: don't allocate local parameters in fetch_state
|
||
- mesa: merge local and env program parameters for faster uploads
|
||
- mesa: sort state vars with constant indexing for ARB programs
|
||
- mesa: add upper bound to limit program state var iterations
|
||
- mesa: compute gl_program_parameter_list::UniformBytes accurately
|
||
- mesa: don't handle STATE_* enums in fetch_state that don't do anything
|
||
- mesa: sort and tightly pack STATE_* enums to generate better switch code
|
||
- mesa: merge equivalent switch cases in prog_statevars.c
|
||
- st/mesa: enable state var merging to improve fetch_state performance
|
||
- radeonsi: add new possibly faster command submission helpers
|
||
- radeonsi: clear dirty_states if si_pm4_bind_state is unbinding or no-op
|
||
- radeonsi: don't mark NULL states as dirty in si_pm4_reset_emitted
|
||
- radeonsi: optimize translating index_size to index_type
|
||
- radeonsi: don't use rasterizer_discard to validate draws, only check ps_shader
|
||
- radeonsi: add internal blitter_running flag
|
||
- radeonsi: simplify determining whether render condition is enabled at draw time
|
||
- radeonsi: inline si_blend_color and si_clip_state structures
|
||
- radeonsi: move y_inverted out of si_viewports
|
||
- radeonsi: don't set vertex buffer dirty flags when they don't do anything
|
||
- radeonsi: move if (sctx->vertex_buffers_dirty) into the upload function
|
||
- radeonsi: rename SI_SGPR_RW_BUFFERS to SI_SGPR_INTERNAL_BINDINGS
|
||
- radeonsi: skip some code for ALLOW_PRIM_DISCARD_CS if tess or GS is enabled
|
||
- radeonsi: enable accidentally disabled fast launch with non-indexed tri strips
|
||
- radeonsi: iterate from draw 1 for total/min_direct_count computation
|
||
- st/mesa: don't enable smoothing if multisampling is enabled
|
||
- Revert "gallium/u_upload_mgr: allow use of FLUSH_EXPLICIT with persistent mappings"
|
||
- gallium: add take_ownership param into set_constant_buffer to eliminate atomics
|
||
- gallium: add unbind_num_trailing_slots to set_vertex_buffers
|
||
- gallium: add unbind_num_trailing_slots to set_shader_images
|
||
- gallium: add unbind_num_trailing_slots to set_sampler_views
|
||
- gallium: add take_ownership param into set_vertex_buffers to eliminate atomics
|
||
- cso_context,u_vbuf: add take_ownership param into set_vertex_buffers
|
||
- st/mesa: eliminate all atomic ops when setting vertex buffers
|
||
- st/mesa: skip atomics when binding UBOs
|
||
- gallium/u_upload_mgr: eliminate all atomics for the upload buffer
|
||
- gallium/u_threaded: add a null constant buffer codepath
|
||
- gallium/u_threaded: unify user and non-user codepaths in set_constant_buffer
|
||
- gallium/util: optimize pipe_vertex_buffer_reference binding the same buffer
|
||
- gallium,u_threaded: add pipe_draw_info::take_index_buffer_ownership
|
||
- st/mesa: set take_index_buffer_ownership to skip an atomic in u_threaded
|
||
- gallium/u_vbuf: skip draws with 0 vertices
|
||
- radeonsi: fix centroid with VRS coarse shading
|
||
- glthread: fix interpreting vertex size == GL_BGRA for vertex attribs
|
||
- glthread: fix glVertexAttribDivisor calls not being tracked by non-VBO uploads
|
||
- glapi: guard against invalid XML definitions for glthread
|
||
- ac,radeonsi: track memory usage in KB to reduce types from uint64 to uint32
|
||
- radeonsi: optimize no-op cases in si_upload_shader_descriptors
|
||
- radeonsi: mark shader_pointers dirty once outside the upload descriptors loop
|
||
- radeonsi: move si_pm4_delete_state logic into si_pm4_free_state
|
||
- radeonsi: delete si_pm4_delete_state
|
||
- radeonsi: don't check for redundant and NULL states in si_emit_all_states
|
||
- radeonsi: optimize si_emit_prefetch_L2 when it's split
|
||
- radeonsi: reorganize si_draw_vbo for lower register pressure (part 1)
|
||
- radeonsi: reorganize si_draw_vbo for lower register pressure (part 2)
|
||
- radeonsi: set VB user SGPRs in si_upload_vertex_buffer_descriptors
|
||
- radeonsi: prefetch VB descriptors right after uploading
|
||
- radeonsi: precompute NGG cull flags in si_create_rs_state
|
||
- mesa: remove/replace FLUSH_VERTICES when it doesn't do anything
|
||
- mesa: optimize most _mesa_ActiveTexture calls in glPopAttrib
|
||
- mesa: optimize glPopAttrib(GL_VIEWPORT_BIT)
|
||
- mesa: don't push/pop gl_texture_object::Target
|
||
- mesa: fix glPopAttrib for many texture fields
|
||
- mesa: flush glBegin/End before changing GL_DEPTH_STENCIL_TEXTURE_MODE
|
||
- mesa: for every state change, remember states we changed for glPopAttrib
|
||
- mesa: fix trivial bugs in glPopAttrib
|
||
- mesa: optimize out _NEW_ALL in glPopAttrib(GL_ENABLE_BIT)
|
||
- mesa: only pop states in glPopAttrib that have been changed since glPushAttrib
|
||
- mesa: partially skip glPush/PopAttrib for MSAA textures and texture buffers
|
||
- mesa: don't save gl_shared_state in glPushAttrib
|
||
- mesa: don't push/pop default texture attributes redundantly
|
||
- mesa: pop all textures up to NumCurrentTexUsed, not just MaxTextureUnits
|
||
- mesa: don't count buffer references for the context that created them
|
||
- radeonsi: set current_rast_prim at bind time for tess and GS
|
||
- radeonsi: simplify the NGG culling condition in si_draw_vbo
|
||
- radeonsi: tune NGG shader culling vertex threshold for each chip
|
||
- radeon: decrease the size of radeon_cmdbuf by switching prev fields to uint16
|
||
- Revert "gallium/u_vbuf: skip draws with 0 vertices"
|
||
- gallium/u_vbuf: skip non-indirect draws with 0 vertices
|
||
- winsys/amdgpu,radeonsi: add HUD counters for how much memory is wasted by slabs
|
||
- winsys/amdgpu: clean up slab alignment code, handle small buffers better
|
||
- winsys/amdgpu,pb_slab: add slabs with 3/4 of power of two sizes to save memory
|
||
- winsys/amdgpu: expand the slab allocation range to [256 B, 1 MB]
|
||
- winsys/amdgpu: optimize out conditionals in amdgpu_lookup_buffer
|
||
- winsys/amdgpu: remove amdgpu_winsys_bo::num_cs_references to remove atomics
|
||
- winsys/amdgpu: pack amdgpu_winsys_bo::is_shared and protect it by a mutex
|
||
- winsys/amdgpu: move amdgpu_winsys_bo::cpu_ptr into the u.real union
|
||
- winsys/amdgpu: move amdgpu_winsys_bo::is_shared to the u.real union
|
||
- winsys/amdgpu: move amdgpu_winsys_bo::is_user_ptr to the u.real union
|
||
- winsys/amdgpu: move amdgpu_winsys_bo::use_reusable_pool to the u.real union
|
||
- winsys/amdgpu: don't inc/dec num_active_ioctls for backing BOs of sparse BOs
|
||
- winsys/amdgpu: don't set unused usage for backing BOs of sparse BOs
|
||
- winsys/amdgpu: try not to skip any code with RADEON_NOOP=1 to test CPU perf
|
||
- tgsi_to_nir: translate SAMPLEID
|
||
- tgsi_to_nir: translate FBFETCH
|
||
- gallium/u_tests: test no-op fragment shader instead of NULL fragment shader
|
||
- winsys/amdgpu: disallow pb_cache for backing buffers of sparse buffers
|
||
- ac/gpu_info: print use_late_alloc
|
||
- ac/gpu_info: rename num_tcc_blocks -> max_tcc_blocks
|
||
- ac/gpu_info: add radeon_info::num_tcc_blocks
|
||
- ac/gpu_info: remove redundant radeon_info::num_sdp_interfaces
|
||
- ac/gpu_info: inline get_l2_cache_size and set cache sizes farther down
|
||
- ac/gpu_info: conceal L2 cache sizes
|
||
- amd: sort chip enums based on hw revision
|
||
- radeonsi: skip s_sendmsg(gs_alloc_req) for NGG passthrough on new chips
|
||
- radeonsi: add debug options nodisplaytiling and nodisplaydcc
|
||
- amd: update addrlib
|
||
- mesa: optimize draw index type checking
|
||
- mesa: precompute all valid primitive types at context creation
|
||
- mesa: precompute draw time prim validation during state changes
|
||
- mesa: move check_valid_to_render call into _mesa_valid_prim_mode
|
||
- mesa: fold most of check_valid_to_render into _mesa_update_valid_to_render_state
|
||
- mesa: inline check_valid_to_render
|
||
- mesa: add skeleton code for DrawPixels/CopyPixels/Bitmap precomputed validation
|
||
- mesa: don't report 1 for GL_VALIDATE_STATUS if user didn't validate pipeline
|
||
- mesa: move shader pipeline validation from draws to state changes
|
||
- mesa: move sampler uniform validation from draws to state changes
|
||
- mesa: move some uniform debug code from draws to state changes
|
||
- mesa: move FBO completeness checking from draws to state changes
|
||
- mesa: move ARB program and integer FBO validation from draws to state changes
|
||
- mesa: move GL_FILL_RECTANGLE validation from draws to state changes
|
||
- mesa: move blending validation from draws to state changes
|
||
- mesa: inline _mesa_valid_to_render now that it doesn't do validation
|
||
- mesa: optimize the dual source blend error checking using a bitmask
|
||
- mesa: remove VERBOSE_DRAW
|
||
- mesa: remove optional draw validation code to increase performance
|
||
- mesa: call _mesa_update_state() before validation
|
||
- mesa: remove an optional GL error about mapped buffers during execution
|
||
- mesa: skip MultiDrawArrays with primcount == 0
|
||
- mesa: don't skip draws with count == 0 or numInstances == 0
|
||
- mesa: add a separate valid primitive mask just for glDrawElements
|
||
- mesa: move disallowed TFB in DrawElements on GLES from draws to state changes
|
||
- mesa: validate numInstances in common functions to unify code
|
||
- mesa: optimize set_varying_vp_inputs by precomputing the conditions
|
||
- mesa: move gl_context::varying_vp_inputs into ctx->VertexProgram._VaryingInputs
|
||
- mesa: set _DrawVAOEnabledAttribs only when it changes
|
||
- mesa: precompute _mesa_get_vao_vp_inputs
|
||
- mesa: precompute draw time determination of enabled vertex arrays
|
||
- mesa: gather errors and call _mesa_error only once in validate_Draw
|
||
- mesa: inline _mesa_set_draw_vao and set_varying_vp_inputs for draw calls
|
||
- mesa: inline draw validate functions
|
||
- mesa: add debug code to catch missing _mesa_update_valid_to_render_state calls
|
||
- ac/surface: use family_id so as not to crash with SI_FORCE_FAMILY in addrlib
|
||
- radeonsi: for tess, determine the minimum num_patches before optimizing tg size
|
||
- radeonsi: improve comments in si_emit_derived_tess_state
|
||
- radeonsi: allocate filled_size for streamout targets in set_streamout_buffers
|
||
- radeonsi: do late NIR optimizations after uniform inlining
|
||
- radeonsi: fix the value of uses_bindless_samplers
|
||
- radeonsi: gather info about bindless images and memory stores with strstr(intr)
|
||
- radeonsi: gather shader info about indirect UBO/SSBO/samplers/images
|
||
- radeonsi: gather shader info about VMEM usage for MEM_ORDERED
|
||
- radeonsi: set MEM_ORDERED optimally
|
||
- glthread: assume all parameters are fixed if marshal_sync is present
|
||
- glthread: don't declare pointers with const in unmarshal functions
|
||
- glthread: don't sync when using pixel buffer objects
|
||
- glthread: ignore the return value of glUnmapBuffer, don't sync, and return true
|
||
- i915: use align_calloc for the context to fix m32 crashes
|
||
- radeon,r200: use align_calloc for the context to fix m32 crashes
|
||
- nouveau_vieux: use align_calloc for the context to fix m32 crashes
|
||
- mesa: remove unnecessary NewState flagging for glPopAttrib(GL_ENABLE_BIT)
|
||
- mesa: move fixed-func-related _mesa_update_state code closer together
|
||
- mesa: split _NEW_LIGHT into 3 flags: _NEW_LIGHT_(FF_PROGRAM|CONSTANTS|STATE)
|
||
- mesa: rework _MESA_NEW_NEED_EYE_COORDS to reduce fixed-func program updates
|
||
- mesa: don't compute the inverted projection matrix if not used
|
||
- mesa: don't compute the ModelView * Projection matrix if not used
|
||
- mesa: add _NEW_MATERIAL to reduce the weight of _NEW_LIGHT_CONSTANTS
|
||
- mesa: don't update derived material values in _mesa_update_state and elsewhere
|
||
- mesa: remove _NEW_VARYING_VP_INPUTS in favor of _NEW_FF_(VERT|FRAG)_PROGRAM
|
||
- mesa: remove _NEW_LIGHT_FF_PROGRAM in favor of _NEW_FF_(VERT|FRAG)_PROGRAM
|
||
- mesa: don't push/pop ctx->Texture._* derived states
|
||
- mesa: remove the fixed-func vert prog dependency on all texture states
|
||
- mesa: sort state parameters for ffvp to enable better parameter merging
|
||
- mesa: merge STATE_LIGHTPROD parameters
|
||
- mesa: merge STATE_LIGHT_ATTENUATION and STATE_LIGHT_POSITION_* parameters
|
||
- vbo: optimize copy_to_current functions
|
||
- vbo: don't call update_color_material in copy_to_current if it's a no-op
|
||
- mesa: be precise about when to set _NEW_CURRENT_ATTRIB and _NEW_MATERIAL
|
||
- mesa: move _mesa_update_pixel out of _mesa_update_state
|
||
- mesa: only update fixed-func programs on texture matrix enablement changes
|
||
- mesa: don't update fixed-func vert prog on irrelevant _NEW_TRANSFORM changes
|
||
- mesa: don't update fixed-func programs on irrelevant _NEW_POINT changes
|
||
- mesa: don't update fixed-func programs on irrelevant _NEW_FOG changes
|
||
- mesa: don't update fixed-func programs on irrelevant _NEW_RENDER_MODE changes
|
||
- mesa: don't update the fixed-func frag prog on irrelevant _NEW_COLOR changes
|
||
- mesa: don't update tnl spaces on irrelevant _NEW_POINT/TEXTURE_STATE changes
|
||
- mesa: skip a subset of _mesa_update_state if no relevant flags are set
|
||
- radeonsi: don't index si_context::shaders with enum gl_shader_stage
|
||
- ac/llvm: fix ac_build_atomic_rmw with LLVM 13
|
||
- radeonsi: don't crash on NULL images in si_check_needs_implicit_sync
|
||
- ac/llvm: add support for 16-bit source operands for samplers
|
||
- ac/llvm: implement 16-bit and 64-bit fpow correctly
|
||
- ac/llvm: fix visit_load_ubo_buffer to use SMEM for 16 bits instead of VMEM
|
||
- ac/llvm: add type parameter into ac_build_buffer_load to fix 16-bit TES inputs
|
||
- ac/llvm: open code fpow on LLVM 12 using fmul.legacy
|
||
- driconf: add performance tweaks for viewperf
|
||
- ac/surface: select best swizzle mode for 3D sampler performance
|
||
- ac,radeonsi: add sampler changes for Aldebaran
|
||
- ac: set the TCC line size for Aldebaran
|
||
- ac/llvm: unpack thread IDs on Aldebaran
|
||
- ac: handle bigger instruction prefetch for Aldebaran
|
||
- ac,radeonsi: use correct VGPR granularity on Aldebaran
|
||
- ac: remove switch cases for pc_lines for compute-only chips
|
||
- radeonsi: enable RGP on gfx10.3
|
||
- gallium/u_threaded: don't sync in create_stream_output_target
|
||
- gallium: add pipe_screen::num_contexts for skipping mutex locking in util_range
|
||
- radeonsi: update pipe_screen::num_contexts
|
||
- ac/llvm: handle demote in LLVM 13 that just added support for it
|
||
- ac/gpu_info: fix more non-coherent RB and GL2 combinations
|
||
- radeonsi: use pipe_sampler_state::border_color_is_integer to simplify stuff
|
||
- mesa: fix Blender crash due to optimizations in buffer reference counting
|
||
- mesa: add assertions for buffer reference counts
|
||
- mesa: fix a oldNum typo in reallocation in _mesa_reserve_parameter_storage
|
||
- mesa: don't overallocate ParameterValues 4 times (v2)
|
||
- mesa: clear reserved parameter storage because it's stored in the shader cache
|
||
- mesa: fix parameter reservation size
|
||
- st/mesa: add a driconf option to transcode ETC2 to DXTC
|
||
- util: add most missing formats with reversed RGB channel order
|
||
- util: fail assertion in util_format_linear if it can't translate SRGB format
|
||
- util: add new helper util_format_rgb_to_bgr
|
||
- radeonsi: select the optimal micro tile mode at clear regardless of fast clear
|
||
- radeonsi: add a fast path for MSAA resolving with RGB -> BGR swizzling
|
||
- amd/addrlib: add back the incorrect original DCC checking
|
||
- amd/addrlib: prevent defining regparm differently
|
||
- amd/addrlib: define endianess differently
|
||
- amd: update addrlib
|
||
- ac/llvm: don't set unsupported xnack options to fix LLVM crashes on gfx6-8
|
||
- radeonsi: disable sparse buffers on gfx7-8
|
||
- radeonsi: set the clear/copy cache policy based on L2 cache size
|
||
- radeonsi: don't insert start/stop pipeline stat events if it has no effect
|
||
- radeonsi: never set DISABLE_WR_CONFIRM for CP DMA clears and copies
|
||
- radeonsi: rename internal compute sync flags
|
||
- radeonsi: remove unused SI_CP_DMA_SKIP_* definitions
|
||
- radeonsi: merge CP DMA flags with internal compute flags
|
||
- radeonsi: inline clear_buffer in si_screen_clear_buffer
|
||
- radeonsi: set compute/cpdma sync flags in the outermost caller
|
||
- radeonsi: reduce syncing in si_dcc_decompress
|
||
- radeonsi: reduce syncing for initializing new buffers
|
||
- radeonsi: reduce syncing in si_compute_expand_fmask when it's already idle
|
||
- radeonsi: don't do an L2 flush in compute_do_clear_or_copy if we're not syncing
|
||
- radeonsi: rename and apply SI_OP_CPDMA_SKIP_CACHE_FLUSH to compute as well
|
||
- radeonsi: use the optimal packet order before draw packets for VS flushes too
|
||
- radeonsi: add SI_CONTEXT_PFP_SYNC_ME to skip syncing PFP for image operations
|
||
- radeonsi: return false from si_is_format_supported instead of NULL
|
||
- radeonsi: don't use constbuf and set cache policy for 12-byte clear shader
|
||
- radeonsi: don't use a constant buffer for the copy_image compute shader
|
||
- radeonsi: decrease the maximum variable block size
|
||
- radeonsi: pack the variable block size in one SGPR, 10 bits per component
|
||
- amd: fix parsing the last dword of DMA_DATA packets
|
||
- ac/surface: add CMASK info for level 0
|
||
- radeonsi: determine accurately whether the framebuffer state has DCC MSAA
|
||
- radeonsi: remove si_screen::dcc_msaa_allowed
|
||
- radeonsi: parallelize CMASK and DCC clears
|
||
- radeonsi: return success/failure from si_alloc_separate_cmask
|
||
- radeonsi: add num_layers variable into si_do_fast_color_clear
|
||
- radeonsi: group and parallelize all clears in si_texture_create_object
|
||
- radeonsi: set better default depth clear value
|
||
- radeonsi: enable HTILE with mipmapping on gfx9+
|
||
- radeonsi: unset PIPE_CLEAR_* flags for non-existent buffers
|
||
- radeonsi: turn the loops over color buffers into while loops in si_clear
|
||
- radeonsi: don't use CP DMA for clears/copies except for very small ones
|
||
- ac/surface/tests: move shareable code into ac_surface_test_common.h
|
||
- radeonsi: fix si_compute_copy_image if DCC decompression happens before a copy
|
||
- gallium/pb: pass an optional winsys pointer to the buffer destroy function
|
||
- winsys/radeon: rename radeon_bo_reference -> radeon_ws_bo_reference
|
||
- radeon_winsys.h: add a new function radeon_bo_reference that takes a winsys
|
||
- radeon_winsys.h: add a winsys parameter to most winsys buffer functions
|
||
- winsys/amdgpu: remove amdgpu_winsys_bo::ws
|
||
- winsys/amdgpu: add amdgpu_cs::ws to reduce dereferences
|
||
- gallium/pb: change pb_buffer::alignment to alignment_log2
|
||
- gallium/pb: remove 8 bytes from pb_buffer by packing variables
|
||
- winsys/amdgpu: remove another 8 bytes from amdgpu_winsys_bo by packing better
|
||
- ac/surface: split dcc level info from surface_info to save space
|
||
- ac/surface: overlap color and Z/S fields using a union in legacy_surf_layout
|
||
- ac/surface: change legacy_surf_level::offset to 32-bit offset_256B shifted by 8
|
||
- ac/surface: inline and reorder gfx9_surf_flags for better packing
|
||
- ac/surface: pack gfx9_surf_meta_flags better
|
||
- ac/surface: pack gfx9_surf_layout:resource_type better to save 8 bytes
|
||
- ac/surface: pack radeon_surf::num_htile_levels better
|
||
- ac/surface: pack alignments by storing log2 in radeon_surf
|
||
- ac/surface: overlap color and Z/S fields using a union in gfx9_surf_layout
|
||
- ac/surface: pack radeon_surf better
|
||
- ac/surface: unify htile_levels and dcc_levels as meta_levels
|
||
- ac/surface: unify htile_* and dcc_* fields as meta_* fields
|
||
- ac/surface: use named "color and "zs" structures in unions
|
||
- radeonsi: don't cache FMASK transactions from CB in L2
|
||
- radeonsi: restructure DCC disablement into a switch
|
||
- radeonsi: allow trivial DCC clears for shared textures with DCC constant encode
|
||
- radeonsi: implement per-level DCC and CMASK fast clears for gfx10+
|
||
- radeonsi: implement Z/S fast clear for non-zero mipmap levels
|
||
- radeonsi: parallelize Z/S conversion into TC-compatible with fast color clears
|
||
- radeonsi: clean up some mess around htile_stencil_disabled
|
||
- radeonsi: add si_can_fast_clear_depth/stencil helpers
|
||
- radeonsi: indent the code for TC-compatibility HTILE transition
|
||
- radeonsi: implement fast Z/S clears using clear_buffer on HTILE
|
||
- radeonsi: enable DCC fast clears for non-zero mipmap levels and 0/1 clear values
|
||
- radeonsi: when transitioning to TC-compat HTILE, try to do a proper clear
|
||
- radeonsi: do Z-only or S-only HTILE clear using a compute shader doing RMW
|
||
- radeonsi: refine fast clears for small buffers, always use them for large HTILE
|
||
- radeonsi: try to fix DCC coherency issues with DCC decompression
|
||
- radeonsi: allow DCC_DECOMPRESS via CB with MSAA textures
|
||
- ac/surface: only apply the 3D swizzle mode tuning to gfx10+
|
||
- ac/surface/tests: test Sienna Cichlid and Navy Flounder
|
||
- ac/surface/tests: fix a random segfault in the modifier test
|
||
- amd/addrlib: expose DCC address equations to drivers
|
||
- meson: add an optional OpenMP dependency for AMD tests
|
||
- ac/surface: add a test of DccAddrFromCoord prototype outside of addrlib
|
||
- ac/surface: limit the number of swizzle modes that can have displayable DCC
|
||
- ac,radeonsi: rewrite DCC retiling without the DCC retile map
|
||
- radeonsi: fix and enable full DCC with MSAA 2x on gfx9
|
||
- radeonsi: implement DCC MSAA 4x/8x fast clear using DCC equations on gfx9
|
||
- radeonsi: enable DCC for MSAA 4x and 8x on gfx9
|
||
- radeonsi: move binding the internal compute shader into si_launch_grid_internal
|
||
- radeonsi: unify internal compute with SSBOs in si_launch_grid_internal_ssbos
|
||
- compiler: move TEXTURE_COORD/VERTEX_GENERIC_ATTRIB limits into shader_enums.h
|
||
- nir: add src and dest types to all IO loads and stores for mediump
|
||
- nir: add new VARYING_SLOTs and shader info for packed 16-bit varyings
|
||
- nir: add many passes that lower and optimize 16-bit input/outputs and samplers
|
||
- glsl: pack 16-bit uniforms in the NIR linker
|
||
- mesa: implement glUniform for packed FP16 uniforms
|
||
- mesa: implement glGetUniform for FP16 uniforms
|
||
- mesa: implement glGetActiveUniform for FP16 uniforms
|
||
- glsl: lower mediump uniforms to FP16 based on an option
|
||
- gallium: add PIPE_SHADER_CAP_FP16_CONST_BUFFERS for FP16 uniforms
|
||
- st/mesa: fix nir_lower_io if it's done right after IO vectorization
|
||
- ac/llvm: implement 16-bit packed VS outputs and FS inputs
|
||
- radeonsi: implement 16-bit VS->PS varyings
|
||
- radeonsi: implement 16-bit VS inputs
|
||
- radeonsi: optimize and legalize 16-bit samplers
|
||
- radeonsi: kill 16-bit VS outputs if PS doesn't use them or doing Z-only draw
|
||
- radeonsi: enable FP16 for mediump on gfx9+ if radeonsi_fp16=true
|
||
- nir: handle mediump varyings in varying compaction helpers
|
||
- radeonsi: don't decompress DCC for float formats in si_compute_copy_image
|
||
- radeonsi: fix automatic DCC retiling after DCC clear and DCC decompression
|
||
- radeonsi: fix automatic DCC retiling after compute image stores
|
||
- radeonsi: make the gfx9 DCC MSAA clear shader depend on the number of samples
|
||
- util: fix (re-enable) L3 cache pinning
|
||
|
||
Marek Vasut (2):
|
||
|
||
- compiler/nir: Increment shader input count and mark as used when adding new gl_PointCoord
|
||
- etnaviv: Fix point sprite Z,W coordinate replacement
|
||
|
||
Mark Janes (12):
|
||
|
||
- intel: Print GPU timing data based on INTEL_MEASURE
|
||
- anv: enable timestamp for INTEL_MEASURE
|
||
- anv: implement anv layer of INTEL_MEASURE
|
||
- blorp: add hook for INTEL_MEASURE
|
||
- anv: add hooks to call INTEL_MEASURE
|
||
- iris: implement iris layer of INTEL_MEASURE
|
||
- iris: add a iris_context reference to iris_batch
|
||
- intel: stop tracking submission state in INTEL_MEASURE
|
||
- intel: support secondary command buffers in INTEL_MEASURE
|
||
- intel: combine common gather routines in INTEL_MEASURE
|
||
- intel: check setuid before writing output file in INTEL_MEASURE
|
||
- Revert "blorp/gen12: Don't use aux address if implicit CCS"
|
||
|
||
Matt Turner (8):
|
||
|
||
- docs/freedreno: Fix a few typos
|
||
- turnip: Remove unused TU_DEBUG_IR3 flag
|
||
- docs: Mark VK_KHR_maintenance1 as done on turnip
|
||
- ci: Use CI_PROJECT_ROOT_NAMESPACE
|
||
- tu: Skip tu_tiling_config_update_tile_layout() if not using gmem
|
||
- ci: Disable panfrost g52
|
||
- Remove Scons leftovers
|
||
- ir3: Don't count (nopX) towards the wrong category
|
||
|
||
Matti Hamalainen (2):
|
||
|
||
- gallium: Fix broken trace XML output
|
||
- gallium/tools: update trace scripts to Python 3
|
||
|
||
Mauro Rossi (29):
|
||
|
||
- android: r600/sfn: add sfn_nir_lower_64bit.cpp to Makefile.sources
|
||
- android: freedreno/hw/isa: Add description of ir3 ISA
|
||
- android: freedreno/ir3: Switch over to new encoder/decoder
|
||
- android: pan/mdg: create nir pass to lower image coord bitsize
|
||
- android: intel: Print GPU timing data based on INTEL_MEASURE
|
||
- android: anv: implement anv layer of INTEL_MEASURE
|
||
- android: iris: implement iris layer of INTEL_MEASURE
|
||
- android: radv: port to using common dispatch code.
|
||
- android: radv: fix building error in radv_android.c
|
||
- android: util/fossilize_db: add missing sources to Makefile.sources
|
||
- android: ac/rgp: fix building error
|
||
- android: mesa: Move the FXT1 compressor/decompressor to util/
|
||
- android: pan/bi: reorder static dependencies in gallium/dri
|
||
- driconf: avoid Non-ASCII character error in driconf_static.py
|
||
- android: driconf: Generate a static table when no xmlconfig
|
||
- android: i965: Rename files with "intel\_" prefix to "brw\_"
|
||
- android: util: create some standalone compression helpers
|
||
- android: anv: add libcutils shared dependency
|
||
- android: r600/sfn: fix sfn_nir_algebraic.c gen rules
|
||
- android: vulkan/util: add vk_descriptors.{c,h} to Makefile.sources
|
||
- android: amd/addrlib: define endianess to build
|
||
- android: panfrost: Use the blend shader cache attached to the device
|
||
- vulkan/util: Fix implicit declaration of ffs for Android build
|
||
- android: anv: Remove anv_intel.c from Makefile.sources
|
||
- android: anv: fix build error in anv_android.c
|
||
- compiler/glsl: fix include for Android build
|
||
- android: panfrost/lib: add pan_cs.c to Makefile.sources
|
||
- android: gallium/radeonsi: add nir include path
|
||
- android: amd/common: add nir include path
|
||
|
||
Michael Tang (5):
|
||
|
||
- microsoft/compiler: Make resource_state_manager only build with_gallium_d3d12
|
||
- util: Make os_read_file use O_BINARY on Windows
|
||
- microsoft/spirv_to_dxil: Fix spirv2dxil I/O to use binary mode
|
||
- microsoft/spirv_to_dxil: Add lowering pass to handle gl_PerVertex
|
||
- microsoft/spirv_to_dxil: Add extra lowering functions according to the docs on nir_inline_functions
|
||
|
||
Michel Dänzer (53):
|
||
|
||
- ci: Remove .gitlab-ci/meson-build.bat
|
||
- ci: Use meson test directly instead of ninja test
|
||
- wsi/x11: Use get_screen_resources_current in wsi_x11_detect_xwayland
|
||
- ci: Enable process isolation for softpipe & freedreno piglit jobs
|
||
- ci: Use GNU time as meson test wrapper
|
||
- ci: Run 'time' in the background and propagate signals to test process
|
||
- ci: Fix MESA_TEMPLATES_COMMIT value
|
||
- ci: Update to newer ci-fairy
|
||
- ci: Set GALLIVM_PERF=no_filter_hacks for llvmpipe-piglit-quick_shader
|
||
- ci: Set GALLIVM_PERF=no_filter_hacks for llvmpipe-piglit-quick_gl
|
||
- ci: Set GALLIVM_PERF=nopt,no_filter_hacks for llvmpipe-gles2
|
||
- ci: Use MESA\_ namespace for image variables in Windows jobs
|
||
- ci: Use MESA_IMAGE_TAG everywhere
|
||
- ci: Move FDO_DISTRIBUTION_TAG assignment to template
|
||
- ci: Add and use .set-image template to construct docker image name
|
||
- ci: Incorporate base image tag into dependent image tags
|
||
- ci: Append build image tag to LAVA tag used for minio path
|
||
- ci: Add trailing slash to path for documentation preview
|
||
- ci: Restrict meson-gallium job to gstreamer runners
|
||
- ci: Disable scons-win64 job
|
||
- ci: Move meson-build.sh to meson/build.sh
|
||
- ci: Drop SIGINT handling from meson test wrapper script
|
||
- ci: Move /usr/bin/time check from meson test wrapper to build script
|
||
- aco/tests: Use _exit in child process
|
||
- ci: Add strace to the x86_build docker image
|
||
- ci: Run meson tests in strace if it's available and can be used
|
||
- ci: Don't run meson tests in strace for meson-mingw32-x86_64 job
|
||
- intel/tools: Use subprocess.Popen to read output directly from a pipe
|
||
- Revert "ci: Restrict meson-gallium job to gstreamer runners"
|
||
- glcpp: Fully initialize struct gl_context
|
||
- ci: Disable valgrind in some build jobs
|
||
- glsl/tests: Bump glcpp valgrind test timeout to 240 seconds
|
||
- glsl/tests: Don't use tempfiles
|
||
- glsl/tests: Use exit code 126 to detect valgrind errors
|
||
- Revert "ci: disable glcpp tests for now"
|
||
- Revert "meson: add enable-glcpp-tests option"
|
||
- Revert "glsl/test: Don't run whitespace tests in parallel"
|
||
- ci: Remove INCLUDE_PIGLIT
|
||
- ci: Build ARM baremetal rootfs in native container
|
||
- ci: Merge ARM testing docker images to a single arm_test one
|
||
- wsi/x11: Wait for fences with IMMEDIATE on Xwayland
|
||
- ci: Fix HTML summary path for piglit OpenCL job artifacts
|
||
- intel/blorp: Initialize texture_data[0]
|
||
- ci: Do not install armhf LLVM packages
|
||
- ci: Bump LLVM/clang from 10 to 11
|
||
- ci: Move docker images from Debian buster to bullseye
|
||
- ci: Install librenderdoc from Debian bullseye
|
||
- ci: Install spirv-tools from Debian bullseye
|
||
- ci: Install llvm-spirv from Debian bullseye
|
||
- ci: Install GLVND from Debian bullseye
|
||
- ci: Install Rust & cargo from Debian for x86_test* images
|
||
- ci: Do not append ci-templates commit hash to Windows docker image tag
|
||
- ci: Update to latest ci-templates
|
||
|
||
Michel Zou (25):
|
||
|
||
- vulkan/lavapipe: add missing VKAPI_ATTR/CALL
|
||
- vulkan: Fix windows api conflict
|
||
- zink: Fix win32 build
|
||
- vulkan: Fix windows api conflict
|
||
- meson: invalid keyword argument dependencies
|
||
- zink: fix win32 build
|
||
- util: fix gcc vsnprintf overflow
|
||
- glapi: keep declspec(thread) msvc-specific
|
||
- vulkan: implement wsi_win32 backend
|
||
- lavapipe: add mingw32 def file
|
||
- lavapipe: set empty dll prefix
|
||
- gallium: remove DROP_PIPE_LOADER_MISC
|
||
- meson/xmlconfig: win32 regex fallback
|
||
- meson: detect winflex/bison only on native win32
|
||
- turnip: update features.txt
|
||
- lavapipe: update features.txt
|
||
- vulkan: fix CreateRenderPass prototype
|
||
- swr: extern declaration for win32 intrinsics
|
||
- swr: fix win32 intrinsics
|
||
- swr: Fix SWR_CONTEXT pre-declaration
|
||
- swr: fix unused SplitString warning
|
||
- swr: fix deprecated llvm 11 declaration warning
|
||
- swr: fix array-bounds warning
|
||
- lavapipe: Fix type narrowing
|
||
- docs: missing lvp win32surface ext in features.txt
|
||
|
||
Mike Blumenkrantz (775):
|
||
|
||
- zink: clamp sampler+samplerview limits
|
||
- util/hash_table: optimize rehash for empty table and no-func clears
|
||
- util/set: optimize rehash for empty table and no-func clears
|
||
- util/set: add the found param to search_or_add
|
||
- util/set: split off create() into an init() function
|
||
- zink: optimize renderpass hash table
|
||
- nir/lower_uniforms_to_ubo: set explicit_binding on uniform_0
|
||
- zink: add spirv builder function for runtime array type
|
||
- zink: add util function for emitting ntv atomic ops
|
||
- zink: add set_shader_buffers pipe_context method
|
||
- zink: hook up ssbo shader bindings
|
||
- zink: emit ssbo variables in ntv
|
||
- zink: modify ubo loading in ntv to work for ssbos
|
||
- zink: start supporting atomic shader ops
|
||
- zink: split UBOs and samplers into 'read' batch references during draw
|
||
- zink: flag ssbo buffer resources as having pending writes on batch
|
||
- zink: add more usage bits for buffer types
|
||
- zink: partially enable SSBO pipe cap
|
||
- zink: only emit streamout targets during draw if we have them
|
||
- zink: rework framebuffer state
|
||
- zink: add batch flag for checking renderpass state
|
||
- zink: remove renderpass refcounting
|
||
- zink: ralloc zink_framebuffer structs
|
||
- zink: rename param in zink_create_framebuffer
|
||
- zink: use 'fb' variable name for zink_framebuffer objects in zink_framebuffer.c
|
||
- zink: decouple renderpass from framebuffer state
|
||
- zink: move zink_clear to zink_clear.c
|
||
- zink: start to refactor clearing
|
||
- zink: handle clears with scissor regions
|
||
- zink: break out scissor region testing for clear functions
|
||
- zink: break out color/zs no_rp clear into separate functions
|
||
- zink: break out some of the u_blitter setup into util function
|
||
- zink: add a pipe_context::clear_texture hook
|
||
- zink: enable PIPE_CAP_CLEAR_TEXTURE
|
||
- zink: reduce blendfactor when alpha_to_one is set
|
||
- zink: tweak xfb slot mapping in ntv
|
||
- zink: process ubos with location values set as long as they're actually ubos
|
||
- zink: add VK_KHR_driver_properties
|
||
- zink: enable WSI-faking for RADV too
|
||
- zink: rename zink_context::\*image_views -> sampler_views
|
||
- zink: add ntv util function for getting image type
|
||
- zink: rewrite image/sampler glsl -> vk type functions for robustness
|
||
- zink: add spirv_builder function for hexops
|
||
- zink: add spirv builder functions for image ops
|
||
- zink: add ntv function for emitting variable access decorations
|
||
- zink: verify format caps and add storage image usage when possible in creation
|
||
- zink: add 'has_draw' flag to batch struct
|
||
- zink: add a pipe_context::memory_barrier hook
|
||
- zink: add shader image support to zink_binding()
|
||
- zink: add new 'sampler_types' variable to ntv_context struct
|
||
- zink: handle image variable types in ntv
|
||
- zink: handle more atomic ops in ntv
|
||
- zink: handle nir_intrinsic_memory_barrier in ntv
|
||
- zink: add nir_var_uniform case to get_storage_class()
|
||
- zink: expand ntv array derefs to track image derefs
|
||
- zink: add handling for all basic image ops in ntv
|
||
- zink: enable early frag test execution in ntv when necessary
|
||
- zink: enable image caps in ntv when a shader has images
|
||
- zink: handle image descriptors during zink_shader creation
|
||
- zink: break out bufferview creation into separate function
|
||
- zink: add a pipe_context::set_shader_images hook
|
||
- zink: handle shader image descriptor updates during draw
|
||
- zink: check if multisample support exists for shader image formats
|
||
- zink: export shader image caps using features
|
||
- zink: GLSL 420
|
||
- docs/features: mark off GL 4.2 for zink
|
||
- zink: set PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
|
||
- zink: force per-sample interpolation
|
||
- zink: set PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
|
||
- zink: set PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
|
||
- zink: support VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL usage
|
||
- zink: add layout member to barrier setup in draw
|
||
- zink: support PIPE_FORMAT_X24S8_UINT
|
||
- zink: check correct caps for PIPE_CAP_IMAGE_LOAD_FORMATTED
|
||
- zink: enable PIPE_CAP_SAMPLER_VIEW_TARGET
|
||
- gallium/u_inlines: add helper for simplifying pipe_context::resource_copy_region
|
||
- zink: add function for waiting on a specific batch's fence
|
||
- zink: don't force a renderpass start when setting framebuffer state
|
||
- spirv: handle NoContraction in GLSL450 alu ops
|
||
- zink: fix streamout for clipdistance
|
||
- zink: add a VkExternalMemoryImageCreateInfo for PIPE_BIND_SHARED images
|
||
- zink: set lower_mul_2x32_64 when 64bit int support is available
|
||
- zink: enable PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE
|
||
- zink: flag gfx pipeline dirty using newer mechanism
|
||
- zink: guarantee surface lifetimes for shader images
|
||
- st/bitmap: use GL_CLAMP_TO_EDGE for bitmap samplers
|
||
- st/drawpixels: use GL_CLAMP_TO_EDGE instead of GL_CLAMP for samplers
|
||
- zink: don't export PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS value
|
||
- zink: add spirv builder function for OpAtomicStore
|
||
- zink: flag ssbo buffer resources as having pending writes per stage
|
||
- zink: handle null ssbo attachments without crashing
|
||
- zink: handle more ssbo ops in ntv
|
||
- zink: rework ssbo indexing and binding
|
||
- zink: support nir_intrinsic_store_ssbo
|
||
- zink: implement get_ssbo_size nir intrinsic
|
||
- zink: flatten out ssbo/ubo variable decls in ntv
|
||
- zink: export ssbo caps
|
||
- Revert "glcpp: disable 'windows' tests"
|
||
- meson: add enable-glcpp-tests option
|
||
- ci: disable glcpp tests for now
|
||
- zink: add barrier helper for buffer resources
|
||
- zink: add a stage param for buffer resource barriers
|
||
- zink: add helper function for checking if access flags include write access
|
||
- zink: improve barrier helper for buffer resources and add check for barrier need
|
||
- zink: flag previous vertex stages as dirty when toggling a later stage
|
||
- zink: add shader key for vs shaders
|
||
- zink: flag shaders as needing update when clip_halfz changes
|
||
- zink: move tess/geom shader info to vs shader key
|
||
- glsl: support 64bit integer loop iterators
|
||
- radv: print image array size in debug mode
|
||
- zink: move maintenance2 extension to right file
|
||
- zink: unify shader image unbind codepath
|
||
- zink: be a little more precise about query types in one conditional
|
||
- radv: null bo list pointer for null descriptors on update
|
||
- radv: zero the bo descriptor array when allocating a new set
|
||
- zink: force 4 component formats for samplerview/render textures
|
||
- zink: support nir_intrinsic_memory_barrier_buffer
|
||
- zink: add defines for compute batch and gfx batch count
|
||
- zink: bump resource usage flags to allow 5 batches
|
||
- zink: make get_resource_usage() public
|
||
- zink: make zink_batch_reference_resource_rw return usage info
|
||
- zink: wait on compute batch when necessary during transfer map
|
||
- zink: add spirv_builder function for emitting a 3word literal exec mode
|
||
- zink: handle COMPUTE bindings in compiler/ntv
|
||
- zink: handle COMPUTE setup in ntv
|
||
- zink: handle COMPUTE glsl variables
|
||
- zink: implement shared load/store nir ops in ntv
|
||
- zink: add handling for shared atomic ops in ntv
|
||
- zink: handle nir_intrinsic_memory_barrier_shared in ntv
|
||
- zink: ignore compute batch when starting/ending batches
|
||
- zink: take a pipe_reference param in zink_batch_reference_program
|
||
- zink: refactor batch creation
|
||
- zink: make allocate_descriptor_set() take more params instead of a gfx_program
|
||
- zink: explicitly get shader stage from shader during binding setup in draw
|
||
- zink: rename pipeline_cache_entry -> gfx_pipeline_cache_entry
|
||
- zink: add compute programs and pipelines
|
||
- zink: break out descriptor updating into separate function
|
||
- zink: setup compute batch and add handling
|
||
- zink: handle memory barriers for compute batch
|
||
- zink: handle descriptor set updates for compute operations
|
||
- zink: flush gfx/compute batches when the other pipeline needs resource sync
|
||
- zink: add launch_grid pipe_context hook for compute handling
|
||
- zink: export compute-specific shader/compute caps
|
||
- zink: enable compute
|
||
- zink: GLSL 430
|
||
- features: mark off GL 4.3 for zink
|
||
- zink: add spirv_builder wrapper for vote intrinsics
|
||
- zink: handle vote intrinsics in ntv
|
||
- zink: rework viewport handling
|
||
- zink: handle nir_texop_texture_samples
|
||
- zink: add a texture barrier hook
|
||
- zink: use = and not \|= for VkMemoryPropertyFlags during resource creation
|
||
- zink: set HOST_COHERENT bit for coherent resource creation
|
||
- zink: track persistent, non-coherent, writable transfer map count for resources
|
||
- zink: slightly refactor batch resource referencing in update_descriptors()
|
||
- zink: flush all resources with persistent maps on work batch before draw/compute
|
||
- zink: enable PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
|
||
- zink: rename zink_context::dummy_buffer -> dummy_vertex_buffer
|
||
- zink: create dummy xfb buffer
|
||
- zink: handle null xfb buffers
|
||
- zink: use better mapping for PIPE_FORMAT_X24S8_UINT
|
||
- zink: handle nir_intrinsic_load_helper_invocation
|
||
- zink: fix xfb buffer refcounting
|
||
- zink: add PIPE_BIND_QUERY_BUFFER to the all-purpose resource creation path
|
||
- zink: add a get_query_result_resource hook
|
||
- zink: enable PIPE_CAP_TGSI_ARRAY_COMPONENTS
|
||
- zink: enable PIPE_CAP_QUERY_BUFFER_OBJECT
|
||
- zink: GLSL 440
|
||
- zink: enable PIPE_CAP_CONDITIONAL_RENDER_INVERTED
|
||
- zink: enable PIPE_CAP_CLIP_HALFZ
|
||
- zink: enable PIPE_CAP_TGSI_TXQS
|
||
- zink: enable PIPE_CAP_TEXTURE_BARRIER
|
||
- zink: GLSL 450
|
||
- features: mark off GL 4.5 for zink
|
||
- zink: add spirv interfaces for bo and image/sampler/push variables
|
||
- zink: lower flrp64 and ffma64 when in softfp64 mode
|
||
- zink: always use query->type for starting/stopping xfb queries
|
||
- zink: make the xfb_query_pool into an array
|
||
- zink: break out cpu query reading for qbos into separate function
|
||
- zink: put SO_OVERFLOW queries on the primgen list
|
||
- zink: support SO_OVERFLOW pipe query types
|
||
- zink: fix streamout for tess stage
|
||
- zink: flag exact alu op results in ntv with NoContraction
|
||
- zink: unset generated TCS if its parent TESS is unset
|
||
- zink: hook up cs invocation queries to the compute batch
|
||
- zink: add support for pipeline statistics queries
|
||
- zink: fix slot mapping for legacy gl io with tess stages
|
||
- zink: handle 1bit undef values in ntv
|
||
- zink: add handling for ARB_shader_draw_parameters variables in ntv
|
||
- zink: create a struct for tracking push constant layout
|
||
- zink: rework tcs injection to be more compatible with new push const struct
|
||
- zink: add push constant value to indicate whether the current draw is indexed
|
||
- zink: wrap shader gl_BaseVertex access with a bcsel based on push constant state
|
||
- zink: add a draw_id param to vs push constants
|
||
- zink: add a vs shader key for rewriting gl_DrawID
|
||
- zink: break out push constant creation in compiler and add drawid value
|
||
- zink: rewrite drawid based on shader key value
|
||
- zink: add util function for submitting the compute batch
|
||
- zink: enable PIPE_CAP_TGSI_VOTE
|
||
- zink: enable PIPE_CAP_DRAW_PARAMETERS
|
||
- zink: enable PIPE_CAP_POLYGON_OFFSET_CLAMP
|
||
- zink: enable PIPE_CAP_QUERY_SO_OVERFLOW
|
||
- zink: enable pipeline statistics cap
|
||
- zink: PIPE_CAP_GL_SPIRV
|
||
- zink: GLSL 460
|
||
- features: mark off GL 4.6 and ES 3.1 for zink
|
||
- zink: support nir_intrinsic_group_memory_barrier
|
||
- zink: fix device codegen extension detection
|
||
- zink: add nir_intrinsic_memory_barrier_image handling
|
||
- zink: use nir_shader_instructions_pass for draw params pass
|
||
- zink: add flag for no-oping fence finish
|
||
- zink: hook up valid_buffer_range for buffer resources using util_range
|
||
- zink: create a VkPipelineCache object on the screen and use it
|
||
- zink: add a disk cache for pipeline objects
|
||
- gallium/trace: add a pipe_screen::get_compiler_options method
|
||
- zink: handle dual blending override from driconf
|
||
- zink: move command pool to the batch
|
||
- nir/lower_tex: rewrite tex/txb -> txd/txl before saturating srcs
|
||
- mesa/st: add pipe_sampler_state::border_color_is_integer
|
||
- mesa/st: add PIPE_CAP_GL_CLAMP
|
||
- zink: enable GL_CLAMP cap
|
||
- gallium/trace: remove transfer_map assert
|
||
- zink: add helper function for getting pipeline stage from shader stage
|
||
- zink: set buffer resource barriers for descriptor resources in update_descriptors()
|
||
- zink: rework xfb counter resource barriers
|
||
- zink: rework xfb barrier transitions when reusing as vertex inputs
|
||
- zink: remove aspect param from zink_resource_barrier
|
||
- zink: add a VkPipelineStageFlags param to zink_resource_barrier()
|
||
- zink: add helper for image resource barriers and avoid unnecessary barriers
|
||
- zink: use define for max descriptor array size
|
||
- zink: add generic wrapper for checking whether a resource needs a barrier
|
||
- zink: avoid emitting unnecessary pipeline barriers during update_descriptors
|
||
- zink: break out barrier transitioning in update_descriptors
|
||
- zink: combine resource barriers where possible during update_descriptors
|
||
- zink: take struct zink_batch param instead of direct cmdbuf in barrier helpers
|
||
- zink: assert batch is not in a renderpass when emitting pipeline barrier
|
||
- zink: add barriers for index and draw param buffers
|
||
- zink: add access param for image resource barriers
|
||
- zink: add access info for update_descriptor image barriers
|
||
- zink: add batch references for resources in clear functions
|
||
- zink: improve barrier usage for clear functions
|
||
- zink: zink_resource_barrier -> zink_resource_image_barrier
|
||
- zink: add general zink_resource_barrier() wrapper
|
||
- zink: be more explicit with image barriers for copy operations
|
||
- zink: fix surface creation for cube slices
|
||
- zink: tag some missing ES features
|
||
- zink: update relnotes
|
||
- zink: just call context destructor on creation fail
|
||
- zink: add buffer barriers for resource_copy_region
|
||
- zink: break out buffer copying into util function with batch param
|
||
- zink: just end the current renderpass in zink_batch_no_rp()
|
||
- zink: break out even more of zink_blit state saving
|
||
- zink: use vkGetFenceStatus when we're obviously checking for status
|
||
- zink: fix buffer resource usage flags
|
||
- zink: break out query result buffer copying into util function
|
||
- zink: simplify some of the qbo direct buffer write code
|
||
- zink: better handling for availability queries on qbos when query/resource is busy
|
||
- zink: improve batch flushing for queries when compute batches are involved
|
||
- zink: always use 64bit flag for query results
|
||
- zink: handle scissor+viewport states dynamically if extension is available
|
||
- zink: remove 'scissors' member of viewport state
|
||
- zink: always set VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT for non-staging resources
|
||
- zink: add available|visible masks to all barriers in ntv
|
||
- zink: set conformant ubo/ssbo size limits
|
||
- zink: destroy renderpass objects on context destroy
|
||
- zink: rename 'has_draw' flag on batches and set it when the batch is used
|
||
- zink: move gfx pipeline creation closer to the bind point
|
||
- zink: only reset pipeline hash conditionally when updating fb state
|
||
- zink: simplify barrier usage
|
||
- zink: beef up zink_transfer_flush_region
|
||
- zink: only wait on last write-batch for resources during transfer_map
|
||
- zink: change some transfer_map cases of waiting on cs batch to flushing cs
|
||
- zink: handle PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE in transfer_map for buffers
|
||
- zink: update ci results
|
||
- zink: disable some builtin-gl-sample-mask sample shading tests on ci
|
||
- zink: actually disable sample mask tests on ci
|
||
- lavapipe: fix color-only renderpass clears
|
||
- zink: ralloc the main context
|
||
- zink: create framebuffer and renderpass objects just before vkCmdBeginRenderPass()
|
||
- zink: defer pipe_context::clear calls when not currently in a renderpass
|
||
- zink: also defer fb clears when conditional render is active
|
||
- zink: break out region overlap testing function into helper
|
||
- zink: add helper for converting pipe_box -> u_rect
|
||
- zink: add another helper for checking whether one rect covers another
|
||
- zink: break out fb clear apply into helper function
|
||
- zink: add helper for applying/discarding clears based on a rect
|
||
- zink: discard pending clears during blit/copy if we'll overwrite the data
|
||
- zink: add yet another clear helper, this time for applying overlap regions
|
||
- zink: optimize the remaining read cases of applying pending clear calls
|
||
- zink: move all the clear stuff to zink_clear.h
|
||
- zink: always do full-fb clears in renderpass begin when possible
|
||
- zink: ci changes
|
||
- zink: improve descriptor set oom handling
|
||
- zink: ci updates
|
||
- zink: set PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
|
||
- zink: force 128 fs input components on intel drivers
|
||
- zink: add some spirv builder functions for spec constants
|
||
- zink: support gl_LocalGroupSize
|
||
- zink: add more ci flakes
|
||
- util/bitscan: add u_foreach_bit macros
|
||
- v3dv: remove for_each_bit() macro
|
||
- radv: for_each_bit -> foreach_bit
|
||
- freedreno/vulkan: for_each_bit -> foreach_bit
|
||
- anv: for_each_bit -> foreach_bit
|
||
- zink: use 0 as default for spec constants
|
||
- zink: no-op descriptor updating for draws without descriptors
|
||
- nir/texcoord_replace: add a yinvert param
|
||
- zink: store prim mode to context during draw
|
||
- zink: handle point sprite
|
||
- zink: ci updates
|
||
- zink: avoid memset during update_descriptors() for resources refs
|
||
- zink: move samplerview referencing around in update_descriptors()
|
||
- zink: reorder zink_bind_vertex_buffers()
|
||
- zink: create a single fence per batch on startup and then reuse
|
||
- zink: only flush batches in pipe_context::flush if they actually have work
|
||
- zink: add a define for compute batch count
|
||
- zink: add util function for returning previous batch
|
||
- zink: handle PIPE_FLUSH_DEFERRED
|
||
- zink: handle VK_IMAGE_LAYOUT_PRESENT_SRC_KHR barriers
|
||
- zink: set VK_IMAGE_LAYOUT_PRESENT_SRC_KHR on fb resources at eof flush
|
||
- zink: setup CmdBindVertexBuffers2EXT member in screen for dynamic state
|
||
- zink: make dynamic state usage in pipeline creation more explicit/flexible
|
||
- zink: use dynamic vertex buffer strides
|
||
- zink: rename zink_context::buffers -> vertex_buffers (and usage mask)
|
||
- zink: add zink_program struct as a base class for compute/gfx structs
|
||
- zink: use zink_program in zink_batch_reference_program()
|
||
- zink: ralloc zink program structs
|
||
- zink: unref programs last in batch reset
|
||
- zink: properly size descriptorset layout binding stack array
|
||
- zink: increment batch->descs_used during update_descriptors flushing
|
||
- zink: do batch-program tracking after possibly cycling batch in update_descriptors()
|
||
- zink: add spirv builder methods for OpImageQueryLevels
|
||
- zink: hook up nir_texop_query_levels
|
||
- zink: relax tessellation shader reqs
|
||
- zink: ci updates
|
||
- zink: fix dynamic bo lowering for ssbo stores
|
||
- zink: pre-fetch all format properties during screen init
|
||
- zink: use pre-fetched format properties everywhere
|
||
- zink: don't start renderpasses during descriptor update
|
||
- zink: add more usage bits for buffer resource creation
|
||
- zink: handle null src for fb refs
|
||
- zink: track all framebuffers per batch
|
||
- zink: store total memory size on zink_screen
|
||
- zink: track resource mem usage per batch
|
||
- zink: force batch flush if batches are using more than 1/10 total system memory
|
||
- mesa/st: clamp scissored clear regions to fb size
|
||
- mesa/st: no-op scissored clear calls with size zero
|
||
- zink: handle GLSL_SAMPLER_DIM_EXTERNAL in ntv
|
||
- zink: ci updates
|
||
- mesa/st: even better no-oping for clears
|
||
- zink: apply only the pending zs clear bits during deferred clears
|
||
- zink: enable PIPE_CAP_CLEAR_SCISSORED
|
||
- zink: export PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
|
||
- zink: use staging resource for write transfer_map in order to not stall
|
||
- zink: ci updates
|
||
- zink: rewrite macro for getting KHR device functions
|
||
- zink: add vk/spirv caps/extension for shader LAYER variable
|
||
- zink: remove ntv streamout assert
|
||
- zink: fix streamout emission for super-enhanced layouts
|
||
- zink: fix slot mapping for fat io variables
|
||
- zink: fix location usage for explicit xfb outputs
|
||
- zink: run more nir passes for tess shaders
|
||
- zink: stop allocating xfb slot map
|
||
- zink: handle direct xfb output from output variables
|
||
- zink: evaluate existing slot map during program init and force new map as needed
|
||
- zink: rename variable in update_so_info()
|
||
- zink: use info.has_transform_feedback_varyings to determine xfb enablement
|
||
- zink: pass so_info directly to update_so_info()
|
||
- zink: use slightly stricter check for update_so_info() callsite
|
||
- zink: only export necessary xfb outputs to ntv
|
||
- zink: don't pass so_info to ntv at all unless it's necessary
|
||
- zink: unref ctx->framebuffer on context destroy
|
||
- zink: fix instance/device versioning (for real this time)
|
||
- zink: simplify some update_descriptor code
|
||
- zink: move descriptor sets/pools from batches to programs
|
||
- zink: store and reuse descriptorsets after batch completion
|
||
- zink: move descriptor set alloc function to zink_program.c
|
||
- zink: use more precise sizing for descriptor pools
|
||
- zink: add helper function for cycling a batch
|
||
- zink: even better handling for descriptor oom
|
||
- zink: remove flushes for batch descriptor use
|
||
- zink: add bucket allocating for descriptor sets
|
||
- zink: add scaling factor for descriptor set bucket allocations
|
||
- zink: add caching for descriptor sets
|
||
- zink: add second level cache for descriptor sets
|
||
- zink: move streamout to draw_vbo
|
||
- zink: reorder descriptor barrier applying during updating
|
||
- zink: move surface refs to the end of descriptor updating
|
||
- zink: split descriptor sets based on usage
|
||
- zink: use dynamic offsets for first ubo
|
||
- zink: introduce descriptor states
|
||
- zink: add a null sampler view descriptor hash to the screen
|
||
- zink: pre-hash sampler views and states
|
||
- zink: store last-used descriptor set for each type of set for quick reuse
|
||
- zink: actually flag all used resources as used during update_descriptors
|
||
- zink: add program pointer to desc set struct
|
||
- zink: move descriptor set allocation near the top of update_descriptors
|
||
- zink: only batch-reference the program in use once per descriptor update
|
||
- zink: improve descriptor cache invalidation
|
||
- zink: add flag for recycled descriptor sets
|
||
- zink: don't double iterate all the per-batch sets on reset
|
||
- zink: add VkPipelineLayout to zink_program meta struct
|
||
- zink: split out ubo descriptor updating
|
||
- zink: break out ssbo descriptor updating
|
||
- zink: break out sampler descriptor updating
|
||
- zink: break out image descriptor updating
|
||
- zink: deduplicate VkWriteDescriptorSet setup
|
||
- zink: break out descriptor stuff into new files
|
||
- zink: break out all the descriptor pool/layout stuff into a new struct
|
||
- zink: change program pointer on struct zink_descriptor_set to pool pointer
|
||
- zink: track number of sets currently allocated per descriptor pool
|
||
- zink: move descriptor type to pool object from set
|
||
- zink: allow reuse of zink_descriptor_pools between programs
|
||
- zink: remove intermediate func for descriptor set getting
|
||
- zink: simplify check for knowing whether descriptor updating is needed
|
||
- zink: pre-size descriptor transition hash table
|
||
- zink: move descriptor binding out of the update codepath
|
||
- zink: reuse descriptor barriers across draws
|
||
- zink: track resource count on descriptor pool object
|
||
- zink: directly use resource count from pool instead of accumulating every time
|
||
- zink: remove struct zink_descriptor_resource from descriptor updating
|
||
- zink: don't create descriptor barrier hash tables for cached descriptor set
|
||
- zink: always use VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL for sampler bindings
|
||
- zink: remove image layouts from descriptor states
|
||
- zink: avoid hashing states without descriptors
|
||
- zink: fix arrays of texel buffer descriptors
|
||
- zink: ci updates
|
||
- zink: move vertex_buffers_enabled_mask to non-hashed part of pipeline state
|
||
- zink: optimize pipeline hashing
|
||
- zink: implement an extremely dumb resource memory cache
|
||
- zink: ci updates
|
||
- zink: remove debug printf
|
||
- lavapipe: fix push descriptor set indexing
|
||
- lavapipe: set more resource bind flags using image/buffer usage bits
|
||
- zink: move buffer<->image copying to pipe_context::resource_copy_region hook
|
||
- zink: remove extraneous flush in transfer_map_region_flush
|
||
- zink: ci updates
|
||
- zink: optimize resource usage tracking
|
||
- zink: use _mesa_set_search_and_add() for set management
|
||
- zink: ralloc screen objects
|
||
- zink: implement a surface cache
|
||
- zink: use a safer iteration for fb surfaces during rp init
|
||
- zink: determine whether the vulkan driver requires mesa flush wsi
|
||
- zink: force mesa flush implicit fencing on ANV
|
||
- zink: force explicit fence only on first frame flush
|
||
- zink: use internal api for first-frame fence
|
||
- zink: return true from program ref functions upon free
|
||
- zink: unset ctx->program pointers when an unref destroys the object
|
||
- zink: stop leaking programs
|
||
- vk/util: add unified shader module struct/functions
|
||
- vk/util: add a util macro for initializing stack vk_shader_module structs
|
||
- lavapipe: use common interfaces for shader modules
|
||
- radv: use common interfaces for shader modules
|
||
- v3dv: use common interfaces for shader modules
|
||
- tu: use common interfaces for shader modules
|
||
- anv: use common interfaces for shader modules
|
||
- zink: add batch usage flags for sampler views/states and desc sets
|
||
- zink: avoid looping for non-ubo descriptor updates based on set usage
|
||
- zink: break out batch id finding for resource usage into util function
|
||
- zink: move resource internals to a separate struct
|
||
- zink: split out backing resource object create/destroy
|
||
- zink: track resource_object usage instead of resource usage
|
||
- zink: handle cached descriptor set punting
|
||
- zink: add some asserts for pipeline barriers to check renderpass state
|
||
- zink: add util function for checking whether a shader descriptor is a buffer
|
||
- zink: add util function for checking whether shader descriptor is buffer from program
|
||
- zink: use an explicit zink_buffer_view struct
|
||
- zink: explicitly use zink_surface objects for sampler/image view objects
|
||
- zink: store bufferview hash to bufferview struct
|
||
- zink: simplify bufferview and imageview descriptor state hashing
|
||
- zink: add extra batch tracking for sampler views
|
||
- zink: massively beef up batch tracking for shader images
|
||
- zink: add helper function for getting a resource for a descriptor
|
||
- zink: update null descriptor hashes to reflect current descriptor states
|
||
- zink: improve debug asserts for samplers/images during descriptor updates
|
||
- zink: properly handle null bufferview descriptor states
|
||
- zink: cache bufferviews
|
||
- zink: add missing null check
|
||
- zink: unset last_vertex_stage_dirty after applying it
|
||
- zink: run nir_convert_from_ssa last during compile
|
||
- zink: use intermediate var for glsl non-array type during shader create
|
||
- zink: break out bo array type construction into ntv util function
|
||
- zink: also break out whole ntv bo struct pointer construction
|
||
- zink: add unsized array type to get_glsl_type_element() handling
|
||
- zink: add debug info about missing atomic ops
|
||
- zink: add ntv util function for checking if a glsl type is an atomic counter
|
||
- zink: break out sized uint array construction into util function
|
||
- zink: flatten binding numbers a bit
|
||
- zink: directly set nir variable bindings for reuse during ntv
|
||
- zink: move zink_binding() to compiler.c
|
||
- zink: apply Delete All The Code methodology to the ubo/ssbo variables
|
||
- zink: set ntv variable descriptor sets during compile phase
|
||
- zink: ci updates
|
||
- ci/panfrost: disable the rest of these jobs temporarily
|
||
- zink: hook up resource bind history
|
||
- zink: remove direct samplerview batch-tracking
|
||
- zink: add a pipe_context::invalidate_resource hook
|
||
- zink: set valid region for streamout buffers on bind
|
||
- zink: handle streamout buffer rebinds
|
||
- zink: invalidate resources on map when discarding range
|
||
- zink: enable PIPE_CAP_INVALIDATE_BUFFER
|
||
- zink: switch to deqp-runner for piglit jobs
|
||
- zink: always use requested format for sampler view creation
|
||
- zink: ci updates
|
||
- zink: more consolidation for null sampler/image view hashing
|
||
- zink: add a pipe_context::fence_server_sync hook
|
||
- zink: add enum for different queues
|
||
- zink: refactor resource_sync_writes_from_batch_usage() to manage batch id internally
|
||
- zink: convert ZINK_RESOURCE_ACCESS defines to enum
|
||
- zink: abstract zink_get_resource_usage() and move it to be internal
|
||
- zink: return enum zink_queue from zink_batch_reference_resource_rw()
|
||
- zink: split out batch resource-set clearing into separate function
|
||
- zink: move active query pruning to batch reset
|
||
- zink: move batch init into zink_batch.c
|
||
- zink: also move batch destructor into zink_batch.c
|
||
- zink: move other batch-tracking implementations to unified codepath
|
||
- zink: use macro to streamline batch struct member init
|
||
- zink: remove query batch-tracking init from begin_query()
|
||
- zink: move fence reset to zink_fence_init()
|
||
- zink: clear framebuffer state on context destroy
|
||
- zink: enable spirv extension for post depth coverage
|
||
- compiler/spirv: fix image sample queries
|
||
- zink: handle nir_intrinsic_image_deref_samples
|
||
- zink: flatten 2d_array surfaces when necessary
|
||
- lavapipe: support VK_KHR_copy_commands2
|
||
- lavapipe: rewrite cmdbufs to always do descriptor binds/pushes first
|
||
- lavapipe: force state updates when beginning queries
|
||
- llvmpipe/setup: force fs constant updating upon beginning queries
|
||
- zink: break out surface viewtype clamping into util function
|
||
- zink: improve surface viewtype clamping
|
||
- zink: correctly clamp samplerview surface types
|
||
- ci/lavapipe: split out lavapipe ci into lavapipe dir
|
||
- llvmpipe/setup: use bigger hammer to force fs constant updating correctly
|
||
- zink: split off a bunch of batch struct members to new batch state struct
|
||
- zink: rewrite queue dispatch to use monotonic batch ids instead of hardcoded ones
|
||
- zink: more accurately check samplecount caps for shader images
|
||
- zink: make fb ref func return bool on free
|
||
- zink: add explicit surface/bufferview batch-tracking functions
|
||
- zink: use surface references for fb attachments
|
||
- zink: break out surface destroy function into a screen function
|
||
- zink: use a custom surface referencing function whenever unrefing a surface
|
||
- zink: implement a global framebuffer cache
|
||
- vk: consolidate dynamic descriptor binding sorting
|
||
- ci: update xfails for ppc64le and s390x
|
||
- zink: break out buffer mapping part of zink_transfer_map
|
||
- zink: cache transfer maps
|
||
- zink: unify clear color conversion code
|
||
- nir: add nir_lower_indirect_builtin_uniform_derefs()
|
||
- st/glsl_to_nir: lower indirect derefs of builtins in non-packed uniform case
|
||
- softpipe: ci updates
|
||
- zink: move 'batch_id' and 'is_compute' members to fence
|
||
- zink: make batch usage unsetting function public
|
||
- zink: always reset batch states when finding a new one
|
||
- zink: move batch-tracked resources to fence object
|
||
- zink: fix spirv image operand ordering
|
||
- zink: fix multisampled shader image load/store
|
||
- zink: force PIPE_SWIZZLE_1 for X channels in samplerviews
|
||
- zink: handle blitting of color formats with ignored alpha channels
|
||
- zink: emulate PIPE_FORMAT_R8G8B8X8_UNORM
|
||
- zink: ci updates
|
||
- zink: relax unreachable() to debug_printf when waiting on batch
|
||
- zink: rework public batch flush function to be useful again
|
||
- zink: move zink_flush_compute() users to zink_flush_queue()
|
||
- zink: always flag xfb barrier on gfx flush when appropriate
|
||
- zink: simplify some queue-related query code
|
||
- zink: refactor clears a little to track a bitfield of enabled clears on the context
|
||
- zink: trigger pending clears during flush
|
||
- zink: ci updates
|
||
- zink: add wrapper to reset batch state structs
|
||
- zink: call clear() instead of reset() for batch states on context destroy
|
||
- zink: unify gfx and compute batches
|
||
- zink: isolate gfx stage bits when updating shader modules
|
||
- zink: store conditional render predicate to query and split out start/stop
|
||
- zink: only update conditional render buffer when it needs to be updated
|
||
- zink: toggle conditional render when beginning/ending a renderpass
|
||
- zink: ci updates
|
||
- zink: handle gallium multi draws more effectively
|
||
- zink: create separate upload mgr for constants
|
||
- zink: explicitly use stream uploader for staging buffers
|
||
- zink: add buffer_subdata hook
|
||
- zink: avoid unnecessary resource refs during descriptor update
|
||
- zink: remove handling for resource flushing between compute/gfx batches
|
||
- zink: remove unnecessary flush during image maps
|
||
- zink: add more rp cache asserts
|
||
- compiler/spirv: use undefs when extending image coords
|
||
- zink: don't generate sampled image type for non-sampled images
|
||
- util/set: stop leaking u32 key sets which pass a mem ctx
|
||
- lavapipe: fix CmdCopyQueryPoolResults for partial pipeline statistics queries
|
||
- lavapipe: use the passed offset for CmdCopyQueryPoolResults
|
||
- lavapipe: stop tracking draw start/count on rendering state
|
||
- zink: ci updates
|
||
- lavapipe: ignore templateType when descriptor template isn't for push descriptors
|
||
- lavapipe: remove lvp_descriptor_update_template::descriptor_set_layout
|
||
- zink: fix handling for image types in resource_copy_region hook
|
||
- zink: also fix image buffer layer copying
|
||
- lavapipe: fix array texture region copies
|
||
- zink: only do shader updates when relevant stages are dirty
|
||
- zink: use correct surface ref function for context destroy
|
||
- zink: stall when we start getting a lot of uncompleted batches
|
||
- zink: reset all fences when waiting on batch state
|
||
- zink: fix format support detection for storage texel buffers and shader images
|
||
- zink: break out image/buffer create info structs into helper funcs
|
||
- zink: make descriptor state invalidate public
|
||
- zink: reorder barrier util functions to set up barrier struct before batch
|
||
- zink: break out barrier struct initializing into helper funcs
|
||
- zink: create separate vk image/buffer objects for shader image use
|
||
- zink: incrementally add image usage flags based on device caps
|
||
- zink: add color output bit and/or use linear tiling for sampled images
|
||
- zink: check image format props before creating image
|
||
- zink: toggle between linear/optimal tiling during image creation
|
||
- zink: flatten out buffer creation usage flags codepath
|
||
- zink: ralloc shader cache and keys
|
||
- zink: rework border color handling
|
||
- zink: clean up query creation failure paths
|
||
- zink: create result buffers for all query streams
|
||
- zink: remove flush from query buffer copy
|
||
- zink: manually handle more bool query types for copying
|
||
- zink: remove special casing for occlusion qbos
|
||
- zink: rewrite query internals
|
||
- zink: bump pools up to 5k queries each
|
||
- zink: don't use PARTIAL bit for query results with time queries
|
||
- zink: reorder availability handling for (user) qbos
|
||
- zink: remove explicit fencing for query results
|
||
- zink: ci updates
|
||
- lavapipe: refactor base draw dispatch to handle multidraws
|
||
- lavapipe: refactor indexed draw dispatch to handle multidraws
|
||
- aux/draw: stop copying draw params unnecessarily
|
||
- aux/draw: rewrite PRIM_RESTART_LOOP macro as a function
|
||
- aux/draw: pass the full draw params through to draw_instances()
|
||
- aux/draw: pass the full draw params through to draw_pt_arrays_restart()
|
||
- aux/draw: move draw param sanitization to end of function
|
||
- aux/draw: track increment_draw_id value from draw info
|
||
- aux/draw: pass full draw params to draw_pt_arrays()
|
||
- llvmpipe: stop flattening multidraws
|
||
- lavapipe: ignore unused clearvalues when beginning renderpass
|
||
- zink: rework texture_barrier hook
|
||
- zink: move update_descriptors & related funcs to zink_descriptors.c
|
||
- zink: move descriptor barrier handling to main update function
|
||
- zink: simplify some descriptor update function parameters
|
||
- zink: use GENERAL layout for sampler images that are also bound as shader images
|
||
- zink: rework some includes
|
||
- zink: rework memory_barrier hook
|
||
- zink: add locking for descriptor pools
|
||
- zink: add locking for resource maps
|
||
- zink: manually invoke cpu detection during screen init
|
||
- zink: add locking for batch states
|
||
- zink: add function for checking whether a batch is done
|
||
- zink: split fence finish func
|
||
- zink: add locking for fence resources
|
||
- zink: explicitly reset a couple more batch state members
|
||
- zink: assume fence has already completed if a batch state isn't found
|
||
- zink: rename init_batch_state to get_batch_state
|
||
- zink: store context to batch state
|
||
- zink: make a local screen pointer in zink_flush
|
||
- zink: remove zink_fence_init()
|
||
- zink: move VkQueue to batch object
|
||
- zink: break out queue submit into separate functions
|
||
- zink: also check for device lost reset on flush
|
||
- zink: remove zink_create_fence()
|
||
- zink: track coherent resource objects
|
||
- zink: use cached memory for all resources when possible
|
||
- radv: stop zeroing radv_draw_info during draw
|
||
- radv: refactor draw dispatch
|
||
- radv: track whether gl_BaseInstance is used
|
||
- radv: simplify vs draw param counting during setup
|
||
- radv: set gfx pipeline vtx_emit_num to the number of sgprs
|
||
- radv: track whether drawid is used on the pipeline struct
|
||
- radv: track whether baseinstance is used on the pipeline struct
|
||
- radv: break out vertex shader param emission into separate function
|
||
- radv: make vertex param sgpr count more explicit
|
||
- radv: reorder vertex shader params
|
||
- radv: don't emit baseinstance and drawid if neither is used
|
||
- radv: don't reset vertex state params on pipeline bind if reg layout matches
|
||
- zink: implement threaded context
|
||
- zink: ci updates
|
||
- zink: handle PIPE_MAP_DONTBLOCK for buffer read maps
|
||
- zink: add set_context_param hook
|
||
- zink: add batch tracking id for program struct
|
||
- zink: track last completed batch id to optimize checking states
|
||
- zink: handle expired deferred fences more reasonably
|
||
- zink: hook up timeline semaphore signalling during batch submission
|
||
- zink: add timeline semaphore fastpath for checking/triggering batch completion
|
||
- zink: optimize batch states for timeline use
|
||
- zink: enforce device lost status
|
||
- zink: be more explicit about blit layer/depth usage
|
||
- zink: use VkSubresourceLayout::depthPitch as layer_stride when mapping 3D imgs
|
||
- zink: zink_push_constant -> zink_gfx_push_constant
|
||
- zink: use max_rt to determine number of blend state attachments
|
||
- zink: emit ImageCubeArray cap when accessing arrayed cube dimension images
|
||
- zink: fix layercount for array texture blits
|
||
- zink: add some asserts to avoid zero-sized blit regions
|
||
- features: mark off ARB_compute_variable_group_size for zink
|
||
- features: mark off GL_OES_viewport_array for zink
|
||
- zink: store shader_info to ntv_context struct
|
||
- zink: only emit SpvCapabilitySampleMaskPostDepthCoverage if the mode is set
|
||
- zink: enable PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
|
||
- features: mark off ARB_shader_viewport_layer_array for zink
|
||
- zink: avoid cached memory allocations when not requested
|
||
- util/threaded_context: support pipe_context::set_sample_locations
|
||
- zink: hook up cs push constant for nir_intrinsic_load_work_dim
|
||
- zink: use better usage flags for staging resources
|
||
- zink: use vkGetPhysicalDeviceFormatProperties2 when available
|
||
- zink: use 2 variant to check image format props during create
|
||
- zink: only use host mem for staging resources with linear tiling
|
||
- zink: move cmdpool reset to batch state reset
|
||
- zink: split total_mem off to total_video_mem, use total_mem for tc
|
||
- zink: relax maybe_flush mem threshold
|
||
- zink: relax maybe_flush batch count threshold
|
||
- zink: check last_finished first in fence_finish early out case
|
||
- zink: defer timestamp query pool resets to end_query
|
||
- zink: reset queries when suspending if >50% of total pool is used
|
||
- zink: don't use cached mem for staging resources
|
||
- zink: flag DYNAMIC resources as coherent
|
||
- zink: drop VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT from compute path
|
||
- aux/trace: add a set_inlinable_constants hook
|
||
- intel: avoid dumping null cs sampler/binding states
|
||
- zink: emit WorkgroupSize when not using ExecutionModeLocalSize
|
||
- lavapipe: add some asserts for blit region extents
|
||
- zink: export PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
|
||
- aux/trace: add screen deduplication for zink+lavapipe tracing
|
||
- aux/trace: add a bunch of methods for lavapipe
|
||
- util/set: add macro for destructively iterating set entries
|
||
- util/hash_table: add macro for destructively iterating entries
|
||
- aux/trace: add GALLIUM_TRACE_TRIGGER mode
|
||
- zink: add a pipe_screen::finalize_nir hook
|
||
- zink: implement uniform inlining
|
||
- zink: add env var to force uniform inlining
|
||
- zink: remove atomic usage from batch tracking comparisons
|
||
- zink: bypass separate stencil path in resource_reference_rw when not a zs image
|
||
- zink: fix conditional when assigning tess variable io
|
||
- zink: stop unmapping resources
|
||
- zink: simplify clear-apply on fb state change
|
||
- zink: use set_foreach_remove()
|
||
- zink: use explicit subpass deps
|
||
- zink: hook up EXT_fragment_shader_interlock
|
||
- zink: support ARB_fragment_shader_interlock
|
||
- aux/trace: dump all the blend state members
|
||
- features: mark off ARB_fragment_shader_interlock for zink
|
||
- gallium/threaded_context: add another rule for buffer mapping
|
||
- zink: fix CI flakiness in glx-multithread-clearbuffer
|
||
- zink: make timeline semaphores per-screen
|
||
- zink: handle checking batch completion from other contexts without timelines
|
||
- zink: only unmap PIPE_MAP_ONCE in synchronous mode
|
||
- zink: don't lose existing pNext when using wsi_image_create_info in image creation
|
||
- anv: fix debugoptimized build compile
|
||
- zink: move descriptor state management to descriptors.c
|
||
- zink: make a bunch of descriptor functions static
|
||
- zink: create separate linear tiling image for scanout
|
||
- zink: flag anv for mesa image create wsi
|
||
- zink: disable mutable formats for zs formats and scanout images
|
||
- aux/trace: enhance trigger mode to dump context states during bind
|
||
- aux/trace: dump current fb state on trigger-mode draw if it hasn't been seen yet
|
||
- aux/trace: do deep dumps of fb state for triggered traces
|
||
- aux/trace: use ralloc_free for ralloc()ed state pointers
|
||
- zink: compare against screen batch id when determining which semaphore to use
|
||
- zink: always copy the nir shader before compiling
|
||
- zink: fix tcs slot map eval for user vars
|
||
- zink: fix tcs input reservation for user vars
|
||
- zink: merge copy-to-scanout path into non-deferred flush path
|
||
- zink: force scanout sync when mapping scanout resource
|
||
- zink: use undefined layout for first scanout obj transition
|
||
- zink: move scanout sync to end of batch
|
||
- zink: add a flag indicating whether scanout object needs updating
|
||
- zink: move wsi flush info conditional to queue submission
|
||
- zink: directly set batch->state->flush_res from flush_resource hook
|
||
- zink: add clear-on-flush mechanic deeper into flush codepath
|
||
- Revert "zink: force scanout sync when mapping scanout resource"
|
||
- softpipe: fix render condition checking
|
||
- softpipe: fix streamout queries
|
||
- softpipe: ci updates
|
||
- zink: track persistent resource objects, not resources
|
||
- zink: restore previous semaphore (prev_sem) handling
|
||
- zink: use cached memory for staging resources
|
||
- zink: only reset query on suspend if the query has previously been stopped
|
||
- zink: when performing an implicit reset, sync qbos
|
||
|
||
Nanley Chery (22):
|
||
|
||
- gallium: Map _DRI_IMAGE_FORMAT_NONE to NULL
|
||
- gallium: Flush GL API resources in eglCreateImage
|
||
- iris: Disable aux as needed in iris_flush_resource
|
||
- blorp: Assert 8x4 alignment for a HiZ op on Gen8-9
|
||
- i965,iris: Delete misleading HiZ sampling comments
|
||
- iris: Drop an XXX comment about sampling HiZ arrays
|
||
- iris: Drop a stale comment about HiZ sampling
|
||
- iris: Delete redundant assertion in iris_hiz_exec
|
||
- iris: Drop batch param from iris_resource_prepare_render
|
||
- iris: Fix the depth aspect aux usage in iris_blit
|
||
- iris: Keep aux_usage in iris_blorp_surf_for_resource
|
||
- iris: Fix aux usage of depth buffer prepare/finish
|
||
- iris: Loosen aux state getter/setter assert on HiZ
|
||
- iris: Don't avoid aux state getter/setter with HiZ
|
||
- iris: Drop iris_resource::aux::has_hiz
|
||
- iris: Call iris_sample_with_depth_aux earlier
|
||
- iris: Set BO maps to NULL in bo_free
|
||
- drm-uapi: Update drm_fourcc.h for new TGL modifier
|
||
- isl: Describe I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC
|
||
- iris: Support clear color plane imports for RC_CCS_CC
|
||
- iris: Support RC_CCS_CC modifier in plane queries
|
||
- iris: Support I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC
|
||
|
||
Neha Bhende (3):
|
||
|
||
- mesa: set states in fast path for restoring light attributes
|
||
- gallium/u_vbuf: use updated pipe_draw_start_count while using draw_vbo
|
||
- nir_to_tgsi: Fix indices for CMP in nir_to_tgsi for nir_op_fcsel
|
||
|
||
Philipp Zabel (1):
|
||
|
||
- meson: Fix missing xcb-xrandr dependency for Vulkan X11 WSI
|
||
|
||
Pierre Moreau (4):
|
||
|
||
- docs/features: Add OpenCL status
|
||
- spirv: Ignore WorkgroupSize in non-compute stages
|
||
- nv50: Replace hardcoded texture/constbuf count with define
|
||
- nv50: Update texture indices to match stage indices
|
||
|
||
Pierre-Eric Pelloux-Prayer (55):
|
||
|
||
- ac: add ifdef __cplusplus guard to header
|
||
- radeonsi: invalidate compute sgprs in si_rebind_buffer
|
||
- radeonsi: inhibit clockgating when using SQTT
|
||
- ci: split src/mesa/\**/* matching rule
|
||
- radeonsi/sqtt: use more event identifier
|
||
- radeonsi/sqtt: fix SQTT bo size overflow
|
||
- radeonsi/sqtt: allow AMD_THREAD_TRACE_TRIGGER to be a frame number
|
||
- radeonsi/sqtt: forward string markers to sqtt
|
||
- radeonsi: don't use cp_dma prefetch on GFX6
|
||
- gallium/u_upload_mgr: lower risk of hitting an assert
|
||
- radeonsi: fix indentation issue in si_texture.c
|
||
- radeonsi: store si_context::xxx_shader members in union
|
||
- radeonsi: fix read from compute / write from draw sync
|
||
- radeonsi: fix si_check_render_feedback
|
||
- radeonsi: replace force_cp_dma arg of si_clear_buffer by enum
|
||
- radeonsi: enable dcc image stores on gfx10+
|
||
- radeonsi: force dcc clear to use compute clear
|
||
- mesa: update vao _EnabledWithMapMode in copy_array_object
|
||
- radeonsi: properly set SPI_SHADER_PGM_HI_ES
|
||
- ac/rgp: make the max gap between shader code a warning
|
||
- ac/rtld: make ac_rtld_upload returns the code size
|
||
- ac/rgp: move radv/sqtt functions to ac
|
||
- radeonsi/sqtt: keep a copy of the uploaded shader code
|
||
- radeonsi/sqtt: remove duplicate token
|
||
- radeonsi/sqtt: don't always use WGP 0
|
||
- radeonsi/sqtt: export shader code to RGP
|
||
- radeonsi/sqtt: fix user event max size
|
||
- frontends/va: fix protected slice data buffer read size
|
||
- mesa/st: fix lower_tex_src_plane in multiple samplers scenario
|
||
- dlist: remove ListExt feature
|
||
- mesa: remove 2 recursive lock usages of _mesa_HashTable
|
||
- mesa/hash: make the mtx non-recursive
|
||
- mesa/hash: switch to simple_mtx
|
||
- mesa: make _mesa_HashTable InDeleteAll debug only
|
||
- vbo/dlist: use DrawGallium(Complex)
|
||
- nir/lower_tex: ignore texture_index if tex_instr has deref src
|
||
- mesa/st: fix st_nir_lower_tex_src_plane arguments
|
||
- mesa/st: ignore texture_index if tex_instr has deref src
|
||
- gallium/u_threaded: split draws that don't fit in a batch
|
||
- st/draw: remove st_draw_vbo
|
||
- vbo: inline vbo_primitive_restart in brw_primitive_restart
|
||
- radeonsi/rgp: export barriers
|
||
- radeonsi/rgp: export compute shader programs
|
||
- gallium/u_threaded: skip refcounting only once
|
||
- driconf: add workarounds for Teardown
|
||
- amdgpu,radeon: add needs_reset param to ctx_query_reset_status
|
||
- radeonsi: submit cs to failed context instead of skipping them
|
||
- radeonsi: use SI_CONTEXT_FLAG_AUX when recreating the aux context
|
||
- radeonsi: do not recreate the aux context from the aux context
|
||
- radeonsi: only recreate the aux_context when soft recovery failed
|
||
- radeonsi: re-create the aux context in si_create_context
|
||
- amdgpu,radeon: add full_reset_only param to ctx_query_reset_status
|
||
- radeonsi: avoid querying gpu state if possible
|
||
- r600/sb: Use assignments for resetting struct r600_sb::literal
|
||
- driconf: add workaround for Golf With Friends
|
||
|
||
Qiang Yu (1):
|
||
|
||
- lima: fix xserver page flip fail for full screen client
|
||
|
||
Rhys Perry (141):
|
||
|
||
- nir/loop_unroll: unroll more aggressively if it can improve load scheduling
|
||
- aco: fix convert_to_SDWA() check in add_subdword_definition()
|
||
- aco: add test for incorrect convert_to_SDWA() check
|
||
- radv: fix max_waves estimation on GFX10.3
|
||
- aco: fix num_waves on GFX10+
|
||
- aco: have emit_wqm() take Builder instead of isel_context
|
||
- aco: add emit_mimg() helper
|
||
- aco: move VADDR to the end of the operand list
|
||
- aco: use non-sequential addressing
|
||
- aco: only require texture coordinates to be in WQM if NSA is used
|
||
- aco: add affinity for non-sequential MIMG operands
|
||
- radv,aco: don't use MUBUF for multi-channel loads on GFX8 with robustness2
|
||
- nir/lower_io: fix array_length lowering if buffer is smaller than offset
|
||
- radv,aco: use deref_buffer_array_length
|
||
- radv: use nir_opt_access
|
||
- nir/sink,nir/move: sink/move reorderable load_ssbo
|
||
- radv: sink load_ssbo
|
||
- aco: don't consider a phi trivial if same's register doesn't match the def
|
||
- aco: remove Format::{VOP3A,VOP3B}
|
||
- aco: add instruction cast and format-check methods
|
||
- aco: use instruction cast methods
|
||
- aco: use format-check methods
|
||
- aco: return references in instruction cast methods
|
||
- aco: fix WQM for texture instructions with args before the coordinates
|
||
- nir/opt_uniform_atomics: recognize more complicated invocation comparisons
|
||
- nir/opt_uniform_atomics: fix elect detection
|
||
- aco: disable a*1.0 optimization if the instruction is precise
|
||
- nir/algebraic: optimize out exact a*1.0 if it's used only as a float
|
||
- aco: optimize a*0.0
|
||
- aco: optimize out a*1.0 if it's used as a float
|
||
- nir/algebraic: optimize out exact a+0.0 if it's used only as a float
|
||
- nir/algebraic: eliminate exact a*0.0 if float execution mode allow it
|
||
- aco: don't affect isPrecise() after applying output modifiers
|
||
- nir,spirv: allow non-uniform OpArrayLength
|
||
- radv,ac/nir: implement non-uniform get_ssbo_size
|
||
- aco: implement non-uniform get_ssbo_size
|
||
- radv: round-up num_records division in radv_flush_vertex_descriptors
|
||
- radv: correctly enable WGP_MODE for NGG and GS
|
||
- radv: correctly enable WGP_MODE for tessellation control
|
||
- aco: add fallback algorithm in get_reg()
|
||
- aco: always set exec_live=false
|
||
- aco: optimize AC_FETCH_FORMAT_SNORM alpha adjust
|
||
- aco: do not flag all blocks WQM to ensure we enter all nested loops in WQM
|
||
- aco: rewrite setting of Exact_Branch
|
||
- aco: remove loop to flag loop blocks as WQM
|
||
- aco: fix adjust_vertex_fetch_alpha
|
||
- radv: use a more relaxed alignment for upload buffer allocations
|
||
- radv: fix max_lds_per_simd on GFX10
|
||
- radv: switch MaxWaves statistic to wave32 waves
|
||
- ac: split lds_granularity into encode and allocation granularities
|
||
- radv: use lds_{encode,alloc}_granularity
|
||
- radv: round up max_lds_per_simd / lds_per_wave
|
||
- aco: fix waves calculation for wave32
|
||
- aco: add Program::wgp_mode
|
||
- radv,aco: add radv_nir_compiler_options::wgp_mode
|
||
- aco: consider that GFX10.3 allocates LDS in 1024 byte blocks
|
||
- aco: add DeviceInfo
|
||
- aco: fix transition_to_{WQM,Exact} if exec.back() is not in exec
|
||
- radv: relax shared alignment requirements in mem_vectorize_callback
|
||
- radv,aco: allow unaligned LDS access on GFX9+
|
||
- aco/lower_phis: fix all_preds_uniform with continue_or_break
|
||
- nir/dce: replace instruction worklist with ssa def bitset
|
||
- nir: inline nir_foreach_{src,dest}
|
||
- nir/dce: perform DCE for unlooped instructions in a single pass
|
||
- aco: calculate all p_as_uniform and v_readfirstlane_b32 sources in WQM
|
||
- aco: use p_as_uniform for get_sampler_desc and convert_pointer_to_64_bit
|
||
- nir: fix build at -O1
|
||
- nir: add nir_ssa_def_is_unused()
|
||
- nir/copy_prop: remove unused copies
|
||
- nir/copy_prop: visit copies instead of sources
|
||
- nir/copy_prop: use nir_{instr,if}_rewrite_{src,condition}_ssa
|
||
- Revert "radv,aco: allow unaligned LDS access on GFX9+"
|
||
- aco: add missing usable_read2 check
|
||
- nir/opt_shrink_vectors: add option to skip shrinking image stores
|
||
- radv: don't shrink image stores for The Surge 2
|
||
- radv: don't set sx_blend_opt_epsilon for V_028C70_COLOR_10_11_11
|
||
- radv,aco: remove aco_compiler_statistics
|
||
- radv: cache pipeline statistics
|
||
- aco: set compr for fp16 exports
|
||
- radv/llvm: fix enabled_channels for compressed exports
|
||
- aco: simplify loop_nest_depth tracking in isel
|
||
- aco: track divergent and uniform branch depth
|
||
- aco: move wait_imm to aco_ir.h
|
||
- aco: lower p_constaddr into separate instructions earlier
|
||
- aco: add instruction classes
|
||
- aco: add latency and inverse throughput statistics
|
||
- aco: add print option to print program without temporary IDs
|
||
- aco: add ACO_DEBUG=perfinfo
|
||
- aco: remove vmem/smem score statistics
|
||
- aco: fix NSA MIMG followed by MUBUF/MTBUF
|
||
- aco/tests: add test for NSAToVMEMBug
|
||
- aco: fix NSA following writelane
|
||
- aco/tests: add test for waNsaCannotFollowWritelane
|
||
- nir: Don't update base in vectorize_loads()
|
||
- aco: implement 64-bit VGPR {u,i}find_msb
|
||
- aco: use uadd32_sat() helper for nir_op_uadd_sat
|
||
- aco: use a single instruction for uadd32_sat() on GFX8
|
||
- aco: implement image_deref_samples
|
||
- aco: add aco_print_program() flag to print kill flags
|
||
- aco: add aco_print_program() flags to print live_out and register demand
|
||
- docs: document ACO_DEBUG=perfinfo
|
||
- aco: add ACO_DEBUG=liveinfo
|
||
- radv: lower variables to ssa before nir_propagate_invariant
|
||
- radv: lower view_index to zero if multiview is disabled
|
||
- ci: add expected fail for RADV
|
||
- aco: don't optimize min(a*1.0, ...) to min(a, ...) on GFX8
|
||
- aco: use -1.0*x and 1.0*|x| for fneg/fabs
|
||
- aco/tests: add tests for denormal-aware propagation
|
||
- ac: invalidate metadata after hs_emit_write_tess_factors()
|
||
- aco/tests: fix isel.sparse.clause for LLVM 12+
|
||
- lavapipe: fix initialization of pipe_stream_output with unwritten outputs
|
||
- nir/gather_info: implement partial masking of struct and compact I/O
|
||
- nir/lower_tex: handle deref casts
|
||
- nir_to_tgsi: run constant folding after nir_opt_algebraic
|
||
- aco: fix integer tg4 workaround with unnormalized coordinates
|
||
- draw: fix pstipple, aaline and aapoint without LLVM
|
||
- aco: ensure loops nested in a WQM loop are in WQM
|
||
- nir/gather_info: fix partial masking of compact I/O with location_frac!=0
|
||
- radv: remove second nir_lower_idiv
|
||
- nir/lower_idiv: add options to use fp32 for 8-bit division lowering
|
||
- nir/lower_idiv: make lowered divisions exact
|
||
- aco: fix 16-bit u2f32
|
||
- aco: fix 16-bit f2{u8,i8} on GFX6/7
|
||
- radv: don't use fp16 for 8-bit division lowering before GFX9
|
||
- nir: add nir_block_get_predecessors_sorted() helper
|
||
- nir/lcssa: fix nondeterminism in predecessor iteration
|
||
- nir/loop_unroll: fix is_indirect_load() with load_global
|
||
- radv: fix conditions for running nir_opt_vectorize
|
||
- aco/ra: use original names when renaming loop carried phi operands
|
||
- aco/ra: remove live-in temporary from live_out_per_block when moving it
|
||
- radv: fix barrier in radv_decompress_dcc_compute shader
|
||
- radv: fix clearing DCC-compressed e5b9g9r9 images
|
||
- aco: set TRUNC_COORD=0 for nir_texop_tg4
|
||
- ac/nir: set TRUNC_COORD=0 for nir_texop_tg4
|
||
- Revert "radeonsi: set TRUNC_COORD=0 for Total War: WARHAMMER to fix it"
|
||
- aco: don't update register demand during RA validation
|
||
- aco: allow SDWA sels smaller than the operand size
|
||
- radv: disable VK_FORMAT_R64_SFLOAT
|
||
- vulkan: fix use-after-free in vk_common_DestroyDebugReportCallbackEXT
|
||
- radv: fix use-after-free upon GS copy shader cache hits
|
||
- radv,ac/llvm: use a dword alignment for descriptor loads
|
||
|
||
Rob Clark (143):
|
||
|
||
- freedreno/ir3: Fix ldg decoding/parsing
|
||
- freedreno/ir3: Decouple ir3_info collection from assembler
|
||
- freedreno/ir3: Add some new "logical" opcodes
|
||
- freedreno/hw: Add isaspec mechanism for documenting/defining an ISA
|
||
- freedreno/hw/isa: Add description of ir3 ISA
|
||
- freedreno/hw/isa: Add expression caching
|
||
- freedreno/ir3/tests: Switch disasm test over to new decoder
|
||
- freedreno/ir3: Switch over to new encoder/decoder
|
||
- freedreno/ir3: Small resinfo disasm tweak
|
||
- freedreno/ir3: Better sstall estimation
|
||
- freedreno/ir3: Realign disasm shader stats
|
||
- freedreno/ir3/decode: Switch over to new disasm
|
||
- freedreno/ir3: Remove legacy packed-struct encoding
|
||
- frontend/dri: Expose RGB[AX]_SRGB as well
|
||
- freedreno/isa: Fix branch/jump offset encoding
|
||
- freedreno/a6xx: Add r2d support for GMEM resolves
|
||
- gallium/util: Add helpers to determine if z/s is written
|
||
- freedreno/a6xx: Don't early-z if there are stencil writes
|
||
- r300: Use util_writes_depth_stencil() helper
|
||
- radeonsi: Use util_writes_stencil() helper
|
||
- freedreno: Add perf_warn() trace helper
|
||
- freedreno: Add fmt/args macros for pipe_resource
|
||
- freedreno/a6xx: Add helper to check if UBWC is supported
|
||
- freedreno: Add perf_warn() for missed UBWC opportunities
|
||
- ci/freedreno/a6xx: Skip vs-output-array-vec2-index-wr-before-gs
|
||
- freedreno/a6xx: Fix 3dmark misrendering with unwritten MRTs
|
||
- mesa: Remove _mesa_destroy_context()
|
||
- freedreno/decode: Fix overflow
|
||
- freedreno: Put an upper limit on VSC size
|
||
- freedreno: Misc cleanup
|
||
- freedreno/a5xx: Drop fd5_compute_stateobj
|
||
- freedreno/a6xx: Drop fd6_compute_stateobj
|
||
- freedreno/ir3+a5xx+a6xx: De-duplicate create_compute_state()
|
||
- freedreno/ir3: Add ir3_shader_state
|
||
- freedreno/ir3: Move ir3_compiler_create()
|
||
- freedreno/ir3: Add ir3_screen_fini()
|
||
- freedreno/ir3: Reshuffle ir3_shader_create()
|
||
- freedreno/ir3: Reshuffle compute state creation
|
||
- freedreno/ir3: Async shader compile
|
||
- freedreno/ir3: Add missing shader prog cache invalidation
|
||
- freedreno: Quiet fallthrough warnings
|
||
- freedreno: Split batch_flush_reset_dependencies()
|
||
- freedreno: driver-thread annotations
|
||
- freedreno/ir3/print: More sane ssa src/dst display
|
||
- freedreno/ir3/print: Improve branch printing
|
||
- util/fossilize_db: Fix compile error with clang
|
||
- freedreno: Handle InvalidateBufferData() case
|
||
- freedreno: Add perf_debug logging for bo stalls
|
||
- freedreno: Workaround for UNSYNC+DISCARD_RANGE
|
||
- driconf: Generate a static table when no xmlconfig
|
||
- xmlconfig: Reshuffle to keep attr processing
|
||
- xmlconfig: Add static driconfig support
|
||
- freedreno/ir3: Drop foreach_bit() macro
|
||
- freedreno: Drop foreach_bit() macro
|
||
- etnaviv: Drop foreach_bit() macro
|
||
- v3d: Drop foreach_bit() macro
|
||
- freedreno: Fix think-o in fd_resource_wait()
|
||
- freedreno/ir3: Fix initial_variants_synchronous() condition
|
||
- freedreno: Add FD_DBG() macro
|
||
- freedreno: Slight perf_debug rework
|
||
- freedreno: Add macro for duration based warns
|
||
- util/u_queue: Ensure num_cpu_mask_bits is valid
|
||
- util: Add accessor for util_cpu_caps
|
||
- freedreno/a6xx: Always pass ctx to fd6_emit_textures()
|
||
- freedreno/a6xx: Fix uncompressed resource vs stale CSO
|
||
- freedreno/ir3: Add comments about shader key/gen
|
||
- freedreno: Deduplicate fixup_shader_state()
|
||
- freedreno/a6xx: Fix compile warning
|
||
- driconf: Add ignore_map_unsynchronized option
|
||
- freedreno: Remove dead-cells MBR workaround
|
||
- util: Extract thread-id helpers from u_current
|
||
- gallium/u_threaded: Add helper to assert driver thread
|
||
- gallium/u_threaded: use mesa_log for debug msgs
|
||
- freedreno: Fix u_blitter constant-buffer leak
|
||
- freedreno: Factor out common fd_resource init
|
||
- freedreno: Split out batch/resource tracking
|
||
- freedreno: Restructure transfer_map()
|
||
- freedreno: Extend threaded_resource
|
||
- freedreno: Extend threaded_transfer
|
||
- freedreno: Extract out helper for transfer-map flag munging
|
||
- freedreno: Add fd_replace_buffer_storage()
|
||
- freedreno: Add transfer_pool_unsync
|
||
- freedreno/a6xx: Move UBWC demotion to first sampler view bind
|
||
- freedreno: Check cb0 in rebind_resource()
|
||
- freedreno: threaded_context support
|
||
- freedreno: threaded_context async flush support
|
||
- freedreno: Fix fd_fence_finish()
|
||
- freedreno/drm: Avoid unitialized timestamp in submit fail
|
||
- freedreno/drm: Split softpin "reloc" functions
|
||
- freedreno/drm: Split 64b vs 32b paths
|
||
- freedreno/drm: Move emit_reloc_tail to head
|
||
- freedreno/drm: Inline iova calculation
|
||
- freedreno/ir3: Precompute whether we need driver-params
|
||
- freedreno: Add helpers to mark dirty state
|
||
- freedreno: Add mapping to generation specific dirty state
|
||
- freedreno/a6xx: Convert to dirty_groups
|
||
- freedreno: Small dirty flag re-org
|
||
- freedreno: Add dirty bit for state that needs rsc tracking
|
||
- freedreno: Don't ignore geom/tess stage resources
|
||
- freedreno: Split out helper for updating sw stats
|
||
- freedreno: Only collect sw stats when required
|
||
- freedreno/a6xx/vsc: Be more tolerate of degenerate prims
|
||
- freedreno: Drop u_trim_pipe_prim() from fast-paths
|
||
- u_draw: Add helper to emultate multi-draw
|
||
- freedreno: Use multi-draw helper
|
||
- freedreno: Handle multi-draw edge cases
|
||
- freedreno: Push multi-draw closer to backend
|
||
- freedreno/a6xx: Emit streamout state on every draw
|
||
- freedreno: Add draw cost estimation
|
||
- freedreno/batch: Export key/hash fxns
|
||
- freedreno/batch: Add a way to clone a batch key
|
||
- freedreno: Add gmem_reason_mask
|
||
- freedreno/a6xx: Fix sRGB/snorm vs sysmem clear path
|
||
- freedreno: Autotune bypass vs GMEM rendering decision
|
||
- freedreno/a6xx: Fix typo
|
||
- freedreno: Make headers C++ happy
|
||
- freedreno/fdperf: Use os_read_file()
|
||
- freedreno: Split out devicetree helpers
|
||
- ci: Disable panfrost t760
|
||
- freedreno/a6xx: Fix indirect+patches draws
|
||
- freedreno/a6xx: Fix obsolete comment
|
||
- d3d12: Use util_draw_multi() helper
|
||
- etnaviv: Use util_draw_multi() helper
|
||
- i915: Use util_draw_multi() helper
|
||
- iris: Use util_draw_multi() helper
|
||
- lima: Use util_draw_multi() helper
|
||
- llvmpipe: Use util_draw_multi() helper
|
||
- nouveau: Use util_draw_multi() helper
|
||
- r300: Use util_draw_multi() helper
|
||
- r600: Use util_draw_multi() helper
|
||
- softpipe: Use util_draw_multi() helper
|
||
- svga: Use util_draw_multi() helper
|
||
- tegra: Use util_draw_multi() helper
|
||
- vc4: Use util_draw_multi() helper
|
||
- v3d: Use util_draw_multi() helper
|
||
- virgl: Use util_draw_multi() helper
|
||
- freedreno: Don't handle multi-draw in indirect case
|
||
- util/primconvert: Handle indirect and multi-draw
|
||
- freedreno: Add .clang-format
|
||
- freedreno: Some manual reformatting
|
||
- freedreno: Re-indent
|
||
- freedreno: Manual fixups
|
||
- freedreno: Add missing foreach macros and update indentation
|
||
|
||
Rohan Garg (8):
|
||
|
||
- virgl: Cache depth and stencil buffers
|
||
- ci: Ensure that jobs inherting the ci-deqp jobs artifact meson logs
|
||
- intel/genxml: Free resource before exiting
|
||
- intel/compiler: Free resources on test teardown
|
||
- virgl: update headers
|
||
- virgl: Return total video memory if available
|
||
- virgl: Add support for querying detailed memory info
|
||
- virgl: Support the ETC1_RGB8 format as virglrenderer supports it
|
||
|
||
Roman Stratiienko (1):
|
||
|
||
- egl: android: use num_planes param in createImageFromDmaBufs()
|
||
|
||
Ruijing Dong (1):
|
||
|
||
- radeon/vcn: release si buffer for encoding at the end.
|
||
|
||
Ryan Neph (1):
|
||
|
||
- Revert "virgl: fix BGRA emulation artifacts during window resize"
|
||
|
||
Sagar Ghuge (7):
|
||
|
||
- anv: Invalidate the correct AUX-TT entry
|
||
- anv: Skip CCS ambiguate which preceed fast-clears
|
||
- intel/mi_builder: Added support for command streamer shift operations
|
||
- anv: Add anv_memregion structure
|
||
- Revert "Revert "blorp/gen12: Don't use aux address if implicit CCS""
|
||
- intel/blorp: Fix condition to figure out aux_address
|
||
- anv: Set correct binding table entry count
|
||
|
||
Samuel Iglesias Gonsálvez (9):
|
||
|
||
- turnip: disable UBWC on Z24_S8 MSAA images on A630
|
||
- turnip: set sparseAddressSpaceSize to zero
|
||
- turnip: fix UINT64_MAX size wrapping in tu_GetBufferMemoryRequirements()
|
||
- turnip: fix resolve MSAA D24_UNORM_S8_UINT image to S8_UINT
|
||
- turnip: fix resolve MSAA D32_SFLOAT_S8_UINT image to S8_UINT
|
||
- util: fix parsing of /proc/meminfo MemAvailable value
|
||
- turnip: keep track of memory heap usage, size and flags
|
||
- turnip: VK_EXT_memory_budget implementation
|
||
- turnip: set depth plane control zmode to A6XX_LATE_Z when sample mask is written
|
||
|
||
Samuel Pitoiset (218):
|
||
|
||
- radv: do not invalidate the L2 metadata cache on compute queues
|
||
- ci: mark some sparse CTS as expected failures on RAVEN
|
||
- radv: flush L2 metadata as part of CB/DB flush instead of CS_DONE on GFX9
|
||
- radv: add a comment explaining the micro tile mode resolve
|
||
- radv: enable TC-compat HTILE with D32S8 and MSAA on GFX9+
|
||
- radv: enable TC-compat HTILE for D16S8 on GFX9+
|
||
- radv: restore invalidating the vector cache for internal meta operations
|
||
- radv: flush L2 for images affected by the pipe misaligned issue on GFX10+
|
||
- ci: exclude one CTS test that timeout most of the time for RADV CI
|
||
- radv: remove redundant check in radv_process_depth_stencil()
|
||
- radv: remove unnecessary radv_image::tc_compatible_htile
|
||
- radv: remove redundant check in depth_view_can_fast_clear()
|
||
- radv: fix a sync issue with geometry shader primitives query on GFX10+
|
||
- radv: fix overflow when computing the SQTT buffer size
|
||
- radv: inhibit clock gating when tracing with SQTT
|
||
- ac/rgp: add support for GFX10.3
|
||
- ac,radv: add SQTT support on GFX10.3
|
||
- radv: enable SQTT support on GFX10.3
|
||
- radv: fix separate depth/stencil layout in render pass
|
||
- radv: add multi-layer support to FMASK color expand
|
||
- radv: use the range aspect mask in FMASK color expand
|
||
- radv: use a workgroup size of 8x8 for FMASK color expand
|
||
- radv: only decompress the depth/stencil aspect that needs to be resolved
|
||
- radv: enable sparseImageInt64Atomics/sparseImageFloat32Atomics
|
||
- radv,aco: fix shifting input VGPRs for the LS VGPR init bug on GFX9
|
||
- radv: synchronize Cmd{Set,Write}Event() using PS_DONE/CS_DONE events
|
||
- radv: add support for emitting PS_DONE/CS_DONE on GFX6-8
|
||
- radv: remove radv_util.h
|
||
- radv: remove stub() macros
|
||
- radv: remove unused EMPTY constant in radv_descript_set.c
|
||
- nir/algebraic: mark more optimization with fsat(NaN) as inexact
|
||
- ac/surface: store HTILE mip info into the surface
|
||
- radv: use the image view range when fast clearing depth
|
||
- radv: check if HTILE is enabled per-level instead of the entire image
|
||
- radv: do not decompress/resummarize levels without HTILE
|
||
- radv: remove mipmaps related assertions when initializing HTILE
|
||
- radv: add support for fast clearing levels of the HTILE buffer
|
||
- radv: teach radv_htile_enabled() about the number of HTILE levels
|
||
- radv: enable TC-compat HTILE for mipmaps on GFX10+
|
||
- radv: re-disable TC-compat HTILE for D32S8 on all generations
|
||
- radv: fix centroid with VRS coarse shading
|
||
- radv/winsys: move the initial BO domain to radeon_winsys_bo
|
||
- radv: prefer CP DMA for GTT buffer copies/clears on dGPUs due to slow PCIe
|
||
- radv: fix waiting on the last enabled RB for occlusion queries
|
||
- radv/winsys: use an array for the global BO list instead of a list
|
||
- radv/winsys: remove the radv_amdgpu_winsys_bo::ws indirection
|
||
- radv/winsys: remove useless continue preamble CS for IBs path
|
||
- radv/winsys: remove useless is_local check in radv_amdgpu_cs_add_buffer()
|
||
- radv/winsys: remove unused radeon_bo_usage enum
|
||
- radv/winsys: simplify the user fence logic for submission
|
||
- radv/winsys: remove unused fields in radv_amdgpu_cs_request
|
||
- radv/winsys: stop zeroing radv_amdgpu_cs_request
|
||
- radv: use less AMDGPU contexts by creating only one per queue priority
|
||
- radv: add radeon_winsys_bo::use_global_list
|
||
- radv: stop using VM_ALWAYS_VALID on APUs
|
||
- radv/winsys: move the debug_all_bos check outside of the add/del helpers
|
||
- radv/winsys: set use_global_list to avoid adding a BO twice
|
||
- radv/winsys: add buffer_make_resident() to the API
|
||
- radv/winsys: add the resident BOs to the list of BOs at submit time
|
||
- radv/winsys: enable the global BO list unconditionally
|
||
- radv: use the global BO list from the winsys
|
||
- radv: fix printing the debug option names
|
||
- radv: fix double free when creating a fence failed
|
||
- radv: stop allocating useless ESGS scratch BO on GFX10+
|
||
- radv: fix memory leaks if a submission fails
|
||
- radv: do not overallocate the SQTT buffer
|
||
- radv: adjust an error message related to the SQTT buffer size
|
||
- radv: add support for resizing the SQTT buffer automatically
|
||
- ac/rgp: append the number of seconds to the generated RGP file
|
||
- radv: emit pipeline bind markers for SQTT
|
||
- radv: only make the WSI images resident if the global BO list is used
|
||
- radv/winsys: set use_global_list inside the critical section
|
||
- radv: only apply the MRT output NaN fixup to non-meta shaders
|
||
- radv: create the start/stop CS for SQTT dynamically
|
||
- radv: move SQTT parameters initialization to radv_thread_trace_init()
|
||
- radv: remove an outdated TODO about SQTT cache flushes
|
||
- radv: make sure to allocate enough space when emitting SQTT userdata
|
||
- radv: stop emitting pipeline bind markers
|
||
- radv: do not allow to capture SQTT on the compute queue
|
||
- radv: add support for user event markers with SQTT
|
||
- radv: only emit pipeline bind markers for application pipelines
|
||
- radv: use the pipeline key as hash for pipeline bind markers
|
||
- radv: set correct value for OFFCHIP_BUFFERING on GFX10+
|
||
- radv: make the border color BO a resident buffer
|
||
- radv: make the trace BO a resident buffer
|
||
- radv: make the TMA/TBA BOs resident buffers
|
||
- radv: emit the trap handler registers earlier
|
||
- radv: rework radv_cmd_buffer_resolve_subpass() a bit
|
||
- radv: emit missing subpass resolve marker for SQTT
|
||
- ac/rgp: fill CPU info by parsing /proc/cpuinfo
|
||
- radv: store a pointer to the code in radv_shader_variant
|
||
- radv: add support for exporting pipelines with RGP
|
||
- radv: add support for instruction timing with RGP
|
||
- radv: do not scale the depth bias for D16_UNORM depth surfaces
|
||
- include/drm-uapi: bump AMDGPU headers
|
||
- ac/rgp: recognize more memory types
|
||
- ac/rgp: report LDS size in CU mode on GFX10+
|
||
- ac/rgp: report the number of memory operations per clock
|
||
- ac/rgp: report the number of primitives per clock
|
||
- radv: remove duplicate REG_INCLUDE_CONTEXT setting for SQTT
|
||
- radv: always select the first active CU when profiling with SQTT
|
||
- radv: fix exporting SQTT pipelines with LLVM
|
||
- radv: exclude perf counters for SQTT also on GFX10.3
|
||
- Revert "radv: do not overallocate the SQTT buffer"
|
||
- radeonsi,radv: do not overallocate the SQTT buffer size
|
||
- radv: remove useless decompression of the DS resolve attachment
|
||
- radv: do not trace inactive shader engines with SQTT
|
||
- ac/sqtt: fix determining if the trace is complete on GFX10+
|
||
- radv: double the SQTT buffer size when it is resized
|
||
- radv: trigger a new SQTT capture automatically after resizing the buffer
|
||
- radv: bump the initial SQTT buffer size to 32MB per SE
|
||
- radv: fix RGP barrier layout transition for TC-compatible CMASK images
|
||
- Revert "radv: stop using VM_ALWAYS_VALID on APUs"
|
||
- radv: cleanup enabling TC-compat HTILE for depth surfaces
|
||
- radv: remove useless check about mips+layers for TC-compat HTILE images
|
||
- radv: skip useless FCE when fast-clearing MSAA images with DCC enabled
|
||
- radv: re-enable TC-compat HTILE for MSAA D32S8 images on GFX9+
|
||
- radv: do not declare push constants for DCC decompress on compute
|
||
- radv: check if dynamic VRS state changed
|
||
- radv: check if dynamic line stipple state changed
|
||
- radv: disable sampling with VK_FORMAT_R64_SFLOAT
|
||
- radv: fix meta save/restore state with non renderable images
|
||
- radv: fix potential clears with non renderable images on GFX9+
|
||
- radv: fix initialization of disable_compression when clearing color image
|
||
- radv: add missing SQTT events for copy_commands2/create_renderpass2
|
||
- radv: remove useless DCC disable check for 3D images on GFX10+
|
||
- radv: rework radv_use_dcc_for_image() a bit
|
||
- vulkan: add missing vk_shader_module.c/h includes to Makefile
|
||
- radv: use common entrypoints for VK_KHR_copy_commands2
|
||
- radv: do not enable TC-compat CMASK if the image isn't readable by a shader
|
||
- radv: remove redundant check when enabling TC-compat CMASK
|
||
- radv: make sure FMASK is enabled for TC-compat CMASK
|
||
- radv: only configure the CMASK tiling for TC-compat on GFX8
|
||
- radv: initialize TC-compat CMASK images with the DCC clear code
|
||
- radv: enable TC-compat CMASK on GFX10+
|
||
- radv: add notccompatcmask debug option
|
||
- radv: extend the dirty bits to 64-bit
|
||
- ac/surface: init CMASK slice size on GFX9+
|
||
- radv: fix clearing CMASK layers on GFX9+
|
||
- radv: initialize CMASK with correct clear codes
|
||
- radv: restore previous MRT CB_SHADER_MASK logic
|
||
- radv: gather if the FS uses perspective or linear interpolations
|
||
- radv: determine if a pipeline is candidate for flat shading
|
||
- radv: enable VRS 2x2 coarse shading for flat shading on GFX10.3+
|
||
- radv: add RADV_DEBUG=novrsflatshading option
|
||
- ci: update list of expected CTS failures for RADV
|
||
- vulkan: add common entrypoints for VK_KHR_create_renderpass2
|
||
- radv: use common entrypoints for VK_KHR_create_renderpass2
|
||
- turnip: use common entrypoints for VK_KHR_create_renderpass2
|
||
- lavapipe: use common entrypoints for VK_KHR_create_renderpass2
|
||
- anv: use common entrypoints for VK_KHR_create_renderpass2
|
||
- radv: report that degenerated triangles are not culled
|
||
- radv: require DRM 3.35+
|
||
- ac/surface: do not allocate FMASK or CMASK for stencil-only surfaces on GFX9+
|
||
- radv: do not fixup DCC after compute color resolves if DCC stores enabled
|
||
- radv: only set WRITE_COMPRESS_ENABLE for storage image descriptors
|
||
- radv: use a sampled image descriptor for reads for the MSAA color decompress
|
||
- radv: compress FMASK for all layouts except GENERAL
|
||
- radv: cleanup FMASK expand transitions
|
||
- radv: do not force enable FMASK during MSAA blits
|
||
- radv: use COLOR_ATTACHMENT_OPTIMAL for fast clear/hw resolve operations
|
||
- ac: add ac_get_family_name() helper
|
||
- radv: change RADV_FORCE_FAMILY to use family name instead of LLVM processor name
|
||
- radv: try to keep HTILE compressed with DEPTH_STENCIL_READ_ONLY_OPTIMAL
|
||
- radv: clean up fence syncobj code
|
||
- ac: add ac_gpu_info::has_image_load_dcc_bug
|
||
- aco: fix get_sampler_desc() for image loads
|
||
- aco: implement a workaround for the image load DCC hw bug on GFX10.3
|
||
- radv: allow DCC for storage images on GFX10.3 with RADV_PERFTEST=dccstores
|
||
- radv: handle implicit subpass dependencies per attachment
|
||
- radv: init CMASK/FMASK/DCC in parallel
|
||
- radv: perform MSAA color decompression for storage images with DCC
|
||
- radv: enable DCC stores with MSAA 4x/8x on GFX10+
|
||
- radv: simplify a check when enabling DCC for concurrent images
|
||
- radv: enable DCC for concurrent images on GFX10
|
||
- radv: make sure FMASK decompress and FCE are performed on gfx queue
|
||
- radv: add MSAA support to ClearColorImage() on compute queue
|
||
- radv: do not clamp framebuffer dimensions to the minimum dimension
|
||
- radv: add MSAA support to CopyImage() on compute queue
|
||
- radv: use explicit VRS mode when configuring PA_CL_VRS_CNTL
|
||
- radv: allow to force VRS rates on GFX10.3 with RADV_FORCE_VRS
|
||
- radv: fix needed dynamic state for VRS
|
||
- amd/addrlib: expose HTILE address equations to drivers on GFX10+
|
||
- ac/surface: rename ac_surface_dcc_address_test.c
|
||
- ac/surface: add a test of HtileAddrFromCoord prototype outside of addrlib
|
||
- ac/surface: rename gfx9_dcc_equation to gfx9_meta_equation
|
||
- ac/surface: increase gfx9_meta_equation::gfx10_bits by 4 elements
|
||
- ac/surface: copy the HTILE equations to the surface
|
||
- ac/surface: implement HtileAddrFromCoord in NIR
|
||
- ac/surface: store the HTILE pitch to the surface
|
||
- radv: expose R8_UINT as the only supported format for VRS attachments
|
||
- radv: do not allow MSAA with fragment shading rate attachments
|
||
- radv: do not enable DCC for fragment shading rate attachments
|
||
- radv: determine if attachment VRS is enabled
|
||
- radv: configure the VRS HTILE encoding size
|
||
- radv: do not use the whole HTILE buffer for depth when VRS is used
|
||
- radv: update the HTILE clear word when VRS is used
|
||
- radv: allow HTILE for very small images if VRS attachment is used
|
||
- radv: create an image for VRS if no depth/stencil attachment is bound
|
||
- radv: handle the VRS attachment subpass
|
||
- radv: bind our internal depth buffer when not provided by the app
|
||
- radv: add support for copying VRS rates into HTILE
|
||
- radv: copy VRS rates to HTILE when beginning a subpass
|
||
- radv: configure the VRS combiners when an attachment is used
|
||
- radv: advertise attachmentFragmentShadingRate on GFX10.3
|
||
- ac: add missing BUF_DATA_FORMAT_10_11_11 vertex format on GFX10+
|
||
- radv: keep DCC compressed for clears on compute with image stores
|
||
- aco: fix opquantize2f16 on GFX6-7
|
||
- radv: fix fast clearing depth-only or stencil-only aspects with HTILE
|
||
- radv: fix emitting depth bias when beginning a command buffer
|
||
- radv: fix emitting default depth bounds state on GFX6
|
||
- radv/winsys: fix allocating the number of CS in the sysmem path
|
||
- radv/winsys: fix resetting the number of padded IB words
|
||
- radv: make sure CP DMA is idle before executing secondary command buffers
|
||
- radv: fix various CMASK regressions on GFX9
|
||
- radv: fix computation of the number of user SGPRS for NGG GS state
|
||
- radv: check if DCC is enabled when resolving different levels
|
||
- radv/winsys: fix executing huge secondary command buffers on GFX6
|
||
|
||
Serge Martin (1):
|
||
|
||
- clover: return CL_INVALID_VALUE when origin or region are NULL
|
||
|
||
Simon Ser (15):
|
||
|
||
- nouveau/nvc0: fix linear buffer alignment for scan-out/cursors
|
||
- nouveau/nv50: fix linear buffer alignment for scan-out/cursors
|
||
- frontends/va: extract pipe format to DRM format mapping
|
||
- frontends/va: add support for VA_EXPORT_SURFACE_COMPOSED_LAYERS
|
||
- frontends/va: add pipe to DRM format mapping for NV12 and P010
|
||
- radeonsi/uvd: make format modifiers-aware
|
||
- egl: use render node for wl_drm if available
|
||
- gbm: fail early when modifier list only contains INVALID
|
||
- gbm: remove fprintf calls in gbm_dri_bo_create
|
||
- egl/wayland: avoid unnecessary roundtrip when authenticated
|
||
- gbm: add gbm_bo_get_fd_for_plane
|
||
- egl: fix software flag in _eglAddDevice call on DRM
|
||
- egl: only take render nodes into account when listing DRM devices
|
||
- Revert "egl: Don't add hardware device if there is no render node v2."
|
||
- radv: fix format feature reporting for modifiers
|
||
|
||
Simon Zeni (1):
|
||
|
||
- egl/dri2: enable EGL_WL_bind_wayland_display in EGL device platform
|
||
|
||
Stéphane Marchesin (1):
|
||
|
||
- virgl: Add simple disk cache
|
||
|
||
SureshGuttula (3):
|
||
|
||
- va/picture : Added failure check for stability
|
||
- frontends/va: Update conditional checks for code stability.
|
||
- frontends/va : Fix memory leaks incase of error returns
|
||
|
||
Tamara Schmitz (1):
|
||
|
||
- util: add mesa_glthread for Valheim in OpenGL mode.
|
||
|
||
Tapani Pälli (17):
|
||
|
||
- mesa: add GL_SR8_EXT, GL_SRG8_EXT for color/srgb format queries
|
||
- intel/perf: cleanup, remove duplicate function declaration
|
||
- intel/perf: introduce additional ralloc context parameter
|
||
- i965: use aligned malloc for context instead of ralloc
|
||
- mesa: add check that non base level attachment is mipmap complete
|
||
- gitlab-ci: bump piglit commit for windows
|
||
- anv: toggle on sample shading if it is set in the shader
|
||
- anv/android: fix compilation failure
|
||
- anv: fix compilation due to missing vk_format_from_android
|
||
- mesa: check cube completeness for cube fbo attachments
|
||
- anv/android: fix image creation with external format
|
||
- android: add some more stub functions for cross compilation
|
||
- intel/common: disable batch decoder on Android platform
|
||
- loader: prefer iris on Android
|
||
- iris: clamp PointWidth in 3DSTATE_SF like i965 does
|
||
- egl: support no error attribute set to false with ES 1.1
|
||
- glx: revert "Downgrade sRGB-ful fbconfigs"
|
||
|
||
Thong Thai (2):
|
||
|
||
- frontends/va/config: Fix check for packed header config
|
||
- radeon: Add cropping to encoded H.265 when padding is used
|
||
|
||
Timothee Chabat (1):
|
||
|
||
- llvmpipe: increase PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE value
|
||
|
||
Timothy Arceri (23):
|
||
|
||
- util/disk_cache: do crc32 check on compressed data for ZSTD
|
||
- util/disk_cache: move cache path strdup call back into disk_cache.c
|
||
- util/disk_cache: use a new cache dir for the single file cache feature
|
||
- util/mesa_sha1: add helper to reconvert sha1 hex strings
|
||
- util/fossilize_db: add basic fossilize db util to read/write shader caches
|
||
- util/disk_cache: make use of single file cache when env var set
|
||
- nir: handle negatives in ffma reassociation optimisation
|
||
- util/disk_cache: fix crash in fossilize_db
|
||
- util/disk_cache: move cache tests to the util directory
|
||
- util/disk_cache: make MESA_DISK_CACHE_READ_ONLY_FOZ_DBS a relative path
|
||
- Revert "glsl: default to compat shaders in compat profile"
|
||
- glsl: fix declarations of gl_MaxVaryingFloats
|
||
- util: create some standalone compression helpers
|
||
- util/disk_cache: make use of the new compression helpers
|
||
- util/fossilize_db: remove compression from foz db helper
|
||
- util/compress: make compression function inputs const
|
||
- util/disk_cache: separate file reads from cache item validation
|
||
- util/disk_cache: detangle cache item creation from disk writing
|
||
- util/disk_cache: add cache item headers to single file cache entries
|
||
- glsl: add compilation errors for attribute and varying qualifiers
|
||
- glsl: enforce restrictions on builtin functions moved to compat
|
||
- mesa: fix incomplete GL_NV_half_float implementation
|
||
- util: disable glthread in CSGO
|
||
|
||
Timur Kristóf (55):
|
||
|
||
- radv: Only enable sparse features on Polaris and newer.
|
||
- tgsi_to_nir: Fix uniform ranges.
|
||
- aco: Fix LDS statistics of tess control shaders.
|
||
- radv/llvm: Fix reporting LDS stats of tess control shaders.
|
||
- aco: Disallow LSHS temp-only I/O when VS output is written indirectly.
|
||
- pan/bi: Use correct enum type for NIR intrinsics.
|
||
- aco: Use ASSERTED to avoid unused variable warning.
|
||
- intel/compiler: Use assume() instead of assert() for array bounds.
|
||
- intel/compiler: Make room for maximum dest size in nir_emit_texture.
|
||
- anv: Use unreachable() in anv_genX.
|
||
- anv: Use ASSERTED for results that are only used in asserts.
|
||
- nir: Add new nir_builder helpers for iadd with no_unsigned_wrap.
|
||
- nir: Add nir_builder helper for I/O address offset calculations.
|
||
- nir: Add a few more algebraic optimizations to help address calculation.
|
||
- nir: Fix unsigned upper bound of local_invocation_index for non-CS stages.
|
||
- nir: Shrink vectors for load_shared.
|
||
- nir: Add unsigned upper bound for TCS load_invocation_id.
|
||
- nir: Add default unsigned upper bound configuration.
|
||
- nir: Add AMD-specific buffer load/store intrinsics.
|
||
- nir: Add nir_opt_offsets to fold const adds into load/store offsets.
|
||
- nir: Add tessellation related AMD-specific intrinsics.
|
||
- nir: Add AMD-specific Geometry Shader related intrinsics.
|
||
- aco: Implement new buffer load/store intrinsics.
|
||
- aco: Implement the new tessellation I/O related NIR intrinsics.
|
||
- aco: Implement new Geometry Shader intrinsics.
|
||
- ac/llvm: Implement AMD-specific buffer load/store intrinsics.
|
||
- ac/llvm: Implement the new tessellation intrinsics.
|
||
- ac/llvm: Implement new Geometry Shader intrinsics.
|
||
- ac/llvm: Make shared loads/stores work correctly for non-CS stages.
|
||
- ac/llvm: Make sure to always emit integer comparison for nir_op_ieq.
|
||
- ac/llvm: Add constant offset to load/store_shared.
|
||
- ac/llvm: Emit more efficient code for load_shared.
|
||
- ac: Add NIR passes to lower VS->TCS->TES I/O to memory accesses.
|
||
- ac: Add NIR passes to lower ES->GS I/O to memory accesses.
|
||
- radv: Lower IO and set driver locations earlier.
|
||
- radv: Save I/O usage data to both shader infos for merged stages.
|
||
- radv: Calculate tess patches and LDS use outside the backend compilers.
|
||
- radv: Determine tcs_in_out_eq in radv_pipeline instead of the compiler.
|
||
- radv: Fill some tess shader info earlier.
|
||
- radv: Reorder some NIR optimizations in preparation for the I/O changes.
|
||
- radv: Use new, NIR-based I/O lowering.
|
||
- radv/llvm: Only store TCS outputs where they are really needed.
|
||
- radv/llvm: Delete superfluous tess and ESGS I/O code.
|
||
- aco: Delete superfluous tess and ESGS I/O code.
|
||
- aco: Fix constant address offset calculation for ds_read2 instructions.
|
||
- ac/llvm: Fix alignment of shared load intrinsics.
|
||
- aco: Optimize workgroup exclusive scan to better avoid bank conflicts.
|
||
- aco: Align NGG scratch size to 16 so a single ds_read can always read it.
|
||
- aco: Remove useless s_setprio near gs_alloc_req.
|
||
- aco: Use s_setprio 3 at the beginning of every VS and TES.
|
||
- aco: Extract ngg_nogs_export_prim_id to a separate function.
|
||
- aco: Set block_kind_export_end in create_vs/fs_exports.
|
||
- aco: Emit fewer branches for NGG VS/TES with late primitive export.
|
||
- aco: Add a simple heuristic to decide early or late primitive export.
|
||
- aco: Mark VCC clobbered for iadd8 and iadd16 reductions on GFX6-7.
|
||
|
||
Tomeu Vizoso (17):
|
||
|
||
- ci: Fix selection of linker in Android builds
|
||
- ci: Move container files into their own dir
|
||
- ci: Move out expect files from .gitlab-ci
|
||
- ci: Disable two radeonsi jobs
|
||
- Revert "ci/panfrost: disable the rest of these jobs temporarily"
|
||
- Revert "ci/panfrost: Disable t860/radeonsi testing while the runners are struggling."
|
||
- Revert "CI: Disable Panfrost T760"
|
||
- ci: Fix visibility property of LAVA jobs
|
||
- ci/fdo: Use trimmed traces for Valve games
|
||
- gallium/dri2: Pass the resource that corresponds to the plane
|
||
- ci: Use a single template for LAVA jobs
|
||
- ci: Set more reasonable timeouts for LAVA jobs
|
||
- ci: Don't retry failed test runs
|
||
- ci: Disable t720 LAVA jobs
|
||
- Revert "ci: Disable t720 LAVA jobs"
|
||
- Revert "ci: Disable panfrost g52"
|
||
- Revert "ci: Disable panfrost t760"
|
||
|
||
Tony Wasserka (34):
|
||
|
||
- aco/ra: Update register use bounds before recursing in get_regs_for_copies
|
||
- aco/ra: Introduce PhysRegInterval helper class
|
||
- aco/ra: Conservatively refactor existing code to use PhysRegInterval
|
||
- aco/ra: Remove always-false conditions
|
||
- aco/ra: Add iterator interface for PhysRegInterval
|
||
- aco/ra: Use std::find_if(_not) to clean up get_reg_simple
|
||
- aco/ra: Use std::all_of to simplify a loop
|
||
- aco/ra: Conservatively refactor get_reg_specified to use PhysRegInterval
|
||
- aco/ra: Move commonly repeated code to a helper function
|
||
- aco/ra: Add helpers to test for intersection/containment of reg intervals
|
||
- aco/ra: Use std::all_of to simplify a loop
|
||
- aco/ra: Remove unused function parameter
|
||
- aco/ra: Use PhysReg for member functions of PhysRegInterval
|
||
- aco/ra: Use PhysReg when indexing into RegisterFile's containers
|
||
- aco/ra: Use PhysRegInterval for collect_vars parameters
|
||
- aco/ra: Use PhysRegInterval for count_zero
|
||
- aco/ra: Fix print_regs using the wrong constant to check for blocked slots
|
||
- aco/ra: Fix build with print_regs enabled
|
||
- aco/ra: Remove preprocessor guards for print_regs
|
||
- aco/ra: Add helper to get a PhysRegInterval for the register demand
|
||
- aco: Fix vector::reserve() being called with the wrong size
|
||
- radv: Fix improper max_index_count argument for indexed draws
|
||
- ac: Add has_zero_index_buffer_bug to ac_gpu_info
|
||
- radv: Skip 0-sized index buffers only when necessary
|
||
- aco/ra: Avoid unnecessary copying of std::vectors
|
||
- aco/isel: Don't emit unsupported i16<->f16 conversion opcodes on GFX6/7
|
||
- aco/isel: Fix i64/u64->float32 conversion for large inputs
|
||
- aco/isel: Don't request sign extension when truncating signed integers
|
||
- aco/isel: Add documentation and asserts for convert_int
|
||
- aco/isel: Fix large inputs being truncated in int32->f16 conversions
|
||
- aco/isel: Add documentation for (u)int64->f16 conversion
|
||
- ci: skip pipeline_barrier tests that currently crash on RADV
|
||
- gitlab: rename RADV bug report template
|
||
- aco/spill: Fix improper handling of exec phis
|
||
|
||
Vasily Khoruzhick (10):
|
||
|
||
- lima: add precompile debug flag
|
||
- lima/ppir: don't use list_length() in loop in regalloc and liveness analysis
|
||
- lima: update dEQP fails and skips lists
|
||
- lima: relax checks of imported BO
|
||
- lima: rename \*_shader_state to \*_compiled_shader
|
||
- lima: rename lima_{fs,vs}_bind_state to lima_{fs,vs}_uncompiled_shader
|
||
- lima: implement shader disk cache
|
||
- lima: compute nir_sha1 for shader key even if disk cache is disabled
|
||
- lima: use passed surface to get mipmap level for reload, not cbuf
|
||
- lima: limit number of draws per job
|
||
|
||
Vinson Lee (31):
|
||
|
||
- panfrost: Fix typos.
|
||
- nouveau: Fix typos.
|
||
- nv50/ir: Initialize DataArray members in constructor.
|
||
- r600/sfn: Remove StoreMerger unused member b.
|
||
- nv50/ir: Add InsertConstraintsPass constructor.
|
||
- nv50/ir: Initialize CodeEmitter members in constructor.
|
||
- nv50/ir: Initialize RegAlloc member func in constructor.
|
||
- clover: Add constructor for global_argument.
|
||
- lima: Fix typos.
|
||
- v3dv: Fix assert.
|
||
- nvc0/ir: Initialize NVC0LoweringPass member gpEmitAddress.
|
||
- nvc0/ir: Initialize SchedDataCalculator members in constructor.
|
||
- nv50/ir: Initialize BindArgumentsPass member sub in constructor.
|
||
- virgl: Convert errno to string.
|
||
- r600/sfn: Initialize FragmentShaderFromNir member m_pos_input.
|
||
- etnaviv: Fix memory leak in etna_vertex_elements_state_create.
|
||
- nv50/ir: Initialize ValueDef member origin in constructors.
|
||
- nv50/ir: Initialize Instruction members.
|
||
- aco: Initialize ds_state.front.writeMask.
|
||
- r600: Fix typos.
|
||
- llvmpipe: Fix typos.
|
||
- nir/lower_tex: Change coord type to int.
|
||
- gv100/ir: Initialize CodeEmitterGV100 members in constructor.
|
||
- zink: Remove leftover dead code.
|
||
- nv50/ir: Add constructor for NV50LegalizePostRA.
|
||
- iris: Fix typos.
|
||
- clover: Add constructor for sampler_argument.
|
||
- ac: Fix emit_split_buffer_store modulus operation.
|
||
- freedreno: Fix file descriptor leak.
|
||
- glsl: Initialize parcel_out_uniform_storage members.
|
||
- Remove leftover dead code.
|
||
|
||
Víctor Manuel Jáquez Leal (1):
|
||
|
||
- frontends/va/context: don't set max_references with num_render_targets
|
||
|
||
Witold Baryluk (3):
|
||
|
||
- lavapipe: Defer lavapipe warning to CreateDevice
|
||
- util: Use explicit relaxed reads for u_queue
|
||
- radv: memset the alignment hole in cache_entry to 0
|
||
|
||
Xin He (1):
|
||
|
||
- virgl: use atomic operations when increase sub_ctx_id
|
||
|
||
Yannik Marek (1):
|
||
|
||
- turnip: fix alpha to coverage in no color and unused attachment cases
|
||
|
||
Yevhenii Kharchenko (2):
|
||
|
||
- st/mesa: fix PBO download for TEXTURE_1D_ARRAY textures
|
||
- intel/compiler: remove unused member 'input_vue_map'
|
||
|
||
Yevhenii Kolesnikov (3):
|
||
|
||
- iris: only set point sprite overrides if actually using points
|
||
- nir/from_ssa: consider defs in sibling blocks
|
||
- nir/from_ssa: don't check for interference within the same set
|
||
|
||
Yiwei Zhang (3):
|
||
|
||
- venus: properly enable WSI for different platforms
|
||
- venus: bring up Android support
|
||
- venus: implement vn_debug_init_once with os_get_option
|
||
|
||
Yogesh Mohan Marimuthu (7):
|
||
|
||
- ac/rgp: add ac_msgpack.h/c
|
||
- ac/rgp: add rgp co, col, pso data structures
|
||
- ac/rgp: add helper function to write rgp elf oject
|
||
- ac/rgp: expose data structure to populate co, col, pso database
|
||
- ac/rgp,radeonsi,radv: pass struct thread_trace_data to ac_sqtt_dump_data()
|
||
- ac/rgp: dump co, col, pso database to rgp profile file
|
||
- ac/rgp: set gfxip in elf_hdr.e_flags
|
||
|
||
chenli (1):
|
||
|
||
- mesa: update oudated members for debug and check
|
||
|
||
cheyang (3):
|
||
|
||
- frontend/dri: fix doesn't support RGBA ordering still expose RGBA in config
|
||
- glsl: redeclare built-in variable with separate shader
|
||
- virgl: add astc 2d compressed formats
|