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232 lines
6.7 KiB
ReStructuredText
232 lines
6.7 KiB
ReStructuredText
Mesa 20.0.5 Release Notes / 2020-04-22
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======================================
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Mesa 20.0.5 is a bug fix release which fixes bugs found since the 20.0.4
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release.
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Mesa 20.0.5 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.6. OpenGL 4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each
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driver.
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Mesa 20.0.5 implements the Vulkan 1.2 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct depends
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on the particular driver being used.
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SHA256 checksum
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---------------
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::
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2c56a82a28cc924e40ea49752abdf1d701c9952481f53cbc7a080271597f572e mesa-20.0.5.tar.xz
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New features
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------------
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Bug fixes
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---------
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- nir: nir_lower_returns can't handle nested loops
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- Graphic artifacts with Mesa 20.0.4 on intel HD 510 GPU
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- Mesa 20 regression makes Lightsprint demos crash
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- Build Fails with Clang Shared Library
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- dri_common.h:58:8: error: unknown type name '__GLXDRIdrawable'
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- Graphical glitches on Intel Graphics when Xorg started on Iris driver
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- SIGSEGV src/compiler/glsl/ast_function.cpp:53
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- manywin aborts with "i965: Failed to submit batchbuffer: Invalid
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argument"
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- manywin aborts with "i965: Failed to submit batchbuffer: Invalid
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argument"
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- manywin aborts with "i965: Failed to submit batchbuffer: Invalid
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argument"
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- manywin aborts with "i965: Failed to submit batchbuffer: Invalid
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argument"
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- v3d: transform feedback issue
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- radv:
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dEQP-VK.binding_model.descriptorset_random.sets4.noarray.ubolimitlow.sbolimitlow.imglimitlow.noiub.comp.noia.0
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segfault
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- radv: RAVEN fails
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dEQP-VK.pipeline.timestamp.misc_tests.reset_query_before_copy
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- https://gitlab.freedesktop.org/mesa/mesa/-/issues/2727
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- enable storageBuffer16BitAccess feature in radv for SI and CIK
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- Weston drm-backend.so seems to fail with Mesa master and
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LIBGL_ALWAYS_SOFTWARE=1
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- vaapi bob deinterlacer produces wrong output height on AMD
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Changes
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-------
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Arcady Goldmints-Orlov (1):
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- nir: Lower returns correctly inside nested loops
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Bas Nieuwenhuizen (3):
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- radv: Store 64-bit availability bools if requested.
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- radv: Consider maximum sample distances for entire grid.
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- radv: Use correct buffer count with variable descriptor set sizes.
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D Scott Phillips (1):
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- util/sparse_array: don't stomp head's counter on pop operations
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Daniel Stone (1):
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- EGL: Add eglSetDamageRegionKHR to GLVND dispatch list
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Danylo Piliaiev (1):
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- st/mesa: Update shader info of ffvp/ARB_vp after translation to NIR
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Dave Airlie (2):
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- draw: free the NIR IR.
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- llvmpipe/nir: free the nir shader
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Dylan Baker (6):
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- .pick_status.json: Update to 089e1fb287eb9b70c191091128ed5ba7edd2960a
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- .pick_status.json: Update to 65e2eaa4d3a7095ac438fafb09d1e36a4210966e
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- .pick_status.json: Update to 28d36d26c2212276e1238fad8f0b12caab97fee8
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- .pick_status.json: Update to acf7e73be54c7f1cc52fcc9be38a9df26849200e
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- .pick_status.json: Update to 13ce637f1b28381e72470763ff5e39dd3c562476
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- .pick_status.json: Update to c3c1f4d6bcc210408f8b180727d269838b38193b
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Emil Velikov (4):
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- glx: set the loader_logger early and for everyone
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- egl/drm: reinstate (kms\_)swrast support
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- Revert "egl/dri2: Don't dlclose() the driver on
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dri2_load_driver_common failure"
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- glx: omit loader_loader() for macOS
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Eric Anholt (1):
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- ci: Remove LLVM from ARM test drivers.
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Eric Engestrom (1):
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- docs/relnotes: add sha256sum for 20.0.4
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Hyunjun Ko (1):
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- nir: fix wrong assignment to buffer in xfb_varyings_info
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Ilia Mirkin (1):
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- nv50: don't try to upload MSAA settings for BUFFER textures
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Faith Ekstrand (5):
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- anv/image: Use align_u64 for image offsets
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- nir/load_store_vectorize: Fix shared atomic info
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- spirv: Handle OOB vector extract operations
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- intel: Add \_const versions of prog_data cast helpers
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- anv: Report correct SLM size
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Jose Maria Casanova Crespo (1):
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- v3d: Primitive Counts Feedback needs an extra 32-bit padding.
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Juan A. Suarez Romero (2):
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- intel/compiler: store the FS inputs in WM prog data
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- anv/pipeline: allow more than 16 FS inputs
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Karol Herbst (2):
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- clover: fix build with single library clang build
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- Revert "nvc0: fix line width on GM20x+"
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Lionel Landwerlin (7):
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- iris: properly free resources on BO allocation failure
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- iris: share buffer managers accross screens
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- iris: make resources take a ref on the screen object
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- i965: store DRM fd on intel_screen
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- i965: share buffer managers across screens
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- iris: drop cache coherent cpu mapping for external BO
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- util/sparse_free_list: manipulate node pointers using atomic
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primitives
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Marek Olšák (1):
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- st/mesa: fix a crash due to passing a draw vertex shader into the
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driver
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Mathias Fröhlich (1):
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- i965: Move down genX_upload_sbe in profiles.
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Matt Turner (1):
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- meson: Specify the maximum required libdrm in dri.pc
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Neil Armstrong (3):
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- gitlab-ci/lava: fix handling of lava tags
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- gitlab-ci: add FILES_HOST_URL and move FILES_HOST_NAME into jobs
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- gitlab-ci: re-enable mali400/450 and t820 jobs
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Rhys Perry (1):
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- aco: fix 1D textureGrad() on GFX9
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Rob Clark (1):
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- nir: fix definition of imadsh_mix16 for vectors
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Rohan Garg (1):
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- ci: Split out radv build-testing on arm64
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Samuel Pitoiset (9):
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- ac/nir: split 8-bit load/store to global memory on GFX6
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- ac/nir: split 8-bit SSBO stores on GFX6
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- radv/llvm: enable 8-bit storage features on GFX6-GFX7
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- ac/nir: split 16-bit load/store to global memory on GFX6
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- ac/nir: split 16-bit SSBO stores on GFX6
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- radv/llvm: enable 16-bit storage features on GFX6-GFX7
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- radv: do not abort with unknown/unimplemented descriptor types
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- radv/llvm: fix exporting the viewport index if the fragment shader
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needs it
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- aco: fix exporting the viewport index if the fragment shader needs it
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Tapani Pälli (4):
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- mesa/st: unbind shader state before deleting it
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- mesa/st: release variants for active programs before unref
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- glsl: stop processing function parameters if error happened
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- mesa/st: initialize all winsys_handle fields for memory objects
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Thong Thai (1):
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- gallium/auxiliary/vl: fix bob compute shaders for deint yuv
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Timothy Arceri (1):
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- radeonsi: don't lower constant arrays to uniforms in GLSL IR
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Tobias Jakobi (1):
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- meson: Link Gallium Nine with ld_args_build_id
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Tomeu Vizoso (2):
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- gitlab-ci: Place files from the Mesa repo into the build tarball
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- gitlab-ci: Serve files for LAVA via separate service
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Vinson Lee (2):
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- swr/rasterizer: Use private functions for min/max to avoid namespace
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issues.
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- swr: Remove Byte Order Mark.
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pal1000 (1):
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- scons/windows: Support build with LLVM 10.
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