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137 lines
4.5 KiB
ReStructuredText
137 lines
4.5 KiB
ReStructuredText
Mesa 10.6.6 Release Notes / September 04, 2015
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==============================================
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Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5
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release.
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Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5 mesa-10.6.6.tar.gz
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570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778 mesa-10.6.6.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 84677 <https://bugs.freedesktop.org/show_bug.cgi?id=84677>`__ -
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Triangle disappears with glPolygonMode GL_LINE
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- `Bug 90734 <https://bugs.freedesktop.org/show_bug.cgi?id=90734>`__ -
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glBufferSubData is corrupting data when buffer is > 32k
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- `Bug 90748 <https://bugs.freedesktop.org/show_bug.cgi?id=90748>`__ -
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[BDW
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Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes
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fails
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- `Bug 90902 <https://bugs.freedesktop.org/show_bug.cgi?id=90902>`__ -
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[bsw][regression] dEQP: "Found invalid pixel values"
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- `Bug 90925 <https://bugs.freedesktop.org/show_bug.cgi?id=90925>`__ -
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"high fidelity": Segfault in \_mesa_program_resource_find_name
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- `Bug 91254 <https://bugs.freedesktop.org/show_bug.cgi?id=91254>`__ -
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(regresion) video using VA-API on Intel slow and freeze system with
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mesa 10.6 or 10.6.1
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- `Bug 91292 <https://bugs.freedesktop.org/show_bug.cgi?id=91292>`__ -
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[BDW+] glVertexAttribDivisor not working in combination with
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glPolygonMode
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- `Bug 91673 <https://bugs.freedesktop.org/show_bug.cgi?id=91673>`__ -
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Segfault when calling glTexSubImage2D on storage texture to bound FBO
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- `Bug 91726 <https://bugs.freedesktop.org/show_bug.cgi?id=91726>`__ -
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R600 asserts in tgsi_cmp/make_src_for_op3
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Changes
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-------
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Chris Wilson (2):
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- i965: Prevent coordinate overflow in intel_emit_linear_blit
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- i965: Always re-emit the pipeline select during invariant state
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emission
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Daniel Scharrer (1):
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- mesa: add missing queries for ARB_direct_state_access
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Dave Airlie (8):
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- mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
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- mesa/texgetimage: fix missing stencil check
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- st/readpixels: fix accel path for skipimages.
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- texcompress_s3tc/fxt1: fix stride checks (v1.1)
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- mesa/readpixels: check strides are equal before skipping conversion
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- mesa: enable texture stencil8 for multisample
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- r600/sb: update last_cf for finalize if.
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- r600g: fix calculation for gpr allocation
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David Heidelberg (1):
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- st/nine: Require gcc >= 4.6
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Emil Velikov (2):
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- docs: add sha256 checksums for 10.6.5
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- get-pick-list.sh: Require explicit "10.6" for nominating stable
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patches
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Glenn Kennard (4):
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- r600g: Fix assert in tgsi_cmp
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- r600g/sb: Handle undef in read port tracker
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- r600g/sb: Don't read junk after EOP
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- r600g/sb: Don't crash on empty if jump target
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Ilia Mirkin (5):
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- st/mesa: fix assignments with 4-operand arguments (i.e. BFI)
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- st/mesa: pass through 4th opcode argument in bitmap/pixel visitors
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- nv50,nvc0: disable depth bounds test on blit
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- nv50: fix 2d engine blits for 64- and 128-bit formats
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- mesa: only copy the requested teximage faces
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Faith Ekstrand (1):
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- i965/fs: Split VGRFs after lowering pull constants
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Kenneth Graunke (3):
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- i965: Fix copy propagation type changes.
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- Revert "i965: Advertise a line width of 40.0 on Cherryview and
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Skylake."
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- i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
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Marek Olšák (3):
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- gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets
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- mesa: create multisample fallback textures like normal textures
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- radeonsi: fix a Unigine Heaven hang when drirc is missing
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Matt Turner (1):
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- i965/fs: Handle MRF destinations in lower_integer_multiplication().
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Neil Roberts (2):
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- i965: Swap the order of the vertex ID and edge flag attributes
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- i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used
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Tapani Pälli (5):
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- mesa: update fbo state in glTexStorage
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- glsl: build stageref mask using IR, not symbol table
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- glsl: expose build_program_resource_list function
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- glsl: create program resource list after LinkShader
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- mesa: add GL_RED, GL_RG support for floating point textures
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