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28440820ef
MALI_DEPTH_TEST should only be set when depth->writemask is true, not when the depth test is enabled. Let's rename the flag and patch panfrost_bind_depth_stencil_state() to do the right thing. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
32 lines
2.7 KiB
Plaintext
32 lines
2.7 KiB
Plaintext
dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_stencil_index8 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_stencil_index8 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_stencil_index8 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_stencil_index8 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_stencil_index8 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_stencil_index8 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_stencil_index8 Fail
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dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16 Fail
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dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16 Fail
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dEQP-GLES2.functional.polygon_offset.default_render_with_units Fail
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dEQP-GLES2.functional.polygon_offset.fixed16_render_with_units Fail
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dEQP-GLES2.functional.shaders.scoping.valid.local_variable_hides_function_parameter_fragment Fail
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dEQP-GLES2.functional.shaders.scoping.valid.local_variable_hides_function_parameter_vertex Fail
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