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d3945e3b9b
Some queries are still failing and layered rending needs more work. Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
30 lines
1.2 KiB
Plaintext
30 lines
1.2 KiB
Plaintext
# Note: skips lists for CI are just a list of lines that, when
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# non-zero-length and not starting with '#', will regex match to
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# delete lines from the test list. Be careful.
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# Skip the perf/stress tests to keep runtime manageable
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dEQP-GLES[0-9]*.performance
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dEQP-GLES[0-9]*.stress
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# These are really slow on tiling architectures (including llvmpipe).
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dEQP-GLES[0-9]*.functional.flush_finish
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# Unstable test results
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dEQP-GLES3.functional.fragment_out.random.*
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dEQP-GLES3.functional.transform_feedback.*
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dEQP-GLES31.functional.primitive_bounding_box.*
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dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array
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# Seen a couple flakes on this one. Note that valgrind complains about
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# some things in deqp reference renderer on this one. Not sure if that
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# is a real problem or perhaps valgrind gets confused about unitialized
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# z24 channel in z24s8?? Let's just skip this one for now:
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dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8
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# Two reports of spurious failures on unrelated MRs (2019-09-27, 2019-10-05)
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r16ui_2d
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# Layered rendering is sysmem only and needs working clears
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dEQP-GLES31.functional.geometry_shading.layered.*
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dEQP-GLES31.functional.geometry_shading.instanced.*layer.*
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