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0b27aceae2
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116 lines
4.3 KiB
HTML
116 lines
4.3 KiB
HTML
<HTML>
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<TITLE>License / Cppyright Information</TITLE>
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<BODY text="#000000" bgcolor="#55bbff" link="#111188">
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<H1>License / Copyright Information</H1>
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<p>
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The Mesa distribution consists of several components. Different copyrights
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and licenses apply to different components. For example, GLUT is copyrighted
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by Mark Kilgard, some demo programs are copyrighted by SGI, some of the Mesa
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device drivers are copyrighted by their authors. See below for a list of
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Mesa's components and the copyright/license for each.
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</p>
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<p>
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The core Mesa library is licensed according to the terms of the XFree86
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copyright (an MIT-style license). This allows integration with the
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XFree86/DRI project. Unless otherwise stated, the Mesa source code and
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documentation is licensed as follows:
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</p>
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<pre>
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Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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</pre>
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<H1>Attention, Contributors</H1>
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<p>
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When contributing to the Mesa project you must agree to relinquish your
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work to the holder of the copyright for the particular component you're
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contributing to. That is, you can't put your own copyright on the code,
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unless it's a modular piece that can be omitted from Mesa (like a new
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device driver). If for example, you contribute a bug fix to Mesa's
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texture mapping code, your code will become a part of the body of work
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which is copyrighted by Brian Paul and licensed by the above terms.
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</p>
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<pre>
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Mesa Component Licenses:
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Component Files Primary Author License
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----------------------------------------------------------------------------
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core Mesa code src/*.[ch] Brian Paul Mesa
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include/GL/gl.h
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GLX driver src/X/* Brian Paul Mesa
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include/GL/glx.h
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include/GL/xmesa.h
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OS/Mesa driver src/OSmesa/* Brian Paul Mesa
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include/GL/osmesa.h
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3Dfx driver src/FX/* David Bucciarelli Mesa
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include/GL/fxmesa.h
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BeOS R4 driver src/BeOS/* Brian Paul Mesa
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MGL driver src/MGL/* SciTech, Inc SciTech copyright
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include/GL/mglmesa.h
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Windows driver src/Windows/* Li Wei copyright by Li Wei
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include/GL/wmesa.h
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SVGA driver src/SVGA/* Brian Paul GNU-LGPL
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include/GL/svgamesa.h
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DOS driver src/DOS/* Charlie Wallace GNU-LGPL
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include/GL/dosmesa.h
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GGI driver src/GGI/* Uwe Maurer GNU-LGPL
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include/GL/ggimesa.h
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S3 driver src/S3/* S3, Inc. S3 copyright
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GLUT src-glut/* Mark Kilgard Mark's copyright
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include/GL/*glut*.h
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GLU library src-glu/* Brian Paul GNU-LGPL
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SI GLU library si-glu/* SGI SGI Free B
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include/GL/glu.h
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Ext registry include/GL/glext.h SGI SGI Free B
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include/GL/glxext.h
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demo programs demos/* various see source files
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X demos xdemos/* Brian Paul see source files
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SGI demos samples/* SGI SGI copyright
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RedBook demos book/* SGI SGI copyright
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</pre>
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</body>
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</html>
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