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It's generally frowned upon to have more than one H1 per document in HTML4. So let's put the text directly inside the header. This means we can drop the flex-based centering, which makes things a bit easier. We also need to change the padding to rem instead of em, because the em has now changed. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
121 lines
3.8 KiB
HTML
121 lines
3.8 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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The Mesa 3D Graphics Library
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 9.2.5 Release Notes / (December 12, 2013)</h1>
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<p>
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Mesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4 release.
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</p>
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<p>
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Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 3.1. OpenGL
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3.1 is <strong>only</strong> available if requested at context creation
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because GL_ARB_compatibility is not supported.
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</p>
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<h2>MD5 checksums</h2>
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<pre>
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9fb4de29ca1d9cfd03cbdefa123ba336 MesaLib-9.2.5.tar.bz2
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1146c7c332767174f3de782b88d8e8ca MesaLib-9.2.5.tar.gz
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a9a6c46dac7ea26fd272bf14894d95f3 MesaLib-9.2.5.zip
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</pre>
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<h2>New features</h2>
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<p>None</p>
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<h2>Bug fixes</h2>
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<p>This list is likely incomplete.</p>
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<ul>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62142">Bug 62142</a> - Mesa/demo mipmap_limits upside down with running by SOFTWARE</li>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64323">Bug 64323</a> - Severe misrendering in Left 4 Dead 2</li>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66213">Bug 66213</a> - Certain Mesa Demos Rendering Inverted (vertically)</li>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68838">Bug 68838</a> - GLSL: struct declarations produce a "empty declaration warning" in 9.2</li>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69155">Bug 69155</a> - [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures</li>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72325">Bug 72325</a> - [swrast] piglit glean fbo regression</li>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72327">Bug 72327</a> - [swrast] piglit glean pointSprite regression</li>
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</ul>
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<h2>Changes</h2>
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<p>The full set of changes can be viewed by using the following GIT command:</p>
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<pre>
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git log mesa-9.2.4..mesa-9.2.5
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</pre>
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<p>Chad Versace (2):</p>
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<ul>
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<li>i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs</li>
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<li>i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)</li>
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</ul>
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<p>Chris Forbes (4):</p>
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<ul>
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<li>i965: Gen4-5: Don't enable hardware alpha test with MRT</li>
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<li>i965: Gen4-5: Include alpha func/ref in program key</li>
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<li>i965/fs: Gen4-5: Setup discard masks for MRT alpha test</li>
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<li>i965/fs: Gen4-5: Implement alpha test in shader for MRT</li>
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</ul>
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<p>Chí-Thanh Christopher Nguyễn (1):</p>
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<ul>
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<li>st/xorg: Handle new DamageUnregister API which has only one argument</li>
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</ul>
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<p>Dave Airlie (3):</p>
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<ul>
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<li>mesa/swrast: fix inverted front buffer rendering with old-school swrast</li>
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<li>glx: don't fail out when no configs if we have visuals</li>
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<li>swrast: fix readback regression since inversion fix</li>
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</ul>
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<p>Ian Romanick (1):</p>
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<ul>
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<li>glsl: Don't emit empty declaration warning for a struct specifier</li>
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</ul>
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<p>Ilia Mirkin (4):</p>
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<ul>
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<li>nv50: Fix GPU_READING/WRITING bit removal</li>
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<li>nouveau: avoid leaking fences while waiting</li>
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<li>nv50: wait on the buf's fence before sticking it into pushbuf</li>
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<li>nv50: report 15 max inputs for fragment programs</li>
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</ul>
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<p>Tom Stellard (2):</p>
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<ul>
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<li>r300/compiler/tests: Fix segfault</li>
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<li>r300/compiler/tests: Fix line length check in test parser</li>
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</ul>
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</div>
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</body>
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</html>
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