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841a47fb28
In reStructuredText, a trailing underscore means a hyperlink reference, but it seems pandoc doesn't get this right for symbols that have already been escaped. So let's manually fix these up. Reviewed-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
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ReStructuredText
4678 lines
204 KiB
ReStructuredText
Mesa 19.1.0 Release Notes / June 11, 2019
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=========================================
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Mesa 19.1.0 is a new development release. People who are concerned with
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stability and reliability should stick with a previous release or wait
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for Mesa 19.1.1.
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Mesa 19.1.0 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.5. OpenGL 4.5 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each
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driver.
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SHA256 checksums
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----------------
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::
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2a6c3af3a803389183168e449c536304cf03e0f82c4c9333077933543b9d02f3 mesa-19.1.0.tar.xz
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New features
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------------
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- GL_ARB_parallel_shader_compile on all drivers.
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- GL_EXT_gpu_shader4 on all GL 3.1 drivers.
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- GL_EXT_shader_image_load_formatted on radeonsi.
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- GL_EXT_texture_buffer_object on all GL 3.1 drivers.
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- GL_EXT_texture_compression_s3tc_srgb on Gallium drivers and i965 (ES
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extension).
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- GL_NV_compute_shader_derivatives on iris and i965.
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- GL_KHR_parallel_shader_compile on all drivers.
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- VK_EXT_buffer_device_address on Intel and RADV.
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- VK_EXT_depth_clip_enable on Intel and RADV.
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- VK_KHR_ycbcr_image_arrays on Intel.
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- VK_EXT_inline_uniform_block on Intel and RADV.
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- VK_EXT_external_memory_host on Intel.
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- VK_EXT_host_query_reset on Intel and RADV.
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- VK_KHR_surface_protected_capabilities on Intel and RADV.
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- VK_EXT_pipeline_creation_feedback on Intel and RADV.
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- VK_KHR_8bit_storage on RADV.
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- VK_AMD_gpu_shader_int16 on RADV.
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- VK_AMD_gpu_shader_half_float on RADV.
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- VK_NV_compute_shader_derivatives on Intel.
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- VK_KHR_shader_float16_int8 on Intel and RADV (RADV only supports
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int8).
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- VK_KHR_shader_atomic_int64 on Intel.
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- VK_EXT_descriptor_indexing on Intel.
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- VK_KHR_shader_float16_int8 on Intel and RADV.
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- GL_INTEL_conservative_rasterization on iris.
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- VK_EXT_memory_budget on Intel.
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Bug fixes
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---------
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- `Bug 81843 <https://bugs.freedesktop.org/show_bug.cgi?id=81843>`__ -
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[SNB IVB HSW] ETC2 textures are not returned as compressed images
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- `Bug 99781 <https://bugs.freedesktop.org/show_bug.cgi?id=99781>`__ -
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Some Unity games fail assertion on startup in
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glXCreateContextAttribsARB
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- `Bug 100239 <https://bugs.freedesktop.org/show_bug.cgi?id=100239>`__
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- Incorrect rendering in CS:GO
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- `Bug 100316 <https://bugs.freedesktop.org/show_bug.cgi?id=100316>`__
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- Linking GLSL 1.30 shaders with invariant and deprecated variables
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triggers an 'mismatching invariant qualifiers' error
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- `Bug 104272 <https://bugs.freedesktop.org/show_bug.cgi?id=104272>`__
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- [OpenGL CTS] [HSW]
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KHR-GL46.direct_state_access.textures_compressed_subimage assert
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fails
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- `Bug 104355 <https://bugs.freedesktop.org/show_bug.cgi?id=104355>`__
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- Ivy Bridge ignores component mappings in texture views
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- `Bug 104602 <https://bugs.freedesktop.org/show_bug.cgi?id=104602>`__
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- [apitrace] Graphical artifacts in Civilization VI on RX Vega
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- `Bug 107052 <https://bugs.freedesktop.org/show_bug.cgi?id=107052>`__
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- [Regression][bisected]. Crookz - The Big Heist Demo can't be
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launched despite the "true" flag in "drirc"
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- `Bug 107505 <https://bugs.freedesktop.org/show_bug.cgi?id=107505>`__
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- [lars]
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dEQP-GLES31.functional.geometry_shading.layered#render_with_default_layer_3d
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failure
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- `Bug 107510 <https://bugs.freedesktop.org/show_bug.cgi?id=107510>`__
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- [GEN8+] up to 10% perf drop on several 3D benchmarks
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- `Bug 107563 <https://bugs.freedesktop.org/show_bug.cgi?id=107563>`__
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- [RADV] Broken rendering in Unity demos
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- `Bug 107987 <https://bugs.freedesktop.org/show_bug.cgi?id=107987>`__
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- [Debug mesa only]. Crash happens when calling drawArrays
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- `Bug 108250 <https://bugs.freedesktop.org/show_bug.cgi?id=108250>`__
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- [GLSL] layout-location-struct.shader_test fails to link
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- `Bug 108457 <https://bugs.freedesktop.org/show_bug.cgi?id=108457>`__
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- [OpenGL CTS]
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KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage
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fails
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- `Bug 108540 <https://bugs.freedesktop.org/show_bug.cgi?id=108540>`__
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- vkAcquireNextImageKHR blocks when timeout=0 in Wayland
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- `Bug 108766 <https://bugs.freedesktop.org/show_bug.cgi?id=108766>`__
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- Mesa built with meson has RPATH entries
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- `Bug 108824 <https://bugs.freedesktop.org/show_bug.cgi?id=108824>`__
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- Invalid handling when GL buffer is bound on one context and
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invalidated on another
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- `Bug 108841 <https://bugs.freedesktop.org/show_bug.cgi?id=108841>`__
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- [RADV] SPIRV's control flow attributes do not propagate to LLVM
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- `Bug 108879 <https://bugs.freedesktop.org/show_bug.cgi?id=108879>`__
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- [CIK] [regression] All opencl apps hangs indefinitely in
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si_create_context
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- `Bug 108999 <https://bugs.freedesktop.org/show_bug.cgi?id=108999>`__
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- Calculating the scissors fields when the y is flipped (0 on top)
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can generate negative numbers that will cause assertion failure later
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on.
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- `Bug 109057 <https://bugs.freedesktop.org/show_bug.cgi?id=109057>`__
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- texelFetch from GL_TEXTURE_2D_MULTISAMPLE with integer format fails
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- `Bug 109107 <https://bugs.freedesktop.org/show_bug.cgi?id=109107>`__
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- gallium/st/va: change va max_profiles when using Radeon VCN
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Hardware
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- `Bug 109216 <https://bugs.freedesktop.org/show_bug.cgi?id=109216>`__
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- 4-27% performance drop in Vulkan benchmarks
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- `Bug 109326 <https://bugs.freedesktop.org/show_bug.cgi?id=109326>`__
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- mesa: Meson configuration summary should be printed
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- `Bug 109328 <https://bugs.freedesktop.org/show_bug.cgi?id=109328>`__
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- [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions
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- `Bug 109391 <https://bugs.freedesktop.org/show_bug.cgi?id=109391>`__
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- LTO Build fails
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- `Bug 109401 <https://bugs.freedesktop.org/show_bug.cgi?id=109401>`__
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- [DXVK] Project Cars rendering problems
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- `Bug 109404 <https://bugs.freedesktop.org/show_bug.cgi?id=109404>`__
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- [ANV] The Witcher 3 shadows flickering
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- `Bug 109443 <https://bugs.freedesktop.org/show_bug.cgi?id=109443>`__
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- Build failure with MSVC when using Scons >= 3.0.2
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- `Bug 109451 <https://bugs.freedesktop.org/show_bug.cgi?id=109451>`__
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- [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use
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primitive restart
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- `Bug 109543 <https://bugs.freedesktop.org/show_bug.cgi?id=109543>`__
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- After upgrade mesa to 19.0.0~rc1 all vulkan based application stop
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working ["vulkan-cube" received SIGSEGV in
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radv_pipeline_init_blend_state at
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../src/amd/vulkan/radv_pipeline.c:699]
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- `Bug 109561 <https://bugs.freedesktop.org/show_bug.cgi?id=109561>`__
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- [regression, bisected] code re-factor causing games to stutter or
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lock-up system
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- `Bug 109573 <https://bugs.freedesktop.org/show_bug.cgi?id=109573>`__
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- dEQP-VK.spirv_assembly.instruction.graphics.module.same_module
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- `Bug 109575 <https://bugs.freedesktop.org/show_bug.cgi?id=109575>`__
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- Mesa-19.0.0-rc1 : Computer Crashes trying to run anything Vulkan
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- `Bug 109581 <https://bugs.freedesktop.org/show_bug.cgi?id=109581>`__
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- [BISECTED] Nothing is Rendered on Sascha Willem's "subpasses" demo
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- `Bug 109594 <https://bugs.freedesktop.org/show_bug.cgi?id=109594>`__
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- totem assert failure: totem: src/intel/genxml/gen9_pack.h:72:
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\__gen_uint: La declaración \`v <= max' no se cumple.
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- `Bug 109597 <https://bugs.freedesktop.org/show_bug.cgi?id=109597>`__
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- wreckfest issues with transparent objects & skybox
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- `Bug 109601 <https://bugs.freedesktop.org/show_bug.cgi?id=109601>`__
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- [Regression] RuneLite GPU rendering broken on 18.3.x
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- `Bug 109603 <https://bugs.freedesktop.org/show_bug.cgi?id=109603>`__
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- nir_instr_as_deref: Assertion \`parent && parent->type ==
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nir_instr_type_deref' failed.
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- `Bug 109645 <https://bugs.freedesktop.org/show_bug.cgi?id=109645>`__
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- build error on arm64: tegra_screen.c:33:
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/usr/include/xf86drm.h:41:10: fatal error: drm.h: No such file or
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directory
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- `Bug 109646 <https://bugs.freedesktop.org/show_bug.cgi?id=109646>`__
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- New video compositor compute shader render glitches mpv
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- `Bug 109647 <https://bugs.freedesktop.org/show_bug.cgi?id=109647>`__
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- /usr/include/xf86drm.h:40:10: fatal error: drm.h: No such file or
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directory
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- `Bug 109648 <https://bugs.freedesktop.org/show_bug.cgi?id=109648>`__
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- AMD Raven hang during va-api decoding
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- `Bug 109659 <https://bugs.freedesktop.org/show_bug.cgi?id=109659>`__
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- Missing OpenGL symbols in OSMesa Gallium when building with meson
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- `Bug 109698 <https://bugs.freedesktop.org/show_bug.cgi?id=109698>`__
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- dri.pc contents invalid when built with meson
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- `Bug 109717 <https://bugs.freedesktop.org/show_bug.cgi?id=109717>`__
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- [regression] Cull distance tests asserting
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- `Bug 109735 <https://bugs.freedesktop.org/show_bug.cgi?id=109735>`__
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- [Regression] broken font with mesa_vulkan_overlay
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- `Bug 109738 <https://bugs.freedesktop.org/show_bug.cgi?id=109738>`__
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- Child of Light shows only a black screen
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- `Bug 109739 <https://bugs.freedesktop.org/show_bug.cgi?id=109739>`__
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- Mesa build fails when vulkan-overlay-layer option is enabled
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- `Bug 109742 <https://bugs.freedesktop.org/show_bug.cgi?id=109742>`__
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- vdpau state tracker on nv92 started to hit assert after vl compute
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work
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- `Bug 109743 <https://bugs.freedesktop.org/show_bug.cgi?id=109743>`__
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- Test fails:
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piglit.spec.arb_sample_shading.arb_sample_shading-builtin-gl-sample-mask-mrt-alpha
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- `Bug 109747 <https://bugs.freedesktop.org/show_bug.cgi?id=109747>`__
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- Add framerate to vulkan-overlay-layer
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- `Bug 109759 <https://bugs.freedesktop.org/show_bug.cgi?id=109759>`__
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- [BISECTED][REGRESSION][IVB, HSW] Font rendering problem in OpenGL
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- `Bug 109788 <https://bugs.freedesktop.org/show_bug.cgi?id=109788>`__
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- vulkan-overlay-layer: Only installs 64bit version
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- `Bug 109810 <https://bugs.freedesktop.org/show_bug.cgi?id=109810>`__
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- nir_opt_copy_prop_vars.c:454: error: unknown field ‘ssa’ specified
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in initializer
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- `Bug 109929 <https://bugs.freedesktop.org/show_bug.cgi?id=109929>`__
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- tgsi_to_nir.c:2111: undefined reference to
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\`gl_nir_lower_samplers_as_deref'
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- `Bug 109944 <https://bugs.freedesktop.org/show_bug.cgi?id=109944>`__
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- [bisected] Android build test fails with: utils.c: error: use of
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undeclared identifier 'PACKAGE_VERSION'
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- `Bug 109945 <https://bugs.freedesktop.org/show_bug.cgi?id=109945>`__
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- pan_assemble.c:51:46: error: passing argument 2 of ‘tgsi_to_nir’
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from incompatible pointer type [-Werror=incompatible-pointer-types]
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- `Bug 109980 <https://bugs.freedesktop.org/show_bug.cgi?id=109980>`__
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- [i915 CI][HSW]
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spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
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- fail
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- `Bug 109984 <https://bugs.freedesktop.org/show_bug.cgi?id=109984>`__
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- unhandled VkStructureType
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VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO
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- `Bug 110134 <https://bugs.freedesktop.org/show_bug.cgi?id=110134>`__
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- SIGSEGV while playing large hevc video in mpv
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- `Bug 110143 <https://bugs.freedesktop.org/show_bug.cgi?id=110143>`__
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- Doom 3: BFG Edition - Steam and GOG.com - white flickering screen
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- `Bug 110201 <https://bugs.freedesktop.org/show_bug.cgi?id=110201>`__
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- [ivb] mesa 19.0.0 breaks rendering in kitty
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- `Bug 110211 <https://bugs.freedesktop.org/show_bug.cgi?id=110211>`__
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- If DESTDIR is set to an empty string, the dri drivers are not
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installed
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- `Bug 110216 <https://bugs.freedesktop.org/show_bug.cgi?id=110216>`__
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- radv: Segfault when compiling compute shaders from Assassin's Creed
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Odyssey (regression, bisected)
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- `Bug 110221 <https://bugs.freedesktop.org/show_bug.cgi?id=110221>`__
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- build error with meson
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- `Bug 110239 <https://bugs.freedesktop.org/show_bug.cgi?id=110239>`__
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- Mesa SIGABRT: src/intel/genxml/gen9_pack.h:72: \__gen_uint:
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Assertion \`v <= max' failed
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- `Bug 110257 <https://bugs.freedesktop.org/show_bug.cgi?id=110257>`__
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- Major artifacts in mpeg2 vaapi hw decoding
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- `Bug 110259 <https://bugs.freedesktop.org/show_bug.cgi?id=110259>`__
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- radv: Sampling depth-stencil image in GENERAL layout returns
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nothing but zero (regression, bisected)
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- `Bug 110291 <https://bugs.freedesktop.org/show_bug.cgi?id=110291>`__
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- Vega 64 GPU hang running Space Engineers
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- `Bug 110302 <https://bugs.freedesktop.org/show_bug.cgi?id=110302>`__
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- [bisected][regression] piglit egl-create-pbuffer-surface and
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egl-gl-colorspace regressions
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- `Bug 110305 <https://bugs.freedesktop.org/show_bug.cgi?id=110305>`__
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- Iris driver fails ext_packed_depth_stencil-getteximage test
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- `Bug 110311 <https://bugs.freedesktop.org/show_bug.cgi?id=110311>`__
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- [IVB HSW SNB][regression][bisected] regressions on vec4
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deqp/gl{es}cts tests
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- `Bug 110349 <https://bugs.freedesktop.org/show_bug.cgi?id=110349>`__
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- radv: Dragon Quest XI (DXVK) has a graphical glitch (regression,
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bisected)
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- `Bug 110353 <https://bugs.freedesktop.org/show_bug.cgi?id=110353>`__
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- weird colors seen in valley
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- `Bug 110355 <https://bugs.freedesktop.org/show_bug.cgi?id=110355>`__
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- radeonsi: GTK elements become invisible in some applications (GIMP,
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LibreOffice)
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- `Bug 110356 <https://bugs.freedesktop.org/show_bug.cgi?id=110356>`__
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- install_megadrivers.py creates new dangling symlink [bisected]
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- `Bug 110404 <https://bugs.freedesktop.org/show_bug.cgi?id=110404>`__
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- Iris fails piglit.spec.ext_transform_feedback.immediate-reuse test
|
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- `Bug 110422 <https://bugs.freedesktop.org/show_bug.cgi?id=110422>`__
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- AMD_DEBUG=forcedma will crash OpenGL aps with SIGFAULT on VegaM
|
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8706G
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||
- `Bug 110441 <https://bugs.freedesktop.org/show_bug.cgi?id=110441>`__
|
||
- [llvmpipe] complex-loop-analysis-bug regression
|
||
- `Bug 110443 <https://bugs.freedesktop.org/show_bug.cgi?id=110443>`__
|
||
- vaapi/vpp: wrong output for non 64-bytes align width (ex: 1200)
|
||
- `Bug 110454 <https://bugs.freedesktop.org/show_bug.cgi?id=110454>`__
|
||
- [llvmpipe] piglit arb_color_buffer_float-render GL_RGBA8_SNORM
|
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failure with llvm-9
|
||
- `Bug 110462 <https://bugs.freedesktop.org/show_bug.cgi?id=110462>`__
|
||
- Epic Games Launcher renders nothing with "-opengl" option
|
||
- `Bug 110474 <https://bugs.freedesktop.org/show_bug.cgi?id=110474>`__
|
||
- [bisected][regression] vk cts fp16 arithmetic failures
|
||
- `Bug 110497 <https://bugs.freedesktop.org/show_bug.cgi?id=110497>`__
|
||
- [DXVK][Regression][Bisected][SKL] Project Cars 2 crashes with Bug
|
||
Splat when loading finishes
|
||
- `Bug 110526 <https://bugs.freedesktop.org/show_bug.cgi?id=110526>`__
|
||
- [CTS] dEQP-VK.ycbcr.{conversion,format}.\* fail
|
||
- `Bug 110530 <https://bugs.freedesktop.org/show_bug.cgi?id=110530>`__
|
||
- [CTS] dEQP-VK.ycbcr.format.g8_b8_r8_3plane_420\* reports VM faults
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||
on Vega10
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||
- `Bug 110535 <https://bugs.freedesktop.org/show_bug.cgi?id=110535>`__
|
||
- [bisected] [icl] GPU hangs on crucible
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||
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw
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||
tests
|
||
- `Bug 110540 <https://bugs.freedesktop.org/show_bug.cgi?id=110540>`__
|
||
- [AMD TAHITI XT] valve artifact broken
|
||
- `Bug 110573 <https://bugs.freedesktop.org/show_bug.cgi?id=110573>`__
|
||
- Mesa vulkan-radeon 19.0.3 system freeze and visual artifacts (RADV)
|
||
- `Bug 110590 <https://bugs.freedesktop.org/show_bug.cgi?id=110590>`__
|
||
- [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig
|
||
- `Bug 110632 <https://bugs.freedesktop.org/show_bug.cgi?id=110632>`__
|
||
- "glx: Fix synthetic error generation in \__glXSendError" broke wine
|
||
games on 32-bit
|
||
- `Bug 110648 <https://bugs.freedesktop.org/show_bug.cgi?id=110648>`__
|
||
- Dota2 will not open using vulkan since 19.0 series
|
||
- `Bug 110655 <https://bugs.freedesktop.org/show_bug.cgi?id=110655>`__
|
||
- VK_LAYER_MESA_OVERLAY_CONFIG=draw,fps renders sporadically
|
||
- `Bug 110698 <https://bugs.freedesktop.org/show_bug.cgi?id=110698>`__
|
||
- tu_device.c:900:4: error: initializer element is not constant
|
||
- `Bug 110701 <https://bugs.freedesktop.org/show_bug.cgi?id=110701>`__
|
||
- GPU faults in in Unigine Valley 1.0
|
||
- `Bug 110721 <https://bugs.freedesktop.org/show_bug.cgi?id=110721>`__
|
||
- graphics corruption on steam client with mesa 19.1.0 rc3 on polaris
|
||
- `Bug 110761 <https://bugs.freedesktop.org/show_bug.cgi?id=110761>`__
|
||
- Huge problems between Mesa and Electron engine apps
|
||
- `Bug 110784 <https://bugs.freedesktop.org/show_bug.cgi?id=110784>`__
|
||
- [regression][bisected] Reverting 'expose 0 shader binary formats
|
||
for compat profiles for Qt' causes get_program_binary failures on
|
||
Iris
|
||
|
||
Changes
|
||
-------
|
||
|
||
Adam Jackson (1):
|
||
|
||
- drisw: Try harder to probe whether MIT-SHM works
|
||
|
||
Albert Pal (1):
|
||
|
||
- Fix link release notes for 19.0.0.
|
||
|
||
Alejandro Piñeiro (12):
|
||
|
||
- blorp: introduce helper method blorp_nir_init_shader
|
||
- nir, glsl: move pixel_center_integer/origin_upper_left to
|
||
shader_info.fs
|
||
- nir/xfb: add component_offset at nir_xfb_info
|
||
- nir_types: add glsl_varying_count helper
|
||
- nir/xfb: adding varyings on nir_xfb_info and gather_info
|
||
- nir/xfb: sort varyings too
|
||
- nir_types: add glsl_type_is_struct helper
|
||
- nir/xfb: handle arrays and AoA of basic types
|
||
- nir/linker: use nir_gather_xfb_info
|
||
- nir/linker: fix ARRAY_SIZE query with xfb varyings
|
||
- nir/xfb: move varyings info out of nir_xfb_info
|
||
- docs: document MESA_GLSL=errors keyword
|
||
|
||
Alexander von Gluck IV (1):
|
||
|
||
- haiku: Fix hgl dispatch build. Tested under meson/scons.
|
||
|
||
Alexandros Frantzis (1):
|
||
|
||
- virgl: Fake MSAA when max samples is 1
|
||
|
||
Alok Hota (32):
|
||
|
||
- swr/rast: update SWR rasterizer shader stats
|
||
- gallium/swr: Param defaults for unhandled PIPE_CAPs
|
||
- gallium/aux: add PIPE_CAP_MAX_VARYINGS to u_screen
|
||
- swr/rast: Convert system memory pointers to gfxptr_t
|
||
- swr/rast: Disable use of \__forceinline by default
|
||
- swr/rast: Correctly align 64-byte spills/fills
|
||
- swr/rast: Flip BitScanReverse index calculation
|
||
- swr/rast: Move knob defaults to generated cpp file
|
||
- swr/rast: FP consistency between POSH/RENDER pipes
|
||
- swr/rast: Refactor scratch space variable names
|
||
- swr/rast: convert DWORD->uint32_t, QWORD->uint64_t
|
||
- swr/rast: simdlib cleanup, clipper stack space fixes
|
||
- swr/rast: Add translation support to streamout
|
||
- swr/rast: bypass size limit for non-sampled textures
|
||
- swr/rast: Cleanup and generalize gen_archrast
|
||
- swr/rast: Add initial SWTag proto definitions
|
||
- swr/rast: Add string handling to AR event framework
|
||
- swr/rast: Add general SWTag statistics
|
||
- swr/rast: Fix autotools and scons codegen
|
||
- swr/rast: Remove deprecated 4x2 backend code
|
||
- swr/rast: AVX512 support compiled in by default
|
||
- swr/rast: enforce use of tile offsets
|
||
- swr/rast: add more llvm intrinsics
|
||
- swr/rast: update guardband rects at draw setup
|
||
- swr/rast: add SWR_STATIC_ASSERT() macro
|
||
- swr/rast: add flat shading
|
||
- swr/rast: add guards for cpuid on Linux
|
||
- swr/rast: early exit on empty triangle mask
|
||
- swr/rast: Cleanup and generalize gen_archrast
|
||
- swr/rast: Add initial SWTag proto definitions
|
||
- swr/rast: Add string handling to AR event framework
|
||
- swr/rast: Add general SWTag statistics
|
||
|
||
Alyssa Rosenzweig (192):
|
||
|
||
- panfrost: Initial stub for Panfrost driver
|
||
- panfrost: Implement Midgard shader toolchain
|
||
- meson: Remove panfrost from default driver list
|
||
- kmsro: Move DRM entrypoints to shared block
|
||
- panfrost: Use u_pipe_screen_get_param_defaults
|
||
- panfrost: Check in sources for command stream
|
||
- panfrost: Include glue for out-of-tree legacy code
|
||
- kmsro: Silence warning if missing
|
||
- panfrost: Clean-up one-argument passing quirk
|
||
- panfrost: Don't hardcode number of nir_ssa_defs
|
||
- panfrost: Add kernel-agnostic resource management
|
||
- panfrost: Remove if 0'd dead code
|
||
- panfrost: Remove speculative if 0'd format bit code
|
||
- panfrost: Elucidate texture op scheduling comment
|
||
- panfrost: Specify supported draw modes per-context
|
||
- panfrost: Fix build; depend on libdrm
|
||
- panfrost: Backport driver to Mali T600/T700
|
||
- panfrost: Identify MALI_OCCLUSION_PRECISE bit
|
||
- panfrost: Implement PIPE_QUERY_OCCLUSION_COUNTER
|
||
- panfrost: Don't align framebuffer dims
|
||
- panfrost: Improve logging and patch memory leaks
|
||
- panfrost: Fix various leaks unmapping resources
|
||
- panfrost: Free imported BOs
|
||
- panfrost: Swap order of tiled texture (de)alloc
|
||
- panfrost: Cleanup mali_viewport (clipping) code
|
||
- panfrost: Preserve w sign in perspective division
|
||
- panfrost: Fix clipping region
|
||
- panfrost: Stub out separate stencil functions
|
||
- panfrost: Add pandecode (command stream debugger)
|
||
- panfrost: Implement pantrace (command stream dump)
|
||
- panfrost/midgard: Refactor tag lookahead code
|
||
- panfrost/midgard: Fix nested/chained if-else
|
||
- panfrost: Rectify doubleplusungood extended branch
|
||
- panfrost/midgard: Emit extended branches
|
||
- panfrost: Dynamically set discard branch targets
|
||
- panfrost: Verify and print brx condition in disasm
|
||
- panfrost: Use tiler fast path (performance boost)
|
||
- panfrost/meson: Remove subdir for nondrm
|
||
- panfrost/nondrm: Flag CPU-invisible regions
|
||
- panfrost/nondrm: Make COHERENT_LOCAL explicit
|
||
- panfrost/nondrm: Split out dump_counters
|
||
- panfrost/midgard: Add fround(_even), ftrunc, ffma
|
||
- panfrost: Decode render target swizzle/channels
|
||
- panfrost: Add RGB565, RGB5A1 texture formats
|
||
- panfrost: Identify 4-bit channel texture formats
|
||
- panfrost: Expose perf counters in environment
|
||
- panfrost/midgard: Allow flt to run on most units
|
||
- panfrost: Import job data structures from v3d
|
||
- panfrost: Decouple Gallium clear from FBD clear
|
||
- panfrost: Cleanup cruft related to clears
|
||
- panfrost/midgard: Don't force constant on VLUT
|
||
- panfrost: Flush with offscreen rendering
|
||
- panfrost/midgard: Promote smul to vmul
|
||
- panfrost/midgard: Preview for data hazards
|
||
- panfrost: List primitive restart enable bit
|
||
- panfrost/drm: Cast pointer to u64 to fix warning
|
||
- panfrost: Cleanup needless if in create_bo
|
||
- panfrost: Combine has_afbc/tiled in layout enum
|
||
- panfrost: Delay color buffer setup
|
||
- panfrost: Determine framebuffer format bits late
|
||
- panfrost: Allocate dedicated slab for linear BOs
|
||
- panfrost: Support linear depth textures
|
||
- panfrost: Document "depth-buffer writeback" bit
|
||
- panfrost: Identify fragment_extra flags
|
||
- util: Add a drm_find_modifier helper
|
||
- v3d: Use shared drm_find_modifier util
|
||
- vc4: Use shared drm_find_modifier util
|
||
- freedreno: Use shared drm_find_modifier util
|
||
- panfrost: Break out fragment to SFBD/MFBD files
|
||
- panfrost: Remove staging SFBD for pan_context
|
||
- panfrost: Remove staging MFBD
|
||
- panfrost: Minor comment cleanup (version detection)
|
||
- panfrost/mfbd: Implement linear depth buffers
|
||
- panfrost/mfbd: Respect per-job depth write flag
|
||
- panfrost: Comment spelling fix
|
||
- panfrost: Allocate extra data for depth buffer
|
||
- panfrost; Disable AFBC for depth buffers
|
||
- panfrost: Compute viewport state on the fly
|
||
- panfrost/midgard: Implement fpow
|
||
- panfrost: Workaround buffer overrun with mip level
|
||
- panfrost: Fix primconvert check
|
||
- panfrost: Disable PIPE_CAP_TGSI_TEXCOORD
|
||
- panfrost/decode: Respect primitive size pointers
|
||
- panfrost: Replay more varying buffers
|
||
- panfrost: Rewrite varying assembly
|
||
- panfrost/midgard: Fix b2f32 swizzle for vectors
|
||
- panfrost: Fix viewports
|
||
- panfrost: Implement scissor test
|
||
- panfrost/midgard: Add fcsel_i opcode
|
||
- panfrost/midgard: Schedule ball/bany to vectors
|
||
- panfrost/midgard: Add more ball/bany, iabs ops
|
||
- panfrost/midgard: Map more bany/ball opcodes
|
||
- panfrost/midgard: Lower bool_to_int32
|
||
- panfrost/midgard: Lower f2b32 to fne
|
||
- panfrost/midgard: Lower i2b32
|
||
- panfrost/midgard: Implement b2i; improve b2f/f2b
|
||
- panfrost/midgard: Lower source modifiers for ints
|
||
- panfrost/midgard: Cleanup midgard_nir_algebraic.py
|
||
- panfrost: Stub out ES3 caps/callbacks
|
||
- panfrost/midgard: Add ult/ule ops
|
||
- panfrost/midgard: Expand fge lowering to more types
|
||
- panfrost/midgard: Handle i2b constant
|
||
- panfrost/midgard: fpow is a two-part operation
|
||
- panfrost: Preliminary work for mipmaps
|
||
- panfrost: Fix vertex buffer corruption
|
||
- panfrost/midgard: Disassemble \`cube\` texture op
|
||
- panfrost/midgard: Add L/S op for writing cubemap coordinates
|
||
- panfrost: Preliminary work for cubemaps
|
||
- panfrost/decode: Decode all cubemap faces
|
||
- panfrost: Include all cubemap faces in bitmap list
|
||
- panfrost/midgard: Emit cubemap coordinates
|
||
- panfrost: Implement command stream for linear cubemaps
|
||
- panfrost: Extend tiling for cubemaps
|
||
- panfrost: Implement missing texture formats
|
||
- panfrost/decode: Print negative_start
|
||
- panfrost: Clean index state between indexed draws
|
||
- panfrost: Fix index calculation types and asserts
|
||
- panfrost: Implement FIXED formats
|
||
- panfrost: Remove support for legacy kernels
|
||
- nir: Add "viewport vector" system values
|
||
- panfrost: Implement system values
|
||
- panfrost: Cleanup some indirection in pan_resource
|
||
- panfrost: Respect box->width in tiled stores
|
||
- panfrost: Size tiled temp buffers correctly
|
||
- panfrost/decode: Add flags for tilebuffer readback
|
||
- panfrost: Add tilebuffer load? branch
|
||
- panfrost/midgard: Add umin/umax opcodes
|
||
- panfrost/midgard: Add ilzcnt op
|
||
- panfrost/midgard: Add ibitcount8 op
|
||
- panfrost/midgard: Enable lower_find_lsb
|
||
- panfrost: Remove "mali_unknown6" nonsense
|
||
- panfrost/midgard: Drop dependence on mesa/st
|
||
- panfrost: Cleanup indexed draw handling
|
||
- nir: Add nir_lower_viewport_transform
|
||
- panfrost/midgard: Use shared nir_lower_viewport_transform
|
||
- panfrost: Track BO lifetime with jobs and reference counts
|
||
- panfrost: Fixup vertex offsets to prevent shadow copy
|
||
- panfrost/mdg: Use shared fsign lowering
|
||
- panfrost/mdg/disasm: Print raw varying_parameters
|
||
- panfrost/midgard: Pipe through varying arrays
|
||
- panfrost/midgard: Implement indirect loads of varyings/UBOs
|
||
- panfrost/midgard: Respect component of bcsel condition
|
||
- panfrost/midgard: Remove useless MIR dump
|
||
- panfrost: Respect backwards branches in RA
|
||
- panfrost/midgard: Don't try to inline constants on branches
|
||
- panfrost/midgard: imul can only run on \*mul
|
||
- panfrost: Disable indirect outputs for now
|
||
- panfrost: Use actual imov instruction
|
||
- panfrost/midgard: Dead code eliminate MIR
|
||
- panfrost/midgard: Track loop depth
|
||
- panfrost/midgard: Fix off-by-one in successor analysis
|
||
- panfrost/midgard: Remove unused mir_next_block
|
||
- panfrost/midgard: Update integer op list
|
||
- panfrost/midgard: Document sign-extension/zero-extension bits
|
||
(vector)
|
||
- panfrost/midgard: Set integer mods
|
||
- panfrost/midgard: Implement copy propagation
|
||
- panfrost/midgard: Optimize MIR in progress loop
|
||
- panfrost/midgard: Refactor opcode tables
|
||
- panfrost/midgard: Add "op commutes?" property
|
||
- panfrost/midgard: Remove assembler
|
||
- panfrost/midgard: Reduce fmax(a, 0.0) to fmov.pos
|
||
- panfrost/midgard: Extend copy propagation pass
|
||
- panfrost/midgard: Optimize csel involving 0
|
||
- panfrost/midgard: Copy prop for texture registers
|
||
- panfrost/midgard: Identify inand
|
||
- panfrost/midgard: Add new bitwise ops
|
||
- Revert "panfrost/midgard: Extend copy propagation pass"
|
||
- panfrost/midgard: Only copyprop without an outmod
|
||
- panfrost/midgard: Fix regressions in -bjellyfish
|
||
- panfrost/midgard: Fix tex propogation
|
||
- panfrost/midgard: imov workaround
|
||
- panfrost: Use fp32 (not fp16) varyings
|
||
- panfrost/midgard: Safety check immediate precision degradations
|
||
- panfrost: Workaround -bshadow regression
|
||
- panfrost: Remove shader dump
|
||
- panfrost/decode: Hit MRT blend shader enable bits
|
||
- panfrost: Fix blend shader upload
|
||
- panfrost/midgard: reg_mode_full -> reg_mode_32, etc
|
||
- panfrost/midgard/disasm: Catch mask errors
|
||
- panfrost/midgard/disasm: Extend print_reg to 8-bit
|
||
- panfrost/midgard/disasm: Fill in .int mod
|
||
- panfrost/midgard: Fix crash on unknown op
|
||
- panfrost/midgard: Rename ilzcnt8 -> iclz
|
||
- panfrost/midgard/disasm: Support 8-bit destination
|
||
- panfrost/midgard/disasm: Print 8-bit sources
|
||
- panfrost/midgard/disasm: Stub out 64-bit
|
||
- panfrost/midgard/disasm: Handle dest_override generalized
|
||
- panfrost: Support RGB565 FBOs
|
||
- panfrost/midgard: Fix integer selection
|
||
- panfrost/midgard: Fix RA when temp_count = 0
|
||
- panfrost/midgard: Lower mixed csel (NIR)
|
||
- panfrost/midgard: iabs cannot run on mul
|
||
|
||
Alyssa Ross (1):
|
||
|
||
- get_reviewer.pl: improve portability
|
||
|
||
Amit Pundir (1):
|
||
|
||
- mesa: android: freedreno: build libfreedreno_{drm,ir3} static libs
|
||
|
||
Andre Heider (5):
|
||
|
||
- iris: fix build with gallium nine
|
||
- iris: improve PIPE_CAP_VIDEO_MEMORY bogus value
|
||
- iris: add support for tgsi_to_nir
|
||
- st/nine: enable csmt per default on iris
|
||
- st/nine: skip position checks in SetCursorPosition()
|
||
|
||
Andreas Baierl (2):
|
||
|
||
- nir: add rcp(w) lowering for gl_FragCoord
|
||
- lima/ppir: Add gl_FragCoord handling
|
||
|
||
Andres Gomez (12):
|
||
|
||
- mesa: INVALID_VALUE for wrong type or format in Clear*Buffer*Data
|
||
- gitlab-ci: install distro's ninja
|
||
- glsl: correctly validate component layout qualifier for dvec{3,4}
|
||
- glsl/linker: always validate explicit location among inputs
|
||
- glsl/linker: don't fail non static used inputs without matching
|
||
outputs
|
||
- glsl/linker: simplify xfb_offset vs xfb_stride overflow check
|
||
- Revert "glsl: relax input->output validation for SSO programs"
|
||
- glsl/linker: location aliasing requires types to have the same width
|
||
- docs: drop Andres Gomez from the release cycles
|
||
- glsl/linker: always validate explicit locations for first and last
|
||
interfaces
|
||
- docs/relnotes: add support for VK_KHR_shader_float16_int8
|
||
- glsl/linker: check for xfb_offset aliasing
|
||
|
||
Andrii Simiklit (5):
|
||
|
||
- i965: consider a 'base level' when calculating width0, height0,
|
||
depth0
|
||
- i965: re-emit index buffer state on a reset option change.
|
||
- util: clean the 24-bit unused field to avoid an issues
|
||
- iris: make the TFB result visible to others
|
||
- egl: return correct error code for a case req ver < 3 with
|
||
forward-compatible
|
||
|
||
Antia Puentes (1):
|
||
|
||
- nir/linker: Fix TRANSFORM_FEEDBACK_BUFFER_INDEX
|
||
|
||
Anuj Phogat (7):
|
||
|
||
- i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch
|
||
- anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch
|
||
- intel: Add Elkhart Lake device info
|
||
- intel: Add Elkhart Lake PCI-IDs
|
||
- iris/icl: Set Enabled Texel Offset Precision Fix bit
|
||
- iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch
|
||
- intel: Add support for Comet Lake
|
||
|
||
Axel Davy (49):
|
||
|
||
- st/nine: Ignore window size if error
|
||
- st/nine: Ignore multisample quality level if no ms
|
||
- st/nine: Disable depth write when nothing gets updated
|
||
- st/nine: Do not advertise support for D15S1 and D24X4S4
|
||
- st/nine: Do not advertise CANMANAGERESOURCE
|
||
- st/nine: Change a few advertised caps
|
||
- Revert "d3dadapter9: Support software renderer on any DRI device"
|
||
- st/nine: Fix D3DWindowBuffer_release for old wine nine support
|
||
- st/nine: Use FLT_MAX/2 for RCP clamping
|
||
- st/nine: Upload managed textures only at draw using them
|
||
- st/nine: Upload managed buffers only at draw using them
|
||
- st/nine: Fix buffer/texture unbinding in nine_state_clear
|
||
- st/nine: Finish if nooverwrite after normal mapping
|
||
- st/nine: Always return OK on SetSoftwareVertexProcessing
|
||
- st/nine: Enable modifiers on ps 1.X texcoords
|
||
- st/nine: Ignore nooverwrite for systemmem
|
||
- st/nine: Fix SINCOS input
|
||
- st/nine: Optimize surface upload with conversion
|
||
- st/nine: Optimize volume upload with conversion
|
||
- st/nine: rename \*_conversion to \*_internal
|
||
- st/nine: Refactor surface GetSystemMemPointer
|
||
- st/nine: Refactor volume GetSystemMemPointer
|
||
- st/nine: Support internal compressed format for surfaces
|
||
- st/nine: Support internal compressed format for volumes
|
||
- st/nine: Add drirc option to use data_internal for dynamic textures
|
||
- drirc: Add Gallium nine workaround for Rayman Legends
|
||
- st/nine: Recompile optimized shaders based on b/i consts
|
||
- st/nine: Control shader constant inlining with drirc
|
||
- st/nine: Regroup param->rel tests
|
||
- st/nine: Refactor param->rel
|
||
- st/nine: Compact nine_ff_get_projected_key
|
||
- st/nine: Compact pixel shader key
|
||
- st/nine: use helper ureg_DECL_sampler everywhere
|
||
- st/nine: Manually upload vs and ps constants
|
||
- st/nine: Refactor shader constants ureg_src computation
|
||
- st/nine: Make swvp_on imply IS_VS
|
||
- st/nine: Refactor ct_ctor
|
||
- st/nine: Track constant slots used
|
||
- st/nine: Refactor counting of constants
|
||
- st/nine: Prepare constant compaction in nine_shader
|
||
- st/nine: Propagate const_range to context
|
||
- st/nine: Cache constant buffer size
|
||
- st/nine: Handle const_ranges in nine_state
|
||
- st/nine: Enable computing const_ranges
|
||
- st/nine: Use TGSI_SEMANTIC_GENERIC for fog
|
||
- st/nine: Optimize a bit writeonly buffers
|
||
- st/nine: Throttle rendering similarly for thread_submit
|
||
- st/nine: Check discard_delayed_release is set before allocating more
|
||
- d3dadapter9: Revert to old throttling limit value
|
||
|
||
Bart Oldeman (1):
|
||
|
||
- gallium-xlib: query MIT-SHM before using it.
|
||
|
||
Bas Nieuwenhuizen (105):
|
||
|
||
- radv: Only look at pImmutableSamples if the descriptor has a sampler.
|
||
- amd/common: Add gep helper for pointer increment.
|
||
- amd/common: Implement ptr->int casts in ac_to_integer.
|
||
- radv: Fix the shader info pass for not having the variable.
|
||
- amd/common: Use correct writemask for shared memory stores.
|
||
- amd/common: Fix stores to derefs with unknown variable.
|
||
- amd/common: Handle nir_deref_type_ptr_as_array for shared memory.
|
||
- amd/common: handle nir_deref_cast for shared memory from integers.
|
||
- amd/common: Do not use 32-bit loads for shared memory.
|
||
- amd/common: Implement global memory accesses.
|
||
- radv: Do not use the bo list for local buffers.
|
||
- radv: Implement VK_EXT_buffer_device_address.
|
||
- radv: Use correct num formats to detect whether we should be use 1.0
|
||
or 1.
|
||
- radv: Sync ETC2 whitelisted devices.
|
||
- radv: Clean up a bunch of compiler warnings.
|
||
- radv: Handle clip+cull distances more generally as compact arrays.
|
||
- radv: Implement VK_EXT_depth_clip_enable.
|
||
- radv: Disable depth clamping even without
|
||
EXT_depth_range_unrestricted.
|
||
- radv: Fix float16 interpolation set up.
|
||
- radv: Allow interpolation on non-float types.
|
||
- radv: Interpolate less aggressively.
|
||
- turnip: Add driver skeleton (v2)
|
||
- turnip: Fix up detection of device.
|
||
- turnip: Gather some device info.
|
||
- turnip: Remove abort.
|
||
- turnip: Fix newly introduced warning.
|
||
- turnip: Add buffer allocation & mapping support.
|
||
- turnip: Report a memory type and heap.
|
||
- turnip: Cargo cult the Intel heap size functionality.
|
||
- turnip: Initialize memory type in requirements.
|
||
- turnip: Disable more features.
|
||
- turnip: Add 630 to the list.
|
||
- turnip: Fix bo allocation after we stopped using libdrm_freedreno ...
|
||
- turnip: Fix memory mapping.
|
||
- turnip: Add image layout calculations.
|
||
- turnip: Stop hardcoding the msm version check.
|
||
- turnip: move tu_gem.c to tu_drm.c
|
||
- turnip: Implement pipe-less param query.
|
||
- turnip: Implement some format properties for RGBA8.
|
||
- turnip: Remove some radv leftovers.
|
||
- turnip: clean up TODO.
|
||
- turnip: Implement some UUIDs.
|
||
- turnip: Implement a slow bo list
|
||
- turnip: Add a command stream.
|
||
- turnip: Add msm queue support.
|
||
- turnip: Make bo_list functions not static
|
||
- turnip: Implement submission.
|
||
- turnip: Fill command buffer
|
||
- turnip: Shorten primary_cmd_stream name.
|
||
- turnip: Add emit functions in a header.
|
||
- turnip: Move stream functions to tu_cs.c
|
||
- turnip: Add buffer memory binding.
|
||
- turnip: Make tu6_emit_event_write shared.
|
||
- turnip: Add tu6_rb_fmt_to_ifmt.
|
||
- turnip: Implement buffer->buffer DMA copies.
|
||
- turnip: Add image->buffer DMA copies.
|
||
- turnip: Add buffer->image DMA copies.
|
||
- turnip: Add todo for copies.
|
||
- turnip: Fix GCC compiles.
|
||
- turnip: Deconflict vk_format_table regeneration
|
||
- gitlab-ci: Build turnip.
|
||
- radeonsi: Remove implicit const cast.
|
||
- radv: Allow fast clears with concurrent queue mask for some layouts.
|
||
- vulkan/util: Handle enums that are in platform-specific headers.
|
||
- vulkan: Update the XML and headers to 1.1.104
|
||
- radv: Implement VK_EXT_host_query_reset.
|
||
- radv: Use correct image view comparison for fast clears.
|
||
- radv: Implement VK_EXT_pipeline_creation_feedback.
|
||
- ac/nir: Return frag_coord as integer.
|
||
- nir: Add access qualifiers on load_ubo intrinsic.
|
||
- radv: Add non-uniform indexing lowering.
|
||
- radv: Add bolist RADV_PERFTEST flag.
|
||
- ac: Move has_local_buffers disable to radeonsi.
|
||
- radv: Use local buffers for the global bo list.
|
||
- radv: Support VK_EXT_inline_uniform_block.
|
||
- radv: Add support for driconf.
|
||
- vulkan/wsi: Add X11 adaptive sync support based on dri options.
|
||
- radv: Add adaptive_sync driconfig option and enable it by default.
|
||
- radv: Add logic for subsampled format descriptions.
|
||
- radv: Add logic for multisample format descriptions.
|
||
- radv: Add multiple planes to images.
|
||
- radv: Add single plane image views & meta operations.
|
||
- radv: Support different source & dest aspects for planar images in
|
||
blit2d.
|
||
- radv: Add ycbcr conversion structs.
|
||
- radv: Add support for image views with multiple planes.
|
||
- radv: Allow mixed src/dst aspects in copies.
|
||
- ac/nir: Add support for planes.
|
||
- radv: Add ycbcr samplers in descriptor set layouts.
|
||
- radv: Update descriptor sets for multiple planes.
|
||
- radv: Add ycbcr lowering pass.
|
||
- radv: Run the new ycbcr lowering pass.
|
||
- radv: Add hashing for the ycbcr samplers.
|
||
- radv: Add ycbcr format features.
|
||
- radv: Add ycbcr subsampled & multiplane formats to csv.
|
||
- radv: Enable YCBCR conversion feature.
|
||
- radv: Expose VK_EXT_ycbcr_image_arrays.
|
||
- radv: Expose Vulkan 1.1 for Android.
|
||
- radv: Fix hang width YCBCR array textures.
|
||
- radv: Set is_array in lowered ycbcr tex instructions.
|
||
- radv: Restrict YUVY formats to 1 layer.
|
||
- radv: Disable subsampled formats.
|
||
- radv: Implement cosited_even sampling.
|
||
- radv: Do not use extra descriptor space for the 3rd plane.
|
||
- nir: Actually propagate progress in nir_opt_move_load_ubo.
|
||
- radv: Prevent out of bound shift on 32-bit builds.
|
||
|
||
Benjamin Gordon (1):
|
||
|
||
- configure.ac/meson.build: Add options for library suffixes
|
||
|
||
Benjamin Tissoires (1):
|
||
|
||
- CI: use wayland ci-templates repo to create the base image
|
||
|
||
Boyan Ding (3):
|
||
|
||
- gk110/ir: Add rcp f64 implementation
|
||
- gk110/ir: Add rsq f64 implementation
|
||
- gk110/ir: Use the new rcp/rsq in library
|
||
|
||
Boyuan Zhang (1):
|
||
|
||
- st/va: reverse qt matrix back to its original order
|
||
|
||
Brian Paul (51):
|
||
|
||
- st/mesa: whitespace/formatting fixes in st_cb_texture.c
|
||
- svga: assorted whitespace and formatting fixes
|
||
- svga: fix dma.pending > 0 test
|
||
- mesa: fix display list corner case assertion
|
||
- st/mesa: whitespace fixes in st_sampler_view.c
|
||
- st/mesa: line wrapping, whitespace fixes in st_cb_texture.c
|
||
- st/mesa: whitespace fixes in st_texture.h
|
||
- svga: init fill variable to avoid compiler warning
|
||
- svga: silence array out of bounds warning
|
||
- st/wgl: init a variable to silence MinGW warning
|
||
- gallium/util: whitespace cleanups in u_bitmask.[ch]
|
||
- gallium/util: add some const qualifiers in u_bitmask.c
|
||
- pipebuffer: use new pb_usage_flags enum type
|
||
- pipebuffer: whitespace fixes in pb_buffer.h
|
||
- winsys/svga: use new pb_usage_flags enum type
|
||
- st/mesa: move, clean-up shader variant key decls/inits
|
||
- st/mesa: whitespace, formatting fixes in st_cb_flush.c
|
||
- svga: refactor draw_vgpu10() function
|
||
- svga: remove SVGA_RELOC_READ flag in SVGA3D_BindGBSurface()
|
||
- pipebuffer: s/PB_ALL_USAGE_FLAGS/PB_USAGE_ALL/
|
||
- st/mesa: init hash keys with memset(), not designated initializers
|
||
- intel/decoders: silence uninitialized variable warnings in
|
||
gen_print_batch()
|
||
- intel/compiler: silence unitialized variable warning in
|
||
opt_vector_float()
|
||
- st/mesa: move utility functions, macros into new st_util.h file
|
||
- st/mesa: move around some code in st_context.c
|
||
- st/mesa: add/improve sampler view comments
|
||
- st/mesa: rename st_texture_release_sampler_view()
|
||
- st/mesa: minor refactoring of texture/sampler delete code
|
||
- docs: try to improve the Meson documentation (v2)
|
||
- drisw: fix incomplete type compilation failure
|
||
- gallium/winsys/kms: fix incomplete type compilation failure
|
||
- nir: silence a couple new compiler warnings
|
||
- docs: separate information for compiler selection and compiler
|
||
options
|
||
- docs: link to the meson_options.txt file gitlab.freedesktop.org
|
||
- st/mesa: implement "zombie" sampler views (v2)
|
||
- st/mesa: implement "zombie" shaders list
|
||
- st/mesa: stop using pipe_sampler_view_release()
|
||
- svga: stop using pipe_sampler_view_release()
|
||
- llvmpipe: stop using pipe_sampler_view_release()
|
||
- swr: remove call to pipe_sampler_view_release()
|
||
- i915g: remove calls to pipe_sampler_view_release()
|
||
- gallium/util: remove pipe_sampler_view_release()
|
||
- nir: fix a few signed/unsigned comparison warnings
|
||
- st/mesa: fix texture deletion context mix-up issues (v2)
|
||
- nir: use {0} initializer instead of {} to fix MSVC build
|
||
- util: no-op \__builtin_types_compatible_p() for non-GCC compilers
|
||
- docs: s/Aptril/April/
|
||
- llvmpipe: init some vars to NULL to silence MinGW compiler warnings
|
||
- glsl: work around MinGW 7.x compiler bug
|
||
- svga: add SVGA_NO_LOGGING env var (v2)
|
||
- glsl: fix typo in #warning message
|
||
|
||
Caio Marcelo de Oliveira Filho (61):
|
||
|
||
- nir: keep the phi order when splitting blocks
|
||
- i965: skip bit6 swizzle detection in Gen8+
|
||
- anv: skip bit6 swizzle detection in Gen8+
|
||
- isl: assert that Gen8+ don't have bit6_swizzling
|
||
- intel/compiler: use 0 as sampler in emit_mcs_fetch
|
||
- nir: fix example in opt_peel_loop_initial_if description
|
||
- iris: Fix uses of gl_TessLevel\*
|
||
- iris: Add support for TCS passthrough
|
||
- iris: always include an extra constbuf0 if using UBOs
|
||
- nir/copy_prop_vars: don't get confused by array_deref of vectors
|
||
- nir/copy_prop_vars: add debug helpers
|
||
- nir/copy_prop_vars: keep track of components in copy_entry
|
||
- nir/copy_prop_vars: change test helper to get intrinsics
|
||
- nir: nir_build_deref_follower accept array derefs of vectors
|
||
- nir/copy_prop_vars: add tests for load/store elements of vectors
|
||
- nir: fix MSVC build
|
||
- st/nir: count num_uniforms for FS bultin shader
|
||
- nir/copy_prop_vars: rename/refactor store_to_entry helper
|
||
- nir/copy_prop_vars: use NIR_MAX_VEC_COMPONENTS
|
||
- nir/copy_prop_vars: handle load/store of vector elements
|
||
- nir/copy_prop_vars: add tests for indirect array deref
|
||
- nir/copy_prop_vars: prefer using entries from equal derefs
|
||
- nir/copy_prop_vars: handle indirect vector elements
|
||
- anv: Implement VK_EXT_external_memory_host
|
||
- nir: Add a pass to combine store_derefs to same vector
|
||
- intel/nir: Combine store_derefs after vectorizing IO
|
||
- intel/nir: Combine store_derefs to improve code from SPIR-V
|
||
- nir: Handle array-deref-of-vector case in loop analysis
|
||
- spirv: Add an execution environment to the options
|
||
- intel/compiler: handle GLSL_TYPE_INTERFACE as GLSL_TYPE_STRUCT
|
||
- spirv: Use interface type for block and buffer block
|
||
- iris: Clean up compiler warnings about unused
|
||
- nir: Take if_uses into account when repairing SSA
|
||
- mesa: Extension boilerplate for NV_compute_shader_derivatives
|
||
- glsl: Remove redundant conditions when asserting in_qualifier
|
||
- glsl: Enable derivative builtins for NV_compute_shader_derivatives
|
||
- glsl: Enable texture builtins for NV_compute_shader_derivatives
|
||
- glsl: Parse and propagate derivative_group to shader_info
|
||
- nir/algebraic: Lower CS derivatives to zero when no group defined
|
||
- nir: Don't set LOD=0 for compute shader that has derivative group
|
||
- intel/fs: Use TEX_LOGICAL whenever implicit lod is supported
|
||
- intel/fs: Add support for CS to group invocations in quads
|
||
- intel/fs: Don't loop when lowering CS intrinsics
|
||
- intel/fs: Use NIR_PASS_V when lowering CS intrinsics
|
||
- i965: Advertise NV_compute_shader_derivatives
|
||
- gallium: Add PIPE_CAP_COMPUTE_SHADER_DERIVATIVES
|
||
- iris: Enable NV_compute_shader_derivatives
|
||
- spirv: Add support for DerivativeGroup capabilities
|
||
- anv: Implement VK_NV_compute_shader_derivatives
|
||
- docs: Add NV_compute_shader_derivatives to 19.1.0 relnotes
|
||
- spirv: Add more to_string helpers
|
||
- spirv: Tell which opcode or value is unhandled when failing
|
||
- spirv: Rename vtn_decoration literals to operands
|
||
- spirv: Handle SpvOpDecorateId
|
||
- nir: Add option to lower tex to txl when shader don't support
|
||
implicit LOD
|
||
- intel/fs: Don't handle texop_tex for shaders without implicit LOD
|
||
- spirv: Properly handle SpvOpAtomicCompareExchangeWeak
|
||
- intel/fs: Assert when brw_fs_nir sees a nir_deref_instr
|
||
- anv: Fix limits when VK_EXT_descriptor_indexing is used
|
||
- nir: Fix nir_opt_idiv_const when negatives are involved
|
||
- nir: Fix clone of nir_variable state slots
|
||
|
||
Carlos Garnacho (1):
|
||
|
||
- wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
|
||
|
||
Chad Versace (17):
|
||
|
||
- turnip: Drop Makefile.am and Android.mk
|
||
- turnip: Fix indentation in function signatures
|
||
- turnip: Fix result of vkEnumerate*LayerProperties
|
||
- turnip: Fix result of vkEnumerate*ExtensionProperties
|
||
- turnip: Use vk_outarray in all relevant public functions
|
||
- turnip: Fix a real -Wmaybe-uninitialized
|
||
- turnip: Fix indentation
|
||
- turnip: Require DRM device version >= 1.3
|
||
- turnip: Add TODO for Android logging
|
||
- turnip: Use vk_errorf() for initialization error messages
|
||
- turnip: Replace fd_bo with tu_bo
|
||
- turnip: Add TODO file
|
||
- turnip: Fix 'unused' warnings
|
||
- turnip: Don't return from tu_stub funcs
|
||
- turnip: Annotate vkGetImageSubresourceLayout with tu_stub
|
||
- turnip: Fix error behavior for
|
||
VkPhysicalDeviceExternalImageFormatInfo
|
||
- turnip: Use Vulkan 1.1 names instead of KHR
|
||
|
||
Charmaine Lee (5):
|
||
|
||
- svga: add svga shader type in the shader variant
|
||
- svga: move host logging to winsys
|
||
- st/mesa: purge framebuffers with current context after unbinding
|
||
winsys buffers
|
||
- mesa: unreference current winsys buffers when unbinding winsys
|
||
buffers
|
||
- svga: Remove unnecessary check for the pre flush bit for setting
|
||
vertex buffers
|
||
|
||
Chenglei Ren (1):
|
||
|
||
- anv/android: fix missing dependencies issue during parallel build
|
||
|
||
Chia-I Wu (78):
|
||
|
||
- egl: fix KHR_partial_update without EXT_buffer_age
|
||
- turnip: add .clang-format
|
||
- turnip: use msm_drm.h from inc_freedreno
|
||
- turnip: remove unnecessary libfreedreno_drm dep
|
||
- turnip: add wrappers around DRM_MSM_GET_PARAM
|
||
- turnip: add wrappers around DRM_MSM_SUBMITQUEUE\_\*
|
||
- turnip: constify tu_device in tu_gem\_\*
|
||
- turnip: preliminary support for tu_QueueWaitIdle
|
||
- turnip: run sed and clang-format on tu_cs
|
||
- turnip: document tu_cs
|
||
- turnip: add tu_cs_add_bo
|
||
- turnip: minor cleanup to tu_cs_end
|
||
- turnip: update cs->start in tu_cs_end
|
||
- turnip: inline tu_cs_check_space
|
||
- turnip: add more tu_cs helpers
|
||
- turnip: build drm_msm_gem_submit_bo array directly
|
||
- turnip: add tu_bo_list_merge
|
||
- turnip: add cmdbuf->bo_list to bo_list in queue submit
|
||
- turnip: preliminary support for tu_BindImageMemory2
|
||
- turnip: preliminary support for tu_image_view_init
|
||
- turnip: preliminary support for tu_CmdBeginRenderPass
|
||
- turnip: add tu_cs_reserve_space(_assert)
|
||
- turnip: emit HW init in tu_BeginCommandBuffer
|
||
- turnip: preliminary support for tu_GetRenderAreaGranularity
|
||
- turnip: add tu_tiling_config
|
||
- turnip: add internal helpers for tu_cs
|
||
- turnip: add tu_cs_{reserve,add}_entry
|
||
- turnip: specify initial size in tu_cs_init
|
||
- turnip: never fail tu_cs_begin/tu_cs_end
|
||
- turnip: add tu_cs_sanity_check
|
||
- turnip: provide both emit_ib and emit_call
|
||
- turnip: add tu_cs_mode
|
||
- turnip: add TU_CS_MODE_SUB_STREAM
|
||
- turnip: preliminary support for loadOp and storeOp
|
||
- turnip: add a more complete format table
|
||
- turnip: add functions to import/export prime fd
|
||
- turnip: advertise VK_KHR_external_memory_capabilities
|
||
- turnip: advertise VK_KHR_external_memory
|
||
- turnip: add support for VK_KHR_external_memory_{fd,dma_buf}
|
||
- turnip: fix VkClearValue packing
|
||
- turnip: preliminary support for fences
|
||
- turnip: respect color attachment formats
|
||
- turnip: mark IBs for dumping
|
||
- turnip: use 32-bit offset in tu_cs_entry
|
||
- turnip: more/better asserts for tu_cs
|
||
- turnip: add tu_cs_discard_entries
|
||
- turnip: tu_cs_emit_array
|
||
- turnip: fix tu_cs sub-streams
|
||
- turnip: simplify tu_cs sub-streams usage
|
||
- turnip: create a less dummy pipeline
|
||
- turnip: parse VkPipelineDynamicStateCreateInfo
|
||
- turnip: parse VkPipelineInputAssemblyStateCreateInfo
|
||
- turnip: parse VkPipelineViewportStateCreateInfo
|
||
- turnip: parse VkPipelineRasterizationStateCreateInfo
|
||
- turnip: parse VkPipelineDepthStencilStateCreateInfo
|
||
- turnip: parse VkPipeline{Multisample,ColorBlend}StateCreateInfo
|
||
- turnip: preliminary support for shader modules
|
||
- turnip: compile VkPipelineShaderStageCreateInfo
|
||
- turnip: parse VkPipelineShaderStageCreateInfo
|
||
- turnip: parse VkPipelineVertexInputStateCreateInfo
|
||
- turnip: add draw_cs to tu_cmd_buffer
|
||
- turnip: preliminary support for draw state binding
|
||
- turnip: preliminary support for tu_CmdDraw
|
||
- turnip: guard -Dvulkan-driver=freedreno
|
||
- turnip: preliminary support for tu_GetImageSubresourceLayout
|
||
- turnip: preliminary support for Wayland WSI
|
||
- vulkan/wsi: move modifier array into wsi_wl_swapchain
|
||
- vulkan/wsi: create wl_drm wrapper as needed
|
||
- vulkan/wsi: refactor drm_handle_format
|
||
- vulkan/wsi: add wsi_wl_display_drm
|
||
- vulkan/wsi: add wsi_wl_display_dmabuf
|
||
- vulkan/wsi: make wl_drm optional
|
||
- virgl: handle fence_server_sync in winsys
|
||
- virgl: hide fence internals from the driver
|
||
- virgl: introduce virgl_drm_fence
|
||
- virgl: fix fence fd version check
|
||
- virgl: clear vertex_array_dirty
|
||
- virgl: skip empty cmdbufs
|
||
|
||
Chris Forbes (3):
|
||
|
||
- glsl: add scaffolding for EXT_gpu_shader4
|
||
- glsl: enable noperspective|flat|centroid for EXT_gpu_shader4
|
||
- glsl: enable types for EXT_gpu_shader4
|
||
|
||
Chris Wilson (19):
|
||
|
||
- i965: Assert the execobject handles match for this device
|
||
- iris: fix import from dri2/3
|
||
- iris: IndexFormat = size/2
|
||
- iris: Set resource modifier on handle
|
||
- iris: Wrap userptr for creating bo
|
||
- iris: AMD_pinned_memory
|
||
- iris: Record reusability of bo on construction
|
||
- iris: fix memzone_for_address since multibinder changes
|
||
- iris: Tidy exporting the flink handle
|
||
- iris: Fix assigning the output handle for exporting for KMS
|
||
- iris: Merge two walks of the exec_bos list
|
||
- iris: Tag each submitted batch with a syncobj
|
||
- iris: Add fence support using drm_syncobj
|
||
- iris: Wire up EGL_IMG_context_priority
|
||
- iris: Use PIPE_BUFFER_STAGING for the query objects
|
||
- iris: Use coherent allocation for PIPE_RESOURCE_STAGING
|
||
- iris: Use streaming loads to read from tiled surfaces
|
||
- iris: Push heavy memchecker code to DEBUG
|
||
- iris: Adapt to variable ppGTT size
|
||
|
||
Christian Gmeiner (12):
|
||
|
||
- etnaviv: rs: mark used src resource as read from
|
||
- etnaviv: blt: mark used src resource as read from
|
||
- etnaviv: implement ETC2 block patching for HALTI0
|
||
- etnaviv: keep track of mapped bo address
|
||
- etnaviv: hook-up etc2 patching
|
||
- etnaviv: enable ETC2 texture compression support for HALTI0 GPUs
|
||
- etnaviv: fix resource usage tracking across different pipe_context's
|
||
- etnaviv: fix compile warnings
|
||
- st/dri: allow direct UYVY import
|
||
- etnaviv: shrink struct etna_3d_state
|
||
- nir: add lower_ftrunc
|
||
- etnaviv: use the correct uniform dirty bits
|
||
|
||
Chuck Atkins (1):
|
||
|
||
- meson: Fix missing glproto dependency for gallium-glx
|
||
|
||
Connor Abbott (6):
|
||
|
||
- nir/serialize: Prevent writing uninitialized state_slot data
|
||
- nir: Add a stripping pass for improved cacheability
|
||
- radeonsi/nir: Use nir stripping pass
|
||
- nir/search: Add automaton-based pre-searching
|
||
- nir/search: Add debugging code to dump the pattern matched
|
||
- nir/algebraic: Don't emit empty initializers for MSVC
|
||
|
||
Daniel Schürmann (2):
|
||
|
||
- nir: Define shifts according to SM5 specification.
|
||
- nir: Use SM5 properties to optimize shift(a@32, iand(31, b))
|
||
|
||
Daniel Stone (2):
|
||
|
||
- panfrost: Properly align stride
|
||
- vulkan/wsi/wayland: Respect non-blocking AcquireNextImage
|
||
|
||
Danylo Piliaiev (13):
|
||
|
||
- anv: Handle VK_ATTACHMENT_UNUSED in colorAttachment
|
||
- radv: Handle VK_ATTACHMENT_UNUSED in CmdClearAttachment
|
||
- anv: Fix VK_EXT_transform_feedback working with varyings packed in
|
||
PSIZ
|
||
- anv: Fix destroying descriptor sets when pool gets reset
|
||
- anv: Treat zero size XFB buffer as disabled
|
||
- glsl: Cross validate variable's invariance by explicit invariance
|
||
only
|
||
- i965,iris,anv: Make alpha to coverage work with sample mask
|
||
- intel/fs: Make alpha test work with MRT and sample mask
|
||
- st/mesa: Fix GL_MAP_COLOR with glDrawPixels GL_COLOR_INDEX
|
||
- iris: Fix assert when using vertex attrib without buffer binding
|
||
- intel/compiler: Do not reswizzle dst if instruction writes to flag
|
||
register
|
||
- drirc: Add workaround for Epic Games Launcher
|
||
- anv: Do not emulate texture swizzle for INPUT_ATTACHMENT,
|
||
STORAGE_IMAGE
|
||
|
||
Dave Airlie (63):
|
||
|
||
- virgl: enable elapsed time queries
|
||
- virgl: ARB_query_buffer_object support
|
||
- docs: update qbo support for virgl
|
||
- glsl: glsl to nir fix uninit class member.
|
||
- radv/llvm: initialise passes member.
|
||
- radv: remove alloc parameter from pipeline init
|
||
- iris: fix some hangs around null framebuffers
|
||
- iris: fix crash in sparse vertex array
|
||
- iris: add initial transform feedback overflow query paths (V3)
|
||
- iris: fix cube texture view
|
||
- iris: execute compute related query on compute batch.
|
||
- iris: iris add load register reg32/64
|
||
- iris: add conditional render support
|
||
- iris: fix gpu calcs for timestamp queries
|
||
- iris/WIP: add broadwell support
|
||
- iris: limit gen8 to 8 samples
|
||
- iris: setup gen8 caps
|
||
- iris: add fs invocations query workaround for broadwell
|
||
- iris: handle qbo fragment shader invocation workaround
|
||
- st/mesa: add support for lowering fp64/int64 for nir drivers
|
||
- softpipe: fix texture view crashes
|
||
- nir/spirv: don't use bare types, remove assert in split vars for
|
||
testing
|
||
- nir/deref: remove casts of casts which are likely redundant (v3)
|
||
- softpipe: fix 32-bit bitfield extract
|
||
- softpipe: handle 32-bit bitfield inserts
|
||
- softpipe: remove shadow_ref assert.
|
||
- softpipe: fix integer texture swizzling for 1 vs 1.0f
|
||
- nir/split_vars: fixup some more explicit_stride related issues.
|
||
- draw: bail instead of assert on instance count (v2)
|
||
- draw/gs: fix point size outputs from geometry shader.
|
||
- draw/vs: partly fix basevertex/vertex id
|
||
- softpipe: fix clears to only clear specified color buffers.
|
||
- softpipe/draw: fix vertex id in soft paths.
|
||
- softpipe: add indirect store buffer/image unit
|
||
- nir/deref: fix struct wrapper casts. (v3)
|
||
- nir: use proper array sizing define for vectors
|
||
- intel/compiler: use defined size for vector components
|
||
- iris: avoid use after free in shader destruction
|
||
- ddebug: add compute functions to help hang detection
|
||
- draw: add stream member to stats callback
|
||
- tgsi: add support for geometry shader streams.
|
||
- softpipe: add support for indexed queries.
|
||
- draw: add support to tgsi paths for geometry streams. (v2)
|
||
- softpipe: add support for vertex streams (v2)
|
||
- virgl: add support for missing command buffer binding.
|
||
- virgl: add support for ARB_multi_draw_indirect
|
||
- virgl: add support for ARB_indirect_parameters
|
||
- draw: fix undefined shift of (1 << 31)
|
||
- swrast: fix undefined shift of 1 << 31
|
||
- llvmpipe: fix undefined shift 1 << 31.
|
||
- virgl/drm: cleanup buffer from handle creation (v2)
|
||
- virgl/drm: handle flink name better.
|
||
- virgl/drm: insert correct handles into the table. (v3)
|
||
- intel/compiler: fix uninit non-static variable. (v2)
|
||
- nir: fix bit_size in lower indirect derefs.
|
||
- r600: reset tex array override even when no view bound
|
||
- spirv: fix SpvOpBitSize return value.
|
||
- nir: fix lower vars to ssa for larger vector sizes.
|
||
- util/tests: add basic unit tests for bitset
|
||
- util/bitset: fix bitset range mask calculations.
|
||
- kmsro: add \_dri.so to two of the kmsro drivers.
|
||
- glsl: init packed in more constructors.
|
||
- Revert "mesa: unreference current winsys buffers when unbinding
|
||
winsys buffers"
|
||
|
||
David Riley (3):
|
||
|
||
- virgl: Store mapped hw resource with transfer object.
|
||
- virgl: Allow transfer queue entries to be found and extended.
|
||
- virgl: Re-use and extend queue transfers for intersecting buffer
|
||
subdatas.
|
||
|
||
David Shao (1):
|
||
|
||
- meson: ensure that xmlpool_options.h is generated for gallium targets
|
||
that need it
|
||
|
||
Deepak Rawat (2):
|
||
|
||
- winsys/drm: Fix out of scope variable usage
|
||
- winsys/svga/drm: Fix 32-bit RPCI send message
|
||
|
||
Dominik Drees (1):
|
||
|
||
- Add no_aos_sampling GALLIVM_PERF option
|
||
|
||
Drew Davenport (1):
|
||
|
||
- util: Don't block SIGSYS for new threads
|
||
|
||
Dylan Baker (40):
|
||
|
||
- bump version for 19.0 branch
|
||
- docs: Add relnotes stub for 19.1
|
||
- gallium: wrap u_screen in extern "C" for c++
|
||
- automake: Add --enable-autotools to distcheck flags
|
||
- android,autotools,i965: Fix location of float64_glsl.h
|
||
- meson: remove build_by_default : true
|
||
- meson: fix style in intel/tools
|
||
- meson: remove -std=c++11 from intel/tools
|
||
- get-pick-list: Add --pretty=medium to the arguments for Cc patches
|
||
- meson: Add dependency on genxml to anvil
|
||
- meson/iris: Use current coding style
|
||
- docs: Add release notes for 19.0.0
|
||
- docs: Add SHA256 sums for 19.0.0
|
||
- docs: update calendar, add news item, and link release notes for
|
||
19.0.0
|
||
- bin/install_megadrivers.py: Correctly handle DESTDIR=''
|
||
- bin/install_megadrivers.py: Fix regression for set DESTDIR
|
||
- docs: Add release notes for 19.0.1
|
||
- docs: Add SHA256 sums for mesa 19.0.1
|
||
- docs: update calendar, add news item and link release notes for
|
||
19.0.1
|
||
- meson: Error if LLVM doesn't have rtti when building clover
|
||
- meson: Error if LLVM is turned off but clover it turned on
|
||
- docs: Add release notes for 19.0.2
|
||
- docs: Add sha256 sums for 19.0.2
|
||
- docs: update calendar, and news item and link release notes for
|
||
19.0.2
|
||
- Delete autotools
|
||
- docs: drop most autoconf references
|
||
- ci: Delete autotools build jobs
|
||
- docs: add relnotes for 19.0.3
|
||
- docs: Add SHA256 sums for mesa 19.0.3
|
||
- docs: update calendar, and news item and link release notes for
|
||
19.0.3
|
||
- meson: always define libglapi
|
||
- glsl: fix general_ir_test with mingw
|
||
- meson: switch gles1 and gles2 to auto options
|
||
- meson: Make shader-cache a trillean instead of boolean
|
||
- meson: make nm binary optional
|
||
- util/tests: Use define instead of VLA
|
||
- glsl/tests: define ssize_t on windows
|
||
- tests/vma: fix build with MSVC
|
||
- meson: Don't build glsl cache_test when shader cache is disabled
|
||
- meson: Force the use of config-tool for llvm
|
||
|
||
Eduardo Lima Mitev (5):
|
||
|
||
- freedreno/a6xx: Silence compiler warnings
|
||
- nir: Add ir3-specific version of most SSBO intrinsics
|
||
- ir3/nir: Add a new pass 'ir3_nir_lower_io_offsets'
|
||
- ir3/compiler: Enable lower_io_offsets pass and handle new SSBO
|
||
intrinsics
|
||
- ir3/lower_io_offsets: Try propagate SSBO's SHR into a previous shift
|
||
instruction
|
||
|
||
El Christianito (1):
|
||
|
||
- drirc: add Budgie WM to adaptive-sync blacklist
|
||
|
||
Eleni Maria Stea (6):
|
||
|
||
- i965: Faking the ETC2 compression on Gen < 8 GPUs using two miptrees.
|
||
- i965: Fixed the CopyImageSubData for ETC2 on Gen < 8
|
||
- i965: Enabled the OES_copy_image extension on Gen 7 GPUs
|
||
- i965: Removed the field etc_format from the struct intel_mipmap_tree
|
||
- i965: fixed clamping in set_scissor_bits when the y is flipped
|
||
- radv: consider MESA_VK_VERSION_OVERRIDE when setting the api version
|
||
|
||
Elie Tournier (3):
|
||
|
||
- virgl: Add a caps to advertise GLES backend
|
||
- virgl: Set PIPE_CAP_DOUBLES when running on GLES This is a lie but no
|
||
known app use fp64.
|
||
- virgl: Return an error if we use fp64 on top of GLES
|
||
|
||
Emil Velikov (30):
|
||
|
||
- vc4: Declare the last cpu pointer as being modified in NEON asm.
|
||
- docs: add release notes for 18.3.3
|
||
- docs: add sha256 checksums for 18.3.3
|
||
- docs: update calendar, add news item and link release notes for
|
||
18.3.3
|
||
- anv: wire up the state_pool_padding test
|
||
- docs: add release notes for 18.3.4
|
||
- docs: add sha256 checksums for 18.3.4
|
||
- docs: update calendar, add news item and link release notes for
|
||
18.3.4
|
||
- egl/dri: de-duplicate dri2_load_driver\*
|
||
- meson: egl: correctly manage loader/xmlconfig
|
||
- loader: use loader_open_device() to handle O_CLOEXEC
|
||
- egl/android: bump the number of drmDevices to 64
|
||
- docs: mention "Allow commits from members who can merge..."
|
||
- egl/sl: split out swrast probe into separate function
|
||
- egl/sl: use drmDevice API to enumerate available devices
|
||
- egl/sl: use kms_swrast with vgem instead of a random GPU
|
||
- docs: add release notes for 18.3.5
|
||
- docs: add sha256 checksums for 18.3.5
|
||
- docs: update calendar, add news item and link release notes for
|
||
18.3.5
|
||
- docs: add release notes for 18.3.6
|
||
- docs: add sha256 checksums for 18.3.6
|
||
- docs: update calendar, add news item and link release notes for
|
||
18.3.6
|
||
- turnip: drop dead close(master_fd)
|
||
- vulkan/wsi: check if the display_fd given is master
|
||
- vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles
|
||
- llvmpipe: add lp_fence_timedwait() helper
|
||
- llvmpipe: correctly handle waiting in llvmpipe_fence_finish
|
||
- egl/dri: flesh out and use dri2_create_drawable()
|
||
- mapi: add static_date offset to MaxShaderCompilerThreadsKHR
|
||
- mapi: correctly handle the full offset table
|
||
|
||
Emmanuel Gil Peyrot (1):
|
||
|
||
- docs: make bugs.html easier to find
|
||
|
||
Eric Anholt (121):
|
||
|
||
- v3d: Always enable the NEON utile load/store code.
|
||
- v3d: Fix a release build set-but-unused compiler warning.
|
||
- mesa: Skip partial InvalidateFramebuffer of packed depth/stencil.
|
||
- v3d: Fix image_load_store clamping of signed integer stores.
|
||
- nir: Move V3D's "the shader was TGSI, ignore FS output types" flag to
|
||
NIR.
|
||
- v3d: Fix precompile of FRAG_RESULT_DATA1 and higher outputs.
|
||
- v3d: Store the actual mask of color buffers present in the key.
|
||
- v3d: Fix dumping of shaders with alpha test.
|
||
- v3d: Fix pack/unpack of VFPACK operand unpacks.
|
||
- v3d: Fix input packing of .l for rounding/fdx/fdy.
|
||
- v3d: Fix copy-propagation of input unpacks.
|
||
- v3d: Whitespace consistency fix.
|
||
- nir: Move panfrost's isign lowering to nir_opt_algebraic.
|
||
- v3d: Use the NIR lowering for isign instead of rolling our own.
|
||
- intel: Use the NIR lowering for isign.
|
||
- freedreno: Use the NIR lowering for isign.
|
||
- v3d: Clear the GMP on initialization of the simulator.
|
||
- v3d: Sync indirect draws on the last rendering.
|
||
- v3d: Use the early_fragment_tests flag for the shader's disable-EZ
|
||
field.
|
||
- v3d: Fix incorrect flagging of ldtmu as writing r4 on v3d 4.x.
|
||
- v3d: Drop a perf note about merging unpack_half_*, which has been
|
||
implemented.
|
||
- v3d: Drop our hand-lowered nir_op_ffract.
|
||
- v3d: Add a helper function for getting a nop register.
|
||
- v3d: Refactor bcsel and if condition handling.
|
||
- v3d: Do bool-to-cond for discard_if as well.
|
||
- v3d: Kill off vir_PF(), which is hard to use right.
|
||
- v3d: Fix f2b32 behavior.
|
||
- v3d: Fix the check for "is the last thrsw inside control flow"
|
||
- v3d: Add a function to describe what the c->execute.file check means.
|
||
- v3d: Stop tracking num_inputs for VPM loads.
|
||
- v3d: Delay emitting ldvpm on V3D 4.x until it's actually used.
|
||
- v3d: Emit a simpler negate for the iabs implementation.
|
||
- v3d: Move i2b and f2b support into emit_comparison.
|
||
- kmsro: Add the rest of the current set of tinydrm drivers.
|
||
- nir: Just return when asked to rewrite uses of an SSA def to itself.
|
||
- v3d: Fix vir_is_raw_mov() for input unpacks.
|
||
- v3d: Dump the VIR after register spilling if we were forced to.
|
||
- v3d: Rematerialize MOVs of uniforms instead of spilling them.
|
||
- v3d: Fix build of NEON code with Mesa's cflags not targeting NEON.
|
||
- v3d: Restrict live intervals to the blocks reachable from any def.
|
||
- v3d: Stop treating exec masking specially.
|
||
- nir: Improve printing of load_input/store_output variable names.
|
||
- v3d: Translate f2i(fround_even) as FTOIN.
|
||
- v3d: Move the stores for fixed function VS output reads into NIR.
|
||
- v3d: Fix temporary leaks of temp_registers and when spilling.
|
||
- v3d: Do uniform rematerialization spilling before dropping
|
||
threadcount
|
||
- v3d: Switch implicit uniforms over to being any qinst->uniform != ~0.
|
||
- v3d: Add support for vir-to-qpu of ldunif instructions to a temp.
|
||
- v3d: Drop the old class bits splitting up the accumulators.
|
||
- v3d: Add support for register-allocating a ldunif to a QFILE_TEMP.
|
||
- v3d: Use ldunif instructions for uniforms.
|
||
- v3d: Eliminate the TLB and TLBU files.
|
||
- v3d: Drop the V3D 3.x vpm read dead code elimination.
|
||
- v3d: Include a count of register pressure in the RA failure dumps.
|
||
- st/dri: Set the PIPE_BIND_SHARED flag on create_image_with_modifiers.
|
||
- util: Add a DAG datastructure.
|
||
- vc4: Switch over to using the DAG datastructure for QIR scheduling.
|
||
- v3d: Reuse list_for_each_entry_rev().
|
||
- vc4: Reuse list_for_each_entry_rev().
|
||
- v3d: Use the DAG datastructure for QPU instruction scheduling.
|
||
- vc4: Switch the post-RA scheduler over to the DAG datastructure.
|
||
- v3d: Disable PIPE_CAP_BLIT_BASED_TEXTURE_TRANSFER.
|
||
- v3d: Fix leak of the mem_ctx after the DAG refactor.
|
||
- v3d: Fix leak of the renderonly struct on screen destruction.
|
||
- mesa/st: Make sure that prog_to_nir NIR gets freed.
|
||
- mesa/st: Fix leaks of TGSI tokens in VP variants.
|
||
- v3d: Always lay out shared tiled buffers with UIF_TOP set.
|
||
- v3d: Allow the UIF modifier with renderonly.
|
||
- v3d: Expose the dma-buf modifiers query.
|
||
- v3d: Rename v3d_tmu_config_data to v3d_unit_data.
|
||
- v3d: Move constant offsets to UBO addresses into the main uniform
|
||
stream.
|
||
- v3d: Upload all of UBO[0] if any indirect load occurs.
|
||
- v3d: Remove some dead members of struct v3d_compile.
|
||
- egl: Add a 565 pbuffer-only EGL config under X11.
|
||
- dri3: Return the current swap interval from glXGetSwapIntervalMESA().
|
||
- v3d: Add support for handling OOM signals from the simulator.
|
||
- v3d: Bump the maximum texture size to 4k for V3D 4.x.
|
||
- v3d: Don't try to use the TFU blit path if a scissor is enabled.
|
||
- v3d: Add some more new packets for V3D 4.x.
|
||
- st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as
|
||
well.
|
||
- vc4: Don't forget to set the range when scalarizing our uniforms.
|
||
- vc4: Split UBO0 and UBO1 address uniform handling.
|
||
- vc4: Upload CS/VS UBO uniforms together.
|
||
- v3d: Add an optimization pass for redundant flags updates.
|
||
- nir: Drop comments about the constant_index slots for load/stores.
|
||
- nir: Drop remaining references to const_index in favor of the call to
|
||
use.
|
||
- nir: Add a comment about how intrinsic definitions work.
|
||
- v3d: Add and use a define for the number of channels in a QPU
|
||
invocation.
|
||
- v3d: Drop a note for the future about PIPE_CAP_PACKED_UNIFORMS.
|
||
- v3d: Include the number of max temps used in the shader-db output.
|
||
- v3d: Replace the old shader-db env var output with the
|
||
ARB_debug_output.
|
||
- v3d: Add Compute Shader compilation support.
|
||
- v3d: Add missing base offset to CS shared memory accesses.
|
||
- v3d: Add missing dumping for the spill offset/size uniforms.
|
||
- v3d: Detect the correct number of QPUs and use it to fix the spill
|
||
size.
|
||
- v3d: Use the new lower_to_scratch implementation for indirects on
|
||
temps.
|
||
- v3d: Only look up the 3rd texture gather offset for non-arrays.
|
||
- v3d: Always set up the qregs for CSD payload.
|
||
- v3d: Fix an invalid reuse of flags generation from before a thrsw.
|
||
- v3d: Fix atomic cmpxchg in shaders on hardware.
|
||
- nir: Fix deref offset calculation for structs.
|
||
- nir: Use the nir_builder \_imm helpers in setting up deref offsets.
|
||
- gallium: Remove the pool pipebuffer manager.
|
||
- gallium: Remove the ondemand pipebuffer manager.
|
||
- gallium: Remove the "alt" pipebuffer manager interface.
|
||
- gallium: Remove the malloc pipebuffer manager.
|
||
- st/mesa: Don't set atomic counter size != 0 if MAX_SHADER_BUFFERS ==
|
||
0.
|
||
- v3d: Disable SSBOs and atomic counters on vertex shaders.
|
||
- v3d: Fill in the ignored segment size fields to appease new
|
||
simulator.
|
||
- v3d: Apply the GFXH-930 workaround to the case where the VS loads
|
||
attrs.
|
||
- v3d: Assert that we do request the normal texturing return data.
|
||
- v3d: Use \_mesa_hash_table_remove_key() where appropriate.
|
||
- vc4: Use \_mesa_hash_table_remove_key() where appropriate.
|
||
- v3d: Add a note about i/o indirection for future performance work.
|
||
- v3d: Don't try to update the shadow texture for separate stencil.
|
||
- Revert "v3d: Disable PIPE_CAP_BLIT_BASED_TEXTURE_TRANSFER."
|
||
- v3d: Re-add support for memory_barrier_shared.
|
||
- v3d: Fix detection of the last ldtmu before a new TMU op.
|
||
- v3d: Fix detection of TMU write sequences in register spilling.
|
||
- kmsro: Add support for V3D.
|
||
- vc4: Fall back to renderonly if the vc4 driver doesn't have v3d.
|
||
|
||
Eric Engestrom (142):
|
||
|
||
- wsi/display: add comment
|
||
- egl: use coherent variable names
|
||
- gitlab-ci: add ubuntu container
|
||
- gitlab-ci: add a meson vulkan build
|
||
- gitlab-ci: add a make vulkan build
|
||
- gitlab-ci: add a scons no-llvm build
|
||
- gitlab-ci: add scons llvm 3.5 build
|
||
- gitlab-ci: add scons SWR build
|
||
- gitlab-ci: add meson loader/classic DRI build
|
||
- gitlab-ci: add meson gallium SWR build
|
||
- gitlab-ci: add meson gallium RadeonSI build
|
||
- gitlab-ci: add meson gallium "other drivers" build
|
||
- gitlab-ci: add meson gallium ST Clover (LLVM 5.0) build
|
||
- gitlab-ci: add meson gallium ST Clover (LLVM 6.0) build
|
||
- gitlab-ci: add meson gallium ST Clover (LLVM 7.0) build
|
||
- gitlab-ci: add meson gallium ST "Other" build
|
||
- gitlab-ci: add make loaders/classic DRI build
|
||
- gitlab-ci: add make Gallium Drivers SWR build
|
||
- gitlab-ci: add make Gallium Drivers RadeonSI build
|
||
- gitlab-ci: add make Gallium Drivers "Other" build
|
||
- gitlab-ci: add make Gallium ST Clover LLVM-3.9 build
|
||
- gitlab-ci: add make Gallium ST Clover LLVM-4.0 build
|
||
- gitlab-ci: add make Gallium ST Clover LLVM-5.0 build
|
||
- gitlab-ci: add make Gallium ST Clover LLVM-6.0 build
|
||
- gitlab-ci: add make Gallium ST Clover LLVM-7 build
|
||
- gitlab-ci: add make Gallium ST Other build
|
||
- travis: remove unused linux code path
|
||
- travis: remove unused scons code path
|
||
- gitlab-ci: add meson glvnd build
|
||
- xvmc: fix string comparison
|
||
- xvmc: fix string comparison
|
||
- meson: add script to print the options before configuring a builddir
|
||
- driconf: drop unused macro
|
||
- travis: fix osx make build
|
||
- gitlab-ci: workaround docker bug for users with uppercase characters
|
||
- wsi: query the ICD's max dimensions instead of hard-coding them
|
||
- gitlab-ci: limit ninja to 4 threads max
|
||
- drm-uapi/README: remove explicit list of driver names
|
||
- drm-uapi: use local files, not system libdrm
|
||
- gbm: drop duplicate #defines
|
||
- st/dri: drop duplicate #define
|
||
- etnaviv: drop duplicate #define
|
||
- anv/tests: compile to something sensible in release builds
|
||
- util/tests: compile to something sensible in release builds
|
||
- gitlab-ci: use ccache to speed up builds
|
||
- tegra/meson: add missing dep_libdrm
|
||
- tegra/autotools: add missing libdrm cflags
|
||
- gitlab-ci: limit the automatic CI to master and MRs
|
||
- gitlab-ci: automatically run the CI on pushes to \`ci/\*\` branches
|
||
- anv: sort extensions alphabetically
|
||
- anv: sort vendors extensions after KHR and EXT
|
||
- anv: make sure the extensions stay sorted
|
||
- anv: drop unused imports
|
||
- anv: use anv_shader_bin_write_to_blob()'s return value
|
||
- gitlab-ci: always run the containers build
|
||
- dri_interface: add missing #include
|
||
- driinfo: add DTD to allow the xml to be validated
|
||
- meson/swr: replace hard-coded path with current_build_dir()
|
||
- egl/android: replace magic 0=CbCr,1=CrCb with simple enum
|
||
- vulkan: use VkBase{In,Out}Structure instead of a custom struct
|
||
- driconf: add DTD to allow the drirc xml (00-mesa-defaults.conf) to be
|
||
validated
|
||
- gitlab-ci: install xmllint to validate 00-mesa-defaults.conf
|
||
- anv: simplify chained comparison
|
||
- anv: drop unused parameter
|
||
- anv: remove spaces around kwargs assignment
|
||
- anv: fix typo
|
||
- Revert "swr/rast: Archrast codegen updates"
|
||
- meson: avoid going back up the tree with include_directories()
|
||
- anv: use the platform defines in vk.xml instead of hard-coding them
|
||
- radv: use the platform defines in vk.xml instead of hard-coding them
|
||
- util: #define PATH_MAX when undefined (eg. Hurd)
|
||
- vulkan: import missing file from Khronos
|
||
- egl: fix libdrm-less builds
|
||
- vulkan: import vk_layer.h from Khronos
|
||
- gitlab-ci: drop job prefixes
|
||
- meson: fix with_dri2 definition for GNU Hurd
|
||
- meson: remove unused include_directories(vulkan)
|
||
- vulkan/util: use the platform defines in vk.xml instead of
|
||
hard-coding them
|
||
- vulkan/overlay: fix missing var rename in previous commit
|
||
- meson: don't build libGLES*.so with GLVND
|
||
- autotools: don't build libGLES*.so with GLVND
|
||
- travis: fix meson build by letting \`auto\` do its job
|
||
- travis: drop unused vars
|
||
- travis: clean up
|
||
- gitlab-ci: only build the default (=latest) and oldest llvm versions
|
||
- gitlab-ci: autotools needs to be told which llvm version to use
|
||
- r600: cast pointer to expected type
|
||
- build: make passing an incorrect pointer type a hard error
|
||
- gitlab-ci: fix llvm version (7 doesn't have a ".0")
|
||
- hgl/meson: drop unused include directory
|
||
- glx/meson: use full include path for dri_interface.h
|
||
- android: fix missing backspace for line continuation
|
||
- panfrost: fix tgsi_to_nir() call
|
||
- panfrost: move #include to fix compilation
|
||
- gitlab-ci: add panfrost to the gallium drivers build
|
||
- wsi: deduplicate get_current_time() functions between display and x11
|
||
- wsi/display: s/#if/#ifdef/ to fix -Wundef
|
||
- wsi/wayland: fix pointer casting warning on 32bit
|
||
- wsi/x11: use WSI_FROM_HANDLE() instead of pointer casts
|
||
- turnip: use the platform defines in vk.xml instead of hard-coding
|
||
them
|
||
- travis: fix osx meson build
|
||
- nir: const \`nir_call_instr::callee\`
|
||
- gitlab-ci: add clang build
|
||
- gitlab-ci: drop most autotools builds
|
||
- util/disk_cache: close fd in the fallback path
|
||
- egl: hide entrypoints that shouldn't be exported when using glvnd
|
||
- meson: strip rpath from megadrivers
|
||
- gallium/hud: fix memory leaks
|
||
- gallium/hud: prevent buffer overflow
|
||
- gallium/hud: fix rounding error in nic bps computation
|
||
- simplify LLVM version string printing
|
||
- util/process: document memory leak
|
||
- vk/util: remove unneeded array index
|
||
- bin: drop unused import from install_megadrivers.py
|
||
- meson: remove meson-created megadrivers symlinks
|
||
- gitlab-ci: build gallium extra hud
|
||
- gitlab-ci: add lima to the build
|
||
- delete autotools .gitignore files
|
||
- delete autotools input files
|
||
- docs: remove unsupported GL function name mangling
|
||
- docs: drop autotools python information
|
||
- docs: replace autotools intructions with meson equivalent
|
||
- docs: use past tense when talking about autotools
|
||
- docs: haiku can be built using meson
|
||
- egl: fixup autotools-specific wording
|
||
- util: add os_read_file() helper
|
||
- anv: add support for VK_EXT_memory_budget
|
||
- radv: update to use the new features struct names
|
||
- turnip: update to use the new features struct names
|
||
- gitlab-ci: build vulkan drivers in clang build
|
||
- util: move #include out of #if linux
|
||
- wsi/wayland: document lack of vkAcquireNextImageKHR timeout support
|
||
- egl: hard-code destroy function instead of passing it around as a
|
||
pointer
|
||
- gitlab-ci: add scons windows build using mingw
|
||
- gitlab-ci: merge several meson jobs
|
||
- gitlab-ci: meson-gallium-radeonsi was a subset of
|
||
meson-gallium-clover-llvm
|
||
- gitlab-ci: simplify meson job names
|
||
- gitlab-ci: merge meson-glvnd into meson-swr
|
||
- travis: fix syntax, and drop unused stuff
|
||
- util/os_file: always use the 'grow' mechanism
|
||
- meson: expose glapi through osmesa
|
||
- util/os_file: actually return the error read() gave us
|
||
|
||
Erico Nunes (5):
|
||
|
||
- lima/ppir: support ppir_op_ceil
|
||
- nir/algebraic: add lowering for fsign
|
||
- lima: enable nir fsign lowering in ppir
|
||
- lima/gpir: add limit of max 512 instructions
|
||
- lima/ppir: support nir_op_ftrunc
|
||
|
||
Erik Faye-Lund (79):
|
||
|
||
- mesa: expose NV_conditional_render on GLES
|
||
- st/mesa: remove unused header-file
|
||
- swr/codegen: fix autotools build
|
||
- virgl: remove unused variables
|
||
- virgl: remove unused variable
|
||
- virgl: remove unused variable
|
||
- virgl: remove unused variable
|
||
- virgl: do not allow compressed formats for buffers
|
||
- virgl: stricter usage of compressed 3d textures
|
||
- virgl: also destroy all read-transfers
|
||
- virgl: use debug_printf instead of fprintf
|
||
- virgl: unsigned int -> unsigned
|
||
- virgl: only warn about unchecked flags
|
||
- virgl: do not warn about display-target binding
|
||
- virgl: use debug_printf instead of fprintf
|
||
- virgl: remove pointless transfer-counter
|
||
- virgl: tmp_resource -> templ
|
||
- virgl: track full virgl_resource instead of just virgl_hw_res
|
||
- virgl: simplify virgl_texture_transfer_unmap logic
|
||
- virgl: make unmap queuing a bit more straight-forward
|
||
- virgl: check for readback on correct resource
|
||
- virgl: wait for the right resource
|
||
- virgl: return error if allocating resolve_tmp fails
|
||
- virgl: rewrite core of virgl_texture_transfer_map
|
||
- virgl: use pipe_box for blit dst-rect
|
||
- virgl: support write-back with staged transfers
|
||
- virgl: make sure bind is set for non-buffers
|
||
- gallium/util: support translating between uint and sint formats
|
||
- virgl: get readback-formats from host
|
||
- virgl: only blit if resource is read
|
||
- virgl: do color-conversion during when mapping transfer
|
||
- virgl: document potentially failing blit
|
||
- mesa/st: remove impossible error-check
|
||
- gallium/u_vbuf: support NULL-resources
|
||
- i915: support NULL-resources
|
||
- nouveau: support NULL-resources
|
||
- swr: support NULL-resources
|
||
- mesa/st: accept NULL and empty buffer objects
|
||
- mesa/st: remove always-false state
|
||
- softpipe: setup pixel_offset for all primitive types
|
||
- docs: normaize css-indent style
|
||
- docs: remove non-existent css attribute
|
||
- docs: remove long commented out css
|
||
- docs: add missing semicolon
|
||
- docs: avoid repeating the font
|
||
- docs: avoid repeating the color
|
||
- docs: remove spurious newline
|
||
- docs: use multiple background-images for header
|
||
- docs: simplify css-centering
|
||
- docs: do not hard-code header-height
|
||
- docs: properly escape '>'
|
||
- docs: properly escape ampersand
|
||
- docs: remove stray paragraph-close
|
||
- docs: use h2 instead of b-tag for headings
|
||
- docs: use dl/dd instead of blockquote for freedesktop link
|
||
- docs: open list-item before closing it
|
||
- docs: close paragraphs before lists
|
||
- docs: close lists
|
||
- docs: remove stray paragraph-close
|
||
- docs: close paragraphs before preformatted text
|
||
- docs: start paragraph before closing it
|
||
- docs: drop paragraph around preformatted text
|
||
- docs: fix incorrectly closed paragraph
|
||
- docs: don't pointlessly close and re-start definition lists
|
||
- docs: remove stray list-start
|
||
- docs: fixup bad paragraphing
|
||
- docs: add missing lists
|
||
- docs: fix closing of paragraphs
|
||
- docs: fixup list-item tags
|
||
- docs: fix closing of list-items
|
||
- docs: replace empty list with a none-paragraph
|
||
- docs: turn faq-index into an ordered list
|
||
- docs: drop centered heading for faq
|
||
- docs: reorder heading and notice
|
||
- meson: lift driver-collection out into parent build-file
|
||
- meson: give dri- and gallium-drivers separate vars
|
||
- meson: add build-summary
|
||
- docs: fixup mistake in contents
|
||
- draw: flush when setting stream-out targets
|
||
|
||
Ernestas Kulik (2):
|
||
|
||
- vc4: Fix leak in HW queries error path
|
||
- v3d: Fix leak in resource setup error path
|
||
|
||
Francisco Jerez (6):
|
||
|
||
- intel/dump_gpu: Disambiguate between BOs from different GEM handle
|
||
spaces.
|
||
- intel/fs: Exclude control sources from execution type and region
|
||
alignment calculations.
|
||
- intel/fs: Lower integer multiply correctly when destination stride
|
||
equals 4.
|
||
- intel/fs: Cap dst-aligned region stride to maximum representable
|
||
hstride value.
|
||
- intel/fs: Implement extended strides greater than 4 for IR source
|
||
regions.
|
||
- intel/fs: Rely on undocumented unrestricted regioning for 32x16-bit
|
||
integer multiply.
|
||
|
||
Fritz Koenig (4):
|
||
|
||
- freedreno: pass count to query_dmabuf_modifiers
|
||
- freedreno/a6xx: UBWC support
|
||
- freedreno: UBWC allocator
|
||
- freedreno/a6xx: Enable UBWC modifier
|
||
|
||
Gert Wollny (35):
|
||
|
||
- mesa/core: Enable EXT_texture_sRGB_R8 also for desktop GL
|
||
- radeonsi: release tokens after creating the shader program
|
||
- mesa: release references to image textures when a context is
|
||
destroyed
|
||
- virgl: Enable mixed color FBO attachemnets only when the host
|
||
supports it
|
||
- mesa/core: Enable EXT_depth_clamp for GLES >= 2.0
|
||
- nir: Add posibility to not lower to source mod 'abs' for ops with
|
||
three sources
|
||
- mesa: Expose EXT_texture_query_lod and add support for its use
|
||
shaders
|
||
- softpipe: Enable PIPE_CAP_MIXED_COLORBUFFER_FORMATS It seems
|
||
softpipe actually supports this. This change enables the following
|
||
piglits as passing without regressions in the gpu test set:
|
||
- virgl: Add a caps feature check version
|
||
- softpipe: Implement ATOMFADD and enable cap TGSI_ATOMFADD
|
||
- virgl: define MAX_VERTEX_STREAMS based on availability of TF3
|
||
- softpipe: Use mag texture filter also for clamped lod == 0
|
||
- softpipe: Don't use mag filter for gather op
|
||
- softpipe: raise number of bits used for X coordinate texture lookup
|
||
- softpipe: Add an extra code path for the buffer texel lookup
|
||
- softpipe: Enable PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
|
||
- Gallium: Add new CAP that indicated whether IO array definitions can
|
||
be shriked
|
||
- virgl: Enable passing arrays as input to fragment shaders
|
||
- doc/features: Add a few extensions to the feature matrix
|
||
- softpipe: Factor gradient evaluation out of the lambda evaluation
|
||
- softpipe: Prepare handling explicit gradients
|
||
- softpipe: Pipe gather_comp through from st_tgsi_get_samples
|
||
- softpipe: Move selection of shadow values up and clean parameter list
|
||
- softpipe: tie in new code path for lod evaluation
|
||
- softpipe: keep input lod for explicite derivatives
|
||
- softpipe: evaluate cube the faces on a per sample bases
|
||
- softpipe: Factor out evaluation of the source indices
|
||
- softpipe: Add an per-input array for interpolator correctors to
|
||
machine
|
||
- softpipe: Add (fake) support for TGSI_OPCODE_INTERP_SAMPLE
|
||
- softpipe: Add support for TGSI_OPCODE_INTERP_OFFSET
|
||
- softpipe: Add support for TGSI_OPCODE_INTERP_CENTROID
|
||
- softpipe: Increase the GLSL feature level
|
||
- doc: Update feature matrix
|
||
- softpipe/buffer: load only as many components as the the buffer
|
||
resource type provides
|
||
- Revert "softpipe/buffer: load only as many components as the the
|
||
buffer resource type provides"
|
||
|
||
Greg V (3):
|
||
|
||
- util: emulate futex on FreeBSD using umtx
|
||
- gallium/hud: add CPU usage support for FreeBSD
|
||
- gallium: enable dmabuf on BSD as well
|
||
|
||
Grigori Goronzy (1):
|
||
|
||
- glx: add support for GLX_ARB_create_context_no_error (v3)
|
||
|
||
Guido Günther (4):
|
||
|
||
- docs: Fix 19.0.x version numbers
|
||
- gallium: ddebug: Add missing fence related wrappers
|
||
- gallium/u_dump: util_dump_sampler_view: Dump u.tex.first_level
|
||
- gallium: trace: Add missing fence related wrappers
|
||
|
||
Gurchetan Singh (44):
|
||
|
||
- mesa/main: Expose EXT_texture_compression_s3tc_srgb
|
||
- i965: Set flag for EXT_texture_compression_s3tc_srgb
|
||
- st/mesa: expose EXT_texture_compression_s3tc_srgb
|
||
- docs: add GL_EXT_texture_compression_s3tc_srgb to release notes
|
||
- virgl: add ability to do finer grain dirty tracking
|
||
- virgl: use virgl_resource_dirty helper
|
||
- virgl: don't mark unclean after a flush
|
||
- virgl: track level cleanliness rather than resource cleanliness
|
||
- virgl: make alignment smaller when uploading index user buffers
|
||
- virgl: unmap uploader at flush time
|
||
- virgl: when creating / freeing transfers, pass slab pool directly
|
||
- virgl: add protocol for resource transfers
|
||
- virgl: use virgl_transfer in inline write
|
||
- virgl: limit command length to 16 bits
|
||
- virgl: keep track of number of computations
|
||
- virgl: pass virgl transfer to virgl_res_needs_flush_wait
|
||
- virgl: add extra checks in virgl_res_needs_flush_wait
|
||
- virgl: make winsys modifications for encoded transfers
|
||
- virgl: add encoder functions for new protocol
|
||
- virgl: introduce transfer queue
|
||
- virgl: use transfer queue
|
||
- virgl: use virgl_transfer_inline_write even less
|
||
- virgl/vtest: deprecate protocol version 1
|
||
- egl/sl: also allow virtgpu to fallback to kms_swrast
|
||
- virgl: use uint16_t mask instead of separate booleans
|
||
- configure.ac / meson: depend on libnativewindow when appropriate
|
||
- anv: move anv_GetMemoryAndroidHardwareBufferANDROID up a bit
|
||
- anv: fix build on Nougat
|
||
- egl/android: move droid_image_loader_extension down a bit
|
||
- egl/android: move droid_open_device_drm_gralloc down a bit
|
||
- egl/android: droid_open_device_drm_gralloc --> droid_open_device
|
||
- egl/android: refactor droid_load_driver a bit
|
||
- egl/android: plumb swrast option
|
||
- egl/android: use swrast option in droid_load_driver
|
||
- egl/android: use software rendering when appropriate
|
||
- egl/android: chose node type based on swrast and preprocessor flags
|
||
- virgl: wait after a flush
|
||
- virgl/vtest: execute a transfer_get when flushing the front buffer
|
||
- virgl/vtest: add utilities for receiving fds
|
||
- virgl/vtest: plumb support for shared memory
|
||
- virgl/vtest: receive and handle shared memory fd
|
||
- virgl/vtest: modify sending and receiving data for shared memory
|
||
- virgl/vtest: wait after issuing a transfer get
|
||
- virgl/vtest: bump up protocol version + support encoded transfers
|
||
|
||
Guttula, Suresh (1):
|
||
|
||
- st/va:Add support for indirect manner by returning
|
||
VA_STATUS_ERROR_OPERATION_FAILED
|
||
|
||
Hal Gentz (1):
|
||
|
||
- glx: Fix synthetic error generation in \__glXSendError
|
||
|
||
Heinrich (1):
|
||
|
||
- gbm: Improve documentation of BO import
|
||
|
||
Iago Toral Quiroga (39):
|
||
|
||
- compiler/nir: add an is_conversion field to nir_op_info
|
||
- compiler/nir: add lowering option for 16-bit fmod
|
||
- compiler/nir: add lowering for 16-bit flrp
|
||
- compiler/nir: add lowering for 16-bit ldexp
|
||
- intel/compiler: add a NIR pass to lower conversions
|
||
- intel/compiler: split float to 64-bit opcodes from int to 64-bit
|
||
- intel/compiler: handle b2i/b2f with other integer conversion opcodes
|
||
- intel/compiler: assert restrictions on conversions to half-float
|
||
- intel/compiler: lower some 16-bit float operations to 32-bit
|
||
- intel/compiler: handle extended math restrictions for half-float
|
||
- intel/compiler: implement 16-bit fsign
|
||
- intel/compiler: drop unnecessary temporary from 32-bit fsign
|
||
implementation
|
||
- intel/compiler: add instruction setters for Src1Type and Src2Type.
|
||
- intel/compiler: add new half-float register type for 3-src
|
||
instructions
|
||
- intel/compiler: don't compact 3-src instructions with Src1Type or
|
||
Src2Type bits
|
||
- intel/compiler: allow half-float on 3-source instructions since gen8
|
||
- intel/compiler: set correct precision fields for 3-source float
|
||
instructions
|
||
- intel/compiler: fix ddx and ddy for 16-bit float
|
||
- intel/compiler: fix ddy for half-float in Broadwell
|
||
- intel/compiler: workaround for SIMD8 half-float MAD in gen8
|
||
- intel/compiler: split is_partial_write() into two variants
|
||
- intel/compiler: activate 16-bit bit-size lowerings also for 8-bit
|
||
- intel/compiler: rework conversion opcodes
|
||
- intel/compiler: ask for an integer type if requesting an 8-bit type
|
||
- intel/eu: force stride of 2 on NULL register for Byte instructions
|
||
- intel/compiler: generalize the combine constants pass
|
||
- intel/compiler: implement is_zero, is_one, is_negative_one for
|
||
8-bit/16-bit
|
||
- intel/compiler: add a brw_reg_type_is_integer helper
|
||
- intel/compiler: fix cmod propagation for non 32-bit types
|
||
- intel/compiler: remove inexact algebraic optimizations from the
|
||
backend
|
||
- intel/compiler: skip MAD algebraic optimization for half-float or
|
||
mixed mode
|
||
- intel/compiler: implement SIMD16 restrictions for mixed-float
|
||
instructions
|
||
- intel/compiler: also set F execution type for mixed float mode in BDW
|
||
- intel/compiler: validate region restrictions for half-float
|
||
conversions
|
||
- intel/compiler: validate conversions between 64-bit and 8-bit types
|
||
- intel/compiler: validate region restrictions for mixed float mode
|
||
- compiler/spirv: move the check for Int8 capability
|
||
- anv/pipeline: support Float16 and Int8 SPIR-V capabilities in gen8+
|
||
- anv/device: expose VK_KHR_shader_float16_int8 in gen8+
|
||
|
||
Ian Romanick (55):
|
||
|
||
- nir: Silence zillions of unused parameter warnings in release builds
|
||
- intel/compiler: Silence warning about value that may be used
|
||
uninitialized
|
||
- nir: Document some fields of nir_loop_terminator
|
||
- nir: Refactor code that checks phi nodes in opt_peel_loop_initial_if
|
||
- nir: Select phi nodes using prev_block instead of continue_block
|
||
- nir: Split ALU instructions in loops that read phis
|
||
- nir: Convert a bcsel with only phi node sources to a phi node
|
||
- spirv: Add missing break
|
||
- nir/algebraic: Convert some f2u to f2i
|
||
- nir/algebraic: Simplify comparison with sequential integers starting
|
||
with 0
|
||
- intel/vec4: Emit constants for some ALU sources as immediate values
|
||
- nir/algebraic: Replace i2b used by bcsel or if-statement with
|
||
comparison
|
||
- intel/fs: Relax type matching rules in cmod propagation from MOV
|
||
instructions
|
||
- intel/fs: Handle OR source modifiers in algebraic optimization
|
||
- intel/fs: Refactor ALU source and destination handling to a separate
|
||
function
|
||
- intel/fs: Emit logical-not of operands on Gen8+
|
||
- intel/fs: Use De Morgan's laws to avoid logical-not of a logic result
|
||
on Gen8+
|
||
- intel/fs: Emit better code for b2f(inot(a)) and b2i(inot(a))
|
||
- nir/algebraic: Replace a bcsel of a b2f sources with a b2f(!(a \|\|
|
||
b))
|
||
- intel/fs: Generate if instructions with inverted conditions
|
||
- nir/algebraic: Replace a-fract(a) with floor(a)
|
||
- intel/fs: Don't assert on b2f with a saturate modifier
|
||
- nir/algebraic: Optimize away an fsat of a b2f
|
||
- intel/compiler: Silence many unused parameter warnings in brw_eu.h
|
||
- intel/compiler: Silence unused parameter warning in
|
||
brw_interpolation_map.c
|
||
- intel/fs: nir_op_extract_i8 extracts a byte, not a word
|
||
- intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer
|
||
- nir/algebraic: Fix up extract_[iu]8 after loop unrolling
|
||
- nir/algebraic: Remove redundant extract_[iu]8 patterns
|
||
- nir/algebraic: Add missing 64-bit extract_[iu]8 patterns
|
||
- nir/algebraic: Add missing 16-bit extract_[iu]8 patterns
|
||
- nir/algebraic: Fix up extract_[iu]8 after loop unrolling
|
||
- nir/algebraic: Remove redundant extract_[iu]8 patterns
|
||
- nir/algebraic: Add missing 64-bit extract_[iu]8 patterns
|
||
- nir/algebraic: Add missing 16-bit extract_[iu]8 patterns
|
||
- nir: Add nir_const_value_negative_equal
|
||
- nir: Add nir_alu_srcs_negative_equal
|
||
- nir: Add partial redundancy elimination for compares
|
||
- intel/compiler: Use partial redundancy elimination for compares
|
||
- intel/fs: Eliminate dead code first
|
||
- intel/fs: Refactor code generation for nir_op_fsign to its own
|
||
function
|
||
- intel/fs: Add a scale factor to emit_fsign
|
||
- intel/fs: Generate better code for fsign multiplied by a value
|
||
- nir/algebraic: Recognize open-coded copysign(1.0, a)
|
||
- nir/algebraic: Replace a pattern where iand with a Boolean is used as
|
||
a bcsel
|
||
- nir/algebraic: Fix some 1-bit Boolean weirdness
|
||
- nir/algebraic: Strength reduce some compares of x and -x
|
||
- intel/fs: Add support for float16 to the fsign optimizations
|
||
- glsl: Silence may unused parameter warnings in glsl/ir.h
|
||
- intel/compiler: Don't have sepearate, per-Gen nir_options
|
||
- intel/compiler: Lower ffma on Gen4 and Gen5
|
||
- intel/fs: Fix D to W conversion in opt_combine_constants
|
||
- mesa: Add missing display list support for GL_FOG_COORDINATE_SOURCE
|
||
- nir: Saturating integer arithmetic is not associative
|
||
- Revert "nir: add late opt to turn inot/b2f combos back to bcsel"
|
||
|
||
Icenowy Zheng (5):
|
||
|
||
- lima: add dummy set_sample_mask function
|
||
- lima: make lima_context_framebuffer subtype of pipe_framebuffer_state
|
||
- lima: implement blit with util_blitter
|
||
- lima: lower bool to float when building shaders
|
||
- lima: add Android build
|
||
|
||
Ilia Mirkin (14):
|
||
|
||
- nv50,nvc0: add explicit settings for recent caps
|
||
- nvc0: add support for handling indirect draws with attrib conversion
|
||
- nvc0/ir: always use CG mode for loads from atomic-only buffers
|
||
- nvc0/ir: fix second tex argument after levelZero optimization
|
||
- nvc0: fix 3d images on kepler
|
||
- nv50,nvc0: use condition for occlusion queries when already complete
|
||
- nvc0: stick zero values for the compute invocation counts
|
||
- nvc0: we have 16k-sized framebuffers, fix default scissors
|
||
- swr: set PIPE_CAP_MAX_VARYINGS correctly
|
||
- mesa: add explicit enable for EXT_float_blend, and error condition
|
||
- st/mesa: enable GL_EXT_float_blend when possible
|
||
- i965: always enable EXT_float_blend
|
||
- nv50: disable compute
|
||
- glsl: fix recording of variables for XFB in TCS shaders
|
||
|
||
Illia Iorin (1):
|
||
|
||
- mesa/main: Fix multisample texture initialize
|
||
|
||
James Zhu (12):
|
||
|
||
- gallium/auxiliary/vl: Move dirty define to header file
|
||
- gallium/auxiliary/vl: Split vl_compositor graphic shaders from
|
||
vl_compositor API
|
||
- gallium/auxiliary/vl: Rename csc_matrix and increase its size.
|
||
- gallium/auxiliary/vl: Add compute shader to support video compositor
|
||
render
|
||
- gallium/auxiliary/vl: Add video compositor compute shader render
|
||
- gallium/auxiliary/vl: Fix transparent issue on compute shader with
|
||
rgba
|
||
- gallium/auxiliary/vl: Increase shader_params size
|
||
- gallium/auxiliary/vl: Change grid setting
|
||
- gallium/auxiliary/vl: Change weave compute shader implementation
|
||
- gallium/auxiliary/vl: Fixed blur issue with weave compute shader
|
||
- gallium/auxiliary/vl: Fixed blank issue with compute shader
|
||
- gallium/auxiliary/vl: Add barrier/unbind after compute shader launch.
|
||
|
||
Jan Vesely (2):
|
||
|
||
- Partially revert "gallium: fix autotools build of pipe_msm.la"
|
||
- gallium/aux: Report error if loading of a pipe driver fails.
|
||
|
||
Jan Zielinski (1):
|
||
|
||
- swr/rast: fix 32-bit compilation on Linux
|
||
|
||
Jason Ekstrand (212):
|
||
|
||
- spirv: Replace vtn_constant_value with vtn_constant_uint
|
||
- spirv: Rework handling of spec constant workgroup size built-ins
|
||
- spirv: Handle constants and types before execution modes
|
||
- spirv: Handle OpExecutionModeId
|
||
- spirv: Support LocalSizeId and LocalSizeHintId execution modes
|
||
- intel/nir: Add global support to lower_mem_access_bit_sizes
|
||
- intel/fs/cse: Split create_copy_instr into three cases
|
||
- intel/fs: Properly handle 64-bit types in LOAD_PAYLOAD
|
||
- intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode
|
||
- intel/fs: Implement load/store_global with A64 untyped messages
|
||
- intel/fs: Use SENDS for A64 writes on gen9+
|
||
- intel/fs: Implement nir_intrinsic_global_atomic\_\*
|
||
- anv: Implement VK_EXT_buffer_device_address
|
||
- relnotes: Add VK_EXT_buffer_device_address
|
||
- nir/deref: Drop zero ptr_as_array derefs
|
||
- README: Drop the badges from the readme
|
||
- intel/fs: Use enumerated array assignments in fb read TXF setup
|
||
- nir/deref: Rematerialize parents in
|
||
rematerialize_derefs_in_use_blocks
|
||
- nir: Silence a couple of warnings in release builds
|
||
- anv/blorp: Delete a pointless assert
|
||
- anv: Silence some compiler warnings in release builds
|
||
- intel/fs: Silence a compiler warning
|
||
- intel/fs: Bail in optimize_extract_to_float if we have modifiers
|
||
- nir/dead_cf: Inline cf_node_has_side_effects
|
||
- nir/dead_cf: Stop relying on liveness analysis
|
||
- compiler/types: Add a contains_64bit helper
|
||
- nir/xfb: Properly align 64-bit values
|
||
- nir: Rewrite lower_clip_cull_distance_arrays to do a lot less
|
||
lowering
|
||
- nir/xfb: Work in terms of components rather than slots
|
||
- nir/xfb: Handle compact arrays in gather_xfb_info
|
||
- nir: Fix a compile warning
|
||
- nir/lower_clip_cull: Fix an incorrect assert
|
||
- iris: Don't lower image formats for write-only images
|
||
- iris/compute: Don't increment the grid size offset
|
||
- iris/compute: Zero out the last grid size on indirect dispatches
|
||
- iris: Configure the L3$ on the compute context
|
||
- iris: Don't set constant read lengths at upload time
|
||
- iris: Allocate buffer resources separately
|
||
- iris: Copy anv's MI_MATH helpers for multiplication and division
|
||
- nir/split_vars: Don't compact vectors unnecessarily
|
||
- nir/builder: Don't emit no-op swizzles
|
||
- intel/eu: Add an EOT parameter to send_indirect_[split]_message
|
||
- intel/fs: Add an enum type for logical sampler inst sources
|
||
- intel/fs: Re-order logical surface arguments
|
||
- intel/fs: Drop the fs_surface_builder
|
||
- intel/vec4: Drop dead code for handling typed surface messages
|
||
- intel/fs: Get rid of the IMAGE_SIZE opcode
|
||
- intel/compiler: Drop unused surface opcodes
|
||
- intel/schedule_instructions: Move some comments
|
||
- intel/compiler: Re-prefix non-logical surface opcodes with VEC4
|
||
- anv: Count surfaces for non-YCbCr images in
|
||
GetDescriptorSetLayoutSupport
|
||
- spirv: OpImageQueryLod requires a sampler
|
||
- intel,nir: Lower TXD with min_lod when the sampler index is not < 16
|
||
- anv: Use an actual binding for gl_NumWorkgroups
|
||
- anv/pipeline: Drop anv_fill_binding_table
|
||
- anv/descriptor_set: Refactor alloc/free of descriptor sets
|
||
- anv: Rework arguments to anv_descriptor_set_write\_\*
|
||
- anv: Stop allocating buffer views for dynamic buffers
|
||
- anv: Count image param entries rather than images
|
||
- anv: Clean up descriptor set layouts
|
||
- anv: drop add_var_binding from anv_nir_apply_pipeline_layout.c
|
||
- anv: Refactor descriptor pushing a bit
|
||
- anv: Take references to push descriptor set layouts
|
||
- anv: Add a concept of a descriptor buffer
|
||
- spirv: Pull offset/stride from the pointer for OpArrayLength
|
||
- spirv: Use the generic dereference function for OpArrayLength
|
||
- spirv: Use the same types for resource indices as pointers
|
||
- anv: Implement VK_EXT_inline_uniform_block
|
||
- nir: Expose double and int64 op_to_options_mask helpers
|
||
- nir: Teach loop unrolling about 64-bit instruction lowering
|
||
- i965: Compile the fp64 program based on nir options
|
||
- intel/debug: Add a debug flag to force software fp64
|
||
- intel/nir: Drop an unneeded lower_constant_initializers call
|
||
- glsl/nir: Add a shared helper for building float64 shaders
|
||
- glsl/nir: Inline functions in float64_funcs_to_nir
|
||
- nir/inline_functions: Break inlining into a builder helper
|
||
- nir/deref: Expose nir_opt_deref_impl
|
||
- nir/lower_doubles: Inline functions directly in lower_doubles
|
||
- intel/nir: Move 64-bit lowering later
|
||
- st/nir: Move 64-bit lowering later
|
||
- nir/builder: Emit better code for iadd/imul_imm
|
||
- nir/builder: Cast array indices in build_deref_follower
|
||
- nir/builder: Add a build_deref_array_imm helper
|
||
- intel/nir: Move lower_mem_access_bit_sizes to postprocess_nir
|
||
- anv/pipeline: Move lower_explicit_io much later
|
||
- nir: Add a pass for lowering IO back to vector when possible
|
||
- intel/nir: Vectorize all IO
|
||
- anv: Ignore VkRenderPassInputAttachementAspectCreateInfo
|
||
- nir/loop_unroll: Fix out-of-bounds access handling
|
||
- glsl/list: Add a list variant of insert_after
|
||
- glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
|
||
- anv: Stop using VK_TRUE/FALSE
|
||
- anv/pass: Flag the need for a RT flush for resolve attachments
|
||
- anv: Only set 3DSTATE_PS::VectorMaskEnable on gen8+
|
||
- nir/algebraic: Add a couple optimizations for iabs and ishr
|
||
- nir/validate: Only require bare types to match for copy_deref
|
||
- nir/validate: Allow 32-bit boolean load/store intrinsics
|
||
- compiler/types: Add a new is_interface C wrapper
|
||
- compiler/types: Add a C wrapper to get full struct field data
|
||
- compiler/types: Add helpers to get explicit types for standard
|
||
layouts
|
||
- nir/deref: Consider COHERENT decorated var derefs as aliasing
|
||
- nir: Rename nir_address_format_vk_index_offset to not be vk
|
||
- nir/lower_io: Add a new buffer_array_length intrinsic and lowering
|
||
- glsl: Don't lower vector derefs for SSBOs, UBOs, and shared
|
||
- glsl/nir: Set explicit types on UBO/SSBO variables
|
||
- glsl/nir: Handle unlowered SSBO atomic and array_length intrinsics
|
||
- glsl/nir: Add a pass to lower UBO and SSBO access
|
||
- i965: Stop setting LowerBuferInterfaceBlocks
|
||
- st/mesa: Let NIR lower UBO and SSBO access when we have it
|
||
- nir/builder: Add a vector extract helper
|
||
- nir: Add a new pass to lower array dereferences on vectors
|
||
- intel/nir: Lower array-deref-of-vector UBO and SSBO loads
|
||
- anv: Implement VK_EXT_host_query_reset
|
||
- anv,radv: Implement VK_KHR_surface_capability_protected
|
||
- Revert "nir: const \`nir_call_instr::callee`"
|
||
- anv: Bump maxComputeWorkgroupInvocations
|
||
- nir: Constant values are per-column not per-component
|
||
- anv,radv,turnip: Lower TG4 offsets with nir_lower_tex
|
||
- spirv: Drop inline tg4 lowering
|
||
- nir/lower_io: Add a bounds-checked 64-bit global address format
|
||
- nir: Add a lowering pass for non-uniform resource access
|
||
- nir: Add texture sources and intrinsics for bindless
|
||
- nir: Add access flags to deref and SSBO atomics
|
||
- spirv: Handle the NonUniformEXT decoration
|
||
- Revert "anv/radv: release memory allocated by glsl types during
|
||
spirv_to_nir"
|
||
- nir: Lock around validation fail shader dumping
|
||
- nir/algebraic: Drop some @bool specifiers
|
||
- nir/algebraic: Add some logical OR and AND patterns
|
||
- vc4: Prefer nir_src_comp_as_uint over nir_src_as_const_value
|
||
- nir/search: Search for all combinations of commutative ops
|
||
- nir: Get rid of nir_register::is_packed
|
||
- nir: Get rid of global registers
|
||
- intel/common: Add a MI command builder
|
||
- intel/common: Add unit tests for gen_mi_builder
|
||
- anv: Use gen_mi_builder for CmdDrawIndirectByteCount
|
||
- anv: Use gen_mi_builder for computing resolve predicates
|
||
- anv: Use gen_mi_builder for indirect draw parameters
|
||
- anv: Use gen_mi_builder for indirect dispatch
|
||
- anv: Use gen_mi_builder for conditional rendering
|
||
- anv: Use gen_mi_builder for queries
|
||
- anv: Move mi_memcpy and mi_memset to gen_mi_builder
|
||
- anv/cmd_buffer: Use gen_mi_sub instead of gen_mi_add with a negative
|
||
- intel/common: Support bigger right-shifts with mi_builder
|
||
- anv/pipeline: Fix MEDIA_VFE_STATE::PerThreadScratchSpace on gen7
|
||
- nir: Add a pass for selectively lowering variables to scratch space
|
||
- intel/nir: Take a nir_tex_instr and src index in brw_texture_offset
|
||
- nir/builder: Add a nir_imm_zero helper
|
||
- nir/print: Use nir_src_as_int for array indices
|
||
- nir/constant_folding: Get rid of a bit size switch statement
|
||
- spirv: Drop some unneeded bit size switch statements
|
||
- nir/load_const_to_scalar: Get rid of a bit size switch statement
|
||
- nir/validate: Require unused bits of nir_const_value to be zero
|
||
- vulkan: Update the XML and headers to 1.1.106
|
||
- anv: Update to use the new features struct names
|
||
- nir/algebraic: Move the template closer to the render function
|
||
- nir/algebraic: Use a cache to avoid re-emitting structs
|
||
- intel/mi_builder: Re-order an initializer
|
||
- intel/mi_builder: Disable mem_mem tests on IVB
|
||
- nir: Drop "struct" from some nir\_\* declarations
|
||
- nir: Rework nir_src_as_alu_instr to not take a pointer
|
||
- nir: Add a nir_src_as_intrinsic() helper
|
||
- anv: Re-sort the GetPhysicalDeviceFeatures2 switch statement
|
||
- anv: Drop some unneeded ANV_FROM_HANDLE for physical devices
|
||
- intel/fs: Account for live range lengths in spill costs
|
||
- anv: Make all VkDeviceMemory BOs resident permanently
|
||
- anv: Put image params in the descriptor set buffer on gen8 and
|
||
earlier
|
||
- anv: Add a #define for the max binding table size
|
||
- anv/pipeline: Sort bindings by most used first
|
||
- anv/pipeline: Add skeleton support for spilling to bindless
|
||
- nir/lower_io: Expose some explicit I/O lowering helpers
|
||
- intel/nir: Re-run int64 lowering in postprocess_nir
|
||
- anv: Add a has_a64_buffer_access to anv_physical_device
|
||
- anv: Lower some SSBO operations in apply_pipeline_layout
|
||
- anv: Implement SSBOs bindings with GPU addresses in the descriptor BO
|
||
- anv: Implement VK_KHR_shader_atomic_int64
|
||
- intel,nir: Lower TXD with a bindless sampler
|
||
- intel/fs: Add support for bindless texture ops
|
||
- anv: Count the number of planes in each descriptor binding
|
||
- anv: Use write_image_view to initialize immutable samplers
|
||
- anv: Pass the plane into lower_tex_deref
|
||
- anv: Use bindless textures and samplers
|
||
- intel/fs: Add support for bindless image load/store/atomic
|
||
- anv: Use bindless handles for images
|
||
- anv: Put binding flags in descriptor set layouts
|
||
- anv: Implement VK_EXT_descriptor_indexing
|
||
- nir: Add helpers for getting the type of an address format
|
||
- anv/nir: Add a central helper for figuring out SSBO address formats
|
||
- anv: Ignore descriptor binding flags if bindingCount == 0
|
||
- anv: Rework the descriptor set layout create loop
|
||
- anv,radv: Update release notes for newly implemented extensiosn
|
||
- nir: Use the NIR_SRC_AS\_ macro to define nir_src_as_deref
|
||
- anv/descriptor_set: Unlink sets from the pool in set_destroy
|
||
- anv/descriptor_set: Destroy sets before pool finalization
|
||
- anv/descriptor_set: Only vma_heap_finish if we have a descriptor
|
||
buffer
|
||
- anv/descriptor_set: Properly align descriptor buffer to a page
|
||
- anv: Better handle 32-byte alignment of descriptor set buffers
|
||
- anv/descriptor_set: Don't fully destroy sets in pool destroy/reset
|
||
- nir/algebraic: Optimize integer cast-of-cast
|
||
- util/bitset: Return an actual bool from test macros
|
||
- anv: Stop including POS in FS input limits
|
||
- anv,i965: Stop warning about incomplete gen11 support
|
||
- nir: Add a SSA type gathering pass
|
||
- intel/fs/ra: Only add dest interference to sources that exist
|
||
- intel/fs/ra: Stop adding RA interference to too many SENDS nodes
|
||
- anv: Emulate texture swizzle in the shader when needed
|
||
- anv: Stop forcing bindless for images
|
||
- anv: Only consider minSampleShading when sampleShadingEnable is set
|
||
- iris: Don't assume UBO indices are constant
|
||
- intel/fs,vec4: Use g0 as the header for MFENCE
|
||
- intel/fs: Do a stalling MFENCE in endInvocationInterlock()
|
||
- nir/dead_cf: Call instructions aren't dead
|
||
- nir/propagate_invariant: Don't add NULL vars to the hash table
|
||
|
||
Jian-Hong Pan (1):
|
||
|
||
- intel: Fix the description of Coffeelake pci-id 0x3E98
|
||
|
||
Jiang, Sonny (1):
|
||
|
||
- va: use a compute shader for the blit
|
||
|
||
John Stultz (3):
|
||
|
||
- mesa: android: freedreno: Fix build failure due to path change
|
||
- mesa: Makefile.sources: Add
|
||
ir3_nir_lower_load_barycentric_at_sample/offset to Makefile.sources
|
||
- mesa: Makefile.sources: Add nir_lower_fb_read.c to Makefile.sources
|
||
list
|
||
|
||
Jon Turney (1):
|
||
|
||
- meson: Force '.so' extension for DRI drivers
|
||
|
||
Jonathan Marek (22):
|
||
|
||
- nir: add missing vec opcodes in lower_bool_to_float
|
||
- freedreno: a2xx: fix fast clear
|
||
- freedreno: a2xx: don't write 4th vertex in mem2gmem
|
||
- freedreno: a2xx: add use_hw_binning function
|
||
- freedreno: a2xx: fix fast clear for some gmem configurations
|
||
- freedreno: a2xx: fix mipmapping for NPOT textures
|
||
- freedreno: use renderonly path for buffers allocated with modifiers
|
||
- freedreno: catch failing fd_blit and fallback to software blit
|
||
- mesa: add GL_AMD_compressed_ATC_texture support
|
||
- gallium: add ATC format support
|
||
- llvmpipe, softpipe: no support for ATC textures
|
||
- st/mesa: add ATC support
|
||
- freedreno: a3xx: add GL_AMD_compressed_ATC_texture support
|
||
- freedreno: a2xx: add GL_AMD_compressed_ATC_texture support
|
||
- svga: add new ATC formats to the format conversion table
|
||
- freedreno: a2xx: fix builtin blit program compilation
|
||
- freedreno: a2xx: disable PIPE_CAP_PACKED_UNIFORMS
|
||
- freedreno: a2xx: use nir_lower_io for TGSI shaders
|
||
- freedreno: a2xx: enable batch reordering
|
||
- freedreno: a2xx: same gmem2mem sequence for all tiles
|
||
- nir: improve convert_yuv_to_rgb
|
||
- freedreno/ir3: fix input ncomp for vertex shaders
|
||
|
||
Jordan Justen (22):
|
||
|
||
- iris: Set num_uniforms in bytes
|
||
- iris/compute: Set mask bits on PIPELINE_SELECT
|
||
- iris: Add IRIS_DIRTY_CONSTANTS_CS
|
||
- iris: Add iris_restore_compute_saved_bos
|
||
- iris/compute: Add MEDIA_STATE_FLUSH following WALKER
|
||
- iris/compute: Flush compute batches
|
||
- iris/compute: Get group counts from grid->grid
|
||
- iris/program: Don't try to push ubo ranges for compute
|
||
- iris/compute: Wait on compute batch when mapping
|
||
- iris/compute: Provide binding table entry for gl_NumWorkGroups
|
||
- iris/compute: Flush compute batch on memory-barriers
|
||
- iris/compute: Push subgroup-id
|
||
- iris/compute: Support indirect compute dispatch
|
||
- iris: Emit default L3 config for the render pipeline
|
||
- genxml/gen_bits_header.py: Use regex to strip no alphanum chars
|
||
- genxml: Remove extra space in gen4/45/5 field name
|
||
- iris: Add gitlab-ci build testing
|
||
- iris: Always use in-tree i915_drm.h
|
||
- nir: Add int64/doubles options into nir_shader_compiler_options
|
||
- intel/compiler: Move int64/doubles lowering options
|
||
- scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering
|
||
- intel/genxml: Support base-16 in value & start fields in
|
||
gen_sort_tags.py
|
||
|
||
Jose Maria Casanova Crespo (4):
|
||
|
||
- iris: Enable ARB_shader_draw_parameters support
|
||
- glsl: fix typos in comments "transfor" -> "transform"
|
||
- glsl: TCS outputs can not be transform feedback candidates on GLES
|
||
- iris: setup EdgeFlag Vertex Element when needed.
|
||
|
||
José Fonseca (1):
|
||
|
||
- scons: Workaround failures with MSVC when using SCons 3.0.[2-4].
|
||
|
||
Juan A. Suarez Romero (22):
|
||
|
||
- anv/cmd_buffer: check for NULL framebuffer
|
||
- nir: move ALU instruction before the jump instruction
|
||
- nir: remove jump from two merging jump-ending blocks
|
||
- genxml: add missing field values for 3DSTATE_SF
|
||
- anv: advertise 8 subpixel precision bits
|
||
- nir/spirv: return after emitting a branch in block
|
||
- anv: destroy descriptor sets when pool gets reset
|
||
- nir: deref only for OpTypePointer
|
||
- anv: advertise 8 subtexel/mipmap precision bits
|
||
- nir/xfb: do not use bare interface type
|
||
- meson: Add dependency on genxml to anvil genfiles
|
||
- Revert "intel/compiler: split is_partial_write() into two variants"
|
||
- spirv: add missing SPV_EXT_descriptor_indexing capabilities
|
||
- radv: enable descriptor indexing capabilities
|
||
- anv: enable descriptor indexing capabilities
|
||
- Update version to 19.1.0-rc1
|
||
- Update version to 19.1.0-rc2
|
||
- cherry-ignore: radeonsi: update buffer descriptors in all contexts
|
||
after buffer invalidation
|
||
- Update version to 19.1.0-rc3
|
||
- Update version to 19.1.0-rc4
|
||
- Update version to 19.1.0-rc5
|
||
- Update version to 19.1.0
|
||
|
||
Julien Isorce (5):
|
||
|
||
- gallium: add resource_get_info to pipe_screen
|
||
- radeonsi: implement resource_get_info
|
||
- st/va: properly set stride and offset in vlVaDeriveImage
|
||
- r600: implement resource_get_info
|
||
- st/va: check resource_get_info nullity in vlVaDeriveImage
|
||
|
||
Józef Kucia (3):
|
||
|
||
- mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
|
||
- radv: Fix driverUUID
|
||
- radv: clear vertex bindings while resetting command buffer
|
||
|
||
Karol Herbst (82):
|
||
|
||
- nvc0/ir: replace cvt instructions with add to improve shader
|
||
performance
|
||
- gk104/ir: Use the new rcp/rsq in library
|
||
- gm107/ir: add fp64 rcp
|
||
- gm107/ir: add fp64 rsq
|
||
- gallium: add PIPE_CAP_MAX_VARYINGS
|
||
- st/mesa: require RGBA2, RGB4, and RGBA4 to be renderable
|
||
- glsl_type: initialize offset and location to -1 for glsl_struct_field
|
||
- nir/opt_if: don't mark progress if nothing changes
|
||
- clover: update ICD table to support everything up to 2.2
|
||
- nir: replace magic numbers with M_PI
|
||
- nir/spirv: improve parsing of the memory model
|
||
- nir: add support for address bit sized system values
|
||
- nir/vtn: add support for SpvBuiltInGlobalLinearId
|
||
- nir/spirv: initial handling of OpenCL.std extension opcodes
|
||
- prog_to_nir: fix write from vps to FOG
|
||
- nvc0: print the shader type when dumping headers
|
||
- nv50/ir: move common converter code in base class
|
||
- nv50/ir: add lowering helper
|
||
- nouveau: add support for nir
|
||
- nouveau: fix nir and TGSI shader cache collision
|
||
- nv50/ir/nir: run some passes to make the conversion easier
|
||
- nv50/ir/nir: track defs and provide easy access functions
|
||
- nv50/ir/nir: add nir type helper functions
|
||
- nv50/ir/nir: run assignSlots
|
||
- nv50/ir/nir: add loadFrom and storeTo helpler
|
||
- nv50/ir/nir: parse NIR shader info
|
||
- nv50/ir/nir: implement nir_load_const_instr
|
||
- nv50/ir/nir: add skeleton for nir_intrinsic_instr
|
||
- nv50/ir/nir: implement nir_alu_instr handling
|
||
- nv50/ir/nir: implement nir_intrinsic_load_uniform
|
||
- nv50/ir/nir: implement nir_intrinsic_store_(per_vertex\_)output
|
||
- nv50/ir/nir: implement load_(interpolated\_)input/output
|
||
- nv50/ir/nir: implement intrinsic_discard(_if)
|
||
- nv50/ir/nir: implement loading system values
|
||
- nv50/ir/nir: implement nir_ssa_undef_instr
|
||
- nv50/ir/nir: implement nir_instr_type_tex
|
||
- nv50/ir/nir: add skeleton getOperation for intrinsics
|
||
- nv50/ir/nir: implement vote and ballot
|
||
- nv50/ir/nir: implement variable indexing
|
||
- nv50/ir/nir: implement geometry shader nir_intrinsics
|
||
- nv50/ir/nir: implement nir_intrinsic_load_ubo
|
||
- nv50/ir/nir: implement ssbo intrinsics
|
||
- nv50/ir/nir: implement images
|
||
- nv50/ir/nir: add memory barriers
|
||
- nv50/ir/nir: implement load_per_vertex_output
|
||
- nv50/ir/nir: implement intrinsic shader_clock
|
||
- nv50/ir/nir: handle user clip planes for each emitted vertex
|
||
- nv50ir/nir: move immediates before use
|
||
- glsl: add packed for struct types
|
||
- glsl: add cl_size and cl_alignment
|
||
- nir/lower_locals_to_regs: cast array index to 32 bit
|
||
- nir/spirv: handle kernel function parameters
|
||
- nir/spirv: support physical pointers
|
||
- nir: add support for gather offsets
|
||
- nv50/ir/nir: support gather offsets
|
||
- nir/lower_tex: Add support for tg4 offsets lowering
|
||
- nir/print: fix printing the image_array intrinsic index
|
||
- nir/validate: validate that tex deref sources are actually derefs
|
||
- v3d: prefer using nir_src_comp_as_int over nir_src_as_const_value
|
||
- panfrost/midgard: use nir_src_is_const and nir_src_as_uint
|
||
- glsl/standalone: add GLES3.1 and GLES3.2 compatibility
|
||
- nir: move brw_nir_rewrite_image_intrinsic into common code
|
||
- glsl_to_nir: handle bindless textures
|
||
- glsl/nir: fetch the type for images from the deref instruction
|
||
- glsl/nir: add support for lowering bindless images_derefs
|
||
- nv50/ir/nir: handle bindless texture
|
||
- nv50/ir/nir: add support for bindless images
|
||
- nvc0/nir: enable bindless texture
|
||
- lima: add bool parameter to type_size function
|
||
- amd/nir: some cleanups
|
||
- radv: use nir constant helpers
|
||
- intel/nir: use nir_src_is_const and nir_src_as_uint
|
||
- freedreno/ir3: use nir_src_as_uint in a few places
|
||
- lima: use nir_src_as_float
|
||
- nir/builder: Move nir_imm_vec2 from blorp into the builder
|
||
- nir/loop_analyze: use nir_const_value.b for boolean results, not u32
|
||
- spirv: reduce array size in vtn_handle_constant
|
||
- nir: make nir_const_value scalar
|
||
- vtn: handle bitcast with pointer src/dest
|
||
- nir: Add a nir_builder_alu variant which takes an array of components
|
||
- nir: Add nir_op_vec helper
|
||
- spirv/cl: support vload/vstore
|
||
|
||
Kasireddy, Vivek (3):
|
||
|
||
- nir/lower_tex: Add support for XYUV lowering
|
||
- dri: Add XYUV8888 format
|
||
- i965: Add support for sampling from XYUV images
|
||
|
||
Kenneth Graunke (872):
|
||
|
||
- st/mesa: Set pipe_image_view::shader_access in PBO readpixels.
|
||
- st/nir: Move varying setup code to a helper function.
|
||
- st/nir: Make new helpers for constructing built-in NIR shaders.
|
||
- st/mesa: Add a NIR version of the drawpixels/bitmap VS copy shader.
|
||
- st/mesa: Add NIR versions of the drawpixels Z/stencil fragment
|
||
shaders.
|
||
- st/mesa: Add NIR versions of the clear shaders.
|
||
- st/mesa: Add a NIR version of the OES_draw_texture built-in shaders.
|
||
- st/mesa: Add NIR versions of the PBO upload/download shaders.
|
||
- program: Use u_bit_scan64 in prog_to_nir.
|
||
- program: Extend prog_to_nir handle system values.
|
||
- nir: Record info->fs.pixel_center_integer in lower_system_values
|
||
- compiler: Mark clip/cull distance arrays as compact before lowering.
|
||
- nir: Bail on clip/cull distance lowering if GLSL IR already did it.
|
||
- nir: Avoid clip/cull distance lowering multiple times.
|
||
- nir: Avoid splitting compact arrays into per-element variables.
|
||
- st/nir: Call nir_lower_clip_cull_distance_arrays().
|
||
- gallium: Add a PIPE_CAP_NIR_COMPACT_ARRAYS capability bit.
|
||
- nouveau: Silence unhandled cap warnings
|
||
- st/mesa: Limit GL_MAX_[NATIVE\_]PROGRAM_PARAMETERS_ARB to 2048
|
||
- glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program
|
||
- glsl: Don't look at sampler uniform storage for internal vars
|
||
- i965: Call nir_lower_samplers for ARB programs.
|
||
- st/nir: Pull sampler lowering into a helper function.
|
||
- st/nir: Lower sampler derefs for builtin shaders.
|
||
- st/nir: Use sampler derefs in built-in shaders.
|
||
- program: Make prog_to_nir create texture/sampler derefs.
|
||
- nir: Use sampler derefs in drawpixels and bitmap lowering.
|
||
- nir: Gather texture bitmasks in gl_nir_lower_samplers_as_deref.
|
||
- i965: Drop unnecessary 'and' with prog->SamplerUnits
|
||
- i965: Use info->textures_used instead of prog->SamplersUsed.
|
||
- mesa: Advertise EXT_float_blend in ES 3.0+ contexts.
|
||
- anv: Put MOCS in the correct location
|
||
- spirv: Eliminate dead input/output variables after translation.
|
||
- nir: Don't reassociate add/mul chains containing only constants
|
||
- compiler: Make is_64bit(GL_*) helper more broadly available
|
||
- mesa: Align doubles to a 64-bit starting boundary, even if packing.
|
||
- radeonsi: Go back to using llvm.pow intrinsic for nir_op_fpow
|
||
- st/mesa: Copy VP TGSI tokens if they exist, even for NIR shaders.
|
||
- nir: Don't forget if-uses in new nir_opt_dead_cf liveness check
|
||
- iris: Initial commit of a new 'iris' driver for Intel Gen8+ GPUs.
|
||
- iris: viewport state, sort of
|
||
- iris: port over batchbuffer updates
|
||
- iris: initial render state upload
|
||
- iris: packing with valgrind.
|
||
- iris: merge pack
|
||
- iris: initial gpu state, merges
|
||
- iris: RASTER + SF + some CLIP, fix DIRTY vs. NEW
|
||
- iris: scissors
|
||
- iris: SF_CLIP_VIEWPORT
|
||
- iris: Surfaces!
|
||
- iris: sampler views
|
||
- iris: stipples and vertex elements
|
||
- iris: framebuffers
|
||
- iris: don't segfault on !old_cso
|
||
- iris: fix SF_CL length
|
||
- iris: a bit of depth
|
||
- iris: some draw info, vbs, sample mask
|
||
- iris: fix crash - CSO binding can be NULL (when destroying context)
|
||
- iris: COLOR_CALC_STATE
|
||
- iris: sampler states
|
||
- iris: emit 3DSTATE_SAMPLER_STATE_POINTERS
|
||
- iris: basic push constant alloc
|
||
- iris: some program code
|
||
- iris: linear resources
|
||
- iris: maps
|
||
- iris: shader debug log
|
||
- iris: drop unused field
|
||
- iris: make an ice->render_batch field
|
||
- iris: disable execbuf for now
|
||
- iris: delete iris_pipe.c, shuffle code around
|
||
- iris: init the batch!
|
||
- iris: fix/rework line stipple
|
||
- iris: actually save VBs
|
||
- iris: msaa sample count packing problems
|
||
- iris: fix prim type
|
||
- iris: fix bogus index buffer reference
|
||
- iris: draw->restart_index is uninitialized if PR is not enabled
|
||
- iris: parse INTEL_DEBUG
|
||
- iris: reworks, FS compile pieces
|
||
- iris: import program cache code
|
||
- iris: do the FS...asserts because we don't lower uniforms yet
|
||
- iris: lower io
|
||
- iris: make iris_batch target a particular ring
|
||
- iris: kill iris_new_batch
|
||
- iris: move MAX defines to iris_batch.h
|
||
- iris: bit of SBA code
|
||
- iris: flag SBA updates when instruction BO changes
|
||
- iris: try and have an iris address
|
||
- iris: so, sba then.
|
||
- iris: reference VB BOs
|
||
- iris: VB addresses
|
||
- iris: DEBUG=bat
|
||
- iris: VB fixes
|
||
- iris: actually APPEND commands, not stomp over the top and never incr
|
||
- iris: actually flush the commands
|
||
- iris: actually advance forward when emitting commands
|
||
- iris: initialize dirty bits to ~0ull
|
||
- iris: hack to stop crashing on samplers for now
|
||
- iris: fix indentation
|
||
- iris: fix assert
|
||
- iris: fix VBs
|
||
- iris: vertex packet fixes
|
||
- iris: fix VF instancing length so we don't get garbage in batch
|
||
- iris: 3DPRIMITIVE fields
|
||
- iris: bind_state -> compute state
|
||
- iris: scissor slots
|
||
- iris: some shader bits
|
||
- iris: promote iris_program_cache_item to iris_compiled_shader
|
||
- iris: actually save derived state
|
||
- iris: emit shader packets
|
||
- iris: convert IRIS_DIRTY\_\* to #defines
|
||
- iris: don't forget about TE
|
||
- iris: reorganize commands to match brw
|
||
- iris: initial gpu state
|
||
- iris: WM.
|
||
- iris: index buffer BO
|
||
- iris: more comes from bits filled in
|
||
- iris: drop const from prog data parameters
|
||
- iris: softpin some things
|
||
- iris: use vtbl to avoid multiple symbols, fix state base address
|
||
- iris: fix SBA
|
||
- iris: move key pop to state module
|
||
- iris: bits of WM key
|
||
- iris: shuffle comments
|
||
- iris: no NEW_SBA
|
||
- iris: rewrite program cache to use u_upload_mgr
|
||
- iris: actually destroy the cache
|
||
- iris: actually softpin at an address
|
||
- iris: actually set KSP offsets
|
||
- iris: URB configs.
|
||
- iris: dummy constants
|
||
- iris: blend state
|
||
- iris: alpha testing in PSB
|
||
- iris: basic SBE code
|
||
- iris: warning fixes
|
||
- iris: fix silly unused batch with addr macro
|
||
- iris: render targets!
|
||
- iris: don't do samplers for disabled stages
|
||
- iris: smaller blend state
|
||
- iris: actually pin the instruction cache buffers
|
||
- iris: compctrl
|
||
- iris: more sketchy SBE
|
||
- iris: fix dmabuf retval comparisons
|
||
- iris: more SF CL VPs
|
||
- iris: catastrophic state pointer mistake
|
||
- iris: fix extents
|
||
- iris: write DISABLES are not write ENABLES...whoops
|
||
- iris: sample mask...not 0.
|
||
- iris: uniform bits...badly
|
||
- iris: warn if execbuf fails
|
||
- iris: NOOP pad batches correctly
|
||
- iris: decode batches if they fail to submit
|
||
- iris: enable a few more formats
|
||
- iris: set strides on transfers
|
||
- iris: stop adding 9 to our varyings
|
||
- iris: bufmgr updates.
|
||
- iris: some thinking about binding tables
|
||
- iris: Soft-pin the universe
|
||
- iris: fix icache memzone
|
||
- iris: dump gtt offset in dump_validation_list
|
||
- iris: Also set SUPPORTS_48B? Not sure if necessary.
|
||
- iris: more uploaders
|
||
- iris: rewrite to use memzones and not relocs
|
||
- iris: set EXEC_OBJECT_WRITE
|
||
- iris: include p_defines.h in iris_bufmgr.h
|
||
- iris: binders
|
||
- iris: hook up batch decoder
|
||
- iris: binder fixes
|
||
- iris: decoder fixes
|
||
- iris: update vb BO handling now that we have softpin
|
||
- iris: validation dumping improvements
|
||
- iris: canonicalize addresses.
|
||
- iris: delete more trash
|
||
- iris: allocate SURFACE_STATEs up front and stop streaming them
|
||
- iris: same treatment for sampler views
|
||
- iris: assemble SAMPLER_STATE table at bind time
|
||
- iris: fix a scissor bug
|
||
- iris: SBA once at context creation, not per batch
|
||
- iris: TES stash
|
||
- iris: isv freeing fixes
|
||
- iris: set sampler views
|
||
- iris: decoder fixes
|
||
- iris: better BT asserts
|
||
- iris: increase allocator alignment
|
||
- iris: fix index
|
||
- iris: port bug fix from i965
|
||
- iris: fixes from i965
|
||
- iris: fixes
|
||
- iris: crazy pipe control code
|
||
- iris: bo reuse
|
||
- iris: vma fixes - don't free binder address
|
||
- iris: vma - fix assert
|
||
- iris: better SBE
|
||
- iris: fix texturing!
|
||
- iris: Move get_command_space to iris_batch.c
|
||
- iris: Defines for base addresses rather than numbers everywhere
|
||
- iris: pull in newer comments
|
||
- iris: copy over i965's cache tracking
|
||
- iris: move bo_offset_from_sba
|
||
- iris: bits of blorp code
|
||
- iris: more blitting code to make readpixels work
|
||
- iris: drop bogus binder free
|
||
- iris: fix sampler view crashes
|
||
- iris: more blorp
|
||
- iris: fix blorp prog data crashes
|
||
- iris: add INTEL_DEBUG=reemit
|
||
- iris: drop the 48b printout, we never use anything else
|
||
- iris: hacky flushing for now
|
||
- iris: linear staging buffers - fast CPU access...
|
||
- iris: make blorp pin the binder
|
||
- iris: blorp URB
|
||
- iris: no more drawing rectangle in blorp
|
||
- iris: assert surf init
|
||
- iris: some depth stuff :(
|
||
- iris: bump GL version to 4.2
|
||
- iris: uniforms for VS
|
||
- iris: proper length for VE packet?
|
||
- iris: proper # of uniforms
|
||
- iris: properly reject formats, fixes RGB32 rendering with texture
|
||
float
|
||
- iris: blorp bug fixes
|
||
- iris: delete growing code and just die for now
|
||
- iris: just turn batch reset_and_clear_caches into reset
|
||
- iris: chaining not growing
|
||
- iris: caps
|
||
- iris: fix batch chaining...
|
||
- iris: fix decoding and undo testing code
|
||
- iris: Lower the max number of decoded VBO lines
|
||
- iris: fix whitespace
|
||
- iris: fix 3DSTATE_VERTEX_ELEMENTS length
|
||
- iris: more depth stuffs...
|
||
- iris: fix VF INSTANCING length
|
||
- iris: util_copy_framebuffer_state (ported from Rob's v3d patches)
|
||
- iris: transfers
|
||
- iris: flush always
|
||
- iris: maybe slightly less boats uniforms
|
||
- iris: fix constant packet length to match i965
|
||
- iris: better ubo handling
|
||
- iris: completely rewrite binder
|
||
- iris: have more than one const_offset
|
||
- iris: make surface states for cbufs
|
||
- iris: fill out pull constant buffers
|
||
- iris: fix pull bufs that aren't the first user upload
|
||
- iris: use u_transfer helpers for now
|
||
- iris: better VFI
|
||
- iris: fix release builds
|
||
- iris: drop assert for now
|
||
- iris: disable \__gen_validate_value in release mode
|
||
- iris: allow mapped buffers during execution (faster)
|
||
- iris: comment about reemitting and flushing
|
||
- iris: state cleaning
|
||
- iris: untested index buffer upload
|
||
- iris: delete some pointless STATIC_ASSERTS
|
||
- iris: untested SAMPLER_STATE pin BO fix
|
||
- iris: put back the always flush - fixes some things :(
|
||
- iris: save pointers to streamed state resources
|
||
- iris: fix the validation list on new batches
|
||
- iris: flag DIRTY_WM properly
|
||
- iris: bindings dirty tracking
|
||
- iris: some dirty fixes
|
||
- iris: clear dirty
|
||
- iris: plug leaks
|
||
- iris: more leak fixes
|
||
- iris: pc fixes
|
||
- iris: remove 4 bytes of padding in iris_compiled_shader
|
||
- iris: rzalloc iris_compiled_shader so memcmp works even if padding
|
||
creeps in
|
||
- iris: don't leak sampler state table resources
|
||
- iris: don't leak keyboxes when searching for an existing program
|
||
- iris: indentation
|
||
- iris: use pipe resources not direct BOs
|
||
- iris: clean up some warnings so I can see through the noise
|
||
- iris: print binder utilization in INTEL_DEBUG=submit
|
||
- iris: redo VB CSO a bit
|
||
- iris: print refcounts in INTEL_DEBUG=submit
|
||
- iris: support signed vertex buffer offsets
|
||
- iris: fix major refcounting bug with resources
|
||
- iris: fix caps so tests run again
|
||
- iris: avoid crashing on unbound constant resources
|
||
- iris: emit 3DSTATE_SBE_SWIZ
|
||
- iris: max VP index
|
||
- iris: fix viewport counts and settings
|
||
- iris: fix num viewports to be based on programs
|
||
- iris: fix VP iteration
|
||
- iris: scissor count fixes
|
||
- iris: actually init num_viewports
|
||
- iris: print second batch size separately
|
||
- iris: don't always flush
|
||
- iris: Handle batch submission failure "better"
|
||
- iris: bad inherited comments
|
||
- iris: colorize batchbuffer failures to make them stand out
|
||
- iris: iris - fix QWord aligned endings after batch chaining rework
|
||
- iris: tidy comments about mirroring modes
|
||
- iris: Disable unsupported mirror clamp modes
|
||
- iris: fix fragcoord ytransform
|
||
- iris: better boxing on maps
|
||
- iris: clears
|
||
- iris: rework DEBUG_REEMIT
|
||
- iris: shader dirty bits
|
||
- iris: clear fix
|
||
- iris: fall back to u_generate_mipmap
|
||
- iris: implement copy image
|
||
- iris: lightmodel flat
|
||
- iris: maybe-flush before blorp operations
|
||
- iris: fix provoking vertex ordering
|
||
- iris: larger polygon offset
|
||
- iris: TES uniform fixes
|
||
- iris: geometry shader support
|
||
- iris: don't emit garbage 3DSTATE_VERTEX_BUFFERS when there aren't any
|
||
- iris: fix 3DSTATE_VERTEX_ELEMENTS / VF_INSTANCING for 0 elements
|
||
- iris: fix GS dispatch mode
|
||
- iris: depth clears
|
||
- iris: null surface for unbound textures
|
||
- iris: state ref tuple
|
||
- iris: don't include binder in surface VMA range
|
||
- iris: border color memory zone :(
|
||
- iris: implement border color, fix other sampler nonsense
|
||
- iris: dead pointer
|
||
- iris: just malloc one iris_genx_state instead of a bunch of oddball
|
||
pieces
|
||
- iris: SBE change stash
|
||
- iris: fix zoffset asserts with 2DArray/Cube
|
||
- iris: rename map->stride
|
||
- iris: actually set cube bit properly
|
||
- iris: keep DISCARD_RANGE
|
||
- iris: actually handle array layers in blits
|
||
- iris: comment out l/a/i/la
|
||
- iris: fix clip flagging on fb changes
|
||
- iris: fix depth bounds clamp enables
|
||
- iris: don't crash on shader perf logs
|
||
- iris: slab allocate transfers
|
||
- iris: rearrange iris_resource.h
|
||
- iris: Implement 3DSTATE_SO_DECL_LIST
|
||
- iris: SO buffers
|
||
- iris: streamout
|
||
- iris: set even if no outputs
|
||
- iris: bother setting program_string_id...
|
||
- iris: fix SO_DECL_LIST
|
||
- iris: actually pin the buffers
|
||
- iris: fix sample mask for MSAA-off
|
||
- iris: disable 6x MSAA support
|
||
- iris: multislice transfer maps
|
||
- iris: fix CC_VIEWPORT
|
||
- iris: draw indirect support?
|
||
- iris: save query type
|
||
- iris: bits of multisample program key
|
||
- iris: s/hwcso/state/g
|
||
- iris: bind state helper function
|
||
- iris: NOS mechanics
|
||
- iris: record FS NOS
|
||
- iris: fix crash
|
||
- iris: fix sampler views of TBOs
|
||
- iris: fix texture buffer stride
|
||
- iris: TES program key inputs
|
||
- iris: compile a TCS...don't bother with passthrough yet
|
||
- iris: don't emit SO_BUFFERS and SO_DECL_LIST unless streamout is
|
||
enabled
|
||
- iris: vertex ID, instance ID
|
||
- iris: fix SGVS when there are no valid vertex elements
|
||
- iris: fill out MAX_PATCH_VERTICES
|
||
- iris: assert about passthrough shaders to make this easier to detect
|
||
- iris: fix EmitNoIndirect
|
||
- iris: fix Z24
|
||
- iris: reemit blend state for alpha test function changes
|
||
- iris: point sprite enables
|
||
- iris: hack around samples confusion
|
||
- iris: fix blorp filters
|
||
- iris: expose more things that we already support
|
||
- iris: fix msaa flipping filters
|
||
- iris: export get_shader_info
|
||
- iris: implement set_shader_buffers
|
||
- iris: emit binding table for atomic counters and SSBOs
|
||
- iris: shorten loop
|
||
- iris: unbind compiled shaders if none are present
|
||
- iris: fix TBO alignment to match 965
|
||
- iris: enable SSBOs
|
||
- iris: fix SSBO indexing
|
||
- iris: fix for disabling ssbos
|
||
- iris: update bindings when changing programs
|
||
- iris: drop unused bo parameter
|
||
- iris: implement texture/memory barriers
|
||
- iris: Don't reserve new binding table section unless things are dirty
|
||
- iris: update a todo comment
|
||
- iris: BIG OL' HACK for UBO updates
|
||
- iris: enable texture gather
|
||
- iris: Avoid croaking when trying to create FBO surfaces with bad
|
||
formats
|
||
- iris: fix GS output component limit
|
||
- iris: drop pipe_shader_state
|
||
- iris: fix sample mask
|
||
- iris: cube arrays are cubes too
|
||
- iris: we don't support textureGatherOffsets, need it lowered
|
||
- iris: add minor comments
|
||
- iris: comment everything
|
||
- iris: sync bugfixes from brw_bufmgr
|
||
- iris: remember to set bo->userptr
|
||
- iris: rename ring to engine
|
||
- iris: simplify batch len qword alignment
|
||
- iris: get angry about execbuf failures
|
||
- iris: fill out more caps
|
||
- iris: depth or stencil fixes
|
||
- iris: clear stencil
|
||
- iris: actually emit stencil packets
|
||
- iris: allow S8 as a stencil format
|
||
- iris: WTF transfers
|
||
- iris: use u_transfer_helper for depth stencil packing/unpacking
|
||
- iris: drop stencil handling now that u_transfer_helper does it
|
||
- iris: refcounting, who needs it?
|
||
- iris: actually do stencil blits
|
||
- iris: say no to more formats
|
||
- iris: deal with Marek's new MSAA caps
|
||
- iris: we can do multisample Z resolves
|
||
- iris: Convert RGBX to RGBA for rendering.
|
||
- iris: disallow RGB32 formats too
|
||
- iris: Fix tiled memcpy for cubes...and for array slices
|
||
- iris: blorp blit multiple slices
|
||
- iris: assert depth is 1 in resource_copy_region
|
||
- iris: call maybe_flush for each blorp operation
|
||
- iris: implement ARB_clear_texture
|
||
- iris: last VUE map NOS, handle > 16 FS inputs
|
||
- iris: drop dead assignments
|
||
- iris: drop pwrite
|
||
- iris: port non-bucket alignment bugfix
|
||
- iris: don't emit SBE all the time
|
||
- iris: rename pipe to base
|
||
- iris: Drop bogus sampler state saving
|
||
- iris: move iris_shader_state from ice->shaders.state to
|
||
ice->state.shaders
|
||
- iris: Move things to iris_shader_state
|
||
- iris: Move iris_sampler_view declaration to iris_resource.h
|
||
- iris: track depth/stencil writes enabled
|
||
- iris: use consistent copyright formatting
|
||
- iris: Move cache tracking to iris_resolve.c
|
||
- iris: proper cache tracking
|
||
- iris: precompute hashes for cache tracking
|
||
- iris: Reduce binder alignment from 64 to 32
|
||
- iris: reenable R32G32B32 texture buffers
|
||
- iris: z_res -> s_res
|
||
- iris: implement get_sample_position
|
||
- iris: fix line-aa-width
|
||
- iris: try to hack around binder issue
|
||
- iris: fix sampler state setting
|
||
- iris: big old hack for tex-miplevel-selection
|
||
- iris: use linear for 1D textures
|
||
- iris: handle level/layer in direct maps
|
||
- iris: fix crash when binding optional shader for the first time
|
||
- iris: Skip primitive ID overrides if the shader wrote a custom value
|
||
- iris: fix blend state memcpy
|
||
- iris: new caps
|
||
- iris: use Eric's new caps helper
|
||
- iris: Allow inlining of require/get_command_space
|
||
- iris: skip over whole function if dirty == 0
|
||
- iris: don't unconditionally emit 3DSTATE_VF / 3DSTATE_VF_TOPOLOGY
|
||
- iris: fix constant buffer 0 to be absolute
|
||
- iris: set EXEC_OBJECT_CAPTURE on all driver internal buffers
|
||
- iris: fix null FB and unbound tex surface state addresses
|
||
- iris: Support multiple binder BOs, update Surface State Base Address
|
||
- iris: fix SO offset writes for multiple streams
|
||
- iris: update comments for multibinder
|
||
- iris: move binder pinning outside the dirty == 0 check
|
||
- iris: re-pin binding table contents if we didn't re-emit them
|
||
- iris: enable ARB_enhanced_layouts
|
||
- iris: refactor LRIs in context setup
|
||
- iris: initialize "don't suck" bits, as Ben likes to call them
|
||
- iris: totally untested icelake support
|
||
- iris: refactor program CSO stuff
|
||
- iris: silence const warning
|
||
- iris: fix context restore of 3DSTATE_CONSTANT ranges
|
||
- iris: properly re-pin stencil buffers
|
||
- iris: delete bogus comment
|
||
- iris: inherit the index buffer properly
|
||
- iris: use 0 for TCS passthrough program string ID
|
||
- iris: rw_bo for pipe controls
|
||
- iris: LRM/SRM/SDI hooks
|
||
- iris: initial query code
|
||
- iris: gen10+ workarounds and break fix
|
||
- iris: results write
|
||
- iris: flush batch when asking for result via QBO
|
||
- iris: fix random failures via CS stall...but why?
|
||
- iris: gpr0 to bool
|
||
- iris: play chicken with timer queries for now
|
||
- iris: pipeline stats
|
||
- iris: primitives generated query support
|
||
- iris: drop explicit pinning
|
||
- iris: timestamps
|
||
- iris: ...and SO prims emitted queries
|
||
- iris: glGet timestamps, more correct timestamps
|
||
- iris: Need to \| 1 when asking for timestamps
|
||
- iris: 36-bit overflow fixes
|
||
- iris: early return properly
|
||
- iris: better query file comment
|
||
- iris: magic number 36 -> #define
|
||
- iris: Enable ARB_shader_vote
|
||
- iris: just mark snapshots_landed from the CPU
|
||
- iris: drop a bunch of pipe_sampler_state stuff we don't need
|
||
- iris: vma_free bo->size, not bo_size
|
||
- iris: don't mark contains_draw = false when chaining batches
|
||
- iris: fix Z32_S8 depth sampling
|
||
- iris: stencil texturing
|
||
- iris: force persample interp cap
|
||
- iris: pipe to scs -> iris_pipe.h
|
||
- iris: inline stage_from_pipe to avoid unused warnings
|
||
- iris: add gen11 to genX_call
|
||
- iris: Allow PIPE_CONTROL with Stall at Scoreboard and RT flush
|
||
- iris: rework format translation apis
|
||
- iris: Use R/RG instead of I/L/A when sampling
|
||
- iris: enable I/L formats
|
||
- iris: X32_S8X24 :/
|
||
- iris: set the binding table size
|
||
- iris: lower storage image derefs
|
||
- iris: implement set_shader_images hook
|
||
- iris: bother with BTIs
|
||
- iris: set image access correctly
|
||
- iris: actually set image access
|
||
- iris: null for non-existent cbufs
|
||
- iris: move images next to textures in binding table
|
||
- iris: advertise GL_ARB_shader_texture_image_samples
|
||
- iris: Enable fb fetch
|
||
- iris: initial compute caps
|
||
- iris: yes
|
||
- iris: drop dead format //'s
|
||
- iris: drop XXX's about swizzling
|
||
- iris: little bits of compute basics
|
||
- iris: drop XXX that Jordan handled
|
||
- iris: drop unnecessary #ifdefs
|
||
- iris: leave XXX about unnecessary binding table uploads
|
||
- iris: bail if SLM is needed
|
||
- iris: fix whitespace
|
||
- iris: XXX for compute state tracking :/
|
||
- iris: rewrite grid surface handling
|
||
- iris: better dirty checking
|
||
- iris: don't let render/compute contexts stomp each other's dirty bits
|
||
- iris: hack to avoid memorybarriers out the wazoo
|
||
- iris: do PIPELINE_SELECT for render engine, add flushes, GLK hacks
|
||
- iris: fix SBA flushing by refactoring code
|
||
- iris: try and avoid pointless compute submissions
|
||
- iris: fix UBOs with bindings that have an offset
|
||
- iris: flag CC_VIEWPORT when changing num viewports
|
||
- iris: fix SF_CLIP_VIEWPORT array indexing with multiple VPs
|
||
- iris: Fix texture buffer / image buffer sizes.
|
||
- iris: Clamp UBO and SSBO access to the actual BO size, for safety
|
||
- iris: Move snapshots_landed to the front.
|
||
- iris: Fix off by one in scissoring, empty scissors, default scissors
|
||
- iris: Fall back to 1x1x1 null surface if no framebuffer supplied
|
||
- iris: SO_DECL_LIST fix
|
||
- iris: Fix refcounting of grid surface
|
||
- iris: delete dead code
|
||
- iris: fix overhead regression from "don't stomp each other's dirty
|
||
bits"
|
||
- iris: allow binding a null vertex buffer
|
||
- iris: Flag constants dirty on program changes
|
||
- iris: Disable a PIPE_CONTROL workaround on Icelake
|
||
- iris: Enable ARB_shader_stencil_export
|
||
- iris: Enable A8/A16_UNORM in an inefficient manner
|
||
- iris: Drop B5G5R5X1 support
|
||
- iris: Use at least 1x1 size for null FB surface state.
|
||
- iris: Cross-link iris_batches so they can potentially flush each
|
||
other
|
||
- iris: cross batch flushing
|
||
- iris: Don't leak the compute batch
|
||
- iris: Actually create/destroy HW contexts
|
||
- iris: Enable msaa_map transfer helpers
|
||
- iris: tidy more warnings
|
||
- iris: implement scratch space!
|
||
- iris: Fix MSAA smooth points
|
||
- iris: Fix TextureBarrier
|
||
- iris: Fix multiple RTs with non-independent blending
|
||
- iris: partial set_query_active_state
|
||
- iris: Print the batch name when decoding
|
||
- iris: Clone the NIR
|
||
- iris: Defer cbuf0 upload to draw time
|
||
- iris: drop unnecessary param[] setup from iris_setup_uniforms
|
||
- iris: add param domain defines
|
||
- iris: fill out params array with built-ins, like clip planes
|
||
- iris: only bother with params if there are any...
|
||
- iris: lower user clip planes
|
||
- iris: hook up key stuff for clip plane lowering
|
||
- iris: fix system value remapping
|
||
- iris: dodge backend UCP lowering
|
||
- iris: bypass params and do it ourselves
|
||
- iris: actually upload clip planes.
|
||
- iris: fix num clip plane consts
|
||
- iris: fix more uniform setup
|
||
- iris: drop iris_setup_push_uniform_range
|
||
- iris: enable push constants if we have sysvals but no uniforms
|
||
- iris: regather info so we get CLIP_DIST slots, not CLIP_VERTEX
|
||
- iris: don't support pull constants.
|
||
- iris: don't trip on param asserts
|
||
- iris: drop param stuffs
|
||
- iris: don't forget to upload CS consts
|
||
- iris: fix sysval only binding tables
|
||
- iris: only clip lower if there's something to clip against
|
||
- iris: leave another TODO
|
||
- iris: Fix SourceAlphaBlendFactor
|
||
- iris: "Fix" transfer maps of buffers
|
||
- iris: Fix independent alpha blending.
|
||
- iris: more TODO
|
||
- iris: scissored and mirrored blits
|
||
- iris: more todo notes
|
||
- iris: Fix TCS/TES slot unification
|
||
- iris: properly pin stencil buffers
|
||
- iris: Fix SLM
|
||
- iris: Use iris_use_pinned_bo rather than add_exec_bo directly
|
||
- iris: Combine iris_use_pinned_bo and add_exec_bo
|
||
- iris: Avoid cross-batch synchronization on read/reads
|
||
- iris: Avoid synchronizing due to the workaround BO
|
||
- iris: replace vestiges of fence fds with newer exec_fence API
|
||
- iris: Drop vestiges of throttling code
|
||
- iris: Hang on to the last batch's sync-point, so we can wait on it
|
||
- iris: Add wait fences to properly sync between render/compute
|
||
- iris: leave a TODO
|
||
- iris: flush the compute batch too if border pool is redone
|
||
- iris: put render batch first in fence code
|
||
- iris: Put batches in an array
|
||
- iris: PIPE_CONTROL workarounds for GPGPU mode
|
||
- iris: RT flush for memorybarrier with texture bit
|
||
- iris: update comment
|
||
- iris: Enable ctx->Const.UseSTD430AsDefaultPacking
|
||
- iris: Lie about indirects
|
||
- iris: Fix buffer -> buffer copy_region
|
||
- iris: Fix VIEWPORT/LAYER in stream output info
|
||
- iris: Do the 48-bit vertex buffer address invalidation workaround
|
||
- iris: drop long dead XXX comment
|
||
- iris: Track a binding history for buffer resources
|
||
- iris: add iris_flush_and_dirty_for_history
|
||
- iris: Flush for history at various moments
|
||
- iris: Re-pin even if nothing is dirty
|
||
- iris: fix prototype warning
|
||
- iris: export iris_upload_shader
|
||
- iris: fix comment location
|
||
- iris: Use wrappers for create_xs_state rather than a switch statement
|
||
- iris: rework program cache interface
|
||
- iris: Enable precompiles
|
||
- iris: Use program's num textures not the state tracker's bound
|
||
- iris: drop pull constant binding table entry
|
||
- iris: add assertions about binding table starts
|
||
- iris: add an extra BT assert from Chris Wilson
|
||
- iris: actually flush for storage images
|
||
- iris: fix some SO overflow query bugs and tidy the code a bit
|
||
- iris: drop key_size_for_cache
|
||
- iris: for BLORP, only use the predicate enable bit when USE_BIT
|
||
- iris: check query first
|
||
- iris: fix conditional compute, don't stomp predicate for pipelined
|
||
queries
|
||
- iris: Rework tiling/modifiers handling
|
||
- iris: Fix failed to compile TCS message
|
||
- iris: Destroy transfer helper on screen teardown
|
||
- iris: Destroy the border color pool
|
||
- iris: Unref unbound_tex resource
|
||
- iris: Fix IRIS_MEMZONE_COUNT to exclude the border color pool
|
||
- iris: Destroy the bufmgr
|
||
- iris: Stop leaking iris_uncompiled_shaders like mad
|
||
- iris: move some non-buffer case code in a bit
|
||
- iris: Don't bother considering if the underlying surface is a cube
|
||
- iris: fix alpha channel for RGB BC1 formats
|
||
- iris: fix dma buf import strides
|
||
- iris: CS stall for stream out -> VB
|
||
- iris: make clipper statistics dynamic
|
||
- iris: reject all clipping when we can't use streamout render disabled
|
||
- iris: omask can kill
|
||
- iris: reemit SBE when sprite coord origin changes
|
||
- iris: re-pin inherited streamout buffers
|
||
- iris: Fix NOS mechanism
|
||
- iris: fix overhead regression from flushing for storage images
|
||
- iris: fix set_sampler_views to not unbind, be better about bounds
|
||
- iris: Fix set_sampler_views with start > 0
|
||
- iris: Replace num_textures etc with a bitmask we can scan
|
||
- iris: Drop continues in resolve
|
||
- iris: Fix clear dimensions
|
||
- iris: Clamp viewport extents to the framebuffer dimensions
|
||
- iris: Enable guardband clipping
|
||
- iris: Fix primitive generated query active flag
|
||
- iris: Always do rasterizer discard in clipper
|
||
- iris: override alpha to one src1 blend factors
|
||
- iris: handle PatchVerticesIn as a system value.
|
||
- iris: rewrite set_vertex_buffer and VB handling
|
||
- iris: Reorder LRR parameters to have dst first.
|
||
- iris: Add \_MI_ALU helpers that don't paste
|
||
- iris: Don't bother packing 3DSTATE_SO_BUFFER at create time
|
||
- iris: Move iris_stream_output_target def to iris_context.h
|
||
- iris: only get space for one offset in stream output targets
|
||
- iris: Implement DrawTransformFeedback()
|
||
- iris: drop unnecessary genx->streamout field
|
||
- iris: Fix for PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
|
||
- iris: Fix the prototype for iris_bo_alloc_tiled
|
||
- iris: don't print the pointer in INTEL_DEBUG=submit
|
||
- iris: Use a surface state fill helper
|
||
- iris: Make a alloc_surface_state helper
|
||
- iris: whitespace fixes
|
||
- iris: Track blend enables, save outbound for resolve code
|
||
- iris: always pin the binder...in the compute context, too.
|
||
- iris: delete finished comments
|
||
- iris: pin and re-pin the scratch BO
|
||
- iris: more dead comments
|
||
- iris: only mark depth/stencil as writable if writes are actually
|
||
enabled
|
||
- iris: better MOCS
|
||
- iris: Fix scratch space allocation on Icelake.
|
||
- iris: Only resolve inputs for actual shader stages
|
||
- iris: Add a more long term TODO about timebase scaling
|
||
- iris: Fix compute scratch pinning
|
||
- iris: Delete bogus comment about cube array counting.
|
||
- iris: Fix framebuffer layer count
|
||
- iris: Don't enable push constants just because there are system
|
||
values
|
||
- iris: Don't make duplicate system values
|
||
- iris: Fill out brw_image_params for storage images on Broadwell
|
||
- iris: Fix surface states for Gen8 lowered-to-untype images
|
||
- iris: Leave a comment about why Broadwell images are broken
|
||
- iris: Implement multi-slice copy_region
|
||
- iris: Flush the render cache in flush_and_dirty_for_history
|
||
- iris: Handle PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE somewhat
|
||
- iris: Don't check other batches for our batch BO
|
||
- iris: Drop a dead comment
|
||
- iris: Delete genx->bound_vertex_buffers
|
||
- iris: Fix Broadwell WaDividePSInvocationCountBy4
|
||
- iris: Use new PIPE_STAT_QUERY enums rather than hardcoded numbers.
|
||
- iris: Switch to the new PIPELINE_STATISTICS_QUERY_SINGLE capability
|
||
- iris: fail to create screen for older unsupported HW
|
||
- iris: Allow sample mask of 0
|
||
- iris: Don't enable smooth points when point sprites are enabled
|
||
- iris: Assert about blits with color masking
|
||
- iris: Pay attention to blit masks
|
||
- iris: CS stall on VF cache invalidate workarounds
|
||
- iris: Fix SO issue with INTEL_DEBUG=reemit, set fewer bits
|
||
- iris: Don't whack SO dirty bits when finishing a BLORP op
|
||
- iris: Fix memzone_for_address for the surface and binder zones
|
||
- iris: Do binder address allocations per-context, not globally.
|
||
- iris: Zero the compute predicate when changing the render condition
|
||
- iris: Remap stream output indexes back to VARYING_SLOT_*.
|
||
- iris: Enable PIPE_CAP_COMPACT_ARRAYS
|
||
- iris: Drop comment about ISP_DIS
|
||
- iris: Drop dead state_size hash table
|
||
- iris: Unreference some more things on state module teardown
|
||
- iris: minor tidying
|
||
- iris: Fix bug in bound vertex buffer tracking
|
||
- iris: Implement ALT mode for ARB_{vertex,fragment}_shader
|
||
- iris: Add a timeout_nsec parameter, rename check_syncpt to
|
||
wait_syncpt
|
||
- iris: Fix accidental busy-looping in query waits
|
||
- iris: Use READ_ONCE and WRITE_ONCE for snapshots_landed
|
||
- iris: Make a iris_batch_reference_signal_syncpt helper function.
|
||
- iris: Add PIPE_CAP_MAX_VARYINGS
|
||
- iris: rework num textures to util_lastbit
|
||
- iris: Stop chopping off the first nine characters of the renderer
|
||
string
|
||
- iris: Drop XXX about alpha testing
|
||
- iris: Set 3DSTATE_WM::ForceThreadDispatchEnable
|
||
- iris: Set HasWriteableRT correctly
|
||
- iris: Drop XXX about checking for swizzling
|
||
- iris: Move create and bind driver hooks to the end of iris_program.c
|
||
- iris: Make an IRIS_MAX_MIPLEVELS define
|
||
- iris: Simplify iris_get_depth_stencil_resources
|
||
- iris: Add missing depth cache flushes
|
||
- iris: Always emit at least one BLEND_STATE
|
||
- iris: Add iris_resource fields for aux surfaces
|
||
- iris: Fill out res->aux.possible_usages
|
||
- iris: Fill out SURFACE_STATE entries for each possible aux usage
|
||
- iris: create aux surface if needed
|
||
- iris: Initial import of resolve code
|
||
- iris: blorp using resolve hooks
|
||
- iris: add some draw resolve hooks
|
||
- iris: actually use the multiple surf states for aux modes
|
||
- iris: try to fix copyimage vs copybuffers
|
||
- iris: be sure to skip buffers in resolve code
|
||
- iris: resolve before transfer maps
|
||
- iris: pin the buffers
|
||
- iris: store modifier info in res
|
||
- iris: Make blit code use actual aux usages
|
||
- iris: consider framebuffer parameter for aux usages
|
||
- iris: Resolves for compute
|
||
- iris: disable aux for external things
|
||
- iris: some initial HiZ bits
|
||
- iris: don't use hiz for MSAA buffers
|
||
- iris: Set program key fields for MCS
|
||
- iris: make surface states for CCS_D too
|
||
- iris: do flush for buffers still
|
||
- iris: Allow disabling aux via INTEL_DEBUG options
|
||
- iris: Fix aux usage in render resolve code
|
||
- iris: Only resolve compute resources for compute shaders
|
||
- iris: Enable auxiliary buffer support
|
||
- iris: Enable -msse2 and -mstackrealign
|
||
- Revert "iris: Enable auxiliary buffer support"
|
||
- vulkan: Fix 32-bit build for the new overlay layer
|
||
- mesa: Fix RGBBuffers for renderbuffers with sized internal formats
|
||
- iris: Drop RGBX -> RGBA for storage image usages
|
||
- iris: Properly allow rendering to RGBX formats.
|
||
- i965: Implement threaded GL support.
|
||
- tgsi_to_nir: use sampler variables and derefs
|
||
- iris: Fix MOCS for blits and clears
|
||
- isl: Add a swizzle parameter to isl_buffer_fill_state()
|
||
- iris: Plumb through ISL_SWIZZLE_IDENTITY in buffer surface emitters
|
||
- iris: Defer uploading sampler state tables until draw time
|
||
- iris: Properly support alpha and luminance-alpha formats
|
||
- iris: Drop PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
|
||
- iris: Spruce up "are we using this engine?" checks for flushing
|
||
- iris: Export a copy_region helper that doesn't flush
|
||
- iris: Use copy_region and staging resources to avoid transfer stalls
|
||
- Revert MR 369 (Fix extract_i8 and extract_u8 for 64-bit integers)
|
||
- iris: Fix backface stencil write condition
|
||
- iris: Rework default tessellation level uploads
|
||
- iris: Fix TES gl_PatchVerticesIn handling.
|
||
- iris: Move depth/stencil flushes so they actually do something
|
||
- iris: Refactor depth/stencil buffer pinning into a helper.
|
||
- iris: Fix write enable in pinning of depth/stencil resources
|
||
- i965: Move some genX infrastructure to genX_boilerplate.h.
|
||
- i965: Rename ISP_DIS to INDIRECT_STATE_POINTERS_DISABLE.
|
||
- i965: Use genxml for emitting PIPE_CONTROL.
|
||
- i965: Reimplement all the PIPE_CONTROL rules.
|
||
- intel/fs: Fix opt_peephole_csel to not throw away saturates.
|
||
- iris: Don't mutate box in transfer map code
|
||
- iris: Don't flush the batch for unsynchronized mappings
|
||
- iris: Slightly better bounds on buffer sizes
|
||
- gallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXTURE bits.
|
||
- nvc0: Skip new update barrier bits
|
||
- nir: Record non-vector/scalar varyings as unmovable when compacting
|
||
- iris: Fix util_vma_heap_init size for IRIS_MEMZONE_SHADER
|
||
- iris: Skip input resolve handling if bindings haven't changed
|
||
- iris: Skip framebuffer resolve tracking if framebuffer isn't dirty
|
||
- iris: Skip resolves and flushes altogether if unnecessary
|
||
- iris: Fix batch chaining map_next increment.
|
||
- iris: Actually advertise some modifiers
|
||
- st/nir: Free the GLSL IR after linking.
|
||
- st/mesa: Fix blitting from GL_DEPTH_STENCIL to GL_STENCIL_INDEX
|
||
- iris: Fix blits with S8_UINT destination
|
||
- iris: Print the memzone name when allocating BOs with INTEL_DEBUG=buf
|
||
- iris: Save/restore MI_PREDICATE_RESULT, not MI_PREDICATE_DATA.
|
||
- iris: Silence unused variable warnings in release mode
|
||
- gallium/util: Add const to u_range_intersect
|
||
- iris: Actually pin the scratch BO.
|
||
- glsl: Set location on structure-split sampler uniform variables
|
||
- intel: Emit 3DSTATE_VF_STATISTICS dynamically
|
||
- iris: Actually mark blorp_copy_buffer destinations as written.
|
||
- iris: Preserve all PIPE_TRANSFER flags in xfer->usage
|
||
- iris: Fix FLUSH_EXPLICIT handling with staging buffers.
|
||
- iris: Make shader_perf_log print to stderr if INTEL_DEBUG=perf is set
|
||
- i965: Move program key debugging to the compiler.
|
||
- iris: Print the reason for shader recompiles.
|
||
- iris: Move iris_debug_recompile calls before uploading.
|
||
- iris: Change vendor and renderer strings
|
||
- iris: Add texture cache flushing hacks for blit and
|
||
resource_copy_region
|
||
- iris: Be less aggressive at postdraw work skipping
|
||
- iris: Add mechanism for iris-specific driconf options
|
||
- iris: Enable the dual_color_blend_by_location driconf option.
|
||
- iris: Track bound and writable SSBOs
|
||
- Revert "glsl: Set location on structure-split sampler uniform
|
||
variables"
|
||
- i965: Ignore uniform storage for samplers or images, use binding info
|
||
- i965: Tidy bogus indentation left by previous commit
|
||
- iris: Mark constants dirty on transfer unmap even if no flushes occur
|
||
- iris: Track bound constant buffers
|
||
- iris: Rework UBOs and SSBOs to use pipe_shader_buffer
|
||
- iris: Rework image views to store pipe_image_view.
|
||
- iris: Make a gl_shader_stage -> pipe_shader_stage helper function
|
||
- iris: Make memzone_for_address non-static
|
||
- iris: Replace buffer backing storage and rebind to update addresses.
|
||
- iris: Make a resource_is_busy() helper
|
||
- iris: Track valid data range and infer unsynchronized mappings.
|
||
- iris: Make some offset math helpers take a const isl_surf pointer
|
||
- iris: Fix DrawTransformFeedback math when there's a buffer offset
|
||
- iris: Prefer staging blits when destination supports CCS_E.
|
||
- iris: Actually put Mesa in GL_RENDERER string
|
||
- iris: Split iris_flush_and_dirty_for_history into two helpers.
|
||
- iris: Enable GL_AMD_depth_clamp_separate
|
||
- iris: Advertise EXT_texture_sRGB_R8 support
|
||
- iris: Some tidying for preemption support
|
||
- iris: Silence unused function warning
|
||
- iris: Fix zeroing of transform feedback offsets in strange cases.
|
||
- glsl/list: Add an exec_list_is_singular() helper.
|
||
- nir: Add a new nir_cf_list_is_empty_block() helper.
|
||
- intel/fs: Don't emit empty ELSE blocks.
|
||
- iris: Set XY Clipping correctly.
|
||
- iris: Only enable GL_AMD_depth_clamp_separate on Gen9+
|
||
- iris: Fix imageBuffer and PBO download.
|
||
- iris: Disable dual source blending when shader doesn't handle it
|
||
- iris: Resolve textures used by the program, not merely bound textures
|
||
- iris: Fix 4GB memory zone heap sizes.
|
||
- iris: leave the top 4Gb of the high heap VMA unused
|
||
- iris: Force VMA alignment to be a multiple of the page size.
|
||
- iris: Delete bucketing allocators
|
||
- i965: Fix BRW_MEMZONE_LOW_4G heap size.
|
||
- i965: Force VMA alignment to be a multiple of the page size.
|
||
- i965: leave the top 4Gb of the high heap VMA unused
|
||
- i965: Fix memory leaks in brw_upload_cs_work_groups_surface().
|
||
- iris: Use full ways for L3 cache setup on Icelake.
|
||
- egl/x11: calloc dri2_surf so it's properly zeroed
|
||
|
||
Kevin Strasser (1):
|
||
|
||
- egl/dri: Avoid out of bounds array access
|
||
|
||
Khaled Emara (1):
|
||
|
||
- freedreno: PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT unreachable
|
||
statement
|
||
|
||
Khem Raj (1):
|
||
|
||
- winsys/svga/drm: Include sys/types.h
|
||
|
||
Kishore Kadiyala (1):
|
||
|
||
- android: static link with libexpat with Android O+
|
||
|
||
Konstantin Kharlamov (1):
|
||
|
||
- mapi: work around GCC LTO dropping assembly-defined functions
|
||
|
||
Kristian Høgsberg (49):
|
||
|
||
- st/nir: Use src/ relative include path for autotools
|
||
- freedreno/a6xx: Emit blitter dst with OUT_RELOCW
|
||
- freedreno/a6xx: Use tiling for all resources
|
||
- freedreno/a6xx: regen headers
|
||
- freedreno/a6xx: Drop render condition check in blitter
|
||
- freedreno: Log number of draw for sysmem passes
|
||
- freedreno/a6xx: Use the right resource for separate stencil stride
|
||
- freedreno/a6xx: Combine emit_blit and fd6_blit
|
||
- freedreno: Consolidate u_blitter functions in freedreno_blitter.c
|
||
- freedreno: Don't tell the blitter what it can't do
|
||
- freedreno/a6xx: Move blit check so as to restore comment
|
||
- freedreno/a6xx: Support some depth/stencil blits on blitter
|
||
- freedreno/a6xx: Support y-inverted blits
|
||
- freedreno/a6xx: Add format argument to fd6_tex_swiz()
|
||
- freedreno/a6xx: Fall back to masked RGBA blits for depth/stencil
|
||
- freedreno/a6xx: Clean up mixed use of swap and swizzle for texture
|
||
state
|
||
- freedreno/a6xx: Update headers
|
||
- freedreno/a6xx: Front facing needs UNK3 bit
|
||
- freedreno/a6xx: Fix point coord
|
||
- .mailmap: Add a few more alises for myself
|
||
- freedreno: Update headers
|
||
- freedreno/a6xx: Copy stencil as R8_UINT
|
||
- freedreno/a6xx: Support MSAA resolve blits on blitter
|
||
- freedreno/a6xx: Only output MRT control for used framebuffers
|
||
- freedreno/a6xx: Don't zero SO buffer addresses
|
||
- freedreno: Fix a couple of warnings
|
||
- turnip: Only get bo offset when we need to mmap
|
||
- freedreno: Use c_vis_args and no_override_init_args
|
||
- freedreno/a6xx: Remove extra parens
|
||
- freedreno/ir3: Track whether shader needs derivatives
|
||
- freedreno/ir3: Fix operand order for DSX/DSY
|
||
- st/glsl_to_nir: Calculate num_uniforms from NumParameterValues
|
||
- freedreno/ir3: Enable PIPE_CAP_PACKED_UNIFORMS
|
||
- freedreno/ir3: Push UBOs to constant file
|
||
- freedreno/ir3: Don't access beyond available regs
|
||
- freedreno/ir3: Add workaround for VS samgq
|
||
- freedreno/ir3: Mark ir3_context_error() as NORETURN
|
||
- freedreno/a2xx: Fix redundant if statement
|
||
- freedreno: Use enum values from matching enum
|
||
- freedreno/a6xx: Add helper for incrementing regid
|
||
- freedreno: Fix format string warning
|
||
- .gitignore: Remove autotool artifacts
|
||
- tgsi: Mark tgsi_strings_check() unused
|
||
- glsl_to_nir: Initialize debug variable
|
||
- nir_opcodes.py: Saturate to expression that doesn't overflow
|
||
- ralloc: Fully qualify non-virtual destructor call
|
||
- egl/dri2: Mark potentially unused 'display' variable with
|
||
MAYBE_UNUSED
|
||
- gallium/auxiliary/vl: Fix a couple of warnings
|
||
- freedreno/drm: Quiet pointer to u64 conversion warning
|
||
|
||
Leo Liu (6):
|
||
|
||
- st/va: fix the incorrect max profiles report
|
||
- st/va/vp9: set max reference as default of VP9 reference number
|
||
- vl/dri3: remove the wait before getting back buffer
|
||
- radeon/vcn: add H.264 constrained baseline support
|
||
- radeon/vcn/vp9: search the render target from the whole list
|
||
- winsys/amdgpu: add VCN JPEG to no user fence group
|
||
|
||
Lepton Wu (2):
|
||
|
||
- virgl: close drm fd when destroying virgl screen.
|
||
- virgl: Set bind when creating temp resource.
|
||
|
||
Lionel Landwerlin (127):
|
||
|
||
- anv: assert that color attachment are valid
|
||
- radv: assert that colorAttachment is valid for CmdClearAttachment
|
||
- i965: scale factor changes should trigger recompile
|
||
- vulkan: Update the XML and headers to 1.1.101
|
||
- anv: implement VK_EXT_depth_clip_enable
|
||
- build: move imgui out of src/intel/tools to be reused
|
||
- imgui: bump copy
|
||
- imgui: make sure our copy of imgui doesn't clash with others in the
|
||
same process
|
||
- vulkan: add an overlay layer
|
||
- intel: fix urb size for CFL GT1
|
||
- anv: add support for INTEL_DEBUG=bat
|
||
- Revert "anv: add support for INTEL_DEBUG=bat"
|
||
- intel/aub_viewer: printout 48bits addresses
|
||
- intel/aub_viewer: silence compiler warning
|
||
- intel/aub_viewer: silence more compiler warnings
|
||
- vulkan/overlay: fix missing installation of layer
|
||
- vulkan/overlay: fix includes
|
||
- imgui: update commit
|
||
- imgui: update memory editor
|
||
- vulkan/overlay: install layer binary in libdir
|
||
- intel/compiler: use correct swizzle for replacement
|
||
- vulkan/overlay: fix min/max computations
|
||
- vulkan/overlay: rework option parsing
|
||
- vulkan/overlay: add support for fps output in file
|
||
- anv: add support for INTEL_DEBUG=bat
|
||
- vulkan: update headers/registry to 1.1.102
|
||
- anv: update supported patch version
|
||
- radv: set num_components on vulkan_resource_index intrinsic
|
||
- vulkan/util: make header available from c++
|
||
- vulkan/util: generate instance/device dispatch tables
|
||
- vulkan/overlay: drop dependency on validation layer headers
|
||
- intel/decoders: add address space indicator to get BOs
|
||
- intel/decoders: handle decoding MI_BBS from ring
|
||
- intel/decoders: limit number of decoded batchbuffers
|
||
- intel/aub_read: reuse defines from gen_context
|
||
- intel/aub_write: split comment section from HW setup
|
||
- intel/aub_write: write header in init
|
||
- intel/aub_write: break execlist write in 2
|
||
- intel/aub_write: switch to use i915_drm engine classes
|
||
- intel/aub_write: log mmio writes
|
||
- intel/aub_write: store the physical page allocator in struct
|
||
- intel/aub_write: turn context images arrays into functions
|
||
- intel/aub_write: factorize context image/pphwsp/ring creation
|
||
- iris: fix decoder call
|
||
- iris: fix decode_get_bo callback
|
||
- intel/error2aub: build a list of BOs before writing them
|
||
- intel/error2aub: identify buffers by engine
|
||
- intel/error2aub: strenghten batchbuffer identifier marker
|
||
- intel/error2aub: parse other buffer types
|
||
- intel/error2aub: annotate buffer with their address space
|
||
- intel/error2aub: store engine last ring buffer head/tail pointers
|
||
- intel/error2aub: write GGTT buffers into the aub file
|
||
- intel/error2aub: add a verbose option
|
||
- intel/error2aub: deal with GuC log buffer
|
||
- intel/error2aub: support older style engine names
|
||
- vulkan: factor out wsi dependencies
|
||
- anv: implement VK_EXT_pipeline_creation_feedback
|
||
- vulkan/overlay: properly register layer object with loader
|
||
- vulkan/overlay: silence validation layer warnings
|
||
- vulkan/overlay: check return value of swapchain get images
|
||
- vulkan/overlay: improve error reporting
|
||
- i965: perf: sklgt2: update a priority for register programming
|
||
- i965: perf: sklgt2: update compute metrics config
|
||
- i965: perf: sklgt2: update memory write config
|
||
- i965: perf: add PMA stall metrics
|
||
- i965: perf: chv: fixup counters names
|
||
- i965: perf: hsw: drop register programming not needed on HSW
|
||
- i965: perf: sklgt2: drop programming of an unused NOA register
|
||
- i965: perf: add Icelake metrics
|
||
- i965: perf: enable Icelake metrics
|
||
- i965: perf: add ring busyness metric for cfl gt2
|
||
- i965: perf: update render basic configs for big core gen9/gen10
|
||
- anv: implement VK_KHR_swapchain revision 70
|
||
- intel: add dependency on genxml generated files
|
||
- genxml: add a sorting script
|
||
- genxml: sort xml files using new script
|
||
- anv: don't use default pipeline cache for hits for
|
||
VK_EXT_pipeline_creation_feedback
|
||
- anv: store heap address bounds when initializing physical device
|
||
- anv: leave the top 4Gb of the high heap VMA unused
|
||
- i965: store device revision in gen_device_info
|
||
- i965: extract performance query metrics
|
||
- i965: move mdapi data structure to intel/perf
|
||
- i965: move OA accumulation code to intel/perf
|
||
- i965: move brw_timebase_scale to device info
|
||
- i965: move mdapi result data format to intel/perf
|
||
- i965: move mdapi guid into intel/perf
|
||
- intel/perf: stub gen10/11 missing definitions
|
||
- i965: perf: add mdapi pipeline statistics queries on gen10/11
|
||
- intel/perf: drop counter size field
|
||
- intel/perf: constify accumlator parameter
|
||
- iris: implement WaEnableStateCacheRedirectToCS
|
||
- i965: implement WaEnableStateCacheRedirectToCS
|
||
- anv: implement WaEnableStateCacheRedirectToCS
|
||
- anv: fix uninitialized pthread cond clock domain
|
||
- intel/devinfo: fix missing num_thread_per_eu on ICL
|
||
- intel/devinfo: add basic sanity tests on device database
|
||
- anv: limit URB reconfigurations when using blorp
|
||
- intel: workaround VS fixed function issue on Gen9 GT1 parts
|
||
- anv: fix argument name for vkCmdEndQuery
|
||
- i965: fix icelake performance query enabling
|
||
- Revert "anv: limit URB reconfigurations when using blorp"
|
||
- vulkan/util: generate a helper function to return pNext struct sizes
|
||
- vulkan/overlay: update help printout
|
||
- vulkan/overlay: record stats in command buffers and accumulate on
|
||
exec/submit
|
||
- vulkan/overlay: add pipeline statistic & timestamps support
|
||
- vulkan/overlay: add no display option
|
||
- vulkan/overlay: add a margin to the size of the window
|
||
- vulkan/overlay: record all select metrics into output file
|
||
- vulkan/overlay: add a frame counter option
|
||
- vulkan/overlay: make overlay size configurable
|
||
- vulkan/overlay: make overriden functions static
|
||
- vulkan/overlay: add TODO list
|
||
- anv: fix crash when application does not provide push constants
|
||
- anv: rework queries writes to ensure ordering memory writes
|
||
- anv: fix use after free
|
||
- anv: Use corresponding type from the vector allocation
|
||
- vulkan/overlay: keep allocating draw data until it can be reused
|
||
- nir: fix lower_non_uniform_access pass
|
||
- vulkan/overlay-layer: fix cast errors
|
||
- vulkan/overlay: fix truncating error on 32bit platforms
|
||
- nir: lower_non_uniform_access: iterate over instructions safely
|
||
- vulkan/overlay: fix timestamp query emission with no pipeline stats
|
||
- vulkan: fix build dependency issue with generated files
|
||
- anv: fix apply_pipeline_layout pass for arrays of YCbCr descriptors
|
||
- nir/lower_non_uniform: safely iterate over blocks
|
||
- intel/perf: fix EuThreadsCount value in performance equations
|
||
- intel/perf: improve dynamic loading config detection
|
||
|
||
Lubomir Rintel (3):
|
||
|
||
- kmsro: Extend to include armada-drm
|
||
- gallivm: guess CPU features also on ARM
|
||
- gallivm: disable NEON instructions if they are not supported
|
||
|
||
Lucas Stach (3):
|
||
|
||
- etnaviv: don't flush own context when updating resource use
|
||
- etnaviv: flush all pending contexts when accessing a resource with
|
||
the CPU
|
||
- etnaviv: only try to construct scanout resource when on KMS winsys
|
||
|
||
Marek Olšák (121):
|
||
|
||
- radeonsi: enable dithered alpha-to-coverage for better quality
|
||
- radeonsi: merge & rename texture BO metadata functions
|
||
- radeonsi: unify error paths in si_texture_create_object
|
||
- winsys/amdgpu: remove amdgpu_drm.h definitions
|
||
- r600: add -Wstrict-overflow=0 to meson to silence the warning
|
||
- radeonsi: fix a comment typo in si_fine_fence_set
|
||
- gallium: allow more PIPE_RESOURCE\_ driver flags
|
||
- meson: drop the xcb-xrandr version requirement
|
||
- radeonsi: handle render_condition_enable in
|
||
si_compute_clear_render_target
|
||
- radeonsi: fix crashing performance counters (division by zero)
|
||
- radeonsi: initialize textures using DCC to black when possible
|
||
- radeonsi: clear allocator_zeroed_memory with SDMA
|
||
- radeonsi: make allocator_zeroed_memory unmappable and use bigger
|
||
buffers
|
||
- radeonsi: don't leak an index buffer if draw_vbo fails
|
||
- radeonsi: use local ws variable in si_need_dma_space
|
||
- gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0
|
||
- radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0
|
||
- winsys/amdgpu: don't drop manually added fence dependencies
|
||
- winsys/amdgpu: unify fence list code
|
||
- winsys/amdgpu: use a separate fence list for syncobjs
|
||
- winsys/amdgpu: remove occurence of INDIRECT_BUFFER_CONST
|
||
- winsys/amdgpu: clean up IB buffer size computation
|
||
- winsys/amdgpu: cs_check_space sets the minimum IB size for future IBs
|
||
- radeonsi: add AMD_DEBUG env var as an alternative to R600_DEBUG
|
||
- radeonsi: use MEM instead of MEM_GRBM in COPY_DATA.DST_SEL
|
||
- radeonsi: add driconf option radeonsi_enable_nir
|
||
- radeonsi: always enable NIR for Civilization 6 to fix corruption
|
||
- driconf: add Civ6Sub executable for Civilization 6
|
||
- st/mesa: always unmap the uploader in st_atom_array.c
|
||
- gallium/u_threaded: always unmap const_uploader
|
||
- gallium/u_upload_mgr: allow use of FLUSH_EXPLICIT with persistent
|
||
mappings
|
||
- radeonsi: use SDMA for uploading data through const_uploader
|
||
- tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw
|
||
atomics
|
||
- radeonsi: always use compute rings for clover on CI and newer (v2)
|
||
- gallium/u_tests: use a compute-only context to test GCN compute ring
|
||
- gallium: add pipe_grid_info::last_block
|
||
- omx: clean up enc_LoadImage_common
|
||
- omx: add a compute path in enc_LoadImage_common
|
||
- radeonsi: fix assertion failure by using the correct type
|
||
- mesa: implement ARB/KHR_parallel_shader_compile
|
||
- gallium: implement ARB/KHR_parallel_shader_compile
|
||
- util/queue: move thread creation into a separate function
|
||
- util/queue: add ability to kill a subset of threads
|
||
- util/queue: hold a lock when reading num_threads in util_queue_finish
|
||
- util/queue: add util_queue_adjust_num_threads
|
||
- radeonsi: implement ARB/KHR_parallel_shader_compile callbacks
|
||
- radeonsi: don't use PFP_SYNC_ME with compute-only contexts
|
||
- docs/relnotes: document parallel_shader_compile changes in 19.1.0,
|
||
not 19.0.0
|
||
- amd/addrlib: fix uninitialized values for
|
||
Addr2ComputeDccAddrFromCoord
|
||
- radeonsi/gfx9: add support for PIPE_ALIGNED=0
|
||
- radeonsi: add ability to bind images as image buffers
|
||
- radeonsi: add support for displayable DCC for 1 RB chips
|
||
- radeonsi: add support for displayable DCC for multi-RB chips
|
||
- radeonsi: enable displayable DCC on Ravens
|
||
- gallium: add writable_bitmask parameter into set_shader_buffers
|
||
- glsl: remember which SSBOs are not read-only and pass it to gallium
|
||
- radeonsi: set exact shader buffer read/write usage in CS
|
||
- tegra: fix the build after the set_shader_buffers change
|
||
- radeonsi: fix a crash when unbinding sampler states
|
||
- glsl: fix shader_storage_blocks_write_access for SSBO block arrays
|
||
- Revert "glsl: fix shader_storage_blocks_write_access for SSBO block
|
||
arrays"
|
||
- glsl: allow the #extension directive within code blocks for the dri
|
||
option
|
||
- mesa: don't overwrite existing shader files with
|
||
MESA_SHADER_CAPTURE_PATH
|
||
- radeonsi: set AC_FUNC_ATTR_READNONE for image opcodes where it was
|
||
missing
|
||
- ac: use the common helper ac_apply_fmask_to_sample
|
||
- ac: fix incorrect bindless atomic code in visit_image_atomic
|
||
- radeonsi: enable GL_EXT_shader_image_load_formatted
|
||
- nir: optimize gl_SampleMaskIn to gl_HelperInvocation for radeonsi
|
||
when possible
|
||
- winsys/amdgpu: don't set GTT with GDS & OA placements on APUs
|
||
- radeonsi/gfx9: use the correct condition for the DPBB + QUANT_MODE
|
||
workaround
|
||
- radeonsi: use CP DMA for the null const buffer clear on CIK
|
||
- tgsi/scan: add uses_drawid
|
||
- ac: add radeon_info::marketing_name, replacing the winsys callback
|
||
- ac: add radeon_info::is_pro_graphics
|
||
- ac: add ac_get_i1_sgpr_mask
|
||
- ac: add REWIND and GDS registers to register headers
|
||
- winsys/amdgpu: make IBs writable and expose their address
|
||
- winsys/amdgpu: reorder chunks, make BO_HANDLES first, IB and FENCE
|
||
last
|
||
- winsys/amdgpu: enable chaining for compute IBs
|
||
- winsys/amdgpu: clean up and remove nonsensical assertion
|
||
- radeonsi: add si_cp_copy_data
|
||
- radeonsi: add helper si_get_minimum_num_gfx_cs_dwords
|
||
- radeonsi: delay adding BOs at the beginning of IBs until the first
|
||
draw
|
||
- gallium: document conservative rasterization flags
|
||
- st/dri: simplify throttling code
|
||
- gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHT
|
||
- gallium: replace DRM_CONF_SHARE_FD with PIPE_CAP_DMABUF
|
||
- gallium: replace drm_driver_descriptor::configuration with
|
||
driconf_xml
|
||
- gallium: set PIPE_CAP_MAX_FRAMES_IN_FLIGHT to 2 for all drivers
|
||
- gallium: add PIPE_CAP_PREFER_COMPUTE_BLIT_FOR_MULTIMEDIA
|
||
- util: fix a compile failure in u_compute.c on windows
|
||
- mesa: enable glGet for EXT_gpu_shader4
|
||
- glsl: add \`unsigned int\` type for EXT_GPU_shader4
|
||
- glsl: apply some 1.30 and other rules to EXT_gpu_shader4 as well
|
||
- glsl: add builtin variables for EXT_gpu_shader4
|
||
- glsl: add arithmetic builtin functions for EXT_gpu_shader4
|
||
- glsl: add texture builtin functions for EXT_gpu_shader4
|
||
- glsl: allow "varying out" for fragment shader outputs with
|
||
EXT_gpu_shader4
|
||
- mesa: expose EXT_texture_buffer_object
|
||
- mesa: only allow EXT_gpu_shader4 in the compatibility profile
|
||
- st/mesa: expose EXT_gpu_shader4 if GLSL 1.40 is supported
|
||
- glsl: handle interactions between EXT_gpu_shader4 and texture
|
||
extensions
|
||
- radeonsi: add BOs after need_cs_space
|
||
- radeonsi/gfx9: set that window_rectangles always roll the context
|
||
- radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2)
|
||
- radeonsi: remove dirty slot masks from scissor and viewport states
|
||
- glsl: fix shader_storage_blocks_write_access for SSBO block arrays
|
||
(v2)
|
||
- radeonsi: don't ignore PIPE_FLUSH_ASYNC
|
||
- mesa: rework error handling in glDrawBuffers
|
||
- mesa: fix pbuffers because internally they are front buffers
|
||
- st/mesa: don't flush the front buffer if it's a pbuffer
|
||
- radeonsi: use new atomic LLVM helpers
|
||
- radeonsi: set sampler state and view functions for compute-only
|
||
contexts
|
||
- st/dri: decrease input lag by syncing sooner in SwapBuffers
|
||
- glsl: fix and clean up NV_compute_shader_derivatives support
|
||
- st/mesa: fix 2 crashes in st_tgsi_lower_yuv
|
||
- radeonsi: remove old_va parameter from si_rebind_buffer by
|
||
remembering offsets
|
||
- radeonsi: update buffer descriptors in all contexts after buffer
|
||
invalidation
|
||
- radeonsi: fix a regression in si_rebind_buffer
|
||
- u_blitter: don't fail mipmap generation for depth formats containing
|
||
stencil
|
||
- ac: fix a typo in ac_build_wg_scan_bottom
|
||
|
||
Mario Kleiner (1):
|
||
|
||
- drirc: Add sddm-greeter to adaptive_sync blacklist.
|
||
|
||
Mark Janes (5):
|
||
|
||
- mesa: properly report the length of truncated log messages
|
||
- mesa: rename logging functions to reflect that they format strings
|
||
- mesa: add logging function for formatted string
|
||
- intel/common: move gen_debug to intel/dev
|
||
- intel/tools: Remove redundant definitions of INTEL_DEBUG
|
||
|
||
Mateusz Krzak (2):
|
||
|
||
- panfrost: cast bo_handles pointer to uintptr_t first
|
||
- panfrost: use os_mmap and os_munmap
|
||
|
||
Mathias Fröhlich (22):
|
||
|
||
- st/mesa: Reduce array updates due to current changes.
|
||
- mesa: Track buffer object use also for VAO usage.
|
||
- st/mesa: Invalidate the gallium array atom only if needed.
|
||
- mesa: Implement helper functions to map and unmap a VAO.
|
||
- mesa: Factor out \_mesa_array_element.
|
||
- mesa: Use \_mesa_array_element in dlist save.
|
||
- mesa: Replace \_ae_{,un}map_vbos with \_mesa_vao_{,un}map_arrays
|
||
- mesa: Remove \_ae_{,un}map_vbos and dependencies.
|
||
- mesa: Use mapping tools in debug prints.
|
||
- vbo: Fix basevertex handling in display list compiles.
|
||
- vbo: Fix GL_PRIMITIVE_RESTART_FIXED_INDEX in display list compiles.
|
||
- mesa: Add assert to \_mesa_primitive_restart_index.
|
||
- mesa: Factor out index function that will have multiple use.
|
||
- mesa: Use glVertexAttrib*NV functions for fixed function attribs.
|
||
- mesa: Implement \_mesa_array_element by walking enabled arrays.
|
||
- mesa: Rip out now unused gl_context::aelt_context.
|
||
- mesa: Remove the now unused \_NEW_ARRAY state change flag.
|
||
- mesa: Constify static const array in api_arrayelt.c
|
||
- mesa: Remove the \_glapi_table argument from \_mesa_array_element.
|
||
- mesa: Set CurrentSavePrimitive in vbo_save_NotifyBegin.
|
||
- mesa: Correct the is_vertex_position decision for dlists.
|
||
- mesa: Leave aliasing of vertex and generic0 attribute to the dlist
|
||
code.
|
||
|
||
Matt Turner (7):
|
||
|
||
- intel/compiler/test: Set devinfo->gen = 7
|
||
- intel/compiler: Avoid propagating inequality cmods if types are
|
||
different
|
||
- intel/compiler/test: Add unit test for mismatched signedness
|
||
comparison
|
||
- intel/compiler: Add commas on final values of compaction table arrays
|
||
- intel/compiler: Use SIMD16 instructions in fs saturate prop unit test
|
||
- intel/compiler: Add unit tests for sat prop for different exec sizes
|
||
- intel/compiler: Improve fix_3src_operand()
|
||
|
||
Matthias Lorenz (1):
|
||
|
||
- vulkan/overlay: Add fps counter
|
||
|
||
Mauro Rossi (6):
|
||
|
||
- android: intel/isl: remove redundant building rules
|
||
- android: anv: fix generated files depedencies (v2)
|
||
- android: anv: fix libexpat shared dependency
|
||
- android: nouveau: add support for nir
|
||
- android: fix LLVM version string related building errors
|
||
- draw: fix building error in draw_gs_init()
|
||
|
||
Maya Rashish (1):
|
||
|
||
- configure: fix test portability
|
||
|
||
Michel Dänzer (19):
|
||
|
||
- loader/dri3: Use strlen instead of sizeof for creating VRR property
|
||
atom
|
||
- gitlab-ci: Re-use docker image from the main repo in forked repos
|
||
- gitlab-ci: List some longer-running jobs before others of the same
|
||
stage
|
||
- gitlab-ci: Use 8 CPU cores in autotools job
|
||
- gitlab-ci: Make sure clang job actually uses ccache
|
||
- gitlab-ci: Only pull/push cache contents in build+test stage jobs
|
||
- gitlab-ci: Automatically retry jobs after runner system failure
|
||
- gitlab-ci: Run CI pipeline for all branches in the main repository
|
||
- gitlab-ci: Use Debian stretch instead of Ubuntu bionic
|
||
- gitlab-ci: Use HTTPS for APT repositories
|
||
- gitlab-ci: Use Debian packages instead of pip ones for meson and
|
||
scons
|
||
- gitlab-ci: Install most packages from Debian buster
|
||
- gitlab-ci: Remove unneded (stuff from) APT command lines
|
||
- gitlab-ci: Remove unused Debian packages from Docker image
|
||
- gitlab-ci: Use clang 8 instead of 7
|
||
- gitlab-ci: Drop unused clang 5/6 packages
|
||
- gitlab-ci: Do not use subshells for compiling dependencies
|
||
- gitlab-ci: Use LLVM 3.4 from Debian jessie for scons-llvm job
|
||
- gitlab-ci: Use meson buildtype debug instead of default
|
||
debugoptimized
|
||
|
||
Mike Blumenkrantz (6):
|
||
|
||
- iris: support INTEL_NO_HW environment variable
|
||
- gallium: add pipe cap for inner_coverage conservative raster mode
|
||
- st/mesa: indicate intel extension support for inner_coverage based on
|
||
cap
|
||
- iris: add support for INTEL_conservative_rasterization
|
||
- iris: add preemption support on gen9
|
||
- iris: enable preemption support for gen10
|
||
|
||
Nanley Chery (3):
|
||
|
||
- i965: Rename intel_mipmap_tree::r8stencil\_\* -> ::shadow\_\*
|
||
- anv: Fix some depth buffer sampling cases on ICL+
|
||
- anv/cmd_buffer: Initalize the clear color struct for CNL+
|
||
|
||
Nataraj Deshpande (1):
|
||
|
||
- anv: Fix check for isl_fmt in assert
|
||
|
||
Neha Bhende (2):
|
||
|
||
- st/mesa: Fix topogun-1.06-orc-84k-resize.trace crash
|
||
- draw: fix memory leak introduced 7720ce32a
|
||
|
||
Nicolai Hähnle (9):
|
||
|
||
- amd/surface: provide firstMipIdInTail for metadata surface
|
||
calculations
|
||
- radeonsi: add si_debug_options for convenient adding/removing of
|
||
options
|
||
- util/u_log: flush auto loggers before starting a new page
|
||
- ddebug: set thread name
|
||
- ddebug: log calls to pipe->flush
|
||
- ddebug: dump driver state into a separate file
|
||
- ddebug: expose some helper functions as non-inline
|
||
- radeonsi: add radeonsi_aux_debug option for aux context debug dumps
|
||
- radeonsi: add radeonsi_sync_compile option
|
||
|
||
Oscar Blumberg (3):
|
||
|
||
- intel/fs: Fix memory corruption when compiling a CS
|
||
- radeonsi: Fix guardband computation for large render targets
|
||
- glsl: Fix function return typechecking
|
||
|
||
Patrick Lerda (1):
|
||
|
||
- lima/ppir: fix pointer referenced after a free
|
||
|
||
Patrick Rudolph (1):
|
||
|
||
- d3dadapter9: Support software renderer on any DRI device
|
||
|
||
Philipp Zabel (1):
|
||
|
||
- etnaviv: fill missing offset in etna_resource_get_handle
|
||
|
||
Pierre Moreau (12):
|
||
|
||
- include/CL: Update to the latest OpenCL 2.2 headers
|
||
- clover: Avoid warnings from new OpenCL headers
|
||
- clover: Remove the TGSI backend as unused
|
||
- clover: Add an helper for checking if an IR is supported
|
||
- clover/api: Rework the validation of devices for building
|
||
- clover/api: Fail if trying to build a non-executable binary
|
||
- clover: Disallow creating libraries from other libraries
|
||
- clover: Validate program and library linking options
|
||
- clover: Move device extensions definitions to core/device.cpp
|
||
- clover: Move platform extensions definitions to clover/platform.cpp
|
||
- clover: Only use devices supporting IR_NATIVE
|
||
- clover: Fix indentation issues
|
||
|
||
Pierre-Eric Pelloux-Prayer (1):
|
||
|
||
- radeonsi: init sctx->dma_copy before using it
|
||
|
||
Plamena Manolova (3):
|
||
|
||
- i965: Disable ARB_fragment_shader_interlock for platforms prior to
|
||
GEN9
|
||
- isl: Set ClearColorConversionEnable.
|
||
- i965: Re-enable fast color clears for GEN11.
|
||
|
||
Qiang Yu (9):
|
||
|
||
- u_math: add ushort_to_float/float_to_ushort
|
||
- u_dynarray: add util_dynarray_grow_cap
|
||
- gallium/u_vbuf: export u_vbuf_get_minmax_index
|
||
- drm-uapi: add lima_drm.h
|
||
- gallium: add lima driver
|
||
- lima/gpir: fix compile fail when two slot node
|
||
- lima/gpir: fix alu check miss last store slot
|
||
- lima: fix lima_blit with non-zero level source resource
|
||
- lima: fix render to non-zero level texture
|
||
|
||
Rafael Antognolli (45):
|
||
|
||
- iris: Store internal_format when getting resource from handle.
|
||
- iris: Skip msaa16 on gen < 9.
|
||
- iris: Flush before hiz_exec.
|
||
- iris: Pin HiZ buffers when rendering.
|
||
- iris: Avoid leaking if we fail to allocate the aux buffer.
|
||
- iris/clear: Pass on render_condition_enabled.
|
||
- iris: Skip resolve if there's no context.
|
||
- iris: Flag ALL_DIRTY_BINDINGS on aux state change.
|
||
- iris: Add resolve on iris_flush_resource.
|
||
- iris: Convert RGBX to RGBA always.
|
||
- iris: Enable auxiliary buffer support again
|
||
- iris: Enable HiZ for multisampled depth surfaces.
|
||
- iris: Make intel_hiz_exec public.
|
||
- iris: Allocate buffer space for the fast clear color.
|
||
- iris: Use the clear depth when emitting 3DSTATE_CLEAR_PARAMS.
|
||
- iris: Fast clear depth buffers.
|
||
- iris: Add helper to convert fast clear color.
|
||
- iris: Add function to update clear color in surface state.
|
||
- iris: Bring back check for srgb and fast clear color.
|
||
- intel/isl: Add isl_format_has_color_component() function.
|
||
- intel/blorp: Make swizzle_color_value public.
|
||
- iris: Implement fast clear color.
|
||
- iris: Add iris_resolve_conditional_render().
|
||
- iris: Stall on the CPU and resolve predication during fast clears.
|
||
- iris: Track fast clear color.
|
||
- iris: Let blorp update the clear color for us.
|
||
- i965/blorp: Remove unused parameter from blorp_surf_for_miptree.
|
||
- iris: Only update clear color for gens 8 and 9.
|
||
- iris/gen8: Re-emit the SURFACE_STATE if the clear color changed.
|
||
- iris: Manually apply fast clear color channel overrides.
|
||
- iris: Do not allocate clear_color_bo for gen8.
|
||
- iris: Add aux.sampler_usages.
|
||
- iris: Enable fast clears on gen8.
|
||
- intel/fs: Only propagate saturation if exec_size is the same.
|
||
- intel/fs: Move the scalar-region conversion to the generator.
|
||
- intel/fs: Add a lowering pass for linear interpolation.
|
||
- intel/fs: Remove fs_generator::generate_linterp from gen11+.
|
||
- intel/isl: Resize clear color buffer to full cacheline
|
||
- intel/genxml: Update MI_ATOMIC genxml definition.
|
||
- intel/blorp: Make blorp update the clear color in gen11.
|
||
- iris: Do not advertise multisampled image load/store.
|
||
- iris: Support sRGB fast clears even if the colorspaces differ.
|
||
- iris: Use the linear version of the surface format during fast
|
||
clears.
|
||
- iris: Update the surface state clear color address when available.
|
||
- iris: Enable fast clear colors on gen11.
|
||
|
||
Ray Zhang (1):
|
||
|
||
- glx: fix shared memory leak in X11
|
||
|
||
Rhys Kidd (1):
|
||
|
||
- iris: Fix assertion in iris_resource_from_handle() tiling usage
|
||
|
||
Rhys Perry (28):
|
||
|
||
- nvc0: add compute invocation counter
|
||
- radv: bitcast 16-bit outputs to integers
|
||
- radv: ensure export arguments are always float
|
||
- ac/nir: implement 8-bit nir_load_const_instr
|
||
- ac/nir: fix 64-bit nir_op_f2f16_rtz
|
||
- ac/nir: make ac_build_clamp work on all bit sizes
|
||
- ac/nir: make ac_build_isign work on all bit sizes
|
||
- ac/nir: make ac_build_fdiv support 16-bit floats
|
||
- ac/nir: implement half-float nir_op_frcp
|
||
- ac/nir: implement half-float nir_op_frsq
|
||
- ac/nir: implement half-float nir_op_ldexp
|
||
- ac/nir: fix 16-bit ssbo stores
|
||
- ac/nir: implement 8-bit push constant, ssbo and ubo loads
|
||
- ac/nir: implement 8-bit ssbo stores
|
||
- ac/nir: add 8-bit types to glsl_base_to_llvm_type
|
||
- ac/nir: implement 8-bit conversions
|
||
- radv: enable VK_KHR_8bit_storage
|
||
- ac/nir: implement 16-bit pack/unpack opcodes
|
||
- radv: lower 16-bit flrp
|
||
- ac: add 16-bit support to ac_build_ddxy()
|
||
- nir,ac/nir: fix cube_face_coord
|
||
- gallium: add support for formatted image loads
|
||
- mesa, glsl: add support for EXT_shader_image_load_formatted
|
||
- st/mesa: add support for EXT_shader_image_load_formatted
|
||
- vc4: fix build
|
||
- ac,ac/nir: use a better sync scope for shared atomics
|
||
- radv: fix set_output_usage_mask() with composite and 64-bit types
|
||
- ac/nir: mark some texture intrinsics as convergent
|
||
|
||
Rob Clark (135):
|
||
|
||
- freedreno: fix release tarball
|
||
- freedreno: more fixing release tarball
|
||
- freedreno/a6xx: small compiler warning fix
|
||
- freedreno/ir3: fix varying packing vs. tex sharp edge
|
||
- freedreno/a6xx: move stream-out emit to helper
|
||
- freedreno/a6xx: clean up some open-coded bits
|
||
- freedreno/ir3: split out image helpers
|
||
- freedreno/ir3: split out a4xx+ instructions
|
||
- freedreno/ir3: fix ncomp for \_store_image() src
|
||
- freedreno/ir3: add image/ssbo <-> ibo/tex mapping
|
||
- freedreno/ir3: add a6xx instruction encoding
|
||
- freedreno/ir3: add a6xx+ SSBO/image support
|
||
- freedreno/ir3: HIGH reg w/a for a6xx
|
||
- freedreno/a6xx: border-color offset helper
|
||
- freedreno/a6xx: image/ssbo state emit
|
||
- freedreno/a6xx: compute support
|
||
- freedreno/a6xx: cache flush harder
|
||
- freedreno/a6xx: fix helper_invocation (sampler mask/id)
|
||
- freedreno/ir3: handle quirky atomic dst for a6xx
|
||
- freedreno/ir3: fix legalize for vecN inputs
|
||
- freedreno/ir3: fix crash in compile fail case
|
||
- freedreno/a6xx: 3d and cube image fixes
|
||
- freedreno: fix crash w/ masked non-SSA dst
|
||
- freedreno/ir3: rename put_dst()
|
||
- freedreno/ir3/a6xx: fix load_ssbo barrier type.
|
||
- freedreno/ir3: sync instr/disasm and add ldib encoding
|
||
- freedreno/ir3/a6xx: use ldib for ssbo reads
|
||
- freedreno/a6xx: samplerBuffer fixes
|
||
- freedreno/a6xx: enable tiled images
|
||
- freedreno: fix race condition
|
||
- freedreno/ir3: don't hardcode wrmask
|
||
- freedreno/a6xx: fix border-color offset
|
||
- freedreno/a6xx: cube image fix
|
||
- freedreno/a6xx: fix hangs with large shaders
|
||
- freedreno/ir3: use nopN encoding when possible
|
||
- freedreno/a6xx: fix ssbo alignment
|
||
- freedreno/ir3/a6xx: fix non-ssa atomic dst
|
||
- freedreno/a6xx: fix DRAW_IDX_INDIRECT max_indicies
|
||
- freedreno/a6xx: vertex_id is not \_zero_based
|
||
- freedreno/ir3/a6xx: fix atomic shader outputs
|
||
- freedreno/ir3: gsampler2DMSArray fixes
|
||
- freedreno/ir3: include nopN in expanded instruction count
|
||
- freedreno/ir3: add Sethi–Ullman numbering pass
|
||
- freedreno/ir3: track register pressure in sched
|
||
- freedreno: fix ir3_cmdline build
|
||
- freedreno/a6xx: remove astc_srgb workaround
|
||
- freedreno/a6xx: refactor fd6_tex_swiz()
|
||
- freedreno/a6xx: fix border-color swizzles
|
||
- freedreno/a6xx: perfcntrs
|
||
- freedreno/ir3: fix ir3_cmdline harder
|
||
- freedreno/ir3: turn on [iu]mul_high
|
||
- freedreno/a6xx: more bcolor fixes
|
||
- freedreno/ir3/cp: fix ldib bug
|
||
- freedreno/ir3/a6xx: fix ssbo comp_swap
|
||
- freedreno/ir3 better cat6 encoding detection
|
||
- freedreno/ir3/ra: fix half-class conflicts
|
||
- freedreno/ir3: fix sam.s2en decoding
|
||
- freedreno/ir3: fix sam.s2en encoding
|
||
- freedreno/ir3: fix regmask for merged regs
|
||
- nir: move gls_type_get_{sampler,image}_count()
|
||
- freedreno/ir3: find # of samplers from uniform vars
|
||
- freedreno/ir3: enable indirect tex/samp (sam.s2en)
|
||
- freedreno/ir3: optimize sam.s2en to sam
|
||
- freedreno/ir3: additional lowering
|
||
- freedreno/ir3: fix bit_count
|
||
- freedreno/ir3: dynamic UBO indexing vs 64b pointers
|
||
- freedreno/ir3: rename has_kill to no_earlyz
|
||
- freedreno/ir3: disable early-z for SSBO/image writes
|
||
- gallium: add PIPE_CAP_ESSL_FEATURE_LEVEL
|
||
- mesa/st: use ESSL cap top enable gpu_shader5
|
||
- freedreno: add ESSL cap
|
||
- docs: update freedreno status
|
||
- freedreno/a6xx: small cleanup
|
||
- freedreno/ir3: sched fix
|
||
- freedreno/ir3: reads/writes to unrelated arrays are not dependent
|
||
- freedreno/ir3: align const size to vec4
|
||
- nir: print var name for load_interpolated_input too
|
||
- nir: add lower_all_io_to_elements
|
||
- freedreno/ir3: re-indent comment
|
||
- freedreno/ir3: rework varying packing
|
||
- freedreno/ir3: add pass to move varying loads
|
||
- freedreno/ir3: convert to "new style" frag inputs
|
||
- gallium/docs: clarify set_sampler_views (v2)
|
||
- iris: fix set_sampler_view
|
||
- freedreno/ir3: fix const assert
|
||
- freedreno/drm: update for robustness
|
||
- freedreno: add robustness support
|
||
- compiler: rename SYSTEM_VALUE_VARYING_COORD
|
||
- freedreno/ir3: fix rgetpos decoding
|
||
- freedreno/ir3: more emit-cat5 fixes
|
||
- freedreno/ir3: cleanup instruction builder macros
|
||
- freedreno: update generated headers
|
||
- freedreno/ir3: lower load_barycentric_at_sample
|
||
- freedreno/ir3: lower load_barycentric_at_offset
|
||
- freedreno/ir3: remove bogus assert
|
||
- freedreno/ir3: rename frag_vcoord -> ij_pixel
|
||
- freedreno/a6xx: add VALIDREG/CONDREG helper macros
|
||
- freedreno/ir3: fix load_interpolated_input slot
|
||
- freedreno: wire up core sample-shading support
|
||
- freedreno/ir3: sample-shading support
|
||
- freedreno/a6xx: sample-shading support
|
||
- docs/features: update GL too
|
||
- freedreno/ir3: switch fragcoord to sysval
|
||
- freedreno/a6xx: small texture emit cleanup
|
||
- freedreno/a6xx: pre-bake UBWC flags in texture-view
|
||
- freedreno/ir3: fixes for half reg in/out
|
||
- freedreno/ir3: fix shader variants vs UBO analysis
|
||
- freedreno/ir3: fix lowered ubo region alignment
|
||
- freedreno/ir3: add IR3_SHADER_DEBUG flag to disable ubo lowering
|
||
- freedreno/ir3: add some ubo range related asserts
|
||
- nir: rework tex instruction printing
|
||
- nir: fix lower_wpos_ytransform in load_frag_coord case
|
||
- nir: add pass to lower fb reads
|
||
- freedreno/drm: expose GMEM_BASE address
|
||
- freedreno/ir3: fb read support
|
||
- freedreno/a6xx: KHR_blend_equation_advanced support
|
||
- freedreno/a6xx: smaller hammer for fb barrier
|
||
- docs: mark KHR_blend_equation_advanced done on a6xx
|
||
- nir: fix nir tex print harder
|
||
- freedreno/ir3: remove assert
|
||
- freedreno/a6xx: OUT_RELOC vs OUT_RELOCW fixes
|
||
- freedreno: update generated headers
|
||
- freedreno/a6xx: UBWC fixes
|
||
- freedreno/a6xx: UBWC support for images
|
||
- freedreno: mark imported resources as valid
|
||
- freedreno/a6xx: buffer resources cannot be compressed
|
||
- freedreno: move UBWC color offset to fd_resource_offset()
|
||
- freedreno: add ubwc_enabled helper
|
||
- freedreno/a6xx: deduplicate a few lines
|
||
- freedreno: remove unused forward struct declaration
|
||
- freedreno/ir3: fix rasterflat/glxgears
|
||
- freedreno/ir3: set more barrier bits
|
||
- freedreno/a6xx: fix GPU crash on small render targets
|
||
- freedreno/a6xx: fix issues with gallium HUD
|
||
- freedreno/a6xx: fix hangs with newer sqe fw
|
||
|
||
Rob Herring (2):
|
||
|
||
- kmsro: Add lima renderonly support
|
||
- kmsro: Add platform support for exynos and sun4i
|
||
|
||
Rodrigo Vivi (1):
|
||
|
||
- intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.
|
||
|
||
Roland Scheidegger (2):
|
||
|
||
- gallivm: fix bogus assert in get_indirect_index
|
||
- gallivm: fix saturated signed add / sub with llvm 9
|
||
|
||
Romain Failliot (1):
|
||
|
||
- docs: changed "Done" to "DONE" in features.txt
|
||
|
||
Ross Burton (1):
|
||
|
||
- Revert "meson: drop GLESv1 .so version back to 1.0.0"
|
||
|
||
Ryan Houdek (1):
|
||
|
||
- panfrost: Adds Bifrost shader disassembler utility
|
||
|
||
Sagar Ghuge (10):
|
||
|
||
- iris: Don't allocate a BO per query object
|
||
- nir/glsl: Add another way of doing lower_imul64 for gen8+
|
||
- glsl: [u/i]mulExtended optimization for GLSL
|
||
- nir/algebraic: Optimize low 32 bit extraction
|
||
- spirv: Allow [i/u]mulExtended to use new nir opcode
|
||
- iris: Refactor code to share 3DSTATE_URB\_\* packet
|
||
- iris: Track last VS URB entry size
|
||
- iris: Flag fewer dirty bits in BLORP
|
||
- intel/fs: Remove unused condition from opt_algebraic case
|
||
- intel/compiler: Fix assertions in brw_alu3
|
||
|
||
Samuel Iglesias Gonsálvez (4):
|
||
|
||
- isl: remove the cache line size alignment requirement
|
||
- isl: the display engine requires 64B alignment for linear surfaces
|
||
- radv: don't overwrite results in VkGetQueryPoolResults() when queries
|
||
are not available
|
||
- radv: write availability status vkGetQueryPoolResults() when the data
|
||
is not available
|
||
|
||
Samuel Pitoiset (147):
|
||
|
||
- radv/winsys: fix hash when adding internal buffers
|
||
- radv: fix build
|
||
- radv: bail out when no image transitions will be performed
|
||
- radv: remove unused radv_render_pass_attachment::view_mask
|
||
- radv: remove useless MAYBE_UNUSED in CmdBeginRenderPass()
|
||
- radv: add radv_cmd_buffer_begin_subpass() helper
|
||
- radv: move subpass image transitions to
|
||
radv_cmd_buffer_begin_subpass()
|
||
- radv: store the list of attachments for every subpass
|
||
- radv: use the new attachments array when starting subpasses
|
||
- radv: determine the last subpass id for every attachments
|
||
- radv: handle final layouts at end of every subpass and render pass
|
||
- radv: move some render pass things to radv_render_pass_compile()
|
||
- radv: add radv_render_pass_add_subpass_dep() helper
|
||
- radv: track if subpasses have color attachments
|
||
- radv: handle subpass dependencies correctly
|
||
- radv: accumulate all ingoing external dependencies to the first
|
||
subpass
|
||
- radv: execute external subpass barriers after ending subpasses
|
||
- radv: drop useless checks when resolving subpass color attachments
|
||
- radv: do not set preserveAttachments for internal render passes
|
||
- radv: don't flush src stages when dstStageMask == BOTTOM_OF_PIPE
|
||
- radv: fix compiler issues with GCC 9
|
||
- radv: gather more info about push constants
|
||
- radv: gather if shaders load dynamic offsets separately
|
||
- radv: keep track of the number of remaining user SGPRs
|
||
- radv: add support for push constants inlining when possible
|
||
- radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8
|
||
- radv/winsys: fix BO list creation when RADV_DEBUG=allbos is set
|
||
- radv: always export gl_SampleMask when the fragment shader uses it
|
||
- ac: make use of ac_build_expand_to_vec4() in visit_image_store()
|
||
- radv: use MAX_{VBS,VERTEX_ATTRIBS} when defining max vertex input
|
||
limits
|
||
- radv: store vertex attribute formats as pipeline keys
|
||
- radv: reduce the number of loaded channels for vertex input fetches
|
||
- radv: fix radv_fixup_vertex_input_fetches()
|
||
- radv: fix invalid element type when filling vertex input default
|
||
values
|
||
- ac: add ac_build_llvm8_tbuffer_load() helper
|
||
- ac: use new LLVM 8 intrinsic when loading 16-bit values
|
||
- radv: write the alpha channel of MRT0 when alpha coverage is enabled
|
||
- radv: remove unused variable in gather_push_constant_info()
|
||
- radv: fix writing the alpha channel of MRT0 when alpha coverage is
|
||
enabled
|
||
- radv: fix clearing attachments in secondary command buffers
|
||
- radv: fix out-of-bounds access when copying descriptors BO list
|
||
- radv: don't copy buffer descriptors list for samplers
|
||
- rav: use 32_AR instead of 32_ABGR when alpha coverage is required
|
||
- radv: allocate enough space in cmdbuf when starting a subpass
|
||
- radv: properly align the fence and EOP bug VA on GFX9
|
||
- radv: enable lower_mul_2x32_64
|
||
- Revert "radv: execute external subpass barriers after ending
|
||
subpasses"
|
||
- radv: fix pointSizeRange limits
|
||
- radv: set the maximum number of IBs per submit to 192
|
||
- ac: rework typed buffers loads for LLVM 7
|
||
- radv: store more vertex attribute infos as pipeline keys
|
||
- radv: use typed buffer loads for vertex input fetches
|
||
- ac: add ac_build_{struct,raw}_tbuffer_load() helpers
|
||
- ac: use the raw tbuffer version for 16-bit SSBO loads
|
||
- radv: always initialize HTILE when the src layout is UNDEFINED
|
||
- radv: always load 3 channels for formats that need to be shuffled
|
||
- ac: use llvm.amdgcn.fract intrinsic for nir_op_ffract
|
||
- radv: fix binding transform feedback buffers
|
||
- ac: make use of ac_get_store_intr_attribs() where possible
|
||
- ac/nir: set attrib flags for SSBO and image store operations
|
||
- ac: add ac_build_buffer_store_format() helper
|
||
- ac/nir: remove one useless check in visit_store_ssbo()
|
||
- ac/nir: use new LLVM 8 intrinsics for SSBO atomic operations
|
||
- ac/nir: use ac_build_buffer_load() for SSBO load operations
|
||
- ac/nir: use ac_build_buffer_store_dword() for SSBO store operations
|
||
- ac: use new LLVM 8 intrinsics in ac_build_buffer_load()
|
||
- ac: add ac_build_{struct,raw}_tbuffer_store() helpers
|
||
- ac: use new LLVM 8 intrinsic when storing 16-bit values
|
||
- ac: use new LLVM 8 intrinsics in ac_build_buffer_store_dword()
|
||
- ac: add various int8 definitions
|
||
- ac: add ac_build_tbuffer_load_byte() helper
|
||
- ac: add ac_build_tbuffer_store_byte() helper
|
||
- radv: add missing initializations since
|
||
VK_EXT_pipeline_creation_feedback
|
||
- ac: add f16_0 and f16_1 constants
|
||
- ac: add 16-bit support fo fsign
|
||
- ac: add 16-bit support to fract
|
||
- ac: fix 16-bit shifts
|
||
- ac: fix incorrect argument type for tbuffer.{load,store} with LLVM 7
|
||
- nir: use generic float types for frexp_exp and frexp_sig
|
||
- spirv,nir: lower frexp_exp/frexp_sig inside a new NIR pass
|
||
- nir: add nir_{load,store}_deref_with_access() helpers
|
||
- spirv: propagate the access flag for store and load derefs
|
||
- ac: use llvm.amdgcn.fmed3 intrinsic for nir_op_fmed3
|
||
- ac: add ac_build_frexp_mant() helper and 16-bit/32-bit support
|
||
- ac: add ac_build_frex_exp() helper ans 16-bit/32-bit support
|
||
- radv: do not lower frexp_exp and frexp_sig
|
||
- radv: enable VK_AMD_gpu_shader_int16
|
||
- radv: skip updating depth/color metadata for conditional rendering
|
||
- radv: do not always initialize HTILE in compressed state
|
||
- ac: fix return type for llvm.amdgcn.frexp.exp.i32.64
|
||
- ac/nir: fix nir_op_b2i16
|
||
- ac: fix ac_build_bit_count() for 16-bit integer type
|
||
- ac: fix ac_build_bitfield_reverse() for 16-bit integer type
|
||
- ac: fix ac_find_lsb() for 16-bit integer type
|
||
- ac: fix ac_build_umsb() for 16-bit integer type
|
||
- ac/nir: add support for nir_op_b2i8
|
||
- ac: add 8-bit support to ac_build_bit_count()
|
||
- ac: add 8-bit support to ac_find_lsb()
|
||
- ac: add 8-bit support to ac_build_umsb()
|
||
- ac: add 8-bit and 64-bit support to ac_build_bitfield_reverse()
|
||
- radv: partially enable VK_KHR_shader_float16_int8
|
||
- nir: do not pack varying with different types
|
||
- ac/nir: fix intrinsic names for atomic operations with LLVM 9+
|
||
- radv: fix getting the vertex strides if the bindings aren't
|
||
contiguous
|
||
- ac/nir: fix nir_op_b2f16
|
||
- radv: enable VK_AMD_gpu_shader_half_float
|
||
- wsi: allow to override the present mode with MESA_VK_WSI_PRESENT_MODE
|
||
- ac/nir: make use of ac_build_imax() where possible
|
||
- ac/nir: make use of ac_build_imin() where possible
|
||
- ac/nir: make use of ac_build_umin() where possible
|
||
- ac: add ac_build_umax() and use it where possible
|
||
- ac: add ac_build_ddxy_interp() helper
|
||
- ac: add ac_build_load_helper_invocation() helper
|
||
- ac/nir: remove useles LLVMGetUndef for nir_op_pack_64_2x32_split
|
||
- ac/nir: remove useless integer cast in
|
||
adjust_sample_index_using_fmask()
|
||
- ac/nir: remove useless integer cast in visit_image_load()
|
||
- ac/nir: remove some useless integer casts for ALU operations
|
||
- spirv: add SpvCapabilityFloat16 support
|
||
- radv: enable VK_KHR_shader_float16_int8
|
||
- radv: set ACCESS_NON_READABLE on stores for copy/fill/clear meta
|
||
shaders
|
||
- radv: enable shaderInt8 on SI and CIK
|
||
- radv: sort the shader capabilities alphabetically
|
||
- ac/nir: use new LLVM 8 intrinsics for SSBO atomics except cmpswap
|
||
- ac/nir: add 64-bit SSBO atomic operations support
|
||
- radv: add VK_KHR_shader_atomic_int64 but disable it for now
|
||
- ac: add support for more types with struct/raw LLVM intrinsics
|
||
- ac: use struct/raw load intrinsics for 8-bit/16-bit int with LLVM 9+
|
||
- ac: use struct/raw store intrinsics for 8-bit/16-bit int with LLVM 9+
|
||
- ac/nir: only use the new raw/struct image atomic intrinsics with LLVM
|
||
9+
|
||
- ac/nir: only use the new raw/struct SSBO atomic intrinsics with LLVM
|
||
9+
|
||
- ac/nir: use the new raw/struct SSBO atomic intrisics for comp_swap
|
||
- radv: add VK_NV_compute_shader_derivates support
|
||
- radv: add missing VEGA20 chip in radv_get_device_name()
|
||
- radv: do not need to force emit the TCS regs on Vega20
|
||
- radv: fix color conversions for normalized uint/sint formats
|
||
- radv: implement a workaround for VK_EXT_conditional_rendering
|
||
- ac: tidy up ac_build_llvm8_tbuffer_{load,store}
|
||
- radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream
|
||
output buffer
|
||
- radv: only need to force emit the TCS regs on Vega10 and Raven1
|
||
- radv: fix radv_get_aspect_format() for D+S formats
|
||
- radv: apply the indexing workaround for atomic buffer operations on
|
||
GFX9
|
||
- radv: fix setting the number of rectangles when it's dyanmic
|
||
- radv: add a workaround for Monster Hunter World and LLVM 7&8
|
||
- radv: allocate more space in the CS when emitting events
|
||
- radv: do not use gfx fast depth clears for layered depth/stencil
|
||
images
|
||
- radv: fix alpha-to-coverage when there is unused color attachments
|
||
- radv: fix setting CB_SHADER_MASK for dual source blending
|
||
|
||
Sergii Romantsov (4):
|
||
|
||
- dri: meson: do not prefix user provided dri-drivers-path
|
||
- d3d: meson: do not prefix user provided d3d-drivers-path
|
||
- i965,iris/blorp: do not blit 0-sizes
|
||
- glsl: Fix input/output structure matching across shader stages
|
||
|
||
Sonny Jiang (1):
|
||
|
||
- radeonsi: use compute for clear_render_target when possible
|
||
|
||
Tapani Pälli (42):
|
||
|
||
- nir: add option to use scaling factor when sampling planes YUV
|
||
lowering
|
||
- dri: add P010, P012, P016 for 10bit/12bit/16bit YUV420 formats
|
||
- intel/compiler: add scale_factors to sampler_prog_key_data
|
||
- i965: add P0x formats and propagate required scaling factors
|
||
- drirc/i965: add option to disable 565 configs and visuals
|
||
- mesa: return NULL if we exceed MaxColorAttachments in
|
||
get_fb_attachment
|
||
- anv: anv: refactor error handling in anv_shader_bin_write_to_blob()
|
||
- iris: add Android build
|
||
- nir: initialize value in copy_prop_vars_block
|
||
- nir: use nir_variable_create instead of open-coding the logic
|
||
- android: add liblog to libmesa_intel_common build
|
||
- android: make libbacktrace optional on USE_LIBBACKTRACE
|
||
- iris: add libmesa_iris_gen8 library to the build
|
||
- util: fix a warning when building against clang7 headers
|
||
- anv: retain the is_array state in create_plane_tex_instr_implicit
|
||
- anv: toggle on support for VK_EXT_ycbcr_image_arrays
|
||
- anv: use anv_gem_munmap in block pool cleanup
|
||
- anv: call blob_finish when done with it
|
||
- nir: free dead_ctx in case of no progress
|
||
- anv: destroy descriptor sets when pool gets destroyed
|
||
- anv: release memory allocated by bo_heap when descriptor pool is
|
||
destroyed
|
||
- anv: release memory allocated by glsl types during spirv_to_nir
|
||
- anv: revert "anv: release memory allocated by glsl types during
|
||
spirv_to_nir"
|
||
- i965: remove scaling factors from P010, P012
|
||
- isl: fix automake build when sse41 is not supported
|
||
- android: Build fixes for OMR1
|
||
- iris: initialize num_cbufs
|
||
- iris: mark switch case fallthrough
|
||
- anv/radv: release memory allocated by glsl types during spirv_to_nir
|
||
- st/mesa: fix compilation warning on storage_flags_to_buffer_flags
|
||
- st/mesa: fix warnings about implicit conversion on enumeration type
|
||
- spirv: fix a compiler warning
|
||
- st/nir: run st_nir_opts after 64bit ops lowering
|
||
- iris: move variable to the scope where it is being used
|
||
- iris: move iris_flush_resource so we can call it from get_handle
|
||
- iris: handle aux properly in iris_resource_get_handle
|
||
- egl: setup fds array correctly when exporting dmabuf
|
||
- compiler/glsl: handle case where we have multiple users for types
|
||
- android/iris: fix driinfo header filename
|
||
- nir: use braces around subobject in initializer
|
||
- glsl: use empty brace initializer
|
||
- anv: expose VK_EXT_queue_family_foreign on Android
|
||
|
||
Thomas Hellstrom (5):
|
||
|
||
- winsys/svga: Add an environment variable to force host-backed
|
||
operation
|
||
- winsys/svga: Enable the transfer_from_buffer GPU command for vgpu10
|
||
- svga: Avoid bouncing buffer data in malloced buffers
|
||
- winsys/svga: Update the drm interface file
|
||
- winsys/svga: Don't abort on EBUSY errors from execbuffer
|
||
|
||
Timo Aaltonen (1):
|
||
|
||
- util/os_misc: Add check for PIPE_OS_HURD
|
||
|
||
Timothy Arceri (72):
|
||
|
||
- st/glsl_to_nir: remove dead local variables
|
||
- ac/radv/radeonsi: add ac_get_num_physical_sgprs() helper
|
||
- radv: take LDS into account for compute shader occupancy stats
|
||
- util: move BITFIELD macros to util/macros.h
|
||
- st/glsl_to_nir: call nir_remove_dead_variables() after lowing local
|
||
indirects
|
||
- nir: add support for marking used patches when packing varyings
|
||
- nir: add glsl_type_is_32bit() helper
|
||
- nir: add is_packing_supported_for_type() helper
|
||
- nir: rewrite varying component packing
|
||
- nir: prehash instruction in nir_instr_set_add_or_rewrite()
|
||
- nir: turn ssa check into an assert
|
||
- nir: turn an ssa check in nir_search into an assert
|
||
- nir: remove simple dead if detection from nir_opt_dead_cf()
|
||
- radeonsi/nir: set input_usage_mask properly
|
||
- radeonsi/nir: set colors_read properly
|
||
- radeonsi/nir: set shader_buffers_declared properly
|
||
- st/nir: use NIR for asm programs
|
||
- nir: remove non-ssa support from nir_copy_prop()
|
||
- nir: clone instruction set rather than removing individual entries
|
||
- nir: allow nir_lower_phis_to_scalar() on more src types
|
||
- radeonsi: fix query buffer allocation
|
||
- glsl: fix shader cache for packed param list
|
||
- radeonsi/nir: move si_lower_nir() call into compiler thread
|
||
- glsl: rename is_record() -> is_struct()
|
||
- glsl: rename get_record_instance() -> get_struct_instance()
|
||
- glsl: rename record_location_offset() -> struct_location_offset()
|
||
- glsl: rename record_types -> struct_types
|
||
- nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc()
|
||
- glsl/freedreno/panfrost: pass gl_context to the standalone compiler
|
||
- glsl: use NIR function inlining for drivers that use glsl_to_nir()
|
||
- i965: stop calling nir_lower_returns()
|
||
- radeonsi/nir: stop calling nir_lower_returns()
|
||
- st/glsl: start spilling out common st glsl conversion code
|
||
- anv: add support for dumping shader info via VK_EXT_debug_report
|
||
- nir: add guess trip count support to loop analysis
|
||
- nir: add new partially_unrolled bool to nir_loop
|
||
- nir: add partial loop unrolling support
|
||
- nir: calculate trip count for more loops
|
||
- nir: unroll some loops with a variable limit
|
||
- nir: simplify the loop analysis trip count code a little
|
||
- nir: add helper to return inversion op of a comparison
|
||
- nir: add get_induction_and_limit_vars() helper to loop analysis
|
||
- nir: pass nir_op to calculate_iterations()
|
||
- nir: find induction/limit vars in iand instructions
|
||
- st/glsl_to_nir: fix incorrect arrary access
|
||
- radeonsi/nir: call some more var optimisation passes
|
||
- ac/nir_to_llvm: add assert to emit_bcsel()
|
||
- nir: only override previous alu during loop analysis if supported
|
||
- nir: fix opt_if_loop_last_continue()
|
||
- nir: add support for user defined loop control
|
||
- spirv: make use of the loop control support in nir
|
||
- nir: add support for user defined select control
|
||
- spirv: make use of the select control support in nir
|
||
- Revert "ac/nir: use new LLVM 8 intrinsics for SSBO atomic operations"
|
||
- nir: propagate known constant values into the if-then branch
|
||
- Revert "nir: propagate known constant values into the if-then branch"
|
||
- nir/radv: remove restrictions on opt_if_loop_last_continue()
|
||
- nir: initialise some variables in opt_if_loop_last_continue()
|
||
- nir/i965/freedreno/vc4: add a bindless bool to type size functions
|
||
- ac/nir_to_llvm: make get_sampler_desc() more generic and pass it the
|
||
image intrinsic
|
||
- ac/nir_to_llvm: add image bindless support
|
||
- nir: fix packing components with arrays
|
||
- radeonsi/nir: fix scanning of bindless images
|
||
- st/mesa/radeonsi: fix race between destruction of types and shader
|
||
compilation
|
||
- nir: fix nir_remove_unused_varyings()
|
||
- radeonsi/nir: create si_nir_opts() helper
|
||
- radeonsi/nir: call radeonsi nir opts before the scan pass
|
||
- util/drirc: add workarounds for bugs in Doom 3: BFG
|
||
- radeonsi: add config entry for Counter-Strike Global Offensive
|
||
- Revert "glx: Fix synthetic error generation in \__glXSendError"
|
||
- Revert "st/mesa: expose 0 shader binary formats for compat profiles
|
||
for Qt"
|
||
- st/glsl: make sure to propagate initialisers to driver storage
|
||
|
||
Timur Kristóf (19):
|
||
|
||
- radeonsi/nir: Use uniform location when calculating const_file_max.
|
||
- iris: implement clearing render target and depth stencil
|
||
- nir: Add ability for shaders to use window space coordinates.
|
||
- tgsi_to_nir: Fix the TGSI ARR translation by converting the result to
|
||
int.
|
||
- tgsi_to_nir: Fix TGSI LIT translation by using flt.
|
||
- tgsi_to_nir: Make the TGSI IF translation code more readable.
|
||
- tgsi_to_nir: Split to smaller functions.
|
||
- nir: Move nir_lower_uniforms_to_ubo to compiler/nir.
|
||
- nir: Add multiplier argument to nir_lower_uniforms_to_ubo.
|
||
- freedreno: Plumb pipe_screen through to irX_tgsi_to_nir.
|
||
- tgsi_to_nir: Produce optimized NIR for a given pipe_screen.
|
||
- tgsi_to_nir: Restructure system value loads.
|
||
- tgsi_to_nir: Extract ttn_emulate_tgsi_front_face into its own
|
||
function.
|
||
- tgsi_to_nir: Support FACE and POSITION properly.
|
||
- tgsi_to_nir: Improve interpolation modes.
|
||
- tgsi_to_nir: Set correct location for uniforms.
|
||
- radeonsi/nir: Only set window_space_position for vertex shaders.
|
||
- iris: Face should be a system value.
|
||
- gallium: fix autotools build of pipe_msm.la
|
||
|
||
Tobias Klausmann (1):
|
||
|
||
- vulkan/util: meson build - add wayland client include
|
||
|
||
Tomasz Figa (1):
|
||
|
||
- llvmpipe: Always return some fence in flush (v2)
|
||
|
||
Tomeu Vizoso (19):
|
||
|
||
- panfrost: Add gem_handle to panfrost_memory and panfrost_bo
|
||
- panfrost: Add backend targeting the DRM driver
|
||
- panfrost/midgard: Add support for MIDGARD_MESA_DEBUG
|
||
- panfrost: Add support for PAN_MESA_DEBUG
|
||
- panfrost: Set bo->size[0] in the DRM backend
|
||
- panfrost: Set bo->gem_handle when creating a linear BO
|
||
- panfrost: Adapt to uapi changes
|
||
- panfrost: Fix sscanf format options
|
||
- panfrost: Set the GEM handle for AFBC buffers
|
||
- panfrost: Also tell the kernel about the checksum_slab
|
||
- panfrost: Pass the context BOs to the kernel so they aren't unmapped
|
||
while in use
|
||
- panfrost: Wait for last job to finish in force_flush_fragment
|
||
- panfrost: split asserts in pandecode
|
||
- panfrost: Guard against reading past end of buffer
|
||
- panfrost/ci: Initial commit
|
||
- panfrost/midgard: Skip register allocation if there's no work to do
|
||
- panfrost/midgard: Skip liveness analysis for instructions without
|
||
dest
|
||
- panfrost: Fix two uninitialized accesses in compiler
|
||
- panfrost: Only take the fast paths on buffers aligned to block size
|
||
|
||
Toni Lönnberg (8):
|
||
|
||
- intel/genxml: Only handle instructions meant for render engine when
|
||
generating headers
|
||
- intel/genxml: Media instructions and structures for gen6
|
||
- intel/genxml: Media instructions and structures for gen7
|
||
- intel/genxml: Media instructions and structures for gen7.5
|
||
- intel/genxml: Media instructions and structures for gen8
|
||
- intel/genxml: Media instructions and structures for gen9
|
||
- intel/genxml: Media instructions and structures for gen10
|
||
- intel/genxml: Media instructions and structures for gen11
|
||
|
||
Topi Pohjolainen (2):
|
||
|
||
- intel/compiler/icl: Use tcs barrier id bits 24:30 instead of 24:27
|
||
- intel/compiler/fs/icl: Use dummy masked urb write for tess eval
|
||
|
||
Vasily Khoruzhick (2):
|
||
|
||
- lima: use individual tile heap for each GP job.
|
||
- lima: add support for depth/stencil fbo attachments and textures
|
||
|
||
Vinson Lee (5):
|
||
|
||
- gallium/auxiliary/vl: Fix duplicate symbol build errors.
|
||
- nir: Fix anonymous union initialization with older GCC.
|
||
- swr: Fix build with llvm-9.0.
|
||
- gallium: Fix autotools build with libxatracker.la.
|
||
- freedreno: Fix GCC build error.
|
||
|
||
Vivek Kasireddy (1):
|
||
|
||
- drm-uapi: Update headers from drm-next
|
||
|
||
Xavier Bouchoux (1):
|
||
|
||
- nir/spirv: Fix assert when unsampled OpTypeImage has unknown 'Depth'
|
||
|
||
Yevhenii Kolesnikov (1):
|
||
|
||
- i965: Fix allow_higher_compat_version workaround limited by OpenGL
|
||
3.0
|
||
|
||
coypu (1):
|
||
|
||
- gbm: don't return void
|
||
|
||
davidbepo (1):
|
||
|
||
- drirc: add Waterfox to adaptive-sync blacklist
|
||
|
||
grmat (1):
|
||
|
||
- drirc: add Spectacle, Falkon to a-sync blacklist
|
||
|
||
pal1000 (1):
|
||
|
||
- scons: Compatibility with Scons development version string
|
||
|
||
suresh guttula (3):
|
||
|
||
- vl: Add cropping flags for H264
|
||
- radeon/vce:Add support for frame_cropping_flag of
|
||
VAEncSequenceParameterBufferH264
|
||
- st/va/enc: Add support for frame_cropping_flag of
|
||
VAEncSequenceParameterBufferH264
|