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133 lines
4.0 KiB
ReStructuredText
133 lines
4.0 KiB
ReStructuredText
Mesa 20.1.9 Release Notes / 2020-09-30
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======================================
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Mesa 20.1.9 is a bug fix release which fixes bugs found since the 20.1.8 release.
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Mesa 20.1.9 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 20.1.9 implements the Vulkan 1.2 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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b251ca0769b722058986640d48f8457c596142cfbee1a83cba91b83391427382 mesa-20.1.9.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- Horizon Zero Dawn graphics corruption with with radv
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- Running Amber test leads to VK_DEVICE_LOST
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- \[spirv-fuzz\] Shader generates a wrong image
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- anv: dEQP-VK.robustness.robustness2.\* failures on gen12
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- \[RADV\] Problems reading primitive ID in fragment shader after tessellation
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- Substance Painter 6.1.3 black glitches on Radeon RX570
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- vkCmdCopyImage broadcasts subsample 0 of MSAA src into all subsamples of dst on RADV
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Changes
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-------
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Bas Nieuwenhuizen (3):
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- amd/common: Cache intra-tile addresses for retile map.
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- ac/surface: Fix depth import on GFX6-GFX8.
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- st/mesa: Deal with empty textures/buffers in semaphore wait/signal.
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Christian Gmeiner (1):
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- etnaviv: simplify linear stride implementation
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Connor Abbott (1):
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- nir/lower_io_arrays: Fix xfb_offset bug
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Danylo Piliaiev (4):
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- nir/lower_io: Eliminate oob writes and return zero for oob reads
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- nir/large_constants: Eliminate out-of-bounds writes to large constants
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- nir/lower_samplers: Clamp out-of-bounds access to array of samplers
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- intel/fs: Disable sample mask predication for scratch stores
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Dylan Baker (1):
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- meson/anv: Use variable that checks for --build-id
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Eric Engestrom (9):
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- docs/relnotes: add sha256 sums to 20.1.8
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- .pick_status.json: Update to d74fe47101995d2659b1e59495d2f77b9dc14f3d
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- .pick_status.json: Update to c669db0b503c10faf2d1c67c9340d7222b4f946e
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- .pick_status.json: Update to a3543adc2628461818cfa691a7f547af7bc6f0fb
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- .pick_status.json: Mark 802d3611dcec8102ef75fe2461340c2997af931e as denominated
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- .pick_status.json: Mark e98c7a66347a05fc166c377ab1abb77955aff775 as denominated
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- .pick_status.json: Mark 6b1a56b908e702c06f55c63b19b695a47f607456 as denominated
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- .pick_status.json: Mark 89401e58672e1251b954662f0f776a6e9bce6df8 as denominated
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- .pick_status.json: Update to efaea653b5766427701817ab06c319902a148ee9
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Erik Faye-Lund (2):
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- mesa: handle GL_FRONT after translating to it
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- st/mesa: use roundf instead of floorf for lod-bias rounding
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Jason Ekstrand (2):
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- intel/fs/swsb: SCHEDULING_FENCE only emits SYNC_NOP
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- nir/liveness: Consider if uses in nir_ssa_defs_interfere
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Jesse Natalie (1):
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- glsl_type: Add packed to structure type comparison for hash map
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Karol Herbst (1):
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- spirv: extract switch parsing into its own function
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Lionel Landwerlin (1):
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- intel/compiler: fixup Gen12 workaround for array sizes
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Marek Olšák (1):
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- radeonsi: fix indirect dispatches with variable block sizes
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Nanley Chery (1):
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- blorp: Ensure aligned HIZ_CCS_WT partial clears
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Pierre-Eric Pelloux-Prayer (3):
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- mesa: fix glUniform\* when a struct contains a bindless sampler
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- gallium/vl: do not call transfer_unmap if transfer is NULL
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- gallium/vl: add chroma_format arg to vl_video_buffer functions
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Pierre-Loup A. Griffais (2):
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- radv: fix null descriptor for dynamic buffers
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- radv: fix vertex buffer null descriptors
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Rhys Perry (2):
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- radv: initialize with expanded cmask if the destination layout needs it
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- radv,aco: fix reading primitive ID in FS after TES
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Samuel Pitoiset (2):
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- radv: fix transform feedback crashes if pCounterBufferOffsets is NULL
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- spirv: fix emitting switch cases that directly jump to the merge block
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