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32 lines
1.4 KiB
Plaintext
32 lines
1.4 KiB
Plaintext
ARB_texture_float:
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Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18,
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2003 [1].
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SGI believes this patent contains necessary IP for graphics systems
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implementing floating point rasterization and floating point
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framebuffer capabilities described in ARB_texture_float extension, and
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will discuss licensing on RAND terms, on an individual basis with
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companies wishing to use this IP in the context of conformant OpenGL
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implementations [2].
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The source code to implement ARB_texture_float extension is included
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and can be toggled on at compile time, for those who purchased a
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license from SGI, or are in a country where the patent does not apply,
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etc.
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The software is provided "as is", without warranty of any kind, express
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or implied, including but not limited to the warranties of
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merchantability, fitness for a particular purpose and noninfringement.
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In no event shall the authors or copyright holders be liable for any
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claim, damages or other liability, whether in an action of contract,
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tort or otherwise, arising from, out of or in connection with the
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software or the use or other dealings in the software.
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You should contact a lawyer or SGI's legal department if you want to
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enable this extension.
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[1] http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327
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[2] http://www.opengl.org/registry/specs/ARB/texture_float.txt
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