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92 lines
2.3 KiB
ReStructuredText
92 lines
2.3 KiB
ReStructuredText
Mesa 9.2.3 Release Notes / (November 13, 2013)
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==============================================
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Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2
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release.
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Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.1. OpenGL 3.1 is **only** available if requested at context creation
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because GL_ARB_compatibility is not supported.
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MD5 checksums
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-------------
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::
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66e9a33a414f801e1c33398bf627d56b MesaLib-9.2.3.tar.gz
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f56b6beb556e4b9072814419f7c554e3 MesaLib-9.2.3.tar.bz2
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ed852dab576faac237ac4298bf55d0a1 MesaLib-9.2.3.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 69437 <https://bugs.freedesktop.org/show_bug.cgi?id=69437>`__ -
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Composite Bypass no longer works
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Changes
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-------
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The full set of changes can be viewed by using the following GIT
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command:
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::
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git log mesa-9.2.2..mesa-9.2.3
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Brian Paul (2):
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- st/mesa: move out of memory check in st_draw_vbo()
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- osmesa: fix broken triangle/line drawing when using float color
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buffer
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Carl Worth (7):
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- Remove error when calling glGenQueries/glDeleteQueries while a query
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is active
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- Bump version to 9.2.3
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Daniel Vetter (1):
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- i965: CS writes/reads should use I915_GEM_INSTRUCTION
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Eric Anholt (1):
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- i965: Fix texture buffer rendering after a whole buffer replacement.
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Kenneth Graunke (6):
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- i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.
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- i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.
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- i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.
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- i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.
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- i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.
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- i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.
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Kristian Høgsberg (1):
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- wayland: Don't rely on static variable for identifying wl_drm buffers
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Marek Olšák (1):
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- radeonsi: fix blitting the last 2 mipmap levels of compressed
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textures
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Petr Sebor (1):
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- meta: enable vertex attributes in the context of the newly created
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array object
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Scott Graham (1):
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- mesa: fixes for MSVC 2013
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