mesa/docs/relnotes/9.2.3.rst
Erik Faye-Lund 4d066836e3 docs: convert articles to reructuredtext
This uses the previously added scripts to convert the documentation to
reStructuredText, which is both easier to read offline, and can be used
to generate modern HTML for online documentation.

No modification to the generated results have been done.

Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
2020-06-13 10:42:00 +00:00

92 lines
2.3 KiB
ReStructuredText

Mesa 9.2.3 Release Notes / (November 13, 2013)
==============================================
Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2
release.
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.1. OpenGL 3.1 is **only** available if requested at context creation
because GL_ARB_compatibility is not supported.
MD5 checksums
-------------
::
66e9a33a414f801e1c33398bf627d56b MesaLib-9.2.3.tar.gz
f56b6beb556e4b9072814419f7c554e3 MesaLib-9.2.3.tar.bz2
ed852dab576faac237ac4298bf55d0a1 MesaLib-9.2.3.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 69437 <https://bugs.freedesktop.org/show_bug.cgi?id=69437>`__ -
Composite Bypass no longer works
Changes
-------
The full set of changes can be viewed by using the following GIT
command:
::
git log mesa-9.2.2..mesa-9.2.3
Brian Paul (2):
- st/mesa: move out of memory check in st_draw_vbo()
- osmesa: fix broken triangle/line drawing when using float color
buffer
Carl Worth (7):
- Remove error when calling glGenQueries/glDeleteQueries while a query
is active
- Bump version to 9.2.3
Daniel Vetter (1):
- i965: CS writes/reads should use I915_GEM_INSTRUCTION
Eric Anholt (1):
- i965: Fix texture buffer rendering after a whole buffer replacement.
Kenneth Graunke (6):
- i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.
- i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.
- i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.
- i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.
- i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.
- i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.
Kristian Høgsberg (1):
- wayland: Don't rely on static variable for identifying wl_drm buffers
Marek Olšák (1):
- radeonsi: fix blitting the last 2 mipmap levels of compressed
textures
Petr Sebor (1):
- meta: enable vertex attributes in the context of the newly created
array object
Scott Graham (1):
- mesa: fixes for MSVC 2013