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275 lines
8.9 KiB
ReStructuredText
275 lines
8.9 KiB
ReStructuredText
Mesa 24.2.1 Release Notes / 2024-08-28
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======================================
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Mesa 24.2.1 is a bug fix release which fixes bugs found since the 24.2.0 release.
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Mesa 24.2.1 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 24.2.1 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA checksums
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-------------
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::
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SHA256: fc9a495f3a9af906838be89367564e10ef335e058f88965ad49ccc3e9a3b420b mesa-24.2.1.tar.xz
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SHA512: 3b77e5faec51b67583131123b0cc010b52325ea308e4075323102aa999d9c9fbb65b873eb537ed4f577b5a0811e7f096e7e101510cb50326ea5c439b4b468380 mesa-24.2.1.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- Artifacts on Black Myth Wukong
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- DCS world radeon rx 7900 flicker
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- radv/aco: Scheduler bug in ACO somewhere in parallel-gs
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- Once human black artifacts consume the screen
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- [ANV] Breaking Limit benchmark does not run
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- Possible race condition when generating enums.h
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- [radeonsi] regression with bindless textures (bisected)
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- [anv] possible regression found on 982106e6768e6f69d71710e314325c813591452d
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- xe2: Non-compiler assertion failure replaying cp2077 fossil
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- Mesa doesn't build with the following config options
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- Intel: Enable Compression on depth buffers (Xe2)
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- Confidential issue #11711
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- Spectacle crashes recording h264 video with 24.2-rc3
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Changes
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-------
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Boris Brezillon (1):
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- panvk: Adjust RGB component order for fixed-function blending
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Connor Abbott (5):
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- tu: Fix off-by-one in UBO CP_LOAD_STATE size
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- ir3, tu: Use a UBO for VS primitive params on a750+
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- Revert "tu/a750: Disable HW binning when there is GS"
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- tu: Fix passthrough D24S8 attachments
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- tu: Treat partially-bound depth/stencil attachments as passthrough
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Dave Airlie (3):
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- radv/video: fix reporting video format props for encode.
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- llvmpipe: handle stride properly on lvp udmabuf imports
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- llvmpipe: make sure to duplicate the fd handle before giving out
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David Heidelberg (3):
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- etnaviv: rename enums_h appropriately
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- etnaviv: build dependency for the etnaviv tests
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- bin/gen_release_notes: adjust checksums section
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David Rosca (3):
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- frontends/va: Fix use after free with EFC
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- radeonsi: Don't allow DCC for encode in is_video_target_buffer_supported
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- frontends/va: Fix leaks with multiple coded buffer segments
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Eric Engestrom (13):
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- docs: add release notes for 24.2.0
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- docs: add sha256sum for 24.2.0
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- .pick_status.json: Update to 2c47ad7774a7d0fe47cf870676c3e2390bca5b50
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- .pick_status.json: Mark 77f783462a9758b22e211c72a57ec7c36d6c09fd as denominated
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- .pick_status.json: Update to 2b2b66f497bf8c5f91067752995a5c1003255a6f
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- .pick_status.json: Update to 47a2ab6f3fb41bef9062182588f69c217d7e6541
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- .pick_status.json: Mark a33ef21106a3b34cb359f0272a103c8b8066fbe6 as denominated
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- .pick_status.json: Update to c5156257d93ae2a9e54ba5adc73b7342c9bef96e
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- .pick_status.json: Update to 81e3930ec0a4d586752e59c5172e08e2edf5e4d5
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- .pick_status.json: Update to 4a8f3181baa1eca48d44e5270962835040d0f743
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- .pick_status.json: Update to 7392e3306ef376121097cf03b388dc75bff127c0
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- vc4: Add missing libvc4_neon build dependencies
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- .pick_status.json: Update to 64ca0fd2f2896faa2ec85e454e2ecba2f68390c8
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Faith Ekstrand (6):
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- vulkan: Add null descriptor bits to vk_pipeline_robustness_state
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- nvk: Plumb the whole vk_pipeline_robustness_state through to nvk_ubo/ssbo_addr_format
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- nvk: Enable shader bounds checking when nullDescriptor is enabled
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- nouveau/mme: Fix add64 of immediates on Fermi
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- nvk: Disable conditional rendering around CopyQueryPoolResults
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- nil,nvk: Disable modifiers for B10G11R11_UFLOAT and E5B9G9R9_UFLOAT
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Francisco Jerez (1):
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- intel/brw/gfx12.5+: Fix IR of sub-dword atomic LSC operations.
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Friedrich Vock (1):
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- aco: Fix 1D->2D dispatch conversion on <gfx9
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GKraats (2):
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- i915g: Screen corruption with ENOBUFS caused by fence register shortage
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- i915g: fix count of buffers at i915_drm_batchbuffer_validate_buffers
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Guilherme Gallo (1):
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- ci/a618: Fix zink-tu-a618-full rules
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Ian Romanick (2):
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- anv: Protect against OOB access to anv_state_pool::buckets
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- anv: Larger memory pools for huge shaders
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Jianxun Zhang (2):
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- Revert "anv: Disable PAT-based compression on depth images (xe2)"
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- Revert "iris: Disable PAT-based compression on depth surfaces (xe2)"
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Job Noorman (4):
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- ir3: update merge set affinity in shared RA
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- ir3: fix clearing merge sets after shared RA
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- ir3: fix wrong dstn used in postsched
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- ir3/legalize: handle scalar ALU WAR hazards for a0.x
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José Roberto de Souza (3):
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- intel/isl/gfx20: Alow hierarchial depth buffer write through for multi sampled surfaces
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- anv/gfx20: Enable depth buffer write through for multi sampled images
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- iris/gfx20: Enable depth buffer write through for multi sampled images
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Karol Herbst (3):
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- rusticl/mem: do not check against image base alignment for 1Dbuffer images
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- rusticl/device: limit CL_DEVICE_IMAGE_MAX_BUFFER_SIZE more aggressively
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- vtn: ignore volatile on functions for now
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Kenneth Graunke (2):
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- intel/brw: Pass opcode to brw_swsb_encode/decode
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- intel/brw: Fix Xe2+ SWSB encoding/decoding for DPAS instructions
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Konstantin (2):
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- radv: Handle instruction encodings > 8 bytes when splitting disassembly
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- radv: Handle repeated instructions when splitting disassembly
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Lepton Wu (1):
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- egl/android: Fix wrong pipe format for RGB_565
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Lionel Landwerlin (10):
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- vulkan/runtime: fix GetBufferMemoryRequirements2 for maintenance4
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- anv: fix extended buffer flags usages
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- anv: only set 3DSTATE_CLIP::MaximumVPIndex once
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- anv: optimize CLIP::MaximumVPIndex setting
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- anv: move conditional render predicate after gfx_flush_state
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- anv: don't miss workaround for indirect draws
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- anv: explicitly disable BT pool allocations at device init
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- anv: always use workaround_address, not workaround_bo
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- nir/divergence: add missing load_constant_base_ptr
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- brw: switch mesh/task URB fence prior to EOT to GPU
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Mary Guillemard (2):
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- panvk: Fix NULL deref on model name when device isn't supported
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- panvk: Fix viewport calculation
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Matt Turner (1):
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- nir: Skip opt_if_merge when next_if has block ending in a jump
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Mauro Rossi (1):
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- nvk: Fix regression observed on Kepler
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Mike Blumenkrantz (6):
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- glx/dri2: strdup driver name
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- zink: bail on choose_pdev immediately if no devices are available
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- st/pbo: reject vs/fs pbo ops if rowstride < width
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- zink: don't skip cbuf store ops if resolve is set
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- tc: set resolve on renderpass info if blit terminates the renderpass
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- dril: add zink stub
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Nanley Chery (4):
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- anv: Add want_hiz_wt_for_image()
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- iris: Add and use want_hiz_wt_for_res
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- iris: Invalidate state cache for some depth fast clears
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- intel/isl: Fix packing of SINT formats
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Pavel Ondračka (1):
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- r300: fix RGB10_A2 CONSTANT_COLOR blending
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Rhys Perry (7):
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- aco: split selection_control_remove into rarely_taken and never_taken
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- aco: only remove branch jumping over SMEM/barrier if it's never taken
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- aco: ignore exec and literals when mitigating VALUMaskWriteHazard
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- aco: also consider VALU reads for VALUMaskWriteHazard
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- aco: don't consider sa_sdst=0 before SALU write to fix VALUMaskWriteHazard
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- aco: check SALU writing lanemask later for VALUMaskWriteHazard
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- aco: preserve bitsets after a lane mask is written
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Rob Clark (1):
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- nir/opt_loop: Don't peel initial break if loop ends in break
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Rohan Garg (5):
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- anv: program a custom byte stride on Xe2 for indirect draws
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- anv,iris: prefix the argument format with XI for a upcoming refactor
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- anv: refactor indirect draw support into it's own function
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- anv: dispatch indirect draws with a count buffer through the XI hardware on ARL+
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- anv: migrate indirect mesh draws to indirect draws on ARL+
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Sagar Ghuge (3):
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- intel/compiler: Ray query requires write-back register
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- intel/compiler: Adjust trace ray control field on Xe2
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- intel/compiler: Fix indirect offset in GS input read for Xe2+
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Samuel Pitoiset (1):
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- aco: fix bogus assert in RT prolog on GFX11+
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Sviatoslav Peleshko (3):
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- brw,elk: Fix opening flags on dumping shader binaries
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- anv: Release correct BO in anv_cmd_buffer_set_ray_query_buffer
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- anv: Add full subgroups WA for the shaders with barriers in Breaking Limit
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Tapani Pälli (1):
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- gbm: depend on libdrm indepedent of dri2 setting
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Timothy Arceri (4):
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- nir: create validate_tex_src_texture_deref() helper
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- nir: add nir_tex_src_{sampler,texture}_deref_intrinsic
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- glsl: make use of new tex src deref intrinsic
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- nir/glsl: set deref cast mode during function inlining
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Valentine Burley (2):
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- android: Extract version from llvm-project instead of hardcoding it
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- llvmpipe: Only use udmabuf with libdrm
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Yiwei Zhang (1):
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- venus: workaround cacheline overflush issue on Intel JSL
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bbhtt (1):
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- pipe_loader_drm: Fix virtgpu_drm header path
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