mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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282 lines
8.5 KiB
ReStructuredText
282 lines
8.5 KiB
ReStructuredText
Mesa 23.0.0 Release Notes / 2023-02-22
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======================================
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Mesa 23.0.0 is a bug fix release which fixes bugs found since the 23.0.0-rc5 release.
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Mesa 23.0.0 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 23.0.0 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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01f3cff3763f09e0adabcb8011e4aebc6ad48f6a4dd4bae904fe918707d253e4 mesa-23.0.0.tar.xz
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New features
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------------
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- VK_EXT_descriptor_buffer on RADV, Turnip
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- VK_AMD_shader_early_and_late_fragment_tests on RADV
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- VK_AMD_shader_explicit_vertex_parameter on RADV/RDNA3
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- VK_EXT_swapchain_colorspace on RADV, ANV, Turnip
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- Enabled VK_EXT_mesh_shader by default on RADV/RDNA2
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- Implemented more VK_EXT_dynamic_state3 features on RADV, Turnip
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- Various raytracing, graphics pipeline library and RDNA3 improvements on RADV
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- Radeon Memory Visualizer support with RADV.
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- VK_KHR_shader_integer_dot_product on V3DV
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- VK_KHR_present_wait on ANV, RADV, Turnip
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- VK_KHR_push_descriptor on Venus
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- VK_KHR_pci_bus_info on Venus
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- GL_ARB_clip_control on panfrost
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- GL_ARB_texture_filter_anisotropic on panfrost, asahi
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- GL_ARB_occulsion_query2 on asahi
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- GL_ARB_shader_stencil_export on asahi
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- GL_ARB_draw_instanced on asahi
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- GL_ARB_instanced_ararys on asahi
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- GL_ARB_seamless_cube_map on asahi
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- GL_NV_conditional_render on asahi
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- GL_ARB_texture_mirror_clamp_to_edge on asahi
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- None
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Bug fixes
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---------
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- mesa: _mesa_glthread_upload crash
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- Rise of the Tomb Raider's Ambient Occlusion pass misrenders (swimming shadows)
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- Minecraft: spec related compile errors
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- radv: (Using mesh shader) NIR validation failed after nir_lower_io_to_scalar_early
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- wine + dxvk + Rise of the Tomb Raider crashes in Soviet Installation 20% with VK_ERROR_DEVICE_LOST
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- Sometimes VLC player process gets stuck in memory after closure if video output used is Auto or OpenGL
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- kwin_wayland crashes involving dri2_create_drawable when Plasma starts and the llvmpipe driver from Mesa 23.0-rc3 and 23.0-rc4 is used
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- anv: VK_ACCESS_2_SHADER_READ_BIT doesn't seem to be handled correctly
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- Iris corruptions in zoom calls
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- Sampling with aux enabled with ISL_AUX_STATE_PASS_THROUGH seems broken on Tigerlake+
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- anv: incorrect task shader payload
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- radv: Hi-Fi Rush incorrectly rendering face shadows with DCC on 7900 XTX
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- DG2: incorrect rendering in Sascha Willems raytracing callable demo
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- Some blackouts / rendering issues with RADV_PERFTEST=gpl in Battlefield 1 (DX11)
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- radv: Segfault during createAccelerationStructure when the backing buffer is not bound to memory
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Changes
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-------
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Alan Coopersmith (1):
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- util/disk_cache: Handle OS'es without d_type in struct dirent
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Bas Nieuwenhuizen (1):
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- nir: Apply a maximum stack depth to avoid stack overflows.
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Charmaine Lee (3):
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- svga: fix resource_get_handle from resource created without SHARED bind flag
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- svga: fix compatible formats for shareable surfaces
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- svga: use upload buffer if texture has pending changes
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Chia-I Wu (3):
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- radv: fix a hang with binning on CHIP_RENOIR
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- turnip: fix a major leak with GPL LTO
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- turnip: fix a null descriptor set dereference
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Constantine Shablya (1):
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- anv,hasvk: flush what UNIFORM_READ flushes on SHADER_READ
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Danylo Piliaiev (3):
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- tu: Prevent using stale value of RB_UNKNOWN_88D0 on BLIT
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- tu: Prevent using stale value of GRAS_SC_CNTL in sysmem clear
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- turnip: Disable draw states after dyn renderpass in all cases
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Dave Airlie (2):
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- crocus: disable Y tiling for render targets properly.
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- crocus: switch gen4/5 tiling flags to follow suggestions.
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Dylan Baker (7):
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- .pick_status.json: Update to bd848ac92d9d77d72a1edb5645488639df91937e
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- .pick_status.json: Mark 6af3a12e700065ca4b8b3a5d12b97a75142dd185 as denominated
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- .pick_status.json: Update to e050a00b9f4d057e93f61f79019b5cf8bcd04e49
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- .pick_status.json: Update to 4e09d37f3bd4b2f5837040cb1695d151672944e1
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- .pick_status.json: Update to 4459668b6e74094b93f13da377077c4f26c9b7b9
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- .pick_status.json: Update to dd3b67b9746f1d0f2766d6c39bb23e59d6548aba
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- VERSION: bump for 23.0.0
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Emma Anholt (2):
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- Revert "freedreno/a5xx: Fix clip_mask"
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- hasvk: Fix SPIR-V warning about TF unsupported on gen7.
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Eric Engestrom (1):
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- panfrost: drop no-longer-needed libglsl
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Erik Faye-Lund (1):
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- zink: remove incorrect trailing comma
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Faith Ekstrand (3):
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- nir/from_ssa: Only re-locate values that are destinations
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- nir/from_ssa: Move the loop bounds check in resolve_parallel_copy
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- nir/deref: Preserve alignments in opt_remove_cast_cast()
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Georg Lehmann (2):
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- aco: don't allow output modifiers for v_cvt_pkrtz_f16_f32
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- aco: Don't use vcmpx with DPP.
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Hans-Kristian Arntzen (3):
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- radv: Fix invalid 64-bit shift.
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- radv: Fix missing VK_ACCESS_2_SHADER_SAMPLED_READ_BIT.
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- radv: Implement VK_ACCESS_2_DESCRIPTOR_BUFFER_READ_BIT_EXT.
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Italo Nicola (1):
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- panfrost: fix tiny sample_positions BO memory leak
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Jesse Natalie (2):
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- clc: Include opencl-c-base.h with LLVM 15 (using builtins)
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- microsoft/clc: Set features that are used by CL tests
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Konstantin Seurer (3):
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- radv: Fix creating accel structs with unbound buffers
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- radv: Hash VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_* flags
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- radv: Make accel struct meta state initialization thread safe
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Lionel Landwerlin (4):
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- intel/fs: fix mesh indirect movs
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- anv/hasvk: handle a SAMPLED_READ/STORAGE_READ access flags
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- intel/fs: bound subgroup invocation read to dispatch size
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- intel/perf: also add the oa timestamp shift on MTL
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Marcin Ślusarz (2):
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- anv: enable task redistribution
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- intel/compiler/mesh: use slice id of task urb handles in mesh shaders
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Marek Olšák (2):
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- mesa: ignore indices[i] if count[i] == 0 for MultiDrawElements
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- glthread: ignore non-VBO vertex arrays with NULL data pointers
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Michel Dänzer (4):
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- glsl/standalone: Fix up _mesa_reference_shader_program_data signature
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- glsl/standalone: Do not pass memory allocated with ralloc_size to free
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- anv/grl: Use union for reinterpreting integer as float
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- frontend/dri: Initialize callbacks in dri_swrast_kms_init_screen
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Mike Blumenkrantz (11):
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- zink: add newlines to some debug printfs
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- zink: unset gfx shader read when unbinding shader images
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- zink: unref image buffer descriptors on unbind
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- zink: sync LTO compiles for GPL pipelines on shader free
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- zink: fix descriptor pool free iterating
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- zink: always use NEAREST for zs blits
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- zink: block LINEAR filtered blits for zs formats
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- dri3: avoid deadlocking when polling deleted windows for events
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- vulkan/wsi: avoid deadlocking dri3 when polling deleted windows for events
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- kopper: fix loop iterating for msaa texture creation
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- driconf: add zink glthread disable for a game
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Nanley Chery (3):
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- iris: Update comment in iris_cache_flush_for_render
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- iris: Flush caches for aux-mode changes more often
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- iris: Drop iris_cache_flush_for_render
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Pierre-Eric Pelloux-Prayer (1):
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- amd/surface: fix base_mip_width of subsampled formats
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Samuel Pitoiset (3):
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- radv: disable DCC for mipmaps on GFX11
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- Revert "radv: acquire pstate on-demand when capturing with RGP"
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- radv/amdgpu: only set a new pstate if the current one is different
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Sebastian Wick (1):
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- loader: do not check the mesa DRI_Mesa version if it was not found
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Sil Vilerino (1):
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- d3d12: Video Encode - Fix ID3D12CommandAllocator leak
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SoroushIMG (3):
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- zink: relax bresenhamLines requirement for non-strictLine drivers
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- zink: allocate program shader caches from the program's mem ctx
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- zink: free resource objects' views array during destruction
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Sviatoslav Peleshko (2):
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- anv: Handle VkAccelerationStructureBuildRangeInfoKHR::transformOffset
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- driconf/anv: Apply limit_trig_input_range WA to Rise of the Tomb Raider
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Tapani Pälli (2):
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- intel/blorp: disable REP16 for gfx12+ with R10G10B10_FLOAT_A2
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- iris: disable preemption for 3DPRIMITIVE during streamout
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Tatsuyuki Ishi (1):
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- radv: Fix missing rbplus_allowed check for dynamic PS epilogs.
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Timothy Arceri (2):
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- glsl: add _token_list_prepend() helper to the parser
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- glsl: isolate object macro replacments
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Timur Kristóf (2):
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- ac/nir/ngg: Include culled primitives in query.
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- radv: Call nir_lower_array_deref_of_vec in radv_lower_io_to_scalar_early.
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Vincent Davis Jr (1):
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- gbm/backend: fix gbm compile without dri
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