mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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263 lines
9.0 KiB
ReStructuredText
263 lines
9.0 KiB
ReStructuredText
Mesa 23.0.1 Release Notes / 2023-03-24
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======================================
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Mesa 23.0.1 is a bug fix release which fixes bugs found since the 23.0.0 release.
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Mesa 23.0.1 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 23.0.1 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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e8e586856b55893abae9bdcdb98b41c081d909bb1faf372e6e7262307bf34adf mesa-23.0.1.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- radv: A Plague Tale: Requiem black "flash" on 7900XTX
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- 7900 XTX: Graphical corruption / artifacts in Cyberpunk
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- radv: CmdCopyQueryPoolResults broken for VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT with queryCount > 1
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- radeonsi draws spurious values to depth buffer
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- rusticl over llvmpipe + ffmpeg's Opencl filter = error -51
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- rusticl over llvmpipe + ffmpeg's Opencl filter = error -51
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- OpenGL crashes in X-Plane 11
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- [Bisected] Regression: Project Zomboid renders black
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- hasvk: Black pixels with 8xMSAA and fast clears on Intel(R) HD Graphics 4400 (HSW GT2)
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- radv: GTA IV graphical artifacts on 7900XTX
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- radv: Resident Evil Revelations 2 artifacts on 7900XTX with DCC
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- radv: Prototype 2 black textures on RDNA 3 when DCC is enabled
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- Mesa 23.0.0 crashes immediately with indirect rendering
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- [RADV] Returnal - pistol muzzle flash fills whole screen (graphical artifact)
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- ACO: dEQP-VK.binding_model.descriptor_buffer.multiple.graphics_geom_buffers1_sets3_imm_samplers hangs on NAVI10
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- Build failures with recent lld
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- r600,regression: Glitches on terrain with the NIR backend on Transport Fever 2
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- r600/TURKS: Crash of the game "A Hat in Time" with Gallium Nine and NIR path (third report)
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- [gen9atom] Vulkan tests cause gpu hang: dEQP-VK.memory_model.*
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- GL_SHADER_BINARY_FORMAT_SPIR_V is not added to the list of GL_SHADER_BINARY_FORMATS even if GL_ARB_gl_spirv is supported.
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- [ANV/DG2] Vertex explosion in nvpro-samples/vk_raytracing_tutorial_KHR/ray_tracing_gltf
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- CUEtools FLACCL hit assert in rusticl
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- Assertion Failed on Intel HD 5500 with Linux / Mesa 22.3.1 / OpenGL
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Changes
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-------
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Błażej Szczygieł (1):
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- glx: Fix glXGetFBConfigFromVisualSGIX
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Caio Oliveira (2):
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- iris, crocus: Align workaround address to 32B
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- gallivm: Fix handling of nir_intrinsic_scoped_barrier
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Daniel Schürmann (1):
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- aco: fix NIR infinite loops
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Daniel Stone (1):
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- intel/isl: Don't scream FINISHME into logs for 3D vs. CCS
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Dave Airlie (1):
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- llvmpipe: fix compute address bits to return native pointer size.
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Dylan Baker (11):
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- docs: Add sha256 sum for 23.0.0
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- .pick_status.json: Update to 56a9aad4010ff9f2c0afcadec0ac61a6274de0a3
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- .pick_status.json: Update to aa791961a82e1f5a9dd841c3e0398c3e80d09652
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- .pick_status.json: Update to e45bbcf6492a178e52e4b87bad31bb01bc22e507
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- .pick_status.json: Update to baea3b328b7a39abcee48c733236f242e1f4cf0e
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- util: rzalloc and free hash_table_u64
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- .pick_status.json: Update to 6cb0c8b6d746fe055bbe905025550140c0980720
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- .pick_status.json: Update to 8c51c8697ab122472b9136f9a17813a7a6513c59
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- .pick_status.json: Update to 8c51c8697ab122472b9136f9a17813a7a6513c59
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- .pick_status.json: Update to 69cbc2e7eea599fb63f93373408a589f4345c6de
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- .pick_status.json: Update to 0cd89a27ed0da0bf79c3eae9aac314ee33c3a852
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Emma Anholt (1):
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- ci: Re-enable some swrast testing using fd.o's shared runners for now.
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Eric Engestrom (2):
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- radv: split linker script for android since it requires different symbols
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- glapi/meson: drop duplicate line in deps
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Erik Faye-Lund (1):
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- docs/zink: fixup wording of the GL 4.6 requirements
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Friedrich Vock (2):
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- mesa: Report GL_SHADER_BINARY_FORMAT_SPIR_V as supported
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- docs: Fix formatting for RMV tracing docs
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Georg Lehmann (1):
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- aco/optimizer_postRA: assume all registers are untrackable in loop headers
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Gert Wollny (3):
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- r600/sfn: be more conservative with channel use in multi-slot ops
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- r600/sfn: Fix minimum required registers
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- r600/sfn: Fix atomic lowering
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Illia Polishchuk (1):
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- glx: fix indirect initialization crash
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Iván Briano (3):
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- vulkan: track the right value on CmdSetColorWriteMasks
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- anv: fix testing for dynamic color blend bits
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- anv: stop tracking color blend state in the pipeline
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José Roberto de Souza (1):
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- iris: Don't mark protected bo as reusable
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Karol Herbst (3):
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- nir/deref: don't replace casts with deref_struct if we'd lose the stride
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- rusticl/kernel: Images arg sizes also have to match the host pointer size
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- gallivm: fix lp_vec_add_offset_ptr for 32 bit builds
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Kenneth Graunke (1):
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- intel/fs: Fix inferred_sync_pipe for F16TO32 opcodes
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Lionel Landwerlin (19):
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- anv: fix invalid masking of 48bit address
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- anv: fix vma heap memory leak
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- genxml: Fix STATE_BASE_ADDRESS::BindlessSurfaceStateSize field size
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- genxml: fix border color offset field on Gfx12+
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- anv: fixup condition for Wa_14016118574
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- anv: pull Wa_14016118574 out of some loop not changing state
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- anv: fix incorrect parameter
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- anv: fix generated forward jump with more than 67M draws
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- anv: remove copied code from generation shader
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- anv: remove BTI related flush in generation shaders
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- anv: correctly program 3DSTATE_SF in generation shaders
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- anv: limit push constant dirtyness with generation shaders
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- anv: remove pre hasvk split assert
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- anv: remove commented code
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- anv: fix indirect draws VF cache tracking of index buffer
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- anv: make sure mi_memcpy lands before push constant loads
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- anv: remove MI_NOOPs at the end of the generation batch
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- nir: fix nir_ishl_imm
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- anv: force MEDIA_INTERFACE_DESCRIPTOR_LOAD reemit after 3D->GPGPU switch
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Marek Olšák (8):
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- amd: add missing gfx11 register definitions
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- radeonsi/gfx11: fix the CU_EN clear mask for RSRC4_GS
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- radeonsi/gfx11: don't set non-existent VGT_STRMOUT_BUFFER_CONFIG
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- radeonsi/gfx11: set CB_COLORi_INFO.MAX_COMP_FRAG on GFX1103_R2
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- radeonsi: disable Smart Access Memory because CPU access has large overhead
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- nir: lower to fragment_mask_fetch/load_amd with EQAA correctly
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- mesa: fix glPopClientAttrib with fixed-func VP and zero-stride varyings
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- radeonsi: don't merge SET_* packets that have a different index in si_pm4_state
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Mike Blumenkrantz (10):
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- zink: fix shader read access removal for barrier generation
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- zink: avoid adding ubo/ssbo bindings multiple times for different bitsizes
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- zink: remove suspended queries from list before resuming
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- zink: disable queries for clear_texture()
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- zink: fix zink_resource_access_is_write()
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- zink: only add deferred barrier on fb unbind when layout needs to change
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- zink: fix descriptor update flagging on null ssbo set
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- zink: propagate valid_buffer_range when replacing buffer storage
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- aux/tc: fix rp info resizing clobbering current info
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- vulkan/wsi: fix crash in failed swapchain creation for wayland
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Patrick Lerda (1):
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- r600: fix shader blob memory leak
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Pierre-Eric Pelloux-Prayer (1):
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- radeonsi: fix fast depth_clear_value/stencil_clear_value
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Rhys Perry (2):
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- aco: fix pathological case in LdsDirectVALUHazard
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- aco: always update orig_names in get_reg_phi()
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Ruijing Dong (1):
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- raseonsi/vcn: fix a h264 decoding issue
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Sam Edwards (1):
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- nouveau: Fix null dereference in nouveau_pushbuf_destroy
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Samuel Pitoiset (8):
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- radv: fix flushing non-coherent images inside secondaries on GFX9+
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- radv: fix flushing non-coherent images in EndCommandBuffer()
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- radv: fix draw calls with 0-sized index buffers and robustness on NAVI10
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- amd,ac/rgp: fix SQTT memory types
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- radv: fix DCC decompress on GFX11
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- radv: fix incorrect stride for primitives generated query with GDS
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- radv: fix border color swizzle for stencil-only format on GFX9+
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- radv: disable DCC with signedness reinterpretation on GFX11
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Sil Vilerino (4):
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- d3d12: Fix VP9 Decode - Checking 0xFF instead of 0x7F for invalid frame_ref[i].Index7Bits
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- frontend/va: Keep track of some VP9 previous frame data for current frame use_prev_in_find_mvs_refs
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- d3d12: VP9 Decode - Fix use_prev_in_find_mvs_refs calculation
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- d3d12: Fix video decode for interlaced streams with reference only textures required
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Sviatoslav Peleshko (3):
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- iris: Avoid creating uncompressed view with unaligned tile offsets on BDW
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- anv: Handle all fields in VkAccelerationStructureBuildRangeInfoKHR
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- anv: Move WA MEDIA_VFE_STATE after stalling PIPE_CONTROL
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Tatsuyuki Ishi (2):
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- radeonsi: SDMA v4 size field is size - 1
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- radv: SDMA v4 size field is size - 1
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Väinö Mäkelä (2):
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- hasvk: Mark VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL as stencil write optimal
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- hasvk: Disable non-zero fast clears for 8xMSAA images
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Yiwei Zhang (1):
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- venus: fix VK_EXT_image_view_min_lod feature query
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Yogesh Mohan Marimuthu (2):
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- wsi/display: check alloc failure in wsi_display_alloc_connector()
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- ac/surface: only adjust pitch if surf_pitch was modified
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antonino (1):
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- zink: fix line smooth lowering
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