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https://gitlab.freedesktop.org/mesa/mesa.git
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148 lines
3.9 KiB
ReStructuredText
148 lines
3.9 KiB
ReStructuredText
Mesa 17.0.3 Release Notes / April 1, 2017
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=========================================
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Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2
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release.
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Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.5. OpenGL 4.5 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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8253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1 mesa-17.0.3.tar.gz
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ca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed mesa-17.0.3.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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- `Bug 96743 <https://bugs.freedesktop.org/show_bug.cgi?id=96743>`__ -
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[BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
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- `Bug 99246 <https://bugs.freedesktop.org/show_bug.cgi?id=99246>`__ -
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[d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
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- `Bug 100061 <https://bugs.freedesktop.org/show_bug.cgi?id=100061>`__
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- LODQ instruction generated with invalid dst mask
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- `Bug 100182 <https://bugs.freedesktop.org/show_bug.cgi?id=100182>`__
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- Flickering in The Talos Principle on Sky Lake GT4.
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- `Bug 100201 <https://bugs.freedesktop.org/show_bug.cgi?id=100201>`__
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- Windows scons build with MSVC toolchain and LLVM 4.0 fails
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Changes
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-------
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Alex Deucher (1):
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- radeonsi: add new polaris12 pci id
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Andres Gomez (5):
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- glsl: on UBO/SSBOs link error reset the number of active blocks to 0
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- cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix
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- cherry-ignore: add the Flush after unmap in gbm/dri fix
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- cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix
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- Update version to 17.0.3
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Axel Davy (2):
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- st/nine: Resolve deadlock in surface/volume dtors when using csmt
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- st/nine: Use atomics for available_texture_mem
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Bas Nieuwenhuizen (1):
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- radv: flush DB cache before and after HTILE decompress.
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Dave Airlie (1):
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- radv: fix primitive reset index emission
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Emil Velikov (1):
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- docs: add sha256 checksums for 17.0.2
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Ilia Mirkin (1):
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- st/mesa: set result writemask based on ir type
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Jan Vesely (1):
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- clover: use pipe_resource references
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Faith Ekstrand (9):
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- anv/query: Invalidate the correct range
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- anv/GetQueryPoolResults: Actually implement the spec
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- anv/image: Return early when unbinding an image
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- anv/query: Fix the location of timestamp availability
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- anv: Make anv_get_layerCount a macro
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- anv/blorp: Use anv_get_layerCount everywhere
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- anv/cmd_buffer: Apply flush operations prior to executing secondaries
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- anv/cmd_buffer: Fix bad indentation
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- anv: Flush caches prior to PIPELINE_SELECT on all gens
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José Fonseca (1):
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- c11/threads: Include thr/xtimec.h for xtime definition when building
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with MSVC.
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Juan A. Suarez Romero (1):
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- tests/cache_test: allow crossing mount points
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Karol Herbst (1):
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- nvc0/ir: treat FMA like MAD for operand propagation
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Kenneth Graunke (1):
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- i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new
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enough.
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Marek Olšák (1):
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- radeonsi: don't hang on shader compile failure
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Matt Turner (1):
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- i965/fs: Don't emit SEL instructions for type-converting MOVs.
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Nanley Chery (1):
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- intel: Correct the BDW surface state size
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Nicolai Hähnle (1):
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- mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount
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Rob Clark (1):
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- freedreno: fix memory leak
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Tim Rowley (1):
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- swr: [rasterizer jitter] fix llvm >= 5.0 build break
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Timothy Arceri (2):
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- glsl: fix lower jumps for returns when loop is inside an if
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- mesa: update lower_jumps tests after bug fix
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Topi Pohjolainen (1):
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- i965/gen8+: Do full stall when switching pipeline
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Xu Randy (2):
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- anv/blorp: Fix a crash in CmdClearColorImage
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- anv/genX: Solve the vkCreateGraphicsPipelines crash
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