mesa/docs/relnotes/18.0.0.rst
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Mesa 18.0.0 Release Notes / March 27 2018
=========================================
Mesa 18.0.0 is a new development release. People who are concerned with
stability and reliability should stick with a previous release or wait
for Mesa 18.0.1.
Mesa 18.0.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
93c2d3504b2871ac2146603fb1270f341d36a39695e2950a469c5eac74f98457 mesa-18.0.0.tar.gz
694e5c3d37717d23258c1f88bc134223c5d1aac70518d2f9134d6df3ee791eea mesa-18.0.0.tar.xz
New features
------------
Note: some of the new features are only available with certain drivers.
- Disk shader cache support for i965 when MESA_GLSL_CACHE_DISABLE
environment variable is set to "0" or "false"
- GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on
r600/evergreen+
- GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on
r600/evergreen+
- GL_ARB_shader_storage_buffer_object on r600/evergreen+
- GL_ARB_compute_shader on r600/evergreen+
- GL_ARB_cull_distance on r600/evergreen+
- GL_ARB_enhanced_layouts on r600/evergreen+
- GL_ARB_bindless_texture on nvc0/kepler
- OpenGL 4.3 on r600/evergreen with hw fp64 support
- Support 1 binary format for GL_ARB_get_program_binary on i965. (For
the 18.0 release, 0 formats continue to be supported in compatibility
profiles.)
- Cannonlake support on i965 and anv
Bug fixes
---------
- `Bug 85564 <https://bugs.freedesktop.org/show_bug.cgi?id=85564>`__ -
Dead Island rendering issues
- `Bug 90311 <https://bugs.freedesktop.org/show_bug.cgi?id=90311>`__ -
Fail to build libglx with clang at linking stage
- `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ -
[BSW/BDW] ogles1conform Gets test fails
- `Bug 94739 <https://bugs.freedesktop.org/show_bug.cgi?id=94739>`__ -
Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in
\_mesa_unpack_uint_24_8_depth_stencil_row
- `Bug 97532 <https://bugs.freedesktop.org/show_bug.cgi?id=97532>`__ -
Regression: GLB 2.7 & Glmark-2 GLES versions segfault due to linker
precision error (259fc505) on dead variable
- `Bug 97852 <https://bugs.freedesktop.org/show_bug.cgi?id=97852>`__ -
Unreal Engine corrupted preview viewport
- `Bug 100438 <https://bugs.freedesktop.org/show_bug.cgi?id=100438>`__
- glsl/ir.cpp:1376:
ir_dereference_variable::ir_dereference_variable(ir_variable*):
Assertion \`var != NULL' failed.
- `Bug 101378 <https://bugs.freedesktop.org/show_bug.cgi?id=101378>`__
- interpolateAtSample check for input parameter is too strict
- `Bug 101442 <https://bugs.freedesktop.org/show_bug.cgi?id=101442>`__
- Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes
with R600_DEBUG=nosb
- `Bug 101560 <https://bugs.freedesktop.org/show_bug.cgi?id=101560>`__
- SPIR-V OpSwitch with int64 not supported even though shaderInt64 is
true
- `Bug 101691 <https://bugs.freedesktop.org/show_bug.cgi?id=101691>`__
- gfx corruption on windowed 3d-apps running on dGPU
- `Bug 102177 <https://bugs.freedesktop.org/show_bug.cgi?id=102177>`__
- [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails
sporadically
- `Bug 102264 <https://bugs.freedesktop.org/show_bug.cgi?id=102264>`__
- Missing MESA_FORMAT_{B8G8R8A8,B8G8R8X8}_SRGB formats
- `Bug 102354 <https://bugs.freedesktop.org/show_bug.cgi?id=102354>`__
- Mesa 17.2 no longer can give SRGB-capable framebuffer on i965, even
though Mesa 17.1.x does.
- `Bug 102358 <https://bugs.freedesktop.org/show_bug.cgi?id=102358>`__
- WarThunder freezes at start, with activated vsync (vblank_mode=2)
- `Bug 102435 <https://bugs.freedesktop.org/show_bug.cgi?id=102435>`__
- [skl,kbl] [drm] GPU hang in Valve games based on Source 1
- `Bug 102503 <https://bugs.freedesktop.org/show_bug.cgi?id=102503>`__
- Report SRGB framebuffer to SuperTuxKart to workaround SuperTuxKart
crash
- `Bug 102665 <https://bugs.freedesktop.org/show_bug.cgi?id=102665>`__
- test_glsl_to_tgsi_lifetime.cpp:53:67: error: >> should be > >
within a nested template argument list
- `Bug 102677 <https://bugs.freedesktop.org/show_bug.cgi?id=102677>`__
- [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation
fails
- `Bug 102680 <https://bugs.freedesktop.org/show_bug.cgi?id=102680>`__
- [OpenGL CTS] KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks
fails
- `Bug 102710 <https://bugs.freedesktop.org/show_bug.cgi?id=102710>`__
- vkCmdBlitImage with arrayLayers > 1 fails
- `Bug 102774 <https://bugs.freedesktop.org/show_bug.cgi?id=102774>`__
- [BDW] [Bisected] Absolute constant buffers break VAAPI in mpv
- `Bug 102809 <https://bugs.freedesktop.org/show_bug.cgi?id=102809>`__
- Rust shadows(?) flash random colours
- `Bug 102897 <https://bugs.freedesktop.org/show_bug.cgi?id=102897>`__
- Separate bind points are not implemented correctly
- `Bug 102955 <https://bugs.freedesktop.org/show_bug.cgi?id=102955>`__
- HyperZ related rendering issue in ARK: Survival Evolved
- `Bug 103006 <https://bugs.freedesktop.org/show_bug.cgi?id=103006>`__
- [OpenGL CTS] [HSW]
KHR-GL45.vertex_attrib_binding.basic-inputL-case1
- `Bug 103007 <https://bugs.freedesktop.org/show_bug.cgi?id=103007>`__
- [OpenGL CTS] [HSW]
KHR-GL45.gpu_shader_fp64.fp64.max_uniform_components fails
- `Bug 103085 <https://bugs.freedesktop.org/show_bug.cgi?id=103085>`__
- [ivb byt hsw] piglit.spec.arb_indirect_parameters.tf-count-arrays
- `Bug 103098 <https://bugs.freedesktop.org/show_bug.cgi?id=103098>`__
- [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations
fails
- `Bug 103101 <https://bugs.freedesktop.org/show_bug.cgi?id=103101>`__
- [SKL][bisected] DiRT Rally GPU hang
- `Bug 103115 <https://bugs.freedesktop.org/show_bug.cgi?id=103115>`__
- [BSW BXT GLK]
dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64
- `Bug 103128 <https://bugs.freedesktop.org/show_bug.cgi?id=103128>`__
- [softpipe] piglit fs-ldexp regression
- `Bug 103142 <https://bugs.freedesktop.org/show_bug.cgi?id=103142>`__
- R600g+sb: optimizer apparently stuck in an endless loop
- `Bug 103227 <https://bugs.freedesktop.org/show_bug.cgi?id=103227>`__
- [G965 G45 ILK]
ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression
- `Bug 103283 <https://bugs.freedesktop.org/show_bug.cgi?id=103283>`__
- drm_get_device_name_for_fd is broken on FreeBSD
- `Bug 103388 <https://bugs.freedesktop.org/show_bug.cgi?id=103388>`__
- Linking libcltgsi.la (llvm/codegen/libclllvm_la-common.lo) fails
with "error: no match for 'operator-'" with GCC-7, Mesa from Git and
current LLVM revisions
- `Bug 103393 <https://bugs.freedesktop.org/show_bug.cgi?id=103393>`__
- glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x !=
gl_WorkGroupID.x \* gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x
- `Bug 103412 <https://bugs.freedesktop.org/show_bug.cgi?id=103412>`__
- gallium/wgl: Another fix to context creation without prior
SetPixelFormat()
- `Bug 103496 <https://bugs.freedesktop.org/show_bug.cgi?id=103496>`__
- svga_screen.c:26:46: error: git_sha1.h: No such file or directory
- `Bug 103513 <https://bugs.freedesktop.org/show_bug.cgi?id=103513>`__
- [build failure] radv_shader.c:683:2: error: format not a string
literal and no format arguments [-Werror=format-security]
- `Bug 103519 <https://bugs.freedesktop.org/show_bug.cgi?id=103519>`__
- wayland egl apps crash on start with mesa 17.2
- `Bug 103529 <https://bugs.freedesktop.org/show_bug.cgi?id=103529>`__
- [GM45] GPU hang with mpv fullscreen (bisected)
- `Bug 103537 <https://bugs.freedesktop.org/show_bug.cgi?id=103537>`__
- i965: Shadow of Mordor broken since commit
379b24a40d3d34ffdaaeb1b328f50e28ecb01468 on Haswell
- `Bug 103544 <https://bugs.freedesktop.org/show_bug.cgi?id=103544>`__
- Graphical glitches r600 in game this war of mine linux native
- `Bug 103579 <https://bugs.freedesktop.org/show_bug.cgi?id=103579>`__
- Vertex shader causes compiler to crash in SPIRV-to-NIR
- `Bug 103616 <https://bugs.freedesktop.org/show_bug.cgi?id=103616>`__
- Increased difference from reference image in shaders
- `Bug 103626 <https://bugs.freedesktop.org/show_bug.cgi?id=103626>`__
- [SNB] ES3-CTS.functional.shaders.precision
- `Bug 103628 <https://bugs.freedesktop.org/show_bug.cgi?id=103628>`__
- [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks
- `Bug 103653 <https://bugs.freedesktop.org/show_bug.cgi?id=103653>`__
- Unreal segfault since gallium/u_threaded: avoid syncs for
get_query_result
- `Bug 103658 <https://bugs.freedesktop.org/show_bug.cgi?id=103658>`__
- addrlib/gfx9/gfx9addrlib.cpp:727:50: error: expected expression
- `Bug 103674 <https://bugs.freedesktop.org/show_bug.cgi?id=103674>`__
- u_queue.c:173:7: error: implicit declaration of function
'timespec_get' is invalid in C99
- `Bug 103746 <https://bugs.freedesktop.org/show_bug.cgi?id=103746>`__
- [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions
- `Bug 103759 <https://bugs.freedesktop.org/show_bug.cgi?id=103759>`__
- plasma desktop corrupted rendering
- `Bug 103784 <https://bugs.freedesktop.org/show_bug.cgi?id=103784>`__
- [bisected] Egl changes breaks all of EGL
- `Bug 103787 <https://bugs.freedesktop.org/show_bug.cgi?id=103787>`__
- [BDW,BSW] gpu hang on
spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp
- `Bug 103801 <https://bugs.freedesktop.org/show_bug.cgi?id=103801>`__
- [i965] >Observer\_ issue
- `Bug 103808 <https://bugs.freedesktop.org/show_bug.cgi?id=103808>`__
- [radeonsi, bisected] World of Warcraft scribbling all over screen
- `Bug 103902 <https://bugs.freedesktop.org/show_bug.cgi?id=103902>`__
- Portal 2 game hangs at startup with latest mesa dev
- `Bug 103904 <https://bugs.freedesktop.org/show_bug.cgi?id=103904>`__
- Source engine-based games won't hang at start without R600_DEBUG=vs
- `Bug 103909 <https://bugs.freedesktop.org/show_bug.cgi?id=103909>`__
- anv_allocator.c:113:1: error: static declaration of memfd_create
follows non-static declaration
- `Bug 103942 <https://bugs.freedesktop.org/show_bug.cgi?id=103942>`__
- KHR-GL46.enhanced_layouts.varying\* regression
- `Bug 103955 <https://bugs.freedesktop.org/show_bug.cgi?id=103955>`__
- Using array in structure results in wrong GLSL compilation output
- `Bug 103966 <https://bugs.freedesktop.org/show_bug.cgi?id=103966>`__
- Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32
in \_mesa_unpack_uint_24_8_depth_stencil_row
- `Bug 103988 <https://bugs.freedesktop.org/show_bug.cgi?id=103988>`__
- Intermittent piglit failures with shader cache enabled
- `Bug 104005 <https://bugs.freedesktop.org/show_bug.cgi?id=104005>`__
- [sklgt4e] GPU hangs in Car_Chase
- `Bug 104119 <https://bugs.freedesktop.org/show_bug.cgi?id=104119>`__
- radv: OpBitFieldInsert produces 0 with a loop counter for Insert
- `Bug 104141 <https://bugs.freedesktop.org/show_bug.cgi?id=104141>`__
- include/c11/threads_posix.h:96: undefined reference to
\`pthread_once'
- `Bug 104143 <https://bugs.freedesktop.org/show_bug.cgi?id=104143>`__
- r600/sb: clobbers gl_Position -> gl_FragCoord
- `Bug 104163 <https://bugs.freedesktop.org/show_bug.cgi?id=104163>`__
- [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965:
Disable regular fast-clears (CCS_D) on gen9+"
- `Bug 104183 <https://bugs.freedesktop.org/show_bug.cgi?id=104183>`__
- mesa-17.3.0/src/broadcom/qpu/qpu_pack.c:171]: (error) Invalid
memcmp() argument
- `Bug 104199 <https://bugs.freedesktop.org/show_bug.cgi?id=104199>`__
- [i965 bisected] BIO and EM Vision in >Observer\_ is broken since
commit af2c320190f3c73180f1610c8df955a7fa2a4d09
- `Bug 104213 <https://bugs.freedesktop.org/show_bug.cgi?id=104213>`__
- NULL pointer access crashes on compiling Vulkan compute shaders
after "anv: Add support for the variablePointers feature"
- `Bug 104214 <https://bugs.freedesktop.org/show_bug.cgi?id=104214>`__
- Dota crashes when switching from game to desktop
- `Bug 104226 <https://bugs.freedesktop.org/show_bug.cgi?id=104226>`__
- [bisected] Anvil accesses uninitialized memory while compiling
shaders
- `Bug 104231 <https://bugs.freedesktop.org/show_bug.cgi?id=104231>`__
- DispatchSanity_test.GL30 regression
- `Bug 104246 <https://bugs.freedesktop.org/show_bug.cgi?id=104246>`__
- Talos Principle Vulkan version crash: spirv_to_nir() returns NULL
entry_point
- `Bug 104271 <https://bugs.freedesktop.org/show_bug.cgi?id=104271>`__
- i965: Timeout in
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.5
- `Bug 104288 <https://bugs.freedesktop.org/show_bug.cgi?id=104288>`__
- Steamroll needs allow_glsl_cross_stage_interpolation_mismatch=true
- `Bug 104302 <https://bugs.freedesktop.org/show_bug.cgi?id=104302>`__
- Wolfenstein 2 (2017) under wine graphical artifacting on RADV
- `Bug 104331 <https://bugs.freedesktop.org/show_bug.cgi?id=104331>`__
- [r600g] Ogre demo "TutorialUAV01" crash at
r600_decompress_color_images
- `Bug 104338 <https://bugs.freedesktop.org/show_bug.cgi?id=104338>`__
- NULL pointer access crash on Sacha Willems' Vulkan raytracing demo
after "spirv: Add basic type validation for OpLoad, OpStore, and
OpCopyMemory"
- `Bug 104359 <https://bugs.freedesktop.org/show_bug.cgi?id=104359>`__
- Mesa freezes in "vtn_cfg_walk_blocks" with Sacha Willems' hdr,
parallaxmapping and specializationconstants Vulkan demos
- `Bug 104381 <https://bugs.freedesktop.org/show_bug.cgi?id=104381>`__
- swr fails to build since llvm-svn r321257
- `Bug 104383 <https://bugs.freedesktop.org/show_bug.cgi?id=104383>`__
- [KBL] Intel GPU hang with firefox
- `Bug 104411 <https://bugs.freedesktop.org/show_bug.cgi?id=104411>`__
- [CCS] lemonbar-xft GPU hang
- `Bug 104424 <https://bugs.freedesktop.org/show_bug.cgi?id=104424>`__
- DOOM 2016 broken by spirv OpStore validation
- `Bug 104487 <https://bugs.freedesktop.org/show_bug.cgi?id=104487>`__
- [KBL] portal2_linux GPU hang
- `Bug 104490 <https://bugs.freedesktop.org/show_bug.cgi?id=104490>`__
- [radeonsi/290x] Dota2 fails to start (can't create opengl context)
- `Bug 104492 <https://bugs.freedesktop.org/show_bug.cgi?id=104492>`__
- Compute Shader: Wrong alignment when assigning struct value to
structured SSBO
- `Bug 104546 <https://bugs.freedesktop.org/show_bug.cgi?id=104546>`__
- Crash happens when running compute pipeline after calling
glxMakeCurrent two times
- `Bug 104551 <https://bugs.freedesktop.org/show_bug.cgi?id=104551>`__
- Check if Mako templates for Python are installed
- `Bug 104625 <https://bugs.freedesktop.org/show_bug.cgi?id=104625>`__
- semicolon after if
- `Bug 104636 <https://bugs.freedesktop.org/show_bug.cgi?id=104636>`__
- [BSW/HD400] Aztec Ruins GL version GPU hangs
- `Bug 104642 <https://bugs.freedesktop.org/show_bug.cgi?id=104642>`__
- Android: NULL pointer dereference with i965 mesa-dev, seems
build_id_length related
- `Bug 104654 <https://bugs.freedesktop.org/show_bug.cgi?id=104654>`__
- r600/sb: Alien Isolation GPU lock
- `Bug 104668 <https://bugs.freedesktop.org/show_bug.cgi?id=104668>`__
-
dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision
regression
- `Bug 104677 <https://bugs.freedesktop.org/show_bug.cgi?id=104677>`__
- radv_generate_graphics_pipeline_key reads input rate from incorrect
binding
- `Bug 104690 <https://bugs.freedesktop.org/show_bug.cgi?id=104690>`__
- [G33] regression: piglit.spec.!opengl 1_4.draw-batch and
gl-1_4-dlist-multidrawarrays
- `Bug 104711 <https://bugs.freedesktop.org/show_bug.cgi?id=104711>`__
- [skl CCS] Oxenfree (unity engine game) hangs GPU
- `Bug 104741 <https://bugs.freedesktop.org/show_bug.cgi?id=104741>`__
- Graphic corruption for Android apps Telegram and KineMaster
- `Bug 104742 <https://bugs.freedesktop.org/show_bug.cgi?id=104742>`__
- [swrast] piglit gl-1.4-dlist-multidrawarrays regression
- `Bug 104746 <https://bugs.freedesktop.org/show_bug.cgi?id=104746>`__
- [swrast] piglit attribs regression
- `Bug 104749 <https://bugs.freedesktop.org/show_bug.cgi?id=104749>`__
- rasterizer/jitter/JitManager.cpp:252:91: error: no matching
function for call to llvm::DIBuilder::createBasicType(const char
[8], int, llvm::dwarf::TypeKind)
- `Bug 104762 <https://bugs.freedesktop.org/show_bug.cgi?id=104762>`__
- Various segfaults/problems in qt/plasma
- `Bug 104777 <https://bugs.freedesktop.org/show_bug.cgi?id=104777>`__
- Attaching multiple shader objects for the same stage to a GLSL
program triggers a linker error
- `Bug 104884 <https://bugs.freedesktop.org/show_bug.cgi?id=104884>`__
- memory leak with intel i965 mesa when running android container in
Ubuntu
- `Bug 104905 <https://bugs.freedesktop.org/show_bug.cgi?id=104905>`__
- SpvOpFOrdEqual doesn't return correct results for NaNs
- `Bug 104915 <https://bugs.freedesktop.org/show_bug.cgi?id=104915>`__
- Indexed SHADING_LANGUAGE_VERSION query not supported
- `Bug 104923 <https://bugs.freedesktop.org/show_bug.cgi?id=104923>`__
- anv: Dota2 rendering corruption
- `Bug 105013 <https://bugs.freedesktop.org/show_bug.cgi?id=105013>`__
- [regression] GLX+VA-API+clutter-gst video playback is corrupt with
Mesa 17.3 (but is fine with 17.2)
- `Bug 105029 <https://bugs.freedesktop.org/show_bug.cgi?id=105029>`__
- simdlib_512_avx512.inl:371:57: error: could not convert
_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b) from __m512i
{aka __vector(8) long long int} to SIMDImpl::SIMD512Impl::Float
- `Bug 105065 <https://bugs.freedesktop.org/show_bug.cgi?id=105065>`__
- Qt Programs occasionally fail to render with new Mesa
(glGetProgramBinary)
- `Bug 105098 <https://bugs.freedesktop.org/show_bug.cgi?id=105098>`__
- [RADV] GPU freeze with simple Vulkan App
- `Bug 105103 <https://bugs.freedesktop.org/show_bug.cgi?id=105103>`__
- Wayland master causes Mesa to fail to compile
- `Bug 105120 <https://bugs.freedesktop.org/show_bug.cgi?id=105120>`__
- meson build broken
- `Bug 105224 <https://bugs.freedesktop.org/show_bug.cgi?id=105224>`__
- Webgl Pointclouds flickers
- `Bug 105255 <https://bugs.freedesktop.org/show_bug.cgi?id=105255>`__
- Waiting for fences without waitAll is not implemented
- `Bug 105271 <https://bugs.freedesktop.org/show_bug.cgi?id=105271>`__
- WebGL2 shader crashes i965_dri.so 17.3.3
- `Bug 105290 <https://bugs.freedesktop.org/show_bug.cgi?id=105290>`__
- [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
- `Bug 105292 <https://bugs.freedesktop.org/show_bug.cgi?id=105292>`__
- vkGetQueryPoolResults returns incorrect query status for large
query buffers (bisected)
- `Bug 105436 <https://bugs.freedesktop.org/show_bug.cgi?id=105436>`__
- Blinking textures in UT2004 [bisected]
- `Bug 105464 <https://bugs.freedesktop.org/show_bug.cgi?id=105464>`__
- Reading per-patch outputs in Tessellation Control Shader returns
undefined values
Changes
-------
- Remove incomplete GLX_MESA_set_3dfx_mode from the Xlib libGL