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80 lines
2.4 KiB
ReStructuredText
80 lines
2.4 KiB
ReStructuredText
Mesa 7.0 Release Notes / June 22, 2007
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======================================
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Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. A number
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of bugs have been fixed since the 6.5.3 release.
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MD5 checksums
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-------------
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35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz
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50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2
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bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip
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9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz
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fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2
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84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip
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76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz
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4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2
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9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip
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New features
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------------
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- OpenGL 2.0 and 2.1 API support.
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Bug fixes
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---------
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- Fixed a few fog-related bugs.
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- Fixed broken GLSL mix() function.
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- Fixed broken GLSL exp() functions.
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- Fixed GLSL mod4(vec4, vec4) bug.
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- Implemented GLSL asin(), acos(), atan() functions.
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- Fixed an R300 driver bug that caused Xorg composite manager to crash
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- Fixed R300 vertex program/matrix bug (10848)
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- GLSL dFdx() and dFdy() work for fragment program inputs now
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(texcoords)
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- Specifying an invalid texture unit as a sampler could lead to a crash
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- The GLX protocol request for glXDestroyPBuffer() was incorrect (bug
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10983)
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- ARB vp state.light[n].half value was incorrect (bug 10987)
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- Fixed a positional light source bug (bug 11009)
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- Fixed point size attenuation problem (bug 11042)
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- glPopAttrib didn't restore texture object's LOD bias (bug 11049)
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- Fixed a TLS / TEXTREL problem (bug 7459)
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Internal code changes
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---------------------
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- Some texture code consolidation and simplifiction (Ian Romanick)
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- R300 driver clean-ups.
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To Do (someday) items
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---------------------
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- Switch to freeglut
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- Fix linux-glide target/driver.
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- Improved lambda and derivative calculation for frag progs.
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Driver Status
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-------------
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 2.1
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OSMesa (off-screen) implements OpenGL 2.1
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Windows/Win32 implements OpenGL 2.1
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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SVGA unsupported
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Wind River UGL unsupported
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DJGPP unsupported
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GGI unsupported
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BeOS unsupported
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Allegro unsupported
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D3D unsupported
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