mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-01-24 06:33:50 +08:00
ecdab0dfea
It's generally frowned upon to have more than one H1 per document in HTML4. So let's put the text directly inside the header. This means we can drop the flex-based centering, which makes things a bit easier. We also need to change the padding to rem instead of em, because the em has now changed. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
182 lines
6.1 KiB
HTML
182 lines
6.1 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
|
<html lang="en">
|
|
<head>
|
|
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
|
<title>Mesa Release Notes</title>
|
|
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
|
</head>
|
|
<body>
|
|
|
|
<div class="header">
|
|
The Mesa 3D Graphics Library
|
|
</div>
|
|
|
|
<iframe src="../contents.html"></iframe>
|
|
<div class="content">
|
|
|
|
<h1>Mesa 10.2.2 Release Notes / June 24, 2014</h1>
|
|
|
|
<p>
|
|
Mesa 10.2.2 is a bug fix release which fixes bugs found since the 10.2.1 release.
|
|
</p>
|
|
<p>
|
|
Mesa 10.2.2 implements the OpenGL 3.3 API, but the version reported by
|
|
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
|
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
|
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
|
3.3 is <strong>only</strong> available if requested at context creation
|
|
because compatibility contexts are not supported.
|
|
</p>
|
|
|
|
|
|
<h2>SHA256 checksums</h2>
|
|
<pre>
|
|
38c4a40364000f89cddaa1694f6f3cfb444981d1110238ce603093585477399c MesaLib-10.2.2.tar.bz2
|
|
2af2ec8b4db624c352e961eefbcce6c8d1f86d44c5542f6f378c50e1b958d453 MesaLib-10.2.2.tar.gz
|
|
d4c0372da59367a344d62ebcdf5cf61039c9cae6925f40f2dab8f8d95cf22da9 MesaLib-10.2.2.zip
|
|
</pre>
|
|
|
|
|
|
<h2>New features</h2>
|
|
<p>None</p>
|
|
|
|
<h2>Bug fixes</h2>
|
|
|
|
<p>This list is likely incomplete.</p>
|
|
|
|
<ul>
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66452">Bug 66452</a> - JUNIPER UVD accelerated playback of WMV3 streams does not work</li>
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74005">Bug 74005</a> - [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails</li>
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77865">Bug 77865</a> - [BDW] Many Ogles3conform framebuffer_blit cases fail</li>
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78581">Bug 78581</a> - OpenCL: clBuildProgram prints error messages directly rather than storing them</li>
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79029">Bug 79029</a> - INTEL_DEBUG=shader_time is full of lies</li>
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79729">Bug 79729</a> - [i965] glClear on a multisample texture doesn't work</li>
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79907">Bug 79907</a> - Mesa 10.2.1 --enable-vdpau default=auto broken</li>
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80115">Bug 80115</a> - MESA_META_DRAW_BUFFERS induced GL_INVALID_VALUE errors</li>
|
|
|
|
</ul>
|
|
|
|
|
|
<h2>Changes</h2>
|
|
|
|
<p>Adrian Negreanu (8):</p>
|
|
<ul>
|
|
<li>add megadriver_stub_FILES</li>
|
|
<li>android: adapt to the megadriver mechanism</li>
|
|
<li>android: add libloader to libGLES_mesa and libmesa_egl_dri2</li>
|
|
<li>android: add src/gallium/auxiliary as include path for libmesa_dricore</li>
|
|
<li>android, egl: add correct drm include for libmesa_egl_dri2</li>
|
|
<li>android, egl: typo dri2_fallback_pixmap_surface -> dri2_fallback_create_pixmap_surface</li>
|
|
<li>android, mesa_gen_matypes: pull in timespec POSIX definition</li>
|
|
<li>android, dricore: undefined reference to _mesa_streaming_load_memcpy</li>
|
|
</ul>
|
|
|
|
<p>Carl Worth (1):</p>
|
|
<ul>
|
|
<li>Update VERSION to 10.2.2</li>
|
|
</ul>
|
|
|
|
<p>Daniel Manjarres (1):</p>
|
|
<ul>
|
|
<li>glx: Don't crash on swap event for a Window (non-GLXWindow)</li>
|
|
</ul>
|
|
|
|
<p>Emil Velikov (3):</p>
|
|
<ul>
|
|
<li>targets/xa: limit the amount of exported symbols</li>
|
|
<li>configure: error out when building opencl without LLVM</li>
|
|
<li>configure: correctly autodetect xvmc/vdpau/omx</li>
|
|
</ul>
|
|
|
|
<p>Grigori Goronzy (1):</p>
|
|
<ul>
|
|
<li>radeon/uvd: disable VC-1 simple/main on UVD 2.x</li>
|
|
</ul>
|
|
|
|
<p>Iago Toral Quiroga (1):</p>
|
|
<ul>
|
|
<li>mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.</li>
|
|
</ul>
|
|
|
|
<p>Ian Romanick (3):</p>
|
|
<ul>
|
|
<li>docs: Add initial 10.2.1 release notes</li>
|
|
<li>docs: Add MD5 checksum, etc. for 10.2.1 release</li>
|
|
<li>meta: Respect the driver's maximum number of draw buffers</li>
|
|
</ul>
|
|
|
|
<p>Ilia Mirkin (7):</p>
|
|
<ul>
|
|
<li>gk110/ir: emit saturate flag on fadd when needed</li>
|
|
<li>gk110/ir: fix emitting constbuf file index</li>
|
|
<li>gk110/ir: fix bfind emission</li>
|
|
<li>nv50: make sure to mark first scissor dirty after blit</li>
|
|
<li>nv30: plug some memory leaks on screen destroy and shader compile</li>
|
|
<li>nv30: avoid dangling references to deleted contexts</li>
|
|
<li>nv30: hack to avoid errors on unexpected color/zeta combinations</li>
|
|
</ul>
|
|
|
|
<p>Jason Ekstrand (1):</p>
|
|
<ul>
|
|
<li>meta_blit: properly compute texture width for the CopyTexSubImage fallback</li>
|
|
</ul>
|
|
|
|
<p>José Fonseca (1):</p>
|
|
<ul>
|
|
<li>mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).</li>
|
|
</ul>
|
|
|
|
<p>Kenneth Graunke (9):</p>
|
|
<ul>
|
|
<li>i965: Don't use the head sentinel as an fs_inst in Gen4 workaround code.</li>
|
|
<li>i965: Invalidate live intervals when inserting Gen4 SEND workarounds.</li>
|
|
<li>i965/vec4: Fix dead code elimination for VGRFs of size > 1.</li>
|
|
<li>i965: Add missing MOCS setup for 3DSTATE_INDEX_BUFFER on Broadwell.</li>
|
|
<li>i965: Drop Broadwell perf_debugs about missing MOCS that aren't missing.</li>
|
|
<li>i965: Add missing newlines to a few perf_debug messages.</li>
|
|
<li>i965/vec4: Use the sampler for pull constant loads on Broadwell.</li>
|
|
<li>i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.</li>
|
|
<li>i965: Save meta stencil blit programs in the context.</li>
|
|
</ul>
|
|
|
|
<p>Kristian Høgsberg (1):</p>
|
|
<ul>
|
|
<li>mesa: Remove glClear optimization based on drawable size</li>
|
|
</ul>
|
|
|
|
<p>Michel Dänzer (1):</p>
|
|
<ul>
|
|
<li>configure: Only check for OpenCL without LLVM when the latter is certain</li>
|
|
</ul>
|
|
|
|
<p>Neil Roberts (1):</p>
|
|
<ul>
|
|
<li>i965: Set the fast clear color value for texture surfaces</li>
|
|
</ul>
|
|
|
|
<p>Tom Stellard (2):</p>
|
|
<ul>
|
|
<li>clover: Prevent Clang from printing number of errors and warnings to stderr.</li>
|
|
<li>clover: Don't use llvm's global context</li>
|
|
</ul>
|
|
|
|
<p>Ville Syrjälä (1):</p>
|
|
<ul>
|
|
<li>i915: Fix gen2 texblend setup</li>
|
|
</ul>
|
|
|
|
|
|
</div>
|
|
</body>
|
|
</html>
|