mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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a4cb96d12b
Otherwise, Clang will error out when it doesn't link: Compiler stderr: clang: error: argument unused during compilation: '-fuse-ld=lld' [-Werror,-Wunused-command-line-argument] When that happens when Meson is checking for the presence of macros in sys/sysmacros.h, that file won't be included resulting in the following errors: ld.lld: error: undefined symbol: makedev ld.lld: error: undefined symbol: major ld.lld: error: undefined symbol: minor Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Acked-by: Michel Dänzer <mdaenzer@redhat.com> Acked-by: Eric Anholt <eric@anholt.net> Gitlab: #4137 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8757>
170 lines
5.8 KiB
ReStructuredText
170 lines
5.8 KiB
ReStructuredText
Android
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=======
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Mesa hardware drivers can be built for Android one of two ways: built
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into the Android OS using the Android.mk build sytem on older versions
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of Android, or out-of-tree using the Meson build system and the
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Android NDK.
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The Android.mk build system has proven to be hard to maintain, as one
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needs a built Android tree to build against, and it has never been
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tested in CI. The meson build system flow is frequently used by
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Chrome OS developers for building and testing Android drivers.
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Building using the Android NDK
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------------------------------
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Download and install the NDK using whatever method you normally would.
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Then, create your meson cross file to use it, something like this
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``~/.local/share/meson/cross/android-aarch64`` file::
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[binaries]
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ar = 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android-ar'
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c = ['ccache', 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android29-clang']
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cpp = ['ccache', 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android29-clang++', '-fno-exceptions', '-fno-unwind-tables', '-fno-asynchronous-unwind-tables', '-static-libstdc++']
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c_ld = 'lld'
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cpp_ld = 'lld'
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strip = 'NDKDIR/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android-strip'
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# Android doesn't come with a pkg-config, but we need one for meson to be happy not
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# finding all the optional deps it looks for. Use system pkg-config pointing at a
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# directory we get to populate with any .pc files we want to add for Android
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pkgconfig = ['env', 'PKG_CONFIG_LIBDIR=NDKDIR/pkgconfig', '/usr/bin/pkg-config']
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[host_machine]
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system = 'linux'
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cpu_family = 'arm'
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cpu = 'armv8'
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endian = 'little'
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Now, use that cross file for your Android build directory (as in this
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one cross-compiling the turnip driver for a stock Pixel phone)
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.. code-block:: console
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meson build-android-aarch64 \
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--cross-file android-aarch64 \
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-Dplatforms=android \
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-Dplatform-sdk-version=26 \
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-Dandroid-stub=true \
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-Dgallium-drivers= \
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-Dvulkan-drivers=freedreno \
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-Dfreedreno-kgsl=true
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ninja -C build-android-aarch64
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Replacing Android drivers on stock Android
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------------------------------------------
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The vendor partition with the drivers is normally mounted from a
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read-only disk image on ``/vendor``. To be able to replace them for
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driver development, we need to unlock the device and remount
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``/vendor`` read/write.
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.. code-block:: console
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adb disable-verity
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adb reboot
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adb remount -R
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Now you can replace drivers as in:
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.. code-block:: console
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adb push build-android-aarch64/src/freedreno/vulkan/libvulkan_freedreno.so /vendor/lib64/hw/vulkan.sdm710.so
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Note this command doesn't quite work because libvulkan wants the
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SONAME to match. For now, in turnip we have been using a hack to the
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meson.build to change the SONAME.
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Replacing Android drivers on Chrome OS
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--------------------------------------
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Chrome OS's ARC++ is an Android container with hardware drivers inside
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of it. The vendor partition with the drivers is normally mounted from
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a read-only squashfs image on disk. For doing rapid driver
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development, you don't want to regenerate that image. So, we'll take
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the existing squashfs image, copy it out on the host, and then use a
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bind mount instead of a loopback mount so we can update our drivers
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using scp from outside the container.
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On your device, you'll want to make ``/`` read-write. ssh in as root
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and run:
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.. code-block:: console
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crossystem dev_boot_signed_only=0
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/usr/share/vboot/bin/make_dev_ssd.sh --remove_rootfs_verification --partitions 4
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reboot
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Then, we'll switch Android from using an image for ``/vendor`` to using a
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bind-mount from a directory we control.
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.. code-block:: console
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cd /opt/google/containers/android/
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mkdir vendor-ro
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mount -o loop vendor.raw.img vendor-ro
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cp -a vendor-ro vendor-rw
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emacs config.json
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In the ``config.json``, you want to find the block for ``/vendor`` and
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change it to::
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{
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"destination": "/vendor",
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"type": "bind",
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"source": "/opt/google/containers/android/vendor-rw",
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"options": [
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"bind",
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"rw"
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]
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},
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Now, restart the UI to do a full reload:
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.. code-block:: console
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restart ui
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At this point, your android container is restarted with your new
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bind-mount ``/vendor``, and if you use ``android-sh`` to shell into it
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then the ``mount`` command should show::
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/dev/root on /vendor type ext2 (rw,seclabel,relatime)
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Now, replacing your DRI driver with a new one built for Android should
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be a matter of:
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.. code-block:: console
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scp msm_dri.so $HOST:/opt/google/containers/android/vendor-rw/lib64/dri/
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You can do your build of your DRI driver using ``emerge-$BOARD
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arc-mesa-freedreno`` (for example) if you have a source tree with
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ARC++, but it should also be possible to build using the NDK as
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described above. There are currently rough edges with this, for
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example the build will require that you have your arc-libdrm build
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available to the NDK, assuming you're building anything but the
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freedreno vulkan driver for KGSL. You can mostly put things in place
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with:
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.. code-block:: console
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scp $HOST:/opt/google/containers/android/vendor-rw/lib64/libdrm.so \
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NDKDIR/sysroot/usr/lib/aarch64-linux-android/lib/
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ln -s \
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/usr/include/xf86drm.h \
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/usr/include/libsync.h \
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/usr/include/libdrm \
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NDKDIR/sysroot/usr/include/
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It seems that new invocations of an application will often reload the
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DRI driver, but depending on the component you're working on you may
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find you need to reload the whole Android container. To do so without
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having to log in to Chrome again every time, you can just kill the
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container and let it restart:
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.. code-block:: console
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kill $(cat /run/containers/android-run_oci/container.pid )
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